
Isn’t it actually stronger to have two sages as subs?
>>1
As expected, that one is stronger…
If it’s short-term, the sub will be a farmer, right?
In the case of high difficulty or long full auto… yeah.
I can only think of using it for something like the secret technique in the table.
I haven’t finished both sages yet, so I want them to stay with my sub for a while.
Why does the enhancement from the second ability come with a counterattack when it’s a secret technique character?
>>5
Well, that’s the same with Mikael too…
Forget about Fate…
Can’t you increase the frequency of using Smaragdine?
At least set the stack limit to 16.
It’s tough, with two wise men and a Halloween homo around, Sub…
The wind formation has a uniqueness that is different from any other attribute, doesn’t it?
>>10
There are almost no limit break weapons compatible with XX, which is common for other attributes…
I don’t really understand the recent wind-related trends…
They won’t use it unless it’s a full chain or an FC…
It’s fine to use it at the chamber…
>>15
The consumption amount against the upper limit is too heavy.
Following Gabriel’s example.
Could it be that only daggers can be said to have limited weapons with the same skill composition for other attributes?
Isn’t there a character that casually gives a chain count +2?
>>18
It’s needed!
>>20
If possible, I’d prefer a feel with room for expansion, like Silv in a swimsuit…
>>31
The late cicada is strong in its own way; after all, there aren’t many ultimate weapons to begin with.
When I throw it into the full Cherubim loop, it deals decent damage, but it seems there isn’t a particular opponent for which this one is better.
Weak
I might use it if Mirin isn’t around.
It’s not weak, but it has a half-hearted performance with few situations where it is needed.
I used to be HRT, so I guess it’s just something that gets accepted…
Since Narumea Baragli is a confirmed TA, it’s not really a property that I want to go out of my way to do one-sided extreme damage either.
>>23
Isn’t it something you would do with a single-sided extreme break regardless of the TA relationship and with a regular axis…?
>>27
It’s different.
In the short term, there are times when temptation or wholehearted effort can be good.
>>33
It’s often easier to just leave it as is, even if there are times when it would be better to change it because swapping is a hassle.
>>33
Is that so?
Isn’t the highest firepower achieved with Extreme Break + Full Concentration, rather than a compromise?
It’s not entirely unique that you can receive enemy special moves with the second ability, but there aren’t many effective opponents for this yet.
Even though it’s the latest limited character of the Reiwa era…
It feels like it has garbage performance made around the same time as Mikael a few years ago.
How many hands does this guy need?
>>26
Only one for the main use.
>>26
How many main weapons can you carry?
>>26
Since it is for main use, at most one.
Even though it’s the latest release, both the weapons and characters…
If a melee job that can use an ability every turn comes, this guy’s fists would become super strong…!!
I wonder why they put strange restrictions on elements that seem strong.
This person has no place at the time of implementation and it’s so sad.
I want them to stop coming out with performance that doesn’t match the wait.
Thinking back, hasn’t this year been quite modest from the end of the year until the anniversary?
Was it a strong year for Valentine’s?
>>41
I think Yachima and Yuel are undeniably strong, but…
I would like a support slot that only activates sub-effects soon.
Well, since I hardly ever use wind even with boosted weapons, I wasn’t really waiting for the thread image.
>>43
I have no idea about the ideal wind composition at all.
What should I do?
The last angel is darkness, but I wonder how it will turn out.
I wonder which will come next after the Light Ancient Battlefield, Darkness or Fire?
If you don’t have a place in the main, it’s difficult to create a place in the sub, you know.
Despite the fact that my limits have increased significantly over the past year, I don’t feel like I’ve gotten much stronger.
>>47
The awakening of the Gry Lance and Sky Ace brings a huge wind.
>>52
Isn’t it bleak that revamping old weapons is considered maximum enhancement?
>>47
It’s tough that I consumed it twice while holding the main.
The Yuel Sword Series has started.
Make it a sub slot 4.
Both sages are strong.
Kriuni-chan, who has some of the Effects of the Evening Cicada built in…
It would have been better if the farmer themselves had a support ability to change their character background to +2, ignoring everything else.
It’s not just about performance, but I’m not happy that this one is the only one that automatically activates a damage ability by consuming the unique buffs that other celestial beings have in common.
Why doesn’t this guy have a bow proficiency even though the original celestial weapon is a bow? Well, he doesn’t really need bow proficiency anyway.
Is the awakened Sky Ace really that strong?
>>55
Stronger than the Shiete sword.
I think it’s impossible unless adjustments are made since it’s hardly used or obtained.
The front is subtle, the sub slots are also thick with subtle weapons, it’s all quite subtle.
