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[Game] The year-end monster

  • Game
  • March 29, 2025
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Two’s Start

1: Japan Otaku ReviewsYeahx4

I see both of them frequently here, and they are quite popular.

2: Japan Otaku ReviewsYeahx18

The right will probably die.

The left side will likely continue to run like this due to its low operational costs and the presence of a crazy layer willing to pay.

3: Japan Otaku Reviews

Things that successfully had a skin over casual Chinese games and those that completely couldn’t be covered.

4: Japan Otaku ReviewsYeahx13

On the left, it wouldn’t be strange if it died in seconds, but the original Mushroom Legend is still boldly alive, and since the IP is massive, it’s hard to tell.

5: Japan Otaku ReviewsYeahx10

As expected, the left side is proper enough that it’s almost disrespectful to compare them.

6: Japan Otaku Reviews

The right side is scheduled to be adjusted for about a week.

7: Japan Otaku ReviewsYeahx10

Is the right side that bad…?

8: Japan Otaku Reviews

It feels like being served ochazuke when I came to eat curry on the right.

10: Japan Otaku ReviewsYeahx1

>>8

It’s great that you can eat.

11: Japan Otaku ReviewsYeahx1

>>8

It may not be in the mood, but it still means it’s delicious.

9: Japan Otaku Reviews

I don’t know the right…

12: Japan Otaku ReviewsYeahx5

No way, the moment that dish came out, it was at the level where I would leave the restaurant…

13: Japan Otaku ReviewsYeahx7

In that analogy, I think it’s like being thrown uncooked rice and tea leaves.

14: Japan Otaku Reviews

It’s common for fixed-position terrible games to make a last-minute push at the end of the fiscal year.

It’s common for everything to be terrible, but is that also the case with mobile games…?

15: Japan Otaku Reviews

Was Madoka Magica okay?

20: Japan Otaku ReviewsYeahx8

>>15

It is well-made, allowing for proper play and a feeling of love.

Whether the game system is interesting or not depends on the person…

23: Japan Otaku ReviewsYeahx5

>>15

It’s disrespectful to compare it to the thread picture since it’s properly become a character game.

47: Japan Otaku ReviewsYeahx3

>>15

Some say exploration is crap, but the fact that it exists as a game makes it completely different.

16: Japan Otaku Reviews

Both of them are probably going to die…

17: Japan Otaku Reviews

The right side that can no longer be used even with chat tools.

18: Japan Otaku Reviews

On the right, when I started it up yesterday, I wondered if there was any point to doing this… so I calmly deleted the app and ended it.

19: Japan Otaku Reviews

What is this on the right…?

28: Japan Otaku ReviewsYeahx1

>>19

The giant god and the oath girl Rios, a commemorative work for the 10th anniversary of DMM Games.

A new game based on “Kyojin to Seijo,” which ranked first in the voting for games that we want to see revived, incorporating characters from the DMM Games service that has ended.

In name only.

In reality, it merely overlayed the skins of the giant god and the vow maiden onto the assets of a Chinese village game, transforming the atmosphere and scenario that were popular from the giant god and vow maiden into a terrifying and flawed creation that degraded the erotic elements.

34: Japan Otaku Reviews

>>28

I heard that Rios was leaving, but I didn’t know it was like that.

40: Japan Otaku Reviews

>>28

Well, I wonder if it’s appropriate to bring up this concept that ended with the 10th anniversary…

49: Japan Otaku ReviewsYeahx1

>>40

To correct any misunderstandings, there was a voting campaign for a 10th anniversary project where the top choice was a game that ended service, and it became merchandise as well.

For some reason, we started talking about restarting the game.

21: Japan Otaku Reviews

The way it’s packed on the right is crazy; it’s only filled with garbage.

22: Japan Otaku ReviewsYeahx1

The recent strike rate of FANZA’s new releases is too low.

54: Japan Otaku ReviewsYeahx1

>>22

There are too many trashy new games from Chinese companies…

24: Japan Otaku Reviews

It’s unbelievably amazing that they are releasing this as a 10th-anniversary commemorative work.

25: Japan Otaku Reviews

The one on the right just died normally, which I don’t really understand, so well…

26: Japan Otaku Reviews

I knew the left one was bad, but the right one is too…

27: Japan Otaku ReviewsYeahx1

The left side is clearly low-cost, but if the initial sales are like this, it won’t die easily.

30: Japan Otaku Reviews

>>27

If there is a pattern of dying, it might be a case where you are told to recreate it under pressure from above.

Maybe this sentiment is affecting the parent company’s stock price.

29: Japan Otaku Reviews

Ero degradation is not good.

31: Japan Otaku Reviews

But if the left continues to live like this, won’t it gradually damage the brand?

