
Which one would you recommend among these three?
Is it okay to just go with the regular latest version 30?
Since 30 is quite different in style, my personal recommendation would be V.
V
You haven’t had a sale recently, have you?
>>3
Isn’t T not even in the store to begin with?
I can’t find it on the Steam store.
Someone who has a favorite work.
If you don’t have any particular preferences, the oldest version is fine.
Which original character is erotic?
>>5
V
>>8
I know, right?
I think VX30 is fine in that order.
My personal recommendation is V, but X and 30 also have numerous compelling scenarios that are hard to pass up.
30 was well-received for its freshness in the script, but just quietly start from V.
V is too much of a legend for the strongest battleship in space.
Personally, I think it’s okay to like many works even if it’s just V.
What is often recommended in the semi-new releases around here is that if it’s VT and there’s no T, then it must be V.
If you tell me your favorite works, I can recommend those that are well-received.
If there is nothing in particular, I think V has a high level of completeness.
There are those who have works they love, even if they’re often criticized.
If there’s nothing in particular, maybe V?
It’s been a while since the return of the Blue Mazinkaiser, and its significance feels diminished compared to before.
Among them, V is the most standard Super Robot Wars and I recommend it.
Since it’s the oldest system, it should be less inconvenient to deal with it first.
30 has a system that feels like an impact, making it a bit hard to approach.
I bought it, thank you!
I wonder if I should buy the DLC too.
All Games > Strategy Games > Bandai Namco Entertainment Series > Super Robot Wars V Super Robot Wars V Community hub “The iron giants embark on a new voyage.” Super Robot Wars V, released as a 25th-anniversary commemorative work, is now available on Steam! A dream collaboration of robot anime from 26 different works is woven into an original story that is only completed in this game. Experience the story of the iron giants. The Steam version is… Very Positive (541) User Reviews 541 user reviews Release Date: October 3, 2019 Developer: B.B.STUDIO CO.,LTD. Publisher: BANDAI NAMCO Entertainment Tags Strategy RPG Robots Anime Turn-based Strategy Sci-Fi Display this game in queue Follow Through Tag ‘Super Robot Wars V’ is already in your Steam Library. In your library
>>17
There is a wide range of interesting elements in additional short episodes.
It’s okay to pick episodes from your favorite works.
Zambot is especially recommended.
>>17
If you’re worried, I don’t think you need to buy it.
The main story is complete on its own.
V should be the male protagonist for the first time.
30 is garbage, so you don’t need to touch it.
V is popular, isn’t he?
There will be a fight over who the main character will be.
V’s robot goes missing in Wind Temple City.
It would be great if you try X and are surprised by the strength of the Masou Kishin.
>>24
If there are no initial benefits, joining will be delayed…
No, it’s still broken…
Wasn’t everything, including the DLC, included in Steam?
>>25
Since it’s 611 yen now, it’s not a problem even if I lose.
>>29
That DLC is just one where you receive funds and parts.
The 20 sub-scenarios that were DLC in CS are incorporated into the regular version on Steam, so there is no need to purchase the DLC specifically.
>>41
I see… Thank you.
The sale is for the PC version and the Switch version.
V features the pole-role uncle, you know…
There are often times when things disappear from the T sale, but did something happen?
>>30
In the first place, it’s not even on Steam.
V will join the battle soon with Black Sarena.
I want to know what the impressions would be like if I played all the DLCs for 30 from now on.
>>33
From the beginning, there are… so many allies…!
>>33
I did it last year, but…
What am I supposed to do now that all the deployment slots are filled with original units…?
>>40
It’s like a pre-participation of the main mechs from XΩ and DD, but they are surprisingly strong…
The combat demo may be reused, but young Oita’s Grungust is also strong.
>>63
I think the one that’s the most broken is ultimately the SRX, which can unleash high-powered consecutive attacks with awakened hot-bloodedness.
There’s also the Dunkouga, which is even more powerful.
>>83
That guy can kill Advent 10 times by himself.
Is the Switch only 30 cheaper?
V has Tatsu-san around, doesn’t it…
Is the switch only 30?
DLC other than 30 includes stories like Hathaway’s submersion, Lelouch getting caught up in magical girl play, and an excited Amuro, which are fun as they complement the main story.
Could you please add the OG series to Steam?
V will be surprised and think, “What is this!?” because Yamato is too strong, but it’s V’s strongest unit, so feel free to enjoy the strongest battleship to your heart’s content.
I really want the protagonist to have a successor machine.
>>44
It’s just L and X; there are no successors.
It seems like both could be good aircraft, doesn’t it?
Battleships are strong…
>>45
The battleship as a whole has become stronger, and Yamato is exceptionally strong.
Let’s fire the wave motion gun! It’s a wave motion gun!!
30 is not bad at all, but when you try to process it thoroughly, it really feels long.
Since it’s the 30th anniversary, it seems they tried to create a special feel, resulting in a somewhat unexpected selection of mechs focused on the super robot genre.
Nadeshiko is really strong, but Yamato is completely broken.
The Yamato’s power is down… we can’t move and we’re in a pinch…!
It can be cleared only with Yamato, but that was quite understated.
The V’s Seed Destiny Machine is very easy to use.
