Home » Game » SaGa » [SaGa] At that time, I hated it, saying “This is totally not Saga at all!”

[SaGa] At that time, I hated it, saying “This is totally not Saga at all!”

Japan Otaku ReviewsYeahx3

Isn’t it pretty fun to do it now? If we had refined it a bit more, it could have become a masterpiece, right?

I initially thought that, but it became too broad and chaotic, and it wasn’t that fun anymore starting around Chaos Castle.

I guess I really need to rethink a lot if I want it to become a masterpiece…

Nintendo GAME BOY DMG-OSJ Sa・Ga 3 SQUARE Sa・Ga: The Emperor of Time and Space [Final Edition]

1: Japan Otaku Reviews

Denderedederedende, denderedederede.

2: Japan Otaku Reviews

Do you know that it has already been remade on the DS?

3: Japan Otaku ReviewsYeahx8

>>2

That cold guy who was behind the borage!?

19: Japan Otaku Reviews

>>3

Really!? Is that for real?

5: Japan Otaku Reviews

>>2

I’m sorry to say, but I didn’t really feel the essence of Saga in either DS Saga.

4: Japan Otaku ReviewsYeahx3

I think the leveling system is conflicting with the existing Saga elements.

6: Japan Otaku Reviews

I felt like the image of Saga wasn’t solidified, and that’s how it turned out.

7: Japan Otaku ReviewsYeahx3

The plot is actually the most solid among the three works.

I couldn’t shake the feeling that I had seen it somewhere before.

It might not have had the chaotic feeling typical of Saga because it fit too well.

8: Japan Otaku Reviews

I do not recognize remakes as a saga.

9: Japan Otaku Reviews

The theme of another dimension and the theme of Stethlos are cool.

10: Japan Otaku ReviewsYeahx1

The story has a sense of saga.

11: Japan Otaku ReviewsYeahx9

As a Game Boy RPG, it’s actually quite acceptable.

I was surprised to learn that the online reputation isn’t very good.

12: Japan Otaku ReviewsYeahx4

No, it’s definitely interesting; it’s quite good for an RPG of that time.

13: Japan Otaku Reviews

It’s not a Saga, but it’s a genuinely interesting game.

14: Japan Otaku Reviews

The DS version is what it is, so even with the original person’s input, I personally think it was better in its original form.

15: Japan Otaku Reviews

I didn’t recognize it as Cthulhu, but I felt some kind of unknown eeriness flowing beneath.

It’s unknown, but somehow it made sense.

Back then, hierarchical worlds were all the rage, weren’t they…?

16: Japan Otaku Reviews

I feel like robots and monsters were often weak and hard to become.

32: Japan Otaku Reviews

>>16

Robots are simply strong and easy to understand as long as they have money.

Cyborgs are strongest when using bugs.

Beastmen need to know that if their equipment isn’t based on skills, the damage will be low.

If you choose a monster, it has a decent level of strength.

17: Japan Otaku Reviews

Which “saga” are those who say it’s not a saga referring to?

22: Japan Otaku Reviews

>>17

It’s mostly Saga 2.

18: Japan Otaku Reviews

The previous works are so great that they aren’t evaluated much.

20: Japan Otaku Reviews

I think it would have been regarded as a good work that only those in the know would recognize if it were titled something other than Saga.

21: Japan Otaku Reviews

I didn’t like that weapons were consumable, so I liked 3 the most.

23: Japan Otaku Reviews

Unlike 2 Remake, 3 Remake has made significant changes to the specifications, but this has led to some imbalances in species and weapon types.

24: Japan Otaku ReviewsYeahx3

It feels just a step short of being called a masterpiece, but the volume is more than sufficient, and it’s definitely a solid 80 points for an RPG on the Game Boy.

25: Japan Otaku Reviews

It’s quite substantial for a black and white Game Boy.

26: Japan Otaku Reviews

It seems that “SaGa: The Tower of the Devil” was initially advertised as a spin-off of Final Fantasy, but if this was the case from the start, I don’t think it would have been criticized.

36: Japan Otaku ReviewsYeahx2

>>26

Wasn’t it the Legend of the Politician that was labeled as an FF spinoff?

52: Japan Otaku Reviews

>>36

It was all mixed up.

But overseas, it’s like a common story similar to the FF side story.

27: Japan Otaku ReviewsYeahx1

It feels like Osaka jokes are being overly criticized if the lines don’t sound right.

117: Japan Otaku ReviewsYeahx1

>>27

What I’m saying is that they misunderstood the jokes made on the internet forums and mistakenly think it’s unpopular.

28: Japan Otaku Reviews

The axe-wielding sister is etched in history.

