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[G Generation] Let’s review.

Japan Otaku ReviewsYeahx1


G SD Gundam G GENERATION ETERNAL

1: Japan Otaku ReviewsYeahx3

I couldn’t handle the scene where Jerid is being punched.

2: Japan Otaku Reviews

Does the original unit disappear when it’s developed?

3: Japan Otaku Reviews

>>2

It’s like evolution in Pokémon, so it will disappear.

4: Japan Otaku Reviews

But you could have made it by paying if it went through the development tree, right?

13: Japan Otaku Reviews

>>4

If you don’t level up and develop it in order from the bottom, you won’t be able to create it.

I can skip the early part enough to start capturing.

6: Japan Otaku ReviewsYeahx5

Since it will be used in scouting and my base, the consumption of CAPITAL seems serious.

The basic currency of bonsai games is just like that.

7: Japan Otaku Reviews

Making materials for a perfect strike seems troublesome.

8: Japan Otaku Reviews

If we keep advancing only in development, we’ll run out of resources for training, so we need to either stop at a certain point or decide on a specific path to progress.

11: Japan Otaku Reviews

>>8

First, let’s focus on racing to the final development stage and concentrating on that aircraft.

9: Japan Otaku Reviews

It probably depends on the stage, but at AP30, after skipping 3 times, the result shows CAPITAL 1500.

10: Japan Otaku Reviews

Is there no battleship?

“I can’t come back by killing and taking the opportunity, can I?”

12: Japan Otaku Reviews

Is it impossible to resupply halfway through inside the battleship, except for EN automatic recovery items?

I wonder if there is a concept of ammunition count that isn’t EN.

17: Japan Otaku Reviews

>>12

There are no counts, everything is EN.

There are no battleships on the map, but the assigned units can use the area EN recovery command set for the support battleships.

It’s not a design meant for such a long-term battle in the first place.

25: Japan Otaku Reviews

>>17

I heard from Nameless-chan that there are maps where about 50 enemies appear.

14: Japan Otaku Reviews

The old man aside, even though it’s UR, the Ez8 looks like a big miss.

16: Japan Otaku Reviews

>>14

The attack power is high, but it seems like it’s only suitable for land.

18: Japan Otaku ReviewsYeahx1

>>16

It’s better than nothing that we can go into space.

15: Japan Otaku Reviews

It said that support may have abilities related to EN.

19: Japan Otaku ReviewsYeahx5

It’s painful because I’m looking forward to it so much.

20: Japan Otaku Reviews

Please create two sets of this series and a free arrangement set.

In maps without series dental deployment, use the former.

It’s not like I feel that way about the latter when it comes to freely usable content.

It feels like you can deploy both the former and the latter 10 units at once.

In short, it feels like half of the 10 aircraft must not be from the designated series.

26: Japan Otaku Reviews

>>20

That’s right.

Also, considering that we can’t develop the aircraft at the beginning of the story, the series unit will be limited to 3 slots for a while.

28: Japan Otaku Reviews

>>26

I see.

Well then, if you create five strong characters through gacha or other means, it’s possible to perform well without being too restricted by series limitations.

30: Japan Otaku Reviews

>>28

The late-stage machines from the scenario series we did earlier are also great!

Other than that, there were also sky-only stages within the NWT range, so consideration is needed.

21: Japan Otaku Reviews

I wonder if they’ll add clan elements; friends would be good too.

22: Japan Otaku ReviewsYeahx1

>>21

I wonder if it exists because some explanation video uploader was recruiting invitations.

23: Japan Otaku Reviews

With this, I wonder if I can get Bubble’s and New Type’s ape.

24: Japan Otaku Reviews

I wonder if I can use Felcy-chan…

27: Japan Otaku Reviews

I guess I’ll prioritize the initial UR with a range of 5, after all…

29: Japan Otaku Reviews

There was a screenshot with Mashmur and enhanced Mashmur, so I wonder if we can form a team with Elan and others.

31: Japan Otaku Reviews

Are you going to kill everyone at the academy…?

32: Japan Otaku ReviewsYeahx1

The scene where Jerid is plasma-ed in the promotional image for the game featuring Zeta Axes is extremely impactful.

It’s just a coincidence, but it’s too much like a traffic accident.

33: Japan Otaku Reviews

The Phoenix and Exia, with all elements of land, sea, air, and space, are a big hit!

