
It was a blockbuster.
If you were to say whether it was hardcore or not, it was hardcore.
Is it called a flirty erotic social mobile game now?
I was not allowed to be dependent.
However, Narumea destroyed everything.
Everyone was serious.
I was seriously playing the game.
In the past, it was FFT.
You can think that all the convenient features that are currently available do not exist.
I didn’t expect it to last for 11 years.
>>9
The characters of the twelve zodiac signs were a source of laughter.
Everyone didn’t take it seriously.
>>19
I was hoping to make it halfway.
>>19
I wonder if they’ll revive the Anira for the 13th year, it would be hilarious.
It’s fine to adjust it while you’re at it.
>>51
Transcend it, please.
Back in Haruta’s time, I was recommended by someone.
>>10
Do you want to go back to the time of the main battle of the old battlefield on the 5th?
An era without full auto, where everything was manual.
I did it, but I can’t remember how I did it.
It’s too old, so there are parts of the atmosphere from back then that can’t be discussed with the current mobile game perspective.
Isn’t it inconvenient to have weekday quests? I heard that there was criticism when they were abolished.
I can’t remember why I stuck it on the old battlefield.
>>14
There was a time when I tried to manage with an old auto…
I was choosing characters with strong ultimate skills.
I don’t hate the era when I was trying to manage auto battles with debuffs.
If you told me to go back now, I would refuse…
In the past, if you didn’t place in the top 3000 in the old battlefield, you wouldn’t receive additional medals.
I received my old battlefield hero title as a remnant from that time.
Hardcore or maybe masochistic.
It’s something that’s currently on TV.
I feel like it was pretty crazy to try to do the ancient battlefield auto when I couldn’t activate Abilities automatically.
Every day, I steadily exchange half potions at the casino, run free quests, exchange half potions, blow up slimes in co-op battles, and gather half potions…
>>22
I was collecting juice from my sister in the cooperative battle.
It’s been lukewarm lately.
It’s designed for relaxation.
>>23
I want them to bring back the old, thrilling Granblue Fantasy to us.
Even a IV job was a realm I could only admire.
>>25
I believe the time before there was nothing was the true old man era.
There were a lot of guys who went crazy because they were too hardcore.
The era of Rilo punching is something I laugh about when I think back on it now.
In the past, even VH was needed to gather materials for self-generated scenarios in the event EX.
There were also sudden Shubamagu 30 consecutive runs in anonymous rooms.
But there are some things that haven’t changed since then.
This is Lyria’s standing illustration.
I remember being told to get the Dark Fencer first.
>>33
I think it’s amazing that Mist is still a category that can be included for now.
Is there anyone who has continued since the release?
Anecdotes of zombie attacks in Nirvana.
It feels like listening to a legend from a long time ago.
>>36
You probably can’t experience the atmosphere unless it’s during the Supershi era or at that time…
It takes 20 minutes to recover 1 BP, and a Magna raid requires 5 BP.
The scenario was also serious.
There was no fooling around or bad antics.
>>38
Oops! Let’s talk after defeating this monster!
>>39
If you read the scenario seriously from the beginning, you’ll really notice this development happening a lot, and it gives off a feeling of being legendary…
>>38
I am not Lawrence…
>>38
The Sarachan event was too hardcore, and everyone was running away to the flashy guys, right?
Lyria was able to be contained within me.
We were born together, inseparable.
Thinking about it now, manually playing through the old battlefields is insane.
Silver heaven was a precious item.
It’s a level that is hard to imagine without full auto…
>>28
Huh? Were you fighting over Ginten?
“Strong! Mobage is strong!”
A strategy to accumulate bosses in the ancient battlefield and then defeat them all at once.
The guy who had the Phoenix’s event SSR weapon was amazing.
In the past, we didn’t call it adultery.
It was tough.
Akira gives off a richer impression in the past.
Is that all?
>>50
I think it was just that there was nothing to put in.
When did it change that you can’t receive the protective effect of summon stones unless you’re friends?
It all started when I was lured by the promise of receiving Shibuya Rin.
>>55
Me too.
The ability rail was a revolutionary invention.
I was going to say I started as a newbie in the Dero collaboration, but am I becoming an old-timer already?
>>60
How long are you going to keep feeling like a newcomer?
>>60
Which collaboration is it? Well, the last one was quite a while ago, though…
“Ruu! was healing.”
I want to try old collaborations, or rather, there are a lot of characters I want.
I probably can’t stand playing without the ability to toggle abilities anymore.
Multi-spreadsheet management is impossible.
It was before the existence of Abilirel, and spamming abilities made the game extremely heavy, and since there was no limit to ultimate skills, the era of chugging juice and full chain attacks was the strongest.
Recently, young people don’t even collect Shubaken.
Was there no limit to the secret arts?
>>72
It wouldn’t have reached the limit without considerable ingenuity, to begin with.
Since the usual was capped at 440,000, it was a game of how to unleash the ultimate move.
It was much more of a hassle to acquire the EX job than to get W.
While it was fun to have everyone continue to do the Fara round robin battle, I don’t want to do it again.