>>56
The sub’s wind normal axis is weak and its presence is faint, which is a problem.
If something as strong as Limimea comes along, its significance will increase even in the short term.
Third Yachima for 3000 yen.
I thought that’s how it is, but when I spun again, the stone version of Ororojaiya came out and I was really happy!
It’s okay, I’m just going to play the wind instrument for fun…
It’s just a matter of tuning it to level 10 in a few turns…
If we could add one more sub slot, I could join…
I don’t feel like the wind is strong, but when I have to use it, it doesn’t really cause much trouble, so I guess it’s fine…
I think I would be really troubled if I was told to fight using only the wind.
>>63
I can handle high-difficulty solo challenges, so I’m not really worried.
>>75
Well, if it gets too difficult, there won’t be any wind to help you out.
Now that you mention it, the two of them have released new limits, haven’t they?
>>65
You’re all just too weak!
The wall of the short-distance and high-difficulty liminal mare dungeon is too thick.
Also, the sage and Shiete.
The final Estariola is quite exceptional as a sub.
Both sages are strong, but one of them has a strong personality.
I don’t really feel that Limmea is that strong either.
The places where I use them are mostly those that don’t have much value in going to.
>>69
That said, if it’s a very short-term prediction, it might not miss in the future.
There’s no need to be so pessimistic since having two one-sided boosts is essential for doing extreme breaks.
The reason Rafael’s value is low is that the short-term wind performance is not great, so when it improves, the demand will increase.
The front doesn’t know.
I thought we would go with the Luminous-compatible route, but I guess they realized that this doesn’t really have gacha…
>>73
Well, to be frank, it’s probably also about aligning everyone’s pace until the boost is available for everyone.
You intended it to be an appetizer from the start, right?
The fact that only one person increased in the seasonal limited edition last year is desperately bad, even though there are some subtle issues with Rimi.
The increased Gadeon is just a character that stops at A rank if it’s a different attribute.
>>74
With the seasonal limits increasing, I finally got something that seems strong, but I wonder which is better, the darkness or this…
It feels like everyone is turning a blind eye to Vayne, whose only topic of conversation is weapons.
>>76
In the previous Wind Ancient Battlefield, the strong players were using the Limit Break Vayne weapon as their main for the fastest results, right?
It was stable on the secret technique axis, but…
>>76
Being strong as a Zeek Solo is too niche.
I’ve heard that it can be used with 250 fluoro, but its performance is too modest compared to the disadvantage of not being usable for everyday use.
Since I haven’t taken the Wind Sage, I’ll have the farmers do their best.
In terms of high difficulty, first and foremost, even though it requires 150, Siegfried is clearly outstanding, and the other reliable members are Limiel, Scharuka, and Kaguya.
Having a clear strength, like this character doing this kind of thing, makes it easier to think when using them, regardless of the character.
It’s still weak for wind that Limimea is the top wind short term…
>>81
Crimea…
>>81
Shall we talk about the soil of Crimea, which can still hold on?
>>81
I don’t think there are any Asakara characters that surpass the standard of Limimea.
The wind is causing most characters to get lost in where they should be used because of Gikunman.
It’s more about being strong while kissing Exguro on the wall.
It’s a pity that it’s not the 1T type.
>>84
If it’s 1T, it would basically be a return of Reliva, so it’s unavoidable that there will be a limit on the number of times.
When will it be twice a week?
The bad design of Zeek becomes the default choice when deciding where to train.
Isn’t Lim-melia still the best single-target damage dealer as of now?
Are you going to use this creepy hand as your main one?
I don’t know because I don’t use the fighting job.
I can only say that they should have released the thread image more quickly without being unnecessarily stubborn…
>>91
It feels like he’s hesitant, thinking that no one will roll unless it’s the timing for the free gacha.
Regarding Zeke, the Boogeyman is quite revolutionary, but it’s no longer a matter that can be solved with a new character.
There are still attributes where the celestial beings haven’t arrived yet.
Why did Jikuman make it such a boring design…?
It’s been 4 years since Limited Nalmear came out…
I’ve been told all sorts of terrible things, but I’ll forgive you just for the Fate episode…
>>98
The celestial beings are all great, right?
>>98
That part can at least be praised for not being removed.
The environment in Zeke-man is really closed off, so most characters don’t even get considered…
When is the darkness…
I hope it’s Ishida, but I have no idea about this guy’s recent situation…
>>100
Surely they’ll release it before the next old battlefield.
If you don’t come here, you’ll be about two weeks behind.
>>112
If the Celestial Frame and the Extreme ◯ Weapon come at the same time, it seems like I really need to pull for them; otherwise, there will be a gap…
The darkness has enough spare slots.