35: Japan Otaku Reviews

>>33

Why is the shape that doesn’t have one○ the terrain?

37: Japan Otaku Reviews

>>35

It’s on the water, right?

34: Japan Otaku ReviewsYeahx1

UR Sazabi has a range 5 weapon and Char also has Chance Step +1, along with EN reduction skills, so it was relatively easy to dominate single-handedly.

The only drawback is that it can’t fly.

36: Japan Otaku Reviews

I wonder if I can become a pilot in the mechanics department…

38: Japan Otaku Reviews

Based on the previous maps, the Alaska battle of the species probably won’t be manageable without aerial suitability…

44: Japan Otaku Reviews

>>38

The species has already been implemented, but unless Alaska is flying or isn’t in the ocean, it won’t be able to keep up with the front lines.

Moreover, there are two stages divided before and after descending.

39: Japan Otaku ReviewsYeahx1

Scout Pilot

Gacha UR Pilot

Level 100 Gacha UR Pilot

Scout Pilot Gacha UR Pilot Level 100 Gacha UR Pilot

43: Japan Otaku Reviews

>>39

It’s literally on another level…

40: Japan Otaku ReviewsYeahx1

Once you hear the interlude of plazma, it's all over.

The reason was that he was enraged and hit Lieutenant Jerid Messa, a young officer of the Titans, for mocking him with the feminine name Camille.

Once you hear the interlude of plazma, it’s all over.

42: Japan Otaku Reviews

What is awakening value?

49: Japan Otaku Reviews

>>42

Psycho Power

45: Japan Otaku Reviews

Isn’t it that thing where the power and range of funnels increase?

I don’t know, though.

46: Japan Otaku Reviews

I was thinking of trying a gacha-only restriction, but it seems like the capital area is going to be tough…

47: Japan Otaku ReviewsYeahx1

Free man Machu

Free man Machu

Character Data 52,200 453,120 LV 1/90 LV Enhancement Character Skill SP 5 LV 30 Ability CS LV 10 LV 45 Amate Yuzuriha Combat Power 481 Shooting Value 82 Defense Value 50 Chance Step Fighting Value 112 Reaction Value 77 CS CS Awakening Value 82 SP 15 Home Enhancement Stage My Base Gacha Menu

50: Japan Otaku Reviews

>>47

Having two chance steps seems convenient.

51: Japan Otaku Reviews

>>50

It seems like Exia can fit in various ways.

48: Japan Otaku Reviews

The weapon types are divided into melee, shooting, and awakening, so they are simply parallel judgment statuses.

This time, it shouldn’t have affected the range, hit, or evasion…

52: Japan Otaku Reviews

>>48

I see, it’s a weapon type.

53: Japan Otaku Reviews

It’s scary because it’s common for games like this not to have the necessary aircraft ready to start running the end content.

55: Japan Otaku ReviewsYeahx2

>>53

Having UR makes things easier, but they say they want to adjust it so that you can clear the highest difficulty with only development units, so I’ll believe that.

54: Japan Otaku Reviews

Tifa running around the battlefield in Goddleraza was somehow not right.

56: Japan Otaku Reviews

There seems to be quite a few areas in the series stage that will really be filled with development machines.

59: Japan Otaku Reviews

>>56

In a spin-off with few units, I might not be able to pull any units from the gacha, causing my original series restricted team to be lacking.

66: Japan Otaku Reviews

>>59

The One Year War group might actually be able to manage since they were placed in the original unit, and even the dice were put into the Z unit.

57: Japan Otaku ReviewsYeahx3

I want to team up with the lewd girls; I have to.

89: Japan Otaku Reviews

>>57

Shuraku Squad! Neneka Squad! Concon’s Rick Dom Squad (Zion Girl Story)! Launch!!!

58: Japan Otaku Reviews

Let’s have some expectations about the weaknesses in their border strength.

60: Japan Otaku Reviews

I want UR Tanuki and Mio Mio.

But this bride hasn’t even boarded a battleship.

63: Japan Otaku ReviewsYeahx4

>>60

I’ve ridden things like aerials and petit mobiles…

64: Japan Otaku ReviewsYeahx3

>>60

I think it’ll be okay since I’ve ridden an aerial before.

Even Rax could probably use it when she briefly rode the hermit.

61: Japan Otaku Reviews

I have a strong feeling that when the water-themed limited stage arrives, it’s going to be awesome.

