
1 Evolution: Nassy ex evolves from Tamata. HP 160. Tropical Swing 40+: Flip a coin; if heads, add 40 damage. Weakness +20. Retreat. Illus. PLANETA CG Works. eX Rule: When a Pokémon ex is knocked out, the opponent takes 2 points.
This jerk shows up too much!
Hah! I am just a humble Pokémon that can only deal 40 damage with one evolution and one energy!
Mewtwo… Charizard… where are you now…
I’ve been seeing it surprisingly often recently…
>>3
Liza has come with something new…
>>3
Regardless of Liza, Mewtwo has completely become a first-string player.
It would be troublesome if something that surpasses this came out too often, so this will not be going away anytime soon.
What is it that this card is a deck on its own just because it’s strong, even though there is absolutely no synergy between it and Mascarain?
>>7
I think it’s better to pair Mascarena with a non-ex, but in the end, it always comes down to this guy.
And this guy will take them all down.
Which one is better, the new Liza or the old Liza?
For Riza, the biggest thing is that the two before evolution have improved…
If there was a Tamachan with HP60, it would be just the best.
Mewtwo has high firepower among Psychic types, so if there are means to support that, then of course.
The Mascarain deck has a lot of great options like this guy, Kabigon, Kamonegi, Beedrill, and Masukippa.
It is said that you can’t find the perfect one.
Well, even though the options have increased for Grass-type frontliners, it’s still just this guy, Leafeon, Masquerain, or Tanglea, so it makes sense.
I’m a Leafeon.
With energy acceleration, it’s definitely easier to move.
In the end, it’s just a coin toss, and it’s hilarious.
This is grass.
The charm of Snorlax is that it can take down Crimgan in one hit.
Since it has high stamina, Mascarena can also play a role as a wall until it is fully trained.
It’s good that the Team Rocket grunts are basically meaningless.
>>19
It’s just a matter of whether you get angry over someone else’s coin or your own coin!
HP160
What the heck is with this guy exceeding 150 lines?
I’m using Mascarainia Snorlax, but I usually win when I fight against other Mascarainia decks.
Having high HP and the ability to attack occasionally with a non-ex seed is strong.
When using Nassy, I sometimes want a Nassy version of a beginner investigator.
>>24
The lawlessness is too much…
It’s HP160, but I’ll add a cape and Erika is here, so it’s quite resilient.
Riza was somehow stronger in the old version, being able to knock anyone away in one hit…
I want to heal with Shaymin, or rather, I’ve been using it for a while, but cards like that end up being a weakness for the deck, so a 20-card deck is difficult.
Muskarnyakabigon has the advantage that it can evolve smoothly because Kabigon is a Normal type and does not get caught by Nyaoha’s ability to call allies.
The fact that it’s 80 on the coin face is also exquisite, isn’t it?
Evolved Pokémon are generally killed easily, but unevolved ones can normally withstand the hits.
A score of 40 is a level that can only be tolerated around the first turn.
The strength of the new Riza is that it can be activated immediately in one turn on the battle field even without energy, but the combinations of tactics that make use of that are…
>>33
Basically, it often ends up being a combination of Heatran and Arceus, so it feels almost like using a monkey.
There may be a proud version like an Esper someday, but this is simply good.
pi
ka
pi
Was it a problem if my manual also did 80 damage?
Isn’t the steel type kind of strange?
The lower-ranked subordinate and Erika-sama are too erotic.
I only have one Nassy, so I want another one.
I wish they had made Hikari have big breasts in the fan art.
If you’re going to maintain that composition, then.
>>41
Why don’t you draw it yourself?
There’s only one Nassy, so I’m putting pressure by substituting Celebi.
It seems balanced, but the electric type is just too mediocre.
Is Pikachu already done for…?
Given the maximum impact of electricity, we can’t help but rely on the new Pika ex, but it still feels a bit off…
In the end, Shin-Pika-san EX is over after just one hit.
It’s like…
Giving the opponent an advantage with zero sustained combat capability is something that everyone inherently understands as useless…
Finally, think about the feelings of the Dragon type that got excluded from the group illustration!
Jibacoil is strong, or rather, it’s troublesome in battle.