36: Japan Otaku ReviewsYeahx12

>>31

There’s no way I’d be hurt just by a single trashy mobile game.

39: Japan Otaku Reviews

>>31

Unless there’s a contract saying not to release other social games with this IP, it will just end up being one of the many worthless ones.

50: Japan Otaku Reviews

>>31

Tsuna Camp is still alive, but it probably didn’t cause any damage to the brand, right?

32: Japan Otaku Reviews

I guess it’s a necromancer of the gaming world.

33: Japan Otaku ReviewsYeahx1

On the left, I guess I’ll continue living while nibbling on the shins of IPs.

35: Japan Otaku Reviews

On the right, I’m trying hard to read the text, but the lack of typos and Chinese fonts is actually scary.

The choice of words usually indicates “politics” in the internal affairs section, which is clearly influenced by them.

37: Japan Otaku ReviewsYeahx1

The components that were expected on the right can be obtained from a game that was released about three months ago.

38: Japan Otaku Reviews

As mentioned above, the fact that they are releasing this as a 10th-anniversary work on the right increases the intensity of its impact.

41: Japan Otaku Reviews

It’s not the right service start, huh?

42: Japan Otaku ReviewsYeahx1

If you want to experience the atmosphere of the giant god and the sworn maid, it’s better to just go with the ordinary Anus.

43: Japan Otaku ReviewsYeahx1

I think it’s generally not good for left-wing groups to normally run erotic advertisements.

44: Japan Otaku Reviews

On the right, when I see the promotion claiming it’s a completely in-house produced DMM anniversary title, it actually seems like a lot of money was invested.

Before the start, numerous collaborations were already decided, and the staff confidently appeared in interviews.

What was presented from there was a Chinese social game asset with a skin applied.

The mystery of extreme laziness…

46: Japan Otaku ReviewsYeahx8

Yes.

>>44

Why…?

45: Japan Otaku Reviews

The left side won’t die…

The right depends on the oil tycoon.

48: Japan Otaku ReviewsYeahx2

They may have had immense trust in Chinese social game assets.

51: Japan Otaku Reviews

It’s too stingy to say you have to watch an ad to achieve daily goals.

52: Japan Otaku Reviews

Did you put the collected money into P’s pocket or something?

53: Japan Otaku ReviewsYeahx4

If I instantly died using the current Chiikawa, I’d freak out.

No matter what happens, it’ll continue.

55: Japan Otaku Reviews

Both seem to just have a layer of Chinese games on top, huh…

61: Japan Otaku Reviews

>>55

It’s a common thing in low-cost games.

56: Japan Otaku Reviews

There are probably moms and dads who are being asked by young girls and boys for their smartphones because they want to play on the left.

57: Japan Otaku Reviews

I only know the right, so I’m shaking at the thought that the left could be just as good as the right.

58: Japan Otaku Reviews

Madoka found the exploration part of the game released by the manufacturer to be too bothersome.

There is a theory that the change in direction during development rendered it meaningless beyond its practical presentation.

59: Japan Otaku Reviews

I heard that the left is just a changed appearance of the Mushroom Legend.

63: Japan Otaku Reviews

>>59

It feels like the mushroom legend has been significantly simplified and degraded, with even more advertising poured in massively.

65: Japan Otaku ReviewsYeahx2

>>63

Is that a game?

70: Japan Otaku Reviews

>>65

Well, I guess if you buy the monthly pass to remove ads, it might not be impossible to play it as a idle game.

66: Japan Otaku ReviewsYeahx1

>>63

It’s trash.

60: Japan Otaku Reviews

It seems that recent AI games are picking up scraps from manufacturers over there, well…

Rios is in the wrong for revealing internal matters like that.

62: Japan Otaku Reviews

When it comes to things involving Chinese production, the differences can be quite significant.

The amount of money spent on game production is directly linked to its quality.

64: Japan Otaku Reviews

Are both of them Chinese capital?

67: Japan Otaku Reviews

The level of necromancy is below that of Nijiyome-chan.

68: Japan Otaku Reviews

If you don’t remove ads with a subscription, the left side is seriously impressive.

The balance is such that if you don’t eat snacks (three kinds) and accelerate combat, you won’t progress properly.

It has turned into a game where you watch an advertisement every 15 minutes to speed up battles, eat snacks three times every 20 minutes, and apply buffs.

69: Japan Otaku ReviewsYeahx4

Honestly, I don’t want the left to survive just on IP popularity.

If a decent Chiikawa game is born, I want to play it normally.

71: Japan Otaku ReviewsYeahx1

Compared to games that use the same system, this one is just purely slow-paced and really boring.

72: Japan Otaku Reviews

Madoka is something that only intense fans are watching.