29: Japan Otaku Reviews

The four protagonists of the FF3 remake were able to appear in later mobile games.

The four characters in this remake don’t seem like they’ll be able to appear at all…

30: Japan Otaku Reviews

If you say it’s different from the previous works, then Romancing SaGa is a completely different thing altogether.

37: Japan Otaku Reviews

>>30

GB Saga and Romancing Saga 1 are completely different things.

Romancing SaGa 1 and Romancing SaGa 2 are completely different things.

31: Japan Otaku Reviews

I was happy about Dior’s survival, which often gets criticized.

56: Japan Otaku ReviewsYeahx1

>>31

It’s not just a random script; it really has that kind of worldview, you know.

You can freely move between a monster’s body, a mechanical body, and a human body.

33: Japan Otaku ReviewsYeahx2

It’s often said that it became more like Saga with the remake.

To be honest, I felt that the intention to make the remake distinctly SaGa-like was a bit transparent and contrived.

34: Japan Otaku ReviewsYeahx1

It’s highly praised that you can easily go back and forth with robot human monsters.

You can try various things along the way.

46: Japan Otaku Reviews

>>34

I like this casualness that connects to the present.

35: Japan Otaku Reviews

I quite like the idea that the sea from another dimension is the source of monster transformation in Laguna.

38: Japan Otaku Reviews

In the case of Saga 3, I was shocked that the system was completely different despite being advertised as the conclusion of the Saga. So the issue isn’t with the content itself.

However, the fact that it’s a two-map structure that allows you to explore every corner early on, along with the presence of the seabed, really raises the question of where to go next, which was quite a drawback.

Finally, I was moved when the protagonists from 2 made a guest appearance.

39: Japan Otaku Reviews

When I redo it, SAGA 1 and 2 have that feeling of “Ah, this is it!”

3 is like, ah… yeah, it felt like this.

40: Japan Otaku Reviews

The robot was incredibly strong, at a level crazy enough to shoot six consecutive shots.

41: Japan Otaku Reviews

It’s not exactly an ordinary game to the extent that you could say it became a normal game compared to 1 and 2, even 3.

42: Japan Otaku Reviews

It’s really impactful that weapons don’t break suddenly in 3.

43: Japan Otaku Reviews

The idea of Stethros being both a base and a mobile fortress is quite unique as well.

44: Japan Otaku Reviews

It’s the treasures of Proto-Dragons, including the stories and themes being used.

70: Japan Otaku Reviews

>>44

Some of the staff are shared, and the directors of both works were writing Cthulhu-themed content.

The main target audience, the children, don’t know such adult matters.

45: Japan Otaku ReviewsYeahx1

When a big piece of meat comes out, I can’t help but want to eat it.

47: Japan Otaku ReviewsYeahx3

The appearance of Stethros to help in the final boss battle is a remarkable scene that rivals even modern games.

48: Japan Otaku Reviews

I was thinking at the time, where are the resurrection items?

It’s cheap because you can revive using the elixirs that are sold in stores.

49: Japan Otaku Reviews

I felt a strong resistance at that time, even though it had become a level system.

50: Japan Otaku ReviewsYeahx2

At that time, I didn’t have a solid image of what Saga should be like at all.

For me, 3 was also a sufficiently strange and unique game.

51: Japan Otaku Reviews

The final boss has too much disposable damage.

60: Japan Otaku Reviews

>>51

So, the holy sword that can bypass damage gets embedded.

53: Japan Otaku Reviews

I thought while playing Saga Collection for the first time in a while, but it really is just too ordinary.

There are hardware issues, but the conversations are also too minimal compared to the second one, making it uninteresting.

At the time, it was pretty interesting as a game, but…

54: Japan Otaku ReviewsYeahx1

Saga 2 was too interesting.

Just that.

59: Japan Otaku Reviews

>>54

To be honest, the story aspect was a bit mediocre.

I was wondering why I ended up going to take down the final defense system…

66: Japan Otaku Reviews

>>59

The story emphasizes a comic-like momentum, for better or worse.

55: Japan Otaku Reviews

The songs by Stessros really pump up my energy.

57: Japan Otaku Reviews

In the end, let everyone hold the Holy Sword and while their HP decreases, we’ll have a healer do their job.

I don’t actually dislike the rough balance of just letting the holy sword swing aimlessly.

58: Japan Otaku Reviews

It’s only natural that the holy sword is the strongest, after all.

61: Japan Otaku Reviews

Why is it that the Kusanagi sword, which is complicated to obtain and acquired towards the end, is incredibly weak?

62: Japan Otaku Reviews

The Legend of the Secret Treasure is interesting, but what I’ve played the most is probably the Demon World Tower Warrior.