62: Japan Otaku ReviewsYeahx1

Until SSR, there really isn’t much difference in performance between developed machines and gacha-produced machines.

If it’s a gacha product, there’s an advantage in that SSR characters might come with it (while scouting is only up to SR).

65: Japan Otaku ReviewsYeahx4

I want a Laughter… I had no doubt at the time of the broadcast that this girl would become the next doujin queen.

67: Japan Otaku Reviews

I wonder if I will become a battleship crew supporter.

If that’s the case, it seems like there will only be one spot unlike usual, so the competition will be fierce.

68: Japan Otaku Reviews

Laughter (SSR)

Shooting: 69, Melee: 62, Awakening: 14

Defense: 43 Reaction: 51 Combat: 287

Machu (Distribution SSR)

Shooting: 82, Hand-to-hand combat: 112, Awakening: 82

Defense: 50 Response: 77 Combat: 481

Tsurugi (UR)

Shooting: 90, Martial Arts: 173, Awakening: 34

Defense: 119 Reaction: 100 Combat: 626

Asuna (UR)

Shooting: 135, Martial Arts: 112, Awakening: 112

Defense: 107 Reaction: 128 Combat: 712

69: Japan Otaku Reviews

I want to use young Sharl, but I wonder how far I can keep up…

70: Japan Otaku Reviews

I hope that even a relatively low-rarity aircraft can be covered at the pilot level.

80: Japan Otaku ReviewsYeahx1

>>70

Even low-rarity machines can be upgraded to SP and reach Lv100, so you can cover their stats, so you can rest assured about that.

71: Japan Otaku ReviewsYeahx2

As expected, the difference between SR and UR is significant.

72: Japan Otaku ReviewsYeahx1

From what I saw in the stream, it seems like EN was recovering every turn. It feels similar to the skirmish in Cross Rays, doesn’t it?

Getting carried away and spamming support attacks, and then running out of energy with early units is a common occurrence.

73: Japan Otaku ReviewsYeahx1

Each character and machine has tags (original work, series, attributes) assigned, which are referenced in buffs and other aspects.

“The buffs targeting specific works may be more effective than the buffs targeting the ‘Universal Century series’.”

74: Japan Otaku Reviews

Even non-NT ones have a minimum awakening value, so I guess anyone can use funnels to some extent.

Indeed, if they shoot with these numbers, it seems that the power of characters like Rafta would turn out to be negligible.

75: Japan Otaku Reviews

I wonder if there are no G Generation characters.

87: Japan Otaku Reviews

>>75

You can get a few from the start, and the Phoenix has a mark on it.

76: Japan Otaku Reviews

The actual gacha is more like a pilot gacha.

It wouldn’t make sense to have a difference that doesn’t involve EX weapons.

It has power, but the fuel economy is terrible, so it seems like it’s not used much.

77: Japan Otaku Reviews

There were also some G Generation characters.

78: Japan Otaku Reviews

It seems that with the pre-registration campaign rewards, you can get 1 guaranteed UR once, 2 guaranteed SSRs, and do 30 regular gacha pulls, so I wonder if I can secure 5 URs through rerolling.

79: Japan Otaku Reviews

Incom was also an awakening value, right? G Gen.

82: Japan Otaku Reviews

>>81

They said there is no character.

83: Japan Otaku Reviews

Thanks to reaching the 100th style, I can pull quite a few gacha right from the start, so trying to perfect my rerolling can be quite challenging.

84: Japan Otaku Reviews

Permanent top-tier rarity will soon be useless anyway.

…it’s not going to happen, you know. In this game’s hard mode, you can only use the machines from that series, so you might end up using them all the time.

85: Japan Otaku Reviews

>>81

Since there are no characters on the character side, for the second and subsequent gacha-produced cards, there is no choice but to enhance the units or arrange them in the formation.

86: Japan Otaku Reviews

I want to decide that getting about two URs is okay, whether it’s confirmed or otherwise.

88: Japan Otaku Reviews

I wonder how the skills will differ for characters with the same name but different rarities.

Is it simply that they become higher-ranked, or are there skills that are all separate and only held at SR?

93: Japan Otaku Reviews

>>88

It’s all scattered.

Abilities like NT are generally a superior version of effects, but since they often differ in type between attack, defense, and support, there is a sense of differentiation in other aspects.

90: Japan Otaku Reviews

Can you deploy multiple units of the same type?

Then, it would be that the maximum limit is up to 3 copies, but ultimately, if the strongest unit comes out, it would be to have 5 fully leveled copies lined up.