As long as the supply and demand are matching, it seems like it can continue to survive while covering the running costs.

New development probably won’t happen.

73: Japan Otaku Reviews

I don’t think they’re looking for a gameplay where the main target is firmly stuck on the left, so I believe they’ll survive.

74: Japan Otaku Reviews

Little kids might want to try it, but parents won’t allow them to make purchases, right?

75: Japan Otaku Reviews

FANZA’s recent new releases have been of such low quality that I think if the current social game dies, it will perish just like that.

79: Japan Otaku Reviews

>>75

It feels sad that there are only two or three notable new releases each year.

76: Japan Otaku Reviews

Chikawa might reach the communication limit in no time if kids play outside.

78: Japan Otaku Reviews

DMM, or rather Fanza, is seriously becoming all about Chinese games with AI art, and it’s really bad.

It’s seriously amazing that this came out for the 10th anniversary.

80: Japan Otaku Reviews

The number of standing around to make payments for Chiikawa will increase.

81: Japan Otaku Reviews

If you pay to remove the ads on the left, you can still watch it, but it doesn’t actually become more interesting or anything like that.

Negative becomes zero.

82: Japan Otaku Reviews

If I’m going to make my child do this, I might as well buy them a Chii-kawa phone.

84: Japan Otaku Reviews

From last month’s Medasaba to this month’s Chiipoke.

I can’t help but think that the current trend is to just slap a big name on an existing game.

92: Japan Otaku Reviews

>>84

If that’s trending, I think that industry is already in its final stages.

85: Japan Otaku Reviews

I think it’s unfair that Chiikawa can get away with having a cheap game and still feel “somewhat like it.”

86: Japan Otaku Reviews

Have you had any good FANZA games lately?

103: Japan Otaku Reviews

>>86

It’s almost been two years since Kurusta…

108: Japan Otaku Reviews

>>86

Yakiniku and sushi

87: Japan Otaku Reviews

I was glad to see that it seems like the manufacturers affiliated with DMM are not involved.

88: Japan Otaku Reviews

What’s terrible on the right is that despite being a giant, the icon is like that.

89: Japan Otaku Reviews

It’s not something that started just now to overlay a buyout system onto our own IP and turn it into a game.

90: Japan Otaku Reviews

The situation was already suspicious when the spiritual sequel came out on the right.

98: Japan Otaku Reviews

>>90

After all, a character said that even though their appearance may be different just before the service ends, you should definitely be able to recognize them at a glance!

91: Japan Otaku Reviews

The original development staff of “Gigantic God and the Oath Maiden” was properly working on a well-made spiritual sequel, so fans were spared from dying of anger.

The Rios team is unrelated, and the original development staff didn’t even know that Rios was being developed.

95: Japan Otaku ReviewsYeahx1

>>91

Who is the staff member that took part in the face-to-face interview…?

99: Japan Otaku Reviews

>>95

Are you a fraudster?

97: Japan Otaku Reviews

>>91

But the right P said that this one is the legitimate one in terms of numbering.

93: Japan Otaku ReviewsYeahx2

I think the worst thing on the right is that it’s a devilish act to deliberately hold a popularity vote to decide the overlay skin.

105: Japan Otaku Reviews

>>93

It seems like an even worse version of the thing where they implemented a tentacle rape scene as a reward for the top three characters in the popularity vote from LoW back in the day.

94: Japan Otaku Reviews

It’s scary that every time the right side is temporarily maintained, it comes out with an undetermined end.

96: Japan Otaku Reviews

On the right, if you start, neither the giant god nor the vow maiden will come out, and this is what you’ll get.

On the right, if you start, neither the giant god nor the vow maiden will come out, and this is what you'll get.

In this world, there are girls called Valkyries — warrior maidens. They possess supernatural powers to defeat evil and carve a path to peace.

100: Japan Otaku Reviews

Is the chat on the right still paused, only talking about other games?

101: Japan Otaku Reviews

The right side has stopped all chat, possibly because there were many user complaints and posts about migrating to other games.

102: Japan Otaku Reviews

The entity that took over the copyright is technically in the right, so it’s a spiritual sequel.

104: Japan Otaku Reviews

Is something politically messy going on within DMM?

110: Japan Otaku Reviews

>>104

I think it’s just a matter of letting foolish people who don’t manage internal politics or control the in-house game team release new titles on a whim.

106: Japan Otaku Reviews

Everyone who can make games has gone to the bear.

109: Japan Otaku ReviewsYeahx1

>>106

The right side is also tangled with Kumasan.

107: Japan Otaku ReviewsYeahx1

I can only say it’s amazing to send both fans of the previous work and fans of other games into hell all at once.

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