>>122
The darkness should have all the sub slots filled, Moss…
>>122
I was horrified.
I’ll definitely save and prepare for this anniversary.
I think the main holder series is quite a good culture, but why is it ending up being ridiculously biased and nearing the end of the boom?
Send me more interesting toys.
Zikuman can’t spin without swimsuit Shion…
Bennu, Yggralboss, and Zeke give off a really tough image, like old dark bosses, with their strong quirks and lack of adaptation.
>>107
I get the impression that those guys drop characters even in full auto if the timing is off.
Maybe the darkness is more stable.
I liked Fate the most among the four.
It would be nice if it was strong even if it’s for main use.
Why are they introducing such a mediocre weapon type with such mediocre performance?
>>109
It’s a hit just because it’s a wrestler with a charmingly awkward fist compatibility!
I think Limmea can shine in any short-term attribute.
It’s a question of how many characters with a short-term boost can surpass Rimmea…
It feels like Kaze has been relying on character power to cover things up all along.
Well, Shiete’s sword is strong, but… the gacha weapons…
I remember that soil mulching has often been troublesome since long ago.
But the celestial being guarantees 10 points just with the sub effect…
>>116
The boost is weak, so I guess using one side to break it is also an option.
>>134
It’s fine not to separate the sides completely, that’s the current situation, right?
I think it would be good if the limit of 3 million was suddenly set and the increase in uniqueness based on hit count disappeared.
I already have enough Sieg weapons, but I’m desperately lacking spikes…
So all I can do is keep hitting this ridiculous waste of time.
The gritty friendship between a young person struggling with life and an elderly man who has lost his wife is nice, isn’t it?
Limi is being stingy with the releases, and it’s confusing to waste the opportunity with things like Light Sieg; recently, I don’t have a good impression of Sieg-kun.
>>121
Our ally Zeke isn’t that strong, is he?
The constant fire was strong at the time of implementation.
The exquisite mismatch of the wind gacha weapons is truly something else, isn’t it?
I’m glad I got a strong awakening.
>>123
Looking back, I was already wondering at the stage of Captain Rimi’s sword.
>>136
Isn’t that the easiest to use now among that category?
Now that you mention it, there haven’t been any instances of “asa” (twice) or “chase” (three times), have there?
There’s none, right?
Indra from my peers has also been talked about quite a bit, but just being usable with Cosmos Flow makes it quite in demand.
>>126
Indara’s strength has been quite revealed.
>>139
It’s true that it can’t be simply compared, but just by using the ultimate move, getting total damage equivalent to Kubira’s fourth skill is definitely a sign of the Reiwa era.
>>126
It needs to be combined with a specific character, but once you try it, it’s just strong.
I think most of the people who complain are lacking in character.
If you’re allowing 2 taps for 1 ability and 3 abilities, that’s one thing, but for 0 taps…
Give Damage 20% UP
When is the first turn?
100% Pursuit
That’s definitely Liminal Mail.
But do we really need an increase in the effects of divine stones…? It’s starting to feel that way.
>>130
It’s not an exaggeration to say that aside from light, they’re just sub-characters created solely for one-sided formation.
When it is a high difficulty that does not require a one-sided approach, its importance suddenly decreases.
>>130
There are times when I want to use extreme moves on one side…
Since I couldn’t have fun even with Jikuman’s curly hair, I was just doing rescue work the whole time.
I recently realized that since I’m doing the same thing anyway, it would be better to just go for the perm.
I wonder if the Six Dragon Stones have recently dropped because it’s Magna, so I don’t know.
>>135
If it doesn’t break easily on one side, then simply, I won’t use it.
In reality, the only ones that aren’t really being used as sub characters are Gabriel and Uriel, so I don’t think there’s much to be pessimistic about.
It might be a tragedy if the sub is too thick.
>>137
San-chan could be used at the highest difficulty level.
Mika was in high demand for Belial solo at the time, and I felt a bit lonely thinking there wouldn’t be much use for it right after its implementation.
Rimidzeek will probably fully awaken the dragon’s blood at the next Four Knights event…
I think it’s stronger than I initially expected to be used on the field.
If someone says that other characters are better, I can’t say anything.
The ground boss is hard, or rather, it casually has too high a damage cap…
It seems that the overly rigid nature of the Wind Technique is one of the reasons for its low rating.
>>147
If you don’t drop the character and bring out Brother from behind, there’s really no difference other than just using Kaguya from the start, right? It’s all about the ultimate technique.
Where do you use the one-sided extreme breaking technique? In Hihi digging?
>>150
I simply want to summon the main summoning stone on the first turn, so I’ll definitely use it.