If you underestimate 150 RBIs, it might cause problems for you later.
Well, I guess I can just turn my palm over at that time.
>>51
But, you know…
Non-EX Raichu can deal 140 damage after all…
Because there are many important situations where it’s crucial to know how to hit twice…
HP180
If an ultra-tough, speedy Raikou EX with performance like Darkrai comes, Pikachu can also make a comeback as a finisher.
In the current situation, it’s just impossible.
When combined with Pachirisu ex, it can be used quite well as a 150 damage output in just one slot, so new Pika is not bad.
I only shoot when it’s definitely going to end anyway.
If there were an electric version of Nassy, we could have it fight in the early and mid-game, and then rely on Pikachu for the finishing blow! It seems like that kind of strategy would work.
Somehow, the one I feel most comfortable with is Manmewra Darkrai.
The favoritism towards water is beyond abnormal.
What are you thinking, management? You’re not thinking at all, are you, you incompetent.
In the beginning, I thought that Elec-Sarpika would be at the center of the environment for a while, but I was also considering that the timing for its disappearance would come when having to include a lot of Electric types became a hindrance.
I never expected the presence of electricity to vanish right from the first added timing.
Charizard, even in the new version, ultimately relies on Fire, so it was concluded that the old one deals more damage…
>>62
So, in the first place, Shin won’t be paired with Fire.
>>62
Shin’s strengths won’t shine unless it’s a deck that doesn’t adopt Fire.
Arceus Heatran seems to be the safest option, and after that, maybe some late-game support for the bald aggro…
It’s tough that even though I use all my energy, I still need one escape energy, new Pika.
Moreover, it has a feeble HP of 120.
As expected, a genetically modified Raichu is a bit much.
Are you going to put it in the match?
It’s not particularly bad when combined with Pachirisu, but when this comes up in your hand at the beginning, it can end the game for the new Pikachu EX.
There’s a kid who has been active with dragons for a long time…
>>68
That person has been around ever since they showed up.
But I would feel a bit uncomfortable if something more than that were to come out.
It seems like Shinpika uses Pachirish to attack in the second turn from the back.
It’s Escape Energy 1, so the HP is low.
I thought maybe something could be done since Pikapi has a new Pachirisu, but nothing could be done.
>>70
Even if I can hit 170 including 150 red, what happens after that? I can’t say anything, and that’s the problem.
>>70
I can understand if it’s zero Escape Energy, but having Energy acceleration with Pachirisu doesn’t really make sense…
I often see Pikachu waiting on the bench while Jibakoil keeps punching endlessly.
I can’t help but think while using it that it would be nice if the new Pachirisu had the same performance as Manaphy…
It’s really tough with Gotsume and Crimgan spreading around.
Since it has 2 energy for retreat and 1 energy to move, you can wait and attach 1 energy to do that with the new Pikachu.
Even if Shin Pika had a move that could deal 60 to 80 damage with 2 energy, it wouldn’t be unjust.
Currently, there’s no one who can launch an immediate attack, so while I’m leveling up Pika-sama, the opponent is pushing me back.
I don’t really want it, but how are baby Pokémon treated in terms of paper?
I already have Riolu, you know.
>>78
Seed that can move without energy.
Unable to evolve.
>>78
It’s really fragile, but when it’s in battle, if the opponent uses a move, there’s a common effect that forces a failure if the coin toss comes up tails.
It was the worst, so everyone was restricted.
>>78
There are common rules, effects that allow evolution into designated Pokémon, and inconsistencies regarding evolution depending on the time period.
If only New Pika ex had a good sub-move even with power 20.
>>79
Is it Thunder ex?
>>79
I wish there was a one-energy move like Palkia’s.
Well, having just one move without an ability in Tekatane Ex is kind of underwhelming right now.
Giving Dragapult 100 HP with no seed weakness and the Rough Skin ability feels like overkill.
Even at 80, I’m strong.
>>80
Too excellent as a shield.
This guy is an EX that can be definitely chosen at the start, but was considered mediocre at first.
Conversely, the guess was treated like a guaranteed hit with just one option.