63: Japan Otaku Reviews

Looking back now, I wonder if it felt restrictive that there were no options for monster selection for the final members because the images of Saga 1 and Saga 2 were set in stone.

64: Japan Otaku Reviews

At that time, I remember that the two espers let me shoot the Psycho Gun until the end…

65: Japan Otaku Reviews

If you want to play casually, go for beastmen.

68: Japan Otaku Reviews

What I was looking for in the remake of 3 was for Polnareff and Millie to properly be involved in the story.

Borage was not an additional element like a demon living in the gap between dimensions, secretly pulling the strings behind everything.

97: Japan Otaku Reviews

>>68

I didn’t want to know such a thing…

69: Japan Otaku Reviews

You don’t really see magic like Muon and Summon in other games.

87: Japan Otaku Reviews

>>69

I feel that it’s quite rare to acquire flight magic like Muon from the very beginning.

71: Japan Otaku Reviews

The fully modified cyborg is amazing, right?

80: Japan Otaku ReviewsYeahx1

>>71

When you equip consumable weapons like grenades and use them up in battle…

There’s a bug where after equipping, the increased status remains unchanged and the weapon slot becomes available again.

Repeating it makes it easy to max out attack power.

92: Japan Otaku Reviews

>>80

For some reason, magical power also reaches its maximum level.

My HP has increased to the point where I can defeat the final boss alone.

72: Japan Otaku Reviews

In the previous and the one before that, the diverse fields were shown in a hierarchical structure.

I remember that even when they said it’s a different dimension coming from the present, past, and future, I wasn’t all that surprised.

73: Japan Otaku Reviews

FFUSA is similar to Saga 3 in various ways.

74: Japan Otaku Reviews

>>73

It’s practically a successor, isn’t it?

75: Japan Otaku Reviews

>>74

That’s also the staff…

77: Japan Otaku Reviews

>>73

And then there’s an unclear lineage that leads to Mario RPG.

76: Japan Otaku Reviews

There are various opinions about Square Osaka’s games, but honestly, I don’t dislike them.

78: Japan Otaku Reviews

I did everything, but I remember 1 and 2, while 3 is completely absent from my memory…

93: Japan Otaku Reviews

>>78

There’s no part where I can try and error.

It’s more like a game that just ends up running around between NPCs with “?” and “!” above their heads.

79: Japan Otaku Reviews

Osaka is not just a group of newcomers, but has incorporated established players.

81: Japan Otaku ReviewsYeahx1

Is this a team that came from another company?

100: Japan Otaku Reviews

>>81

Since Crystal Soft, which had been creating RPGs since the early days, was absorbed by another company,

Some of the staff there merged with Square.

106: Japan Otaku Reviews

>>100

It’s an established brand, isn’t it?

82: Japan Otaku Reviews

For them, it’s a job that lasts around ten years at most.

Games from this era have an immense influence on future generations.

83: Japan Otaku Reviews

The story doesn’t leave any impression at all.

84: Japan Otaku Reviews

I believe that the secret treasure of Lodra is a masterpiece that has finally blossomed from the lineage of Saga 3 and FF USA, so I want everyone to play it.

86: Japan Otaku Reviews

>>84

However… after being led on with multiple protagonists, our battle is just beginning – end.

85: Japan Otaku Reviews

Kawazu himself had no attachment to Saga, but continued to create Saga under the company’s direction.

I named it “The Final Chapter,” but it didn’t conclude as I had entrusted it to someone else.

88: Japan Otaku Reviews

This guy and Mystic Quest are often talked about in various ways, but no one can complain about the BGM.

89: Japan Otaku ReviewsYeahx1

It’s often said that battles are monotonous or that you just need to cast strong spells.

To be honest, I think that’s pretty much what RPGs are like these days.

90: Japan Otaku ReviewsYeahx1

A memory of being oddly amused by being able to jump.

94: Japan Otaku Reviews

>>90

Ouch!

91: Japan Otaku Reviews

This team should have been making another RPG before joining Square.

95: Japan Otaku ReviewsYeahx2

Do children at that time care about Saga sensibilities?

99: Japan Otaku ReviewsYeahx2

>>95

Because there are only two reference materials for the saga, I am concerned.

108: Japan Otaku Reviews

>>99

It was clearly a game that was different from Dragon Quest and Final Fantasy.

104: Japan Otaku ReviewsYeahx1

>>95

The feeling of “Saga” is something that later came to be said.

Since it’s a numbered title, the system changing from the previous installment might confuse players at the time.

