
New work!?!?!
Just recently, there was a thread saying “I want the new release,” and it was a leak…
Are you coming out?
In that brief combat scene, the bullet patterns were already hard to see, but will it be okay…?
I didn’t think it would come out.
I’m super happy.
It looks a bit hard to see in 3D, but it was originally hard to see anyway.
I haven’t cleared it yet!
It’s going to be a sequel… in 3D… no, if it’s not originally in pixels, I can accept that. Alright!
It looked like the usual dungeon, but it seems like dodging bullets has gotten harder.
I just caught a glimpse of Gatling Gal for a moment.
It’s going to be 3D.
Actually, it has been like that since the beginning.
>>11
I’ve been deceived…
Is 2D to 3D like RoR?
Next year, huh?
In the first one, only the orange was 3D, but will it be live-action in the second one…?
In 3D, the processing becomes heavier, so it’s a double-edged sword.
I was surprised because I thought they wouldn’t make anything similar.
Uh, is it the kind where the camera rotates…?
The giant bullet’s eyes are creepy!
Next year, huh?
It seems hard to tell whether the bullet hit or not.
>>22
It seems like it would be easy to lose track of characters, and if there are spike traps on the floor, it would probably make it even more difficult to see.
It’s tough if you’re a 3D motion sickness uncle.
E━━━━━━(゚∀゚)━━ANTHERGANJON !!!!!
Please don’t repeat the same mistake as the exit.
It looked like it was a pilot, and Ganjonia is the same as 1… I can’t exit…
The light PV I saw was really hard to see, but it looks like an action game like Enter, so I’m looking forward to it.
I might have been the most surprised by information other than the main body.
It looks like they’re shooting something like a Yari launcher.
I really liked Gungeon and I want to play it again.
The PC can use keyboard and mouse controls, though mouse controls are available in SW2 as well.
Of course, I want to play Gungeon with a keyboard and mouse, so it has to be the PC version.
I’m looking forward to this and Hades 2.
Gunjon is spreading in elementary and junior high schools!
>>35
If there’s someone who starts playing Gungeon among all the other games out there, they’d be quite the elite…!
I changed the past and escaped, but there wasn’t just one Gungeon!!! Is this a twist?
Now I can play my favorite Lisa the Painful and Gungeon on the Switch.
These are two works that can also be recommended for children.
Gungeon… it was supposed to be destroyed…
The escaped past may have been dealt with.
I’m having a hard time with 1 and haven’t been able to clear it…
>>41
While skill is important, it’s a game that pushes through with strong weapons.
Whoa… it’s 3D… I see.
But you know… do kids really do this kind of gross stuff?
>>43
Well then, let’s start with the cute Isaac.
>>47
Well, kids might be happy about poop…
>>47
(3;)
>>52
iAi
Since we’ve added mouse operation support, we can release a gun shooting game too!
Elementary school students are popping up everywhere, using table techniques and dodge rolls in the classroom!
The rest is knowledge.
The key is definitely sold as one piece, and the contents of the treasure chest include one weapon and one item.
I mostly cleared it, but I ended up giving up on Punch-Out.
>>50
Thanks to that, I still haven’t been able to hear the will…
There were many other big titles that were expected to come eventually, but to be honest, I was most surprised.
The new installment of Dead Cells has adopted this kind of camera format as well.
>>54
That’s not a sequel to Dead Cells.
I wasn’t expecting this, so I’m really happy!
Is the Silk Song really going to come out…?
Punch Out is a mod that can only do Punch Out, and it would have been impossible without practice.
The charge attack is unusually painful, so if you make sure to dodge just that, you can generally win.
I wonder how the operability of the mouse controls is.
I think this is definitely hard to see!
I wonder how much the price will increase with the 3D conversion.
Punch-outs are usually fine with just a guard.
Only swaying when charging.
Once you learn the timing for the yellow glow technique, the rest will be a piece of cake.
I wonder how much Metal Gear and Zelda references are in 2…
It looks difficult to see, but… I wonder how it is.
I understand that once you get used to punch-outs, they’re not a big deal, but having just one chance after spending about an hour is tough.
I don’t really understand the meaning of 3D, but I’m happy that a sequel to Gungeon has finally come out.
>>66
I feel anger towards EXIT.
>>69
It’s not something to get angry about, is it!?
I like the cool rap part of the theme song.
If it’s going to be 3D, I want a TPS perspective like Returnal.
I want Gunslinger-san to continue.
>>70
That guy and the swordsman stayed in the dungeon and disappeared.
I want to believe that the final play video part is still in production.
If that is presented as it is, you won’t be able to see the bullet pattern at all.
Perhaps it has to do with my luck where the curse and the silver bullet synergized on the first floor when I played this morning.
I’m super happy, but at the same time, I thought I don’t want to dodge the bullet hell with this.
If the Ganjonia continue their term, will the handling of the past be the same as before…?
What will happen to Ichiro?
>>76
Ohtani
>>79
Why not just show both?
>>84
Synergy has arrived…
>>85
At the same time, swinging the bat and the ball comes out! ⚾️
I wonder if I can dodge well in 3D!?
Maybe no one has played it, but…
There was also a gungeon with gun-shoe scrolls.
>>78
It’s called rail shooting…
That’s limited to overseas, so of course.
>>78
I want to play!!!
Compared to back then, various costs have increased, so I wouldn’t be surprised if it costs around 3000 yen now.
It might end up being a story about settling things from the past, to begin with.
Bihorusta Aidoragantūsu Ganjiōn Wintō Wisupuwanturūsu
I’m worried that since the developers keep doing strange things in games like EXIT or gun-shooters, the second one might also go off in a bizarre direction.
I’m grateful that they made it clear it’s a roguelike shooting game.
If you want to erase the past, you can just create it again! Or you can erase the future.
Is it finally coming…! The cultist’s revenge!!
EXIT is interesting when you actually try it!
It’s just really crazy that guns are always random.
Right now, you can set it to play like the previous game.
>>90
I prefer pixelated text over regular blessings… With that graphic, pixel text would be better.
I was disheartened by the platform that makes you shoot projectiles if you don’t step back.
I still haven’t been able to settle my past even once…
If it’s just a trailer, the player character is too hard to see.
I don’t dislike Exit in terms of gameplay.
But what I’m looking for in a dungeon isn’t that!
As soon as he realizes the strength of the other, he…
Well, it was cheap after all, and I did EXIT properly.
If a PC is coming, then that’s fine…
Even though they are renowned figures from the early days of indie games, it’s profoundly moving to see them receiving such treatment comparable to other major titles.
There was a sale with a 90% discount recently.
I’m looking forward to the spiritual sequel of the famous Atomic Crops set in the Arctic.
The dot was good…
I wonder if you could import that gun shooter thing to Japan.
So 1 too.
It’s a dot.
Hey!
By the way, isn’t there a new release for Isaac as well?
>>106
I’m making a turn-based strategy game, so it might take a little longer.
Anyway, it would be great if you could prepare a lot of weapons, items, and synergies!
If you’re going to do it, just throw in a bunch of Nintendo references!
Well, I guess that big tablet guy can be defeated if we try a few times…
Even if it’s just stuck on a board, a dot is still a dot, right?