
Moreover, its robustness is top-notch.
>>1
Why do you tell such lies?
>>4
If you throw it against the wall, the wall will probably get hurt more.
>>40
Isn’t it a story about a fast attack stick drifting?
>>43
Has the thread image already drifted?
>>46
Why do you jump into conversations when you can’t read the context…?
>>52
So then, why is there a talk about drifting in the thread image…?
>>54
Read back to the beginning of the quote…
Tell this guy who started talking…
>>1
The previous model’s Pro controller isn’t sturdy at all, and the scratchy image isn’t available for sale yet, so there’s no way to verify it.
>>1
Isn’t that guy a delusional person bragging about the durability of the pro controller in the thread image?
I would have wanted it if the positions of the D-pad and the stick were reversed.
I don’t need this.
>>2
I can totally relate.
I wonder if back-button options will become the default in the world from now on.
If you only want to play games, it’s fine to just use the old pro controller as it is.
I hope it doesn’t turn into a competition.
The stick is easy to operate even when it’s down, but the D-pad is in this position.
It can’t be used in games where accuracy is required.
Well, they must have evolved their countermeasures against stick drift by now…
Even taking that into account, the old Pro Controller could hardly be called sturdy.
Regarding the pad, it has been struggling with the delay of the DualShock all along.
The current one doesn’t support multi-pairing, so if I pair it with the PC, it’ll disconnect from the Switch.
I want multi-pairing support.
I wonder if there are copyright-like issues regarding button placement.
If you want to use it as a PC console, change the arrangement of the buttons on the right.
It often happened that I thought I pressed down, but it seemed the lower left was input instead.
The initial one I bought had a terrible D-pad.
I hope it’s getting more comfortable.
As expected, there probably isn’t a Hall effect.
If you don’t need a gyro, there are plenty of controllers with a back.
It would be great if the stick had a hole sensor, but I guess it doesn’t.
If the D-pad is working properly, I have no complaints.
In the interview, they said that the stick operates smoothly without making a clicking sound.
The back button is nice, but from the information I have now, my impression is that it’s overpriced.
>>22
Controllers are like this these days.
The box controller is really cheap, but because of that it doesn’t have many features.
I wish I could use edge just like that on Switch 2.
This 9800 really put in a lot of effort…
I wonder why they made this layout with a pro controller that has nothing to do with horizontal orientation.
It’s packed with gyro, HD vibration, and NFC.
Anyway, it’s up to the stick…
I hate the stick pressing operation because I keep messing it up, so I really need back buttons.
From Nintendo’s perspective, it has nothing to do with wanting to use it on a PC.
>>30
It’s not like when the Switch first came out; now there are plenty of alternatives available.
If the stick has a Hall effect sensor, I want it…
If it’s different, then a Chinese-style conference will be fine…
Can the old Procon be used?
In that case, it’s okay not to be too disappointed even if I don’t win the lottery…
I remembered how much I hated doing the lever mashing in Smash Bros with a pro controller.
The chat feature has nothing to do with me, so I would be grateful if I could use the old Pro Controller.
If it costs 10,000 yen, I want an extended warranty service or something.
Due to the drift issue, there’s only a fragile image of Uho.
I don’t care about other features, just make the gyro work properly.
Why is it so expensive…?
The DS with adaptive triggers that are much more expensive than the back button and NFC, and are equipped with huge HD components, has a higher cost…
The Hall effect stick made by Third isn’t particularly expensive either.
Where on earth are the costs…?
I’m honestly happy about the addition of the back LR.
If you’re not forcibly adopting the Hall effect, that’s a good impression.
The Joy-Con still looks difficult to grip, so I have no choice but to buy it.
Since Procon died in the fire, I want it.
>>44
Please attain enlightenment…
At the end of the year, I made a resolution and bought a Switch Pro Controller.
Is there anywhere where it wins against V4P?
Not even the price.
>>48
Have you tried using the thread image yet?
The topic of drifting is fundamentally overwhelming due to the large sample size.
The voice on the internet is based on numbers, not percentages.
>>49
Although it’s structurally unavoidable, my own (car) also started to drift pretty quickly…
It seems that it won’t be said that the DualSense is high anymore.
>>51
There is a significant difference between exceeding 10,000 and cutting it.
>>59
Are you bad at math?
I’m going to keep playing games in Homura’s panties for a while longer.
I mean, can you let me use the DS4 on the PS5 too…?
It was just the right price that I could forgive for wearing it out.
So how much is it?
>>57
9980
I understand that claiming the durability of a controller that hasn’t even been verified is a lie, but I also don’t quite get the rebuttal that it’s not about the drift issue.
>>61
(Since it’s a Pro model) it should have high durability.
Is there really a situation where you can’t understand that it’s just someone saying “no” to that prediction?
>>62
No… it’s not just that I’m saying it, but I don’t really understand what you’re talking about regarding drifting!?
>>64
We’re just talking about how the drift is noticeable but wasn’t solid at all, right?