Denji-kun’s ability to attach energy to all Lightning Pokémon completely changed the evaluation of the new Pikachu…
>>84
I thought it was a thunder target, but it was a designated Pokémon, huh, Denji…
I think having the ability to score 150 points with a seed 3 energy is a unique trait.
If the new Pika isn’t subject to Matiss, then there’s no point in discussing it.
Simply put, the increase in ex-killer means is making it even tougher for Pikachu.
>>91
The fact that the top ex-meta Pokémon, Wobbuffet, has a weakness that is hopelessly faced is also not good.
>>91
Anyway, I’m really worried about the fragility of HP…
It’s not a card to be used as the main plan, but it’s convenient to use as a sub.
You only need to use one slot, so it won’t be cramped.
It feels similar to Marshadow.
>>93
It’s not a bad card to win by hitting at the end, but it still costs 3 energy, huh.
>>107
Whether it takes 1 energy or 2 energy to stand and glare from the bench is a big deal, right?
If something like Manaphy comes with Thunder, it might change.
>>97
I think the performance of the new Pachirisu is quite strong.
If Mascarene were an Electric type, I might have tried using Pikachu’s pin.
If it’s just luck, something like Umitorio has too much of an advantage.
40 warranty included 1 energy is nice, right…
>>99
Nassie might be too strong, as the high HP 1-energy technique isn’t increasing at all.
After defeating one enemy quickly with the new Pika using a Pachirisu boost.
The fastest evolved Jibacoil that has been training behind the scenes comes forward.
I have no choice but to save up 3 energy again before I die.
I feel like I want something like a Matisse, though.
Still, Manaphy falls.
The new pachinko seems like it could be quite playable.
I feel like that might still have a good compatibility with the old Pika-sama…
I thought Shinpika was the type to produce results while being criticized like Gyarados.
>>106
I’d rather shoot 130 multiple times than shoot 150 once.
Of course, it’s exactly the firepower that matches the durability line of tane ex.
If the new Pika’s name wasn’t Pikachu.
Gyarados was given a terrible evaluation from day one, but before I knew it, everyone had turned around and it became the embodiment of violence.
I wish Denji were an electric-type universal!
Too strong.
Ton
The maximum firepower is low for electric types, so since it has 150 base power, there is a reason for its existence, but that’s for the new Pikachu EX.
Wasn’t it okay for Shin Pika to have 0 energy and just escape?
>>114
Sure enough, those who completely strip energy should take a cue from Goukazaru’s lightness…
I was using Mascarain as my partner, but I swapped it out for Spear because it has more reliable closing performance.
In the first place, even Funassyi cannot proceed 2-2 without having EX as a backup, so its performance as both a scout and wall cannot be fully utilized.
If only there was something like Nassy in the electric field.
I want to evolve and pair it with the new Pikachu rather than focusing on the energy.
When you pair Pachirisu with Jibaku, it just becomes strong with Jibaku, and in 2-2 there aren’t any good partners, so it’s hard to team them up.
It feels like an ancient image, but electricity is associated with self-damage, fire with trash, and water with enhancement through additional energy.
Maybe I’m dragging it along to some extent, but you really like to trash everything about electricity, don’t you?
I tried using this, and I ended up getting beaten by a late-game Masquerain.
>>120
In the previous environment, there was Air Modo, and a seed with HP 50 is a bit scary to lead with… Let’s pray for a Mant.
When I was burned by Charmander, we both thought it was just an accident!
Electric type just doesn’t seem to have a wide range… maybe it’s because of the concept of being a low-energy attacker that is somewhat fast-paced.
>>121
I wish there were a really strong evolution like Gyarados for electric-type Pokémon.
What I want is the Gyarados slot more than the Nassy slot.
I want someone to exchange the thread image…
I can only give you something like Belbelt.
>>122
That’s quite underestimating, isn’t it?
>>127
Is it just for Belobelt?
At least I wanted a tech that costs 1 energy and has around 140 HP.
TamaTama wants a cape, but Nassy wants a rugged stone…
Pikachu
It’s becoming less common to return to the old pack.
The value of Rareco and Nassy is skyrocketing.
To the exchange bulletin board!
While Electric types have a tendency to exploit weaknesses, there are hardly any who can take down Manaphy in one hit. Are they underestimating it?