96: Japan Otaku Reviews

>>90

In some cases, event stages have no series restrictions, so there can be 10 characters.

97: Japan Otaku Reviews

>>90

If you can’t produce the same expectations multiple times, you won’t be able to execute a jet stream attack or line up mass production types, so you can do it.

91: Japan Otaku Reviews

Each series ace must be secured…

92: Japan Otaku ReviewsYeahx1

https://gget.ggame.jp/jp/blog/article_vol06/

The original characters from G Generation will all be released in this list at the time of launch.

104: Japan Otaku ReviewsYeahx3

>>92

This list is just for scouts, so there are additional distributions and initial members.

106: Japan Otaku Reviews

>>104

Ranarou was distributed, wasn’t it?

94: Japan Otaku Reviews

It seems possible to improve terrain adaptability in one area with optional parts.

95: Japan Otaku Reviews

In three months, the seed of death will come, and at that time, fate will also arrive.

98: Japan Otaku Reviews

Basically, if the combat demonstrations of past works are reflected, is there a possibility that Rigling and Katua will be released as SSR?

99: Japan Otaku Reviews

How much should we set as the line for re-rolling…?

113: Japan Otaku Reviews

>>99

When you try again, SSRs come out if you’re lucky, like 5 or 6 of them, so it’s hard to know when to stop, right?

Isn’t it enough to get a UR?

100: Japan Otaku Reviews

I can feel Asuna’s desire to become stronger and raise Lucini’s visibility.

101: Japan Otaku Reviews

The Zeta series squad has been occupied by the distributed R Apolly.

107: Japan Otaku Reviews

>>101

Range +1 has a maximum range of 5, which is too strong for most units in a game where the maximum is 4…

102: Japan Otaku Reviews

The first two months are for saving.

“I’m going to draw an Impulse and Destiny, hehe.”

103: Japan Otaku Reviews

I wonder what the capture rate is like.

It’s quite enjoyable to feel a mix of joy and despair over whether or not I can capture aircraft I don’t have.

111: Japan Otaku Reviews

>>103

In the NWT distribution, if you skip about three times, sometimes two aircraft fall, and sometimes none fall, so it doesn’t really feel like they are dropping at all…

116: Japan Otaku Reviews

>>111

That’s quite a good balance.

105: Japan Otaku Reviews

If a third UR unit comes, it might be better to line them up with 1 and no dupes instead of fully enhancing them.

108: Japan Otaku Reviews

In real system games like Super Robot Wars, it’s not based on avoiding attacks, and Amuro and Char take hits continuously, right?

114: Japan Otaku ReviewsYeahx1

>>108

Characters with high evasion had a balance where they could dodge about 30%.

Basically, it’s stable to proceed while utilizing support and defense.

119: Japan Otaku Reviews

>>108

Hit hard.

There isn’t a mental command like concentration, so I think if you push it in that sense, it will fall apart quickly.

There is something like a spark of inspiration, though.

109: Japan Otaku Reviews

Aside from not being able to fly, Sazabi and Char are complete nutritional foods.

I wonder if it’s a flying machine after that.

110: Japan Otaku Reviews

Is the capture done one aircraft at a time?

112: Japan Otaku Reviews

In the work, there are characters with the same name but different time periods or different outfits.

I wonder how many people will end up being shiny or something with different rarities there…

127: Japan Otaku Reviews

>>112

Kira (belt outfit) (alliance) (red) (Seed Destiny belt) (Orb) (white outfit) (freedom)

You all… seven of you, huh?

115: Japan Otaku Reviews

Despite discussions about basic performance, whether it can fly independently seems to be quite important.

117: Japan Otaku Reviews

You’re just going to create a team made up of nothing but sexy pilots, right?!!

118: Japan Otaku ReviewsYeahx2

If you can go to space and in the air, it basically means you can go to all stages.

120: Japan Otaku Reviews

It seems like there aren’t many ideas for the seasonal gacha.

129: Japan Otaku ReviewsYeahx3

>>120

But I want to see swimsuit Tifa, Valentine Tifa, and Halloween Tifa too.

I wish they could just release something like a supporter…

161: Japan Otaku Reviews

>>129

Should we present June Bride Haman Karn at the ceremony…?

140: Japan Otaku Reviews

>>120

It’s a swimsuit Nobel Gundam, right?

It’s Santa GN Archer, right?