It’s fine if Trigger becomes stupid right away, but what do you want to talk about?
It’s actually meaningless to talk about robustness or anything like that for a product that hasn’t even been released yet…
>>67
Isn’t it hard to tell if something is solid or not when it hasn’t even come out yet?!
Did you really think the thread image was a pro controller for the first one?
V4P has four at the back and an additional two at the front.
Can be used with a switch with Hall effect.
Chan-chan
Controllers seem to get more expensive every year.
Perhaps the past was cheaper.
Don’t fight.
Just accept that the first reply is just incredibly foolish.
Can I use the Pro Controller from the first one as is?
>>73
I think it can be used just because it’s connected via Bluetooth.
HORI… hurry up and announce the Pikachu-patterned Hori Pad 2 for Switch 2…
Ah, does it feel like adding a prefix to the first response (since it’s a pro comment, just like the previous one)?
>>75
As expected, there probably isn’t anyone who believes in the reliability of something that has not yet been released… right? There can’t be, can there…?
>>76
Don’t question someone’s sanity when it comes to hardware talk.
Some people think Nintendo controllers are sturdy.
Chinese components are cheaper and perform better, after all.
If I’m using it on a PC, I’d prefer the Joy-Con.
Even though the former professional is still active, I’m worried about whether it will hold up since it has been heavily used.
Bald people only respond with cold replies.
>>81
I don’t really think much about it, just that I can hit as much as I want before going out.
Nintendo’s pads have always had some kind of flaw since long ago.
I think it’s better if you can use a third-party controller.
The only reason to stick to genuine is beyond just mood.
They specifically mentioned at the Nintendo Direct that the stick has become more durable, so it must have improved quite a bit.
>>86
If you understand, you should make improvements in the middle of the Switch.
If you’re going to put out 9000, then it would be fine to just go with Vader or Blitz.
I think this even with a gamepad, but why aren’t the stick positions symmetrical?
>>88
Honestly, I can’t think of anything other than DS Edge now, even though it’s going to be a pricey bald spot.
Who decided that symmetry is better?
>>90
My hand
>>93
Let’s have a battle with my hand, which doesn’t care about being asymmetrical this time.
By now, they must have switched to a hall sensor type for sure…
Since the box is the main focus, I don’t mind the asymmetry, but when I play games like Katamari Damacy or Virtual On, I understand the feelings of those who prefer symmetry.
It seems there are back buttons on the charging grip as well.
The Hall effect doesn’t seem to be that expensive, but there aren’t many.
>>96
The development of the original Switch started 10 years ago…
>>96
Isn’t there some sort of patent or something since various manufacturers haven’t released it?
The system itself has been around for a long time, but
It’s a small detail, but the lack of seams around the grip is impressive.
People who want to take things apart might hate this, but…
It’s really annoying that dirt accumulates in the seams while using it…
Isn’t it hard to judge without trying out the controller or something?
I wonder how much the 2 Pro Controller costs.
I wonder why the pro controller is so prone to drift even though it uses a hall sensor.
>>100
You haven’t adopted it, have you?
>>100
Pro Controller 1 is not a hall sensor, right?
I don’t know about 2, but…
Is the gyro support increasing on PCs?
Whether to adopt it depends on whether a domestic manufacturer or ALPS will release a joystick with a hall sensor.
This time they aligned the prices of the Pro Controller and Joy-Con.
I hope the directional pad’s up and down misfires have been fixed…
I actually prefer the stick, so I hardly use the DS at all.
Why is there still no neutral position for the stick in this age of 3D games?
It seems that the durability of the Joy-Con sticks has been increased, so I would be happy if this is true for this one too.
Is the Switch Pro Controller that delicate?
I’ve been using my Xbox 360 controller for about 15 years, isn’t this how long they’re supposed to last?
I wonder if I can use Vader4Pro on 2.
If you can use a pro controller, it should be fine.
If it supports DirectInput, it should work just fine.
You’ve casually increased the names of the buttons again…
Someone who expects a compatible controller from a manufacturer that’s more reliable than the original.
I feel like Nintendo’s controllers have been somewhat questionable since the past.
Have you ever experienced something like this controller that has an amazing feel and durability?
>>119
GC controller is, as far as Smash Bros. is concerned…
For a while, I’ll reuse my old pro controller, so it shouldn’t be a problem; I’ll just wait and see.
I want to check the condition of the D-pad on the actual device.
I didn’t know you could use vader4 on Switch… I’ve only been using it on PC all this time…
>>121
You should read the manual for the precision equipment!
I’m happy that it has a headphone jack.
I don’t have many wireless earphones, so it was a bit bothersome to share them with my PC.
>>124
This is quite good.
I remember it was a hassle to reconnect the Pro Controller and Joy-Con when using them alternately with the PC and Switch.
Without a charging grip, every time you charge the Joy-Con by connecting it to the main unit, you have to reconnect it via Bluetooth.