
Bio… Is this really bio? I was able to enjoy it reasonably well until the end, despite my doubts.
My favorite is 4, which has cool action.
Is 4 the one with Wesker?
It was a series that could be considered quite successful due to its high income relative to its budget.
I wanted you to realize that having six works completed already signifies success.
Bio… Is this really Bio? That feeling has been there since the first installment, right?
2 is quite bio.
Until 2, the realistic feel of the bio is still present.
From 3, it’s just the title.
But recent game series are more ridiculous.
I like the feeling of doing my best within a low budget.
Capcom only had Paul, who accepted the project within their budget, so Capcom feels indebted to Paul.
It’s like an if world where we couldn’t stop the virus outbreak in the game.
But looking at the original beam traps…
Wasn’t the seasoning as a bio dish a bit weak?
>>10
It’s clear that it’s a super type when you’re already kicking down zombie dogs!
I laughed at the scene where Wesker got fired in the finale.
The way they completely disregarded the cliffhanger from the previous installment in about 5 minutes is almost refreshing.
>>13
The last part of 3 and the beginning of 4, where the Milajobon army is completely annihilated, is pretty interesting, but I really love how bold and decisive 5 and 6 are.
Clare → Survive
Jill Leon Ada → died off-screen
Carlos Bury → Died stylishly
Chris → Sent to Monkey Space
I feel like the more important characters from the original work are being handled more carelessly.
Did you have too much on your hands?
>>14
That’s just too much of a hindrance to make Alice the main character.
I basically love how it’s super messy, but sometimes it tries really hard to recreate the game as if it remembers.
Chris vs. Wesker or something
It’s just a sci-fi story with zombies.
This isn’t biology, right?
The facility’s gimmicks have more presence than zombies or BOWs.
The laser trap was so well received that it was reintroduced into the original work.
It seems like we’re teaming up at the end of 5.
The ultimate final boss who betrays at the beginning of 6.
Is it being supplemented in the novel?
The Alice army forms at the end of the movie! Wait for us, Umbrella!
In the opening of the next work, the Alice army is completely wiped out!
Wrapping everything up with a cliffhanger is something that was ahead of its time compared to today’s major films…
In terms of bio, being faithful to the original doesn’t necessarily mean it will be interesting.
>>22
Welcome to Raccoon City…
>>28
The parts that aren’t faithful to the original work are awful, aren’t they?
>>28
I was surprised every time a name came up because the cast was so insignificant.
It’s unacceptable for Wesker, who was moving like the strongest enemy all that time, to become insignificant in the end.
1 and 2 are perfect.
3 and 4, huh? It’s starting to feel like that.
I like the feeling of creating each work without thinking about consistency.
There were two inventors of the T-virus.
It’s a movie where you can clearly see that a character is going to die messily, and as expected, they die messily.
Rescuing the captured people! Massacre at the beginning of the next work!
To be honest, I didn’t think it was very interesting after 2.
I hated that everything that happened in the previous work would be completely ruined.
In the original story, a flashy biohazard occurs in one area, but it’s a repeated cycle of somehow managing to suppress it each time, which can be seen as a game-related convenience…
I also think that if done normally, it could spread around the world like a movie.
It feels like the first one is faithful to the basics of an entertainment movie.
The first installment was fun because Alice wasn’t very strong and it had proper horror elements.
From 2 onwards, it’s just an action movie.
>>35
It’s just like a game.
It was good that I managed to finish it properly, even though it was forcefully done.
Alice’s battle is just beginning.
Because it’s Job’s PV.
The game has also increased body techniques and action elements since 4.
I wonder if there was an influence from the movie.
I can’t remember why the ultimate final boss that was meticulously killed by the Redfield siblings has resurrected.
If you faithfully recreate 1 or 2, the story won’t be interesting anyway.
It’s interesting because it’s a game, but if it were turned into a movie, it would just become a B-grade horror film.
A movie where you can see the exceptionally rare pubic hair.
The body techniques aside, the laser trap was well-received, so it was reintroduced in 4.
Considering the length, story, and cast
I wonder if it will be the best quality, like a CG movie…
CG movies feel more outrageous than games, but I like them just as they are.
Many people who saw it were relatively puzzled by the fact that a person turned into a zombie after eating someone, but then was cured by drug spraying.
A movie that makes you think cloning technology is scarier than viruses.
Once humanity has been wiped out at the point of 3, it’s hard to revert the genre back to horror…
They occasionally include scary scenes, but…
Even though it’s already clear that Umbrella is the mastermind in the main story, they couldn’t create a horror-like narrative, so they scrapped it.
As expected, it seems that the psychic battle was unpopular, leading to its immediate sealing.
Jill’s visuals were too perfect.
It seems like the AI in the first work ended up being entirely blamed for everything, but I don’t remember it very well.
The T-virus over here was amazing as it drastically changed the Earth’s environment.
I used to like Las Vegas when it returned to the desert.
I quite like the gimmick of the coin shotgun that appears.
I love the ultimate final boss being crushed by security due to downsizing.
I ended up going to see the continuation from 5 because they played it on TV so much.
I’m not good with horror movies, though.