121: Japan Otaku Reviews

It seems like a game where defense values are important.

Looking at the stats above, aside from the attack relation between UR and SSR, there seems to be about a double difference in reaction and defense, so that seems significant.

122: Japan Otaku Reviews

Will the capture be like item drops?

128: Japan Otaku Reviews

>>122

I don’t know if it’ll get across, but it’s like the H stuff in Priconne or Blue Archive.

There are stages where multiple capture targets are set.

131: Japan Otaku Reviews

>>122

During gameplay, a capture judgment appears when you shoot down an enemy.

I wonder if the results show up with the body of the shot down plane when you skip?

123: Japan Otaku ReviewsYeahx1

Once this release is out, the work of searching for other Apollyon slots and Gallar-style slots that were not present during testing will begin…

139: Japan Otaku ReviewsYeahx1

>>123

Gyararu Shikibu seems to have quite strong abilities and skills, so it might make sense to keep this one in its place.

The Apolly bracket likely has some upper-tier ones.

124: Japan Otaku ReviewsYeahx3

If you can’t develop the pre-gacha units, then I think you should just be able to choose whichever one you like.

I’m sure with this guy, the range is like, “Nah,” and the armament is like, “Nah,” and there’s definitely no way it can be used anywhere but in space, right? It’s frustrating yet fun!!

135: Japan Otaku Reviews

>>124

I understand.

It’s quite troublesome to think that the early stages are 1st Z type, so it would be nice to have something that can fill in the series composition there…

125: Japan Otaku Reviews

The evasion rate seems to be quite low compared to existing G Generation games.

It seems that formations for support and terrain will become important as a result.

126: Japan Otaku Reviews

It’s understandable that both the initial aircraft and the pilot are low-level and take a lot of hits.

What will happen when I grow up…

132: Japan Otaku ReviewsYeahx1

>>126

As the difficulty increases, enemies become stronger, and if you rely on evasion, the value of defensive types diminishes, so I feel like the overall tendency doesn’t change much.

130: Japan Otaku Reviews

It’s like, on this stage you can get Jim and Zaku, but on this one you can get Gouf and Rick Dom.

133: Japan Otaku ReviewsYeahx1

The original character playing the navigator in this title I saw before is not Etarna Frail, but Maria Oens… Well, I can’t say I completely disagree.

134: Japan Otaku ReviewsYeahx3

Thanks to the fact that there’s no future potential equally, it’s a bit refreshing to wonder if this is really convenient…!? Pre-release gacha.

136: Japan Otaku Reviews

It’s a mobile game, so the HP of high-difficulty bosses is probably skyrocketing ridiculously…

138: Japan Otaku Reviews

>>136

I wonder how many years it will take to reach a limitless number.

148: Japan Otaku Reviews

>>136

It gave the impression that the firepower significantly increased.

Of course, the durability improves, but when challenging a difficulty that’s a stretch, it feels like you can’t take two hits…

I might get one-punched at worst.

137: Japan Otaku Reviews

Moment (First Season)

Moment (Drama CD Version)

Moment (First Season Final Battle Version)

Moment (Early Second Season)

Moment (Second Season Regular)

Eternity (Theatrical Version)

Moment (Metal)

Alright!

141: Japan Otaku Reviews

If you take the pre-life reward, you should be able to participate in all the Seed series.

The latest event is Astrea.

147: Japan Otaku Reviews

>>141

It is a seed, but because it is SEEDFREEDOM, there is a possibility that it may not be treated as a work.

142: Japan Otaku Reviews

Gyararu Shikibu was quite a favored character in Cross Raze as well…

143: Japan Otaku Reviews

Quebeley (Slingshot type)

144: Japan Otaku Reviews

I want to put my favorite character in my favorite machine.

Alkē and Plutō, etc.

146: Japan Otaku Reviews

I feel like we could make it work quite well by adding tanks on New Year’s Day or implementing brown mechs for Valentine’s Day.

149: Japan Otaku Reviews

If it’s an official popular character, then…

Char, Amuro, and Olga, huh?

These guys are the swimsuit category.

183: Japan Otaku ReviewsYeahx2

>>149

I have a feeling that the swimsuit version of Char will likely be very popular.

151: Japan Otaku Reviews

Micro Bikini Seema

152: Japan Otaku Reviews

Hamarn (swimsuit)

Hamarn (Valentine)

Hamarn (Wedding)

158: Japan Otaku Reviews

>>152

This is no joke!