96: Japan Otaku Reviews

So this is connected to the conclusion edition…

98: Japan Otaku Reviews

It’s impressive that the HP doesn’t cap at 999 unintentionally.

101: Japan Otaku Reviews

Rather, Saga 3 is quite popular in its own right.

I wonder what world talks about not being popular.

102: Japan Otaku Reviews

At that time, weapons wouldn’t decrease! It’s level-based like a normal RPG! You can jump!! All there was in flying was joy.

107: Japan Otaku Reviews

>>102

I think the elements of my battleship, such as the main guns, engines, facilities and shops that can be used inside, and the increasing number of crew members, were really great.

I wanted that to continue longer.

126: Japan Otaku Reviews

>>102

I liked jumping for no reason and kept jumping the whole time.

Even now, I still jump unnecessarily in all kinds of games.

132: Japan Otaku Reviews

>>126

I’m also jumping around in real-time in Xenoblade Chronicles.

103: Japan Otaku Reviews

Holy Sword Holy Sword Holy Sword Healer Heal

105: Japan Otaku Reviews

I like it more than 1 and 2 because the system has become a normal RPG.

The sound effects of “Yomino Hado” are nice, aren’t they?

109: Japan Otaku Reviews

The uniquely memorable sound effect of the waves of the underworld.

110: Japan Otaku Reviews

It makes me realize that Crystal, Rich Marilis, and the original Saga had a lot of Final Fantasy respect.

111: Japan Otaku Reviews

Since I started from 3, when I tried 1 and 2, I was like, “What the heck is this with the weapon count?!”

112: Japan Otaku ReviewsYeahx2

Looking back on the direction of each boss’s design now that I know it, I can laugh and say, “They really did that.”

113: Japan Otaku Reviews

In other words, it means that a senior is making it before Kawazu.

114: Japan Otaku Reviews

I have a faint memory of buying a ton of explosives and forcing my way through because I couldn’t defeat the final boss.

115: Japan Otaku Reviews

I have never felt that the number of times weapons can be used, not just in Saga, has been necessary.

Even now, in Saga Frontier, I only use arts and Quell.

116: Japan Otaku Reviews

“I’ve run out of weapon uses! It was also said in Hercules: Glory of the Gods 2.”

118: Japan Otaku ReviewsYeahx1

I feel like I was playing it while thinking it was just an ordinary RPG.

119: Japan Otaku Reviews

Number 3 is solidly made, so it’s definitely interesting, but its solid aspects appear quite different from those of 1 and 2…

120: Japan Otaku Reviews

At that time, most RPGs were just variations of Dragon Quest, so the existence of GB Saga stood out.

121: Japan Otaku Reviews

At that time, being able to recruit monsters was new.

Megaten, Pokémon, DQ monster tamers, and Yu-Gi-Oh! are all becoming hits.

After SaGa 1 and 2, it feels like this turned into a regular RPG due to the significant reduction in companion monsters.

122: Japan Otaku Reviews

Well, when it comes to Saga, I think of turn-based attacks and post-battle stat growth, so if you say it’s different from the Saga I imagined, then yes.

123: Japan Otaku Reviews

Only my older brother bought Saga 3 for me, and before I got bored of it, the hand-me-downs came.

For some reason, I could only admire it because I wasn’t allowed to physically destroy the software.

They only had up to 2 available for sale used.

124: Japan Otaku Reviews

I was expecting to fly to various other eras like in Time Bodkan.

In a way, Chrono Trigger was an answer.

125: Japan Otaku Reviews

When it comes to Saga, it’s the Kabukidan.

You can understand the worldview well.

127: Japan Otaku Reviews

I wonder why they chose a stealth fighter… ?

131: Japan Otaku ReviewsYeahx1

>>127

Because it was the dream fighter jet of that time…

It was used in various works.

133: Japan Otaku Reviews

>>127

Cool, right!!!

128: Japan Otaku Reviews

Kawazu says that if you release an RPG on Game Boy at that timing, anyone will hit it.

Such mobility was probably only possessed by a small number of people at Square…

There are too many ways to reduce capacity.

135: Japan Otaku Reviews

>>128

I don’t think even back then, a regular RPG could have had the impact of SaGa.

Saga had contents that were too outrageous.

129: Japan Otaku Reviews

The first one was just too difficult for kids in terms of buying upgrades and the usage of weapons…

130: Japan Otaku Reviews

The opening theme song felt pretty bright, didn’t it…? That was the only sense of discomfort I had.

134: Japan Otaku Reviews

The parameters change depending on the weapon used.

For now, I was playing with just a sword! So I generally get stuck around Venus.

136: Japan Otaku Reviews

I kind of like that even on the side of allies, their sense of ethics regarding life is messed up.

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