It might be inappropriate to spend stones on the gacha aiming for a return of stones after the implementation of Wa-san, but it was super fun…
The initial number of users supporting this game was thanks to Deres.
Impega and weak pegasus.
There were also opportunities for R and SR characters and weapons.
Nowadays, everything is SSR and there’s no sense of restraint.
>>79
If it’s characters, that’s one thing, but R and SR weapons…?
>>92
I remember that in my ideal setup, I forcibly lined up Magna SRs, had too few main weapons, and ended up holding R weapons as the main or even using Angel weapons as the main…
>>92
There was a time when weapons with attack power enhancement didn’t exist for any attribute.
I want to use a dagger and fairy, but I don’t have a sword or a dagger.
In the past, were they seriously making battle anime sporadically between those combat waves?
Isn’t it unnecessary to be stuck to real-time searches on Twitter to look for rescue information now?
>>82
You can search for it in the game, so it’s really not needed.
>>84
Seriously, that’s amazing progress…
>>84
Looking back from the current situation, it’s pretty amazing that we were relying on this outside of the game.
>>82
You can set up to four rescue tabs in the game and easily go for rescues.
>>82
It’s not that I don’t want it, but that I can’t do it.
I was able to complete the water ancient battlefield automatically, and that was the reason I was able to do a full auto, so it was quite a turning point.
>>83
Wasn’t that when Final Lily and the dodging Ran-chan were active…?
>>85
I earned the hero title from the old battlefield at that time.
>>85
Owari is within the city.
I wish the ability rail could be implemented in all games that involve choosing other skills because it’s so convenient.
I still think it’s foolish to have made Barrenarmea a SR.
I feel like in the early days, you had to win all five battles in the old war.
The number of people increased rapidly during the first and second Idolmaster collaborations.
The previous Colomag is really heavy, like Granblue Fantasy.
If you know about that area, it feels like there was a time when it was like the old-timers… or so I vaguely remember.
Holise 6 Viscount 4 Spasta 4 Daku Fe 2, was it the strong Bahamut from old times?
It’s been about three years since I died, right?
SEN is coming… meow.
In the past, there wasn’t even automatic, let alone full-auto.
Was Haruta really that great?
>>100
No?
>>100
Good or bad, like a festival…?
>>100
Haruta is a genius at exciting players.
>>109
It can also be said that it’s just spreading out a furoshiki.
>>109
(It was rarely for a good reason.)
>>100
If I took the thread about someone saying that the anonymous person was tough seriously, then I might have to apologize quite a bit.
Even the Magna was a considerable formidable opponent back in the day when I had a full set of Magna SR weapons.
niopoteto
Shuba Sword
The time when I had to hunt Flame-type Pokémon was the toughest.
I really didn’t know how to get stronger.
When the Balance Highlander came out, I finally saw a path where even low spending could work out.
>>105
I remember putting in something for treasure hunting against Anubis.
The comfort level of Monster Hunter has changed drastically from the past to now.
Strategy for the defeat of the divine bird
>>108
It’s pretty funny that the support ability stayed the same until this mixed pie came.
I haven’t done the old battlefield events corresponding to the seasons at all anymore.
Listen up, kid.
Don’t take Yoda Grandpa… don’t take Yoda Grandpa.
Haruta was an entertainer.
They were incredibly good at getting everyone excited.
On the other hand, there was also a constant stream of backlash.
>>114
It seems like the development team completely ignored their synchronization and announced new elements, considering the subsequent changes and delays in implementing the new job…
>>145
I’m sorry… I just have such a strong desire to promote Granblue Fantasy…
It started to get strange around Topobu and War-san.
Since the change to P, it has clearly shifted to aiming for profit.
As a new appointee, I guess it’s tough if I don’t increase the numbers, but the sense of being in a doujin world has decreased and it has become more stable.
>>119
It’s only natural because we’re not just doing this for fun.
The recent collaborations lack playfulness and feel too serious, which is disappointing.
>>134
I wonder if Negima was serious…?
Well, the content was quite serious.
>>134
Was Negima serious…?
>>134
I liked the completely unpredictable character implementations and the performance that didn’t consider attribute balance.
Right now, I feel a strong sense of business from the way they manage and heavily bias performance based on attributes.
>>159
Well, before the nerf, I was using Schiete’s sword quite a lot…
Thinking back, it was really crazy that I did all the old battlefields manually.
I wonder how I was able to do it.
I just remembered how seriously angry I was about the Selamag’s rage terror.
Give me the Vermilion skin.
I wonder if there wasn’t much joking around in the early days…
Care-dependent old man or surreal gags, right?
Gandagouza was weak.
The old battlefield had no rights for those who didn’t have Florenberg.
When will the upper tier job for Mechanic be added?
I remember that there were no good summoning stones, so I had Rich carrying water and darkness.
I was saying it was over in 2015.
In the past, protective weapons were considered a failure.
Attack increase was the ultimate justice.
>>135
It’s not that strong defense or defensive boosts are useless, but when Indra Rim was first implemented, it wasn’t really valued much.