165: Japan Otaku Reviews

>>158

Don’t worry, Char.

I will properly prepare a red mobile suit next to Haman and hint at it.

154: Japan Otaku Reviews

Valentine is undoubtedly a unit that uses nuclear power.

155: Japan Otaku Reviews

Speaking of Christmas, it’s Merry Christmas, right!

156: Japan Otaku Reviews

I want to see Narrative A moving by scraping along the ground.

164: Japan Otaku Reviews

>>156

Please look forward to the enhancement parts.

186: Japan Otaku Reviews

>>164

Initially, the narrative A in the UR actually has space and ground suitability, but cannot fly.

159: Japan Otaku Reviews

It’s scary how naturally we’re communicating in the Gyararu style…

170: Japan Otaku Reviews

>>159

Since it’s a durable character, it will definitely become Devil Gyararu Shikibu.

160: Japan Otaku Reviews

Blood Valentine Campaign

Nuclear warhead-equipped vehicle pickup

162: Japan Otaku Reviews

Santa Gundam will come.

163: Japan Otaku Reviews

The Alaya-Vijnana System is also a forced operation, so don’t get excited.

166: Japan Otaku Reviews

What’s subtle about the series frame?

Even though there is NPC Amuro and Gundam on stage, we also have Amuro and Gundam here.

Moreover, if they release Amuro and Gundam in the free slot, it will make people go, “What the heck is this?”

172: Japan Otaku ReviewsYeahx4

>>166

Now

Sara

167: Japan Otaku Reviews

It seems that the Mobile Suits from G Gundam can appear in 1st Gundam, and the Mobile Suits from G Generation can appear in Z Gundam, but these are derivative works.

I’m not sure if I’ll be able to appear because “Shuujiyuu” is a sequel.

It’s troubling that there’s not no possibility of getting out.

168: Japan Otaku Reviews

It’s not flying but ground-level △, which makes me laugh at A equipment.

169: Japan Otaku Reviews

ZAFT (Valentine)

Blue Cosmos (Valentine)

171: Japan Otaku Reviews

Everyone says that, right?

They’re going to turn non-combatants into things like Arai Yashiki, enhanced humans, or boosted men, right?

179: Japan Otaku Reviews

>>171

There are no character enhancement elements like that this time!

I can only express it indirectly, like saying something similar to Delta Kai or Graze Ein.

173: Japan Otaku ReviewsYeahx1

Could it be that GUND-ARM is humanitarian if you only need to ride it without physical modifications and it doesn’t increase your score, making it safe?

177: Japan Otaku ReviewsYeahx3

>>173

It’s like a Zuda that explodes when you boost it.

184: Japan Otaku ReviewsYeahx1

>>177

Hearing that makes me feel more and more that the Gando Arm should be discarded.

Prospera is starting to look like Major Duval.

187: Japan Otaku ReviewsYeahx2

>>177

I suddenly feel like it’s no good.

174: Japan Otaku Reviews

Will there be a time when Char is able to pilot the Char’s Zaku II?

175: Japan Otaku ReviewsYeahx2

Somehow, whenever a resilient character is revived or created in relation to Gundam, it becomes a Devil〇〇, which is just too much for my abs.

Devil Shikibu, please don’t become popular.

176: Japan Otaku Reviews

It should have been the mark in the lower right of Equipment A indicating a giant unit of size 2*2.

On the ground, with only land movement available and receiving a halved mobility penalty, I definitely think that the A-equipped Narrative will have a hard time moving.

That sounds fun in its own way, but…

178: Japan Otaku Reviews

The Gundam is playing volleyball by the waterside, causing damage to the enemy!

181: Japan Otaku Reviews

>>178

Well, if we’re talking about Gundam, then it should at least be able to play volleyball, since it’s all about battle dodgeball.

180: Japan Otaku Reviews

Even if there are some crazy defensive characters in UR, it doesn’t seem like they will become widely used, so I’m really scared that Gyararusuki will end up being the representative tank.

182: Japan Otaku Reviews

Let’s make it the Orphans of the Devil.

185: Japan Otaku Reviews

I don’t want to be reminded of Bloody Valentine every year.

188: Japan Otaku ReviewsYeahx2

The UR defensive type First Amuro was somewhat disappointing, so skill and ability composition is indeed the key.

189: Japan Otaku Reviews

Can you use Nika-nee?

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