There may not be any wind…
>>150
I want to carry Luci, but I don’t want to replace it, and I don’t want to go to Luci Zero, just for me.
>>150
There are short-term events like the old battlefield, right?
>>150
Once you say that, you won’t use the wind in the first place…
But it seems like Limumoni or Leesha’s final will probably come soon.
>>151
I want you to come because I like Leesha.
I feel like I’m being treated unusually poorly, so I’m wondering if they’ll honestly give me a strong final one.
I want at least one properly strong character, but I was disappointed by the performance of the wind permanent character.
The picture is super cute.
Uriel is doing really well, to the point where I wonder why he was so underrated.
>>155
Only providing TA for the first term leaves a bad impression.
>>155
The noisy part and the driver’s performance are too long.
>>164
Whoa!!!
It’s a hassle!!!!
Ora ora ora!!
>>155
It’s unfair that Oribe and the mystery come out after the implementation.
I never suspected that the last part would be Evangelion.
There are so many things I want to include that even a sub-6 isn’t enough.
>>158
I want a slot where only sub-abilities like stones are applied.
Rafael might shine if there were a multi that requires full auto and full chain and multi-hit ability damage.
Looking forward to the series of unknown uncles?
>>160
It’s too unbearable that a single boy and my older brother aren’t enough…
I thought I wouldn’t use Limisan, but it’s so convenient to lower the unique effect when flowing with Arter Fullo that I’m really grateful for it.
There isn’t enough space for stones, weapons, or characters.
It seems like a significant miscalculation that the sub has no place there because both sages are too strong.
>>165
Rather, I think that putting Esta in the sub for a skill setup and making it a character suitable for skills that can be placed in the front shows a good understanding of the wind sub situation.
>>176
Even if you put it in, this celestial being is not strong…
>>176
Wouldn’t it be better for you to come out from the back, brother?
Even if you can’t get it out from the back, there are characters like Rimikaguya, so isn’t the regular Mirin fine?
I don’t understand sub-characters or stone formations, so I’m thinking of throwing a marshmallow to a YouTuber…
>>169
I think that even YouTubers struggle with the structure of their videos because it’s not fixed…
>>169
As long as you keep playing this game without being able to solve it yourself, you’ll just end up throwing marshmallows.
>>175
I won’t attempt high difficulty levels until strategies are available, and it’s too late now.
>>169
Well, beginner videos are in demand, so why not give it a try?
If it’s between a sub and a stone, there aren’t too many options, so I think I could answer.
I hit the gacha ceiling, but I’m debating between Rimisaan-chan and Yuvel.
Uriel is particularly annoying other than looking creepy and being loud.
I want to ask just how bad the voice was before it changed in the thread.
>>178
But I think when you actually listen, it won’t be as bad as it sounds.
>>183
Is that so…?
>>178
The only one who can slip through the gaps of the heavens is the heavenly messenger.
It felt like that.
>>178
To be frank, the straightforward way of speaking is not bad for an amateur.
Emotional performances might end up being as clumsy as Namikawa’s.
Uriel is a character that really stands out once all the parts come together, so the initial evaluation was…
Uriel’s third ability is not a triumphant roar of “Whoa!!!” but rather a scream of “Oh no!!!”
>>182
It feels like the Thunder Kick from Gunbuster.
>>188
I don’t understand the example.
Uriel is not bad, but since Olivier and Radiel Makora came and Sarasa became stronger, I haven’t been using him much lately.
I don’t have any opportunities at all, and I don’t have the character either, but since it’s necessary when I do one-sided things, I’d like to have it. However, I want to prioritize other things for the gacha, and I haven’t pulled for it yet, so it’s still not in my hands…
When Uriel was just released, I was using him as a regular starter.
I think it’s stronger than Gab.
I like Uriel’s chase upper because it’s satisfying to watch.
The Wind mastery is not at all related to the seasons, and many of the limited characters are older, plus there are a lot of characters that can be obtained for free, so it’s unfortunate that those who want to complete it, especially the veterans, already have most of them.
>>194
Since the only seasonal weapon is the galleon harp, after all.
Moreover, it’s not essential, so if you’re in trouble, you can just use the Schiète sword…
Anira
Folia
Medusa
Vein
Ephesus second bottle
Is it worth paying for any of these 120 pulls to get it? It’s for Light and Water Magna, though.
Uriel likes all the combat performances.
Brother Schiete, since Estra-ji is strong because it’s end content, it’s better to be strong.
I want you to increase the number of trial wooden dummies to around 100-150.
The fixed nature of the characters in Light and Wind makes it uninteresting to watch.