>>182
Yeah, it’s definitely strong, but it’s the kind of weapon you wonder where you would even use it.
The collaboration event was terrible, wasn’t it?
I still remember how destructive Mizugi Zoi-chan was in the game.
I feel like I was in conjunction with everything.
>>137
Laying out the Wind Tear guns and going for a Blair Assault…
Actually, the relink was announced during the Harita era…
>>138
The one who said it was announced too early later on.
>>138
I’m sorry for not believing that it would actually be released.
If I hadn’t had an iPhone from the start, I wouldn’t have been able to run the games properly, so I couldn’t become an early adopter. It was only around the Mobamas collaboration that I got a new smartphone and was able to play.
Who pulled what SSR was exposed on the gacha screen.
The atmosphere of the Defend Order and the old Arcalum was amazing.
>>142
I understand the longing for online games, but this feels impossible.
It seems that at first, the event quests didn’t even run properly, but I don’t really know much about that.
In the past, there were no attribute resistances for gathering meat…
An epic RPG that goes beyond the limits of smartphones.
It gets extremely hot because we push beyond our limits.
I can’t pick up Magna SSR weapons, so I’m fully enhancing Magna SR to fill the gap.
Ending the Light Sword (Dark) at 2 Duplication and Nihonbashi, those days were fun… fun…?
It was written “Black Kirin Thieves’ Guild.”
Is the monthly full voice event scenario going to continue forever?
For now, it starts with letting beginners take anatomy at the casino.
It would have been great if I had pulled Anato in the Lucky Gacha.
They said it would be impossible for a smartphone to run Granblue Fantasy properly…
Well, the reality is that smartphones have become more comfortable and faster.
If you tear off the restraints, it’s a Katalina stamp.
>>157
What was I pressing before the senior stamp? Transformation…
At first, I was told to go to the casino and win some money.
>>160
The game won’t start until the spa bin comes out.
>>170
Bingo didn’t exist at first.
I’ve saved about 50 million in poker, come to think of it…
I also started with Demon Slayer.
The thread about Rengoku back then was interesting, and it helped me get through a time when I didn’t understand the system at all.
>>162
A thread for beginners to see if it really works…
That’s a good thing…
There were times when we couldn’t record due to COVID and ended up without voice.
At places like Grande, the silver sky thief was exposed, and their name even made its way to the pot, but now there’s no deal…
Unlike now, the value of gacha weapons as weapons was quite low.
Even if the divine stone appears, it has been said that it will be quite a while before it is right.
>>167
The implementation of Finbulle made Varuna the strongest, which might have been a turning point.
Agonis was completely just a hobby.
>>183
Cliffinman!
(The collaboration work title) It’s an era where we are contaminated by suggestions from UNK…
In the past, it was popular to defeat the hell in the old battlefield just in time to surpass the opponent team’s contribution with a hell cannon…
I wonder how long it has been since the collaboration newcomer threads became established… maybe since Rengoku-san?
>>173
Established with Demon Slayer and faded with Bo-bobo.
>>184
Recently, there have been a lot of threads about the Negima collaboration, but it felt like a reunion…
I understood immediately when it was said that the calculation formula is the same as that of the RO card.
To be honest, LOV, which collaborated in the defense order, was pitiful.
It seems that the background music was directly inserted in a high bitrate MP3, which was one of the reasons for the heaviness.
People who played this game back in the day said the sound is good.
However, since the element was a really precious material, even the low-tier weapons and stones from the gacha…
It was a time when it was helpful because it would become Element 200…
If you’ve been doing it for a long time, you probably have a surplus in the five-digit range by now.
>>179
Every time I do the old battlefields, I get about seven strange stones, so I end up getting quite a lot of elements.
>>179
The reason I still can’t bring myself to break down gacha-produced SR stones and SR weapons is because of this era.
It’s currently more than enough…
There were no daily missions, but they were imposing daily missions on their own.
They were all hardcore players.
Whether the buffs and debuffs affect both sides or one side was extremely important.
Nibamboshi ★★☆
An era of generosity where even with 100% HP, you get an extra 10%.
Speaking of which, it’s already the time for April Fools’ Day.
I wonder what time Halo starts… 4 AM⁉
When it comes to EX attack blades, it was an era of collaboration weapons.
I think it’s ridiculous that the divine stone was a non-surprise stone.
There’s no reason to be strict about it since it’s a path for weapon monetization…
There were people seriously carrying stone golems and griffons on their backs.
The old days were better.
It was relaxed and carefree.
http://gbf.xzz.jp/#tLLelccsEJxCDsIxCFritefeVrisEF2QxKTtNsExv9xv9xv9xv9xv9xv9xv6xoIxCKxeHxJdxuTyQEtNN
Everyone used to create equipment setups with this.
It would be problematic if you forgot about lightweight mode.
It’s been a long time since I’ve stopped doing half-price cooperative battles.
The story about the organization disbanding due to the loss of the silver sky was quite amusing in the Reiwa era.
Right now, the SSR stones that are useless due to excess elements are total garbage and don’t even compare to a moon…