You can choose your starting lineup based on your preferences because the balance allows you to strengthen your favorite units and characters so they can perform well as much as you want.
If you’re troubled, just bring out a battleship with hidden power and a super robot.
V had many hidden Gundams, so I was always taking the Gundam route.
Yamato can hold the front line until the end without any modifications, right?
>>57
I was playing V recently, but I realized I hadn’t obtained Yamato’s custom bonus in the final stage.
V will appear in Eva, but it’s a bit of a minor role.
>>58
It’s just until it breaks, so it can’t be helped.
>>58
I feel like it’s because of that, but it’s like, please just end it at Shin with Y.
>>58
But it’s strong.
If you’re not careful, Captain Okita will be occupying the intermission the whole time.
I feel like I’ve seen that smile in the 30s somewhere before.
What was it again?
>>60
Go-chan
>>60
Go-chan
>>65
Ah, that’s right.
Shin!!! This armed simultaneous attack guy!!!
This name is way too lame compared to “Full Weapon Combination”!!!!
>>66
Aslan-sama is saying something.
It is not an exaggeration to say that the top ace displayed during the intermission for a while is fixed as Captain Okita.
It’s actually quite a challenge to intentionally shoot down V’s Yamato, isn’t it?
The automatic recovery and barrier work perfectly together, so I’m never in a pinch at all.
The Yamato itself is quite out there, but the lineup for V is pretty solid, right?
What is a wave barrier…?
V Mazinger is strong.
X Mazinger is strong.
30 Mazinger is strong.
I just want to let someone as foolish as me know.
Custom soundtracks can only recognize up to 1GB on MAX.
If you’re going to prepare a song, make sure to select it carefully or swap it out for another one.
I prepared about 400 songs, which ended up being quite a waste.
I completely cleared 30, but…
I’ve been so satisfied with the male protagonist in the first playthrough that I still haven’t played the second playthrough with the cute twin-tailed female protagonist…
It’s already strong enough, and on top of that, it’s solid with this thing called a wave motion barrier; that’s just crazy.
Shin Eva has never appeared in Super Robot Wars.
I want Wataru fans to do X.
Also, Yamato is simply really cool.
The image grouped with VTX is quite strong, but why is there none?
30 isn’t so bad… it’s not bad, but…
The free scenario ultimately feels too much like work and is exhausting.
Could it be that the PS version 30 expansion has never been on sale?
The benefit of free scenario is being able to join mechs in any order I like.
The disadvantage of having to make the connections between episodes weaker has resulted in a less developed portrayal of the enemy side.
V is fairly easy, but in the end, I was like “Ugh.”
N Nautilus is strong and I understand wanting to recreate the ultimate technique from the original that breaks the barrier, but it’s funny how a mysterious power also works on opponents who don’t have a barrier.
The absence of T is nothing short of a mystery.
The participating works are quite similar to X and 30.
I wonder if I ever made an official comment…
Well, it might be a copyright issue with one of the participating works…
>>80
It’s nostalgic to remember how I was so amazed by the skills of the Judou that participated and the range of the High Mega!
Is it that T is suspicious of Cowboy Bebop through the process of elimination? That’s about it.
Bomen appeared in 30.
My favorite work is T, but it doesn’t exist…
Yamato is ridiculously strong.
During the process, the three-type shell Okita strategy and the wave motion gun are unlocked, and it keeps getting powered up more and more.
Are you kidding me?!
What is T-san’s issue?
Isn’t it great? It’s the battleship Yamato!
X had unique participating works, and the crossover was enjoyable.
I was impressed by how well the pre-release of Code Geass was organized.
>>100
That guy can be the final boss…
Would you like to ride a unicorn, Mr. Judd?
V is also really strong at Nadeshiko.
v is honestly interesting, x has a terrible scenario, and 30 is not boring, I feel.
T might be related to bebop…
By the way, is Y the only one with new recordings for Suruga?
V wanted someone from Nadesico to remember their passion.
But Cowboy Bebop is also Sunrise, right?
Isn’t it like Paradise Lost? It’s got Nitroplus involved.
Even though Yamato is forgiving, it seems like Harlock has no way to escape.
Magic Knight Rayearth is good with that kind of vibe from CLAMP.
It doesn’t seem that the people involved in the expulsion from paradise have that kind of vibe overall.
Well, it feels like there’s a vibe around Bebop if we’re just speculating.
I played Super Robot Wars for the first time in a while at 30, but I thought the mecha battle animations in the second half were stiff…
I really wish they would do something about the early purchase Orilobo slots for V, even at this stage.
V has become the center of the crossover just as its name suggests.
What’s this guy, gross… (defection)
>>114
The female VTuber was commentating but was really bashing on Buriwo.
Aslan-sama~!
Even though I’m only halfway through level 30, my allies have reached an average level in the 90s.
The aircraft is mostly capped at level 5!
>>116
It’s not just that when you raise the difficulty.
It is acceptable to say terrible things to Embryo.
Why is Super Robot Wars T not available on Steam?
I didn’t think that Yamato, who was so fired up, would end after just one installment.
>>122
Well, I think it’s difficult to put it out there because it would definitely become a central issue.
I understand what you wanted to do with 30, but in the end, it just feels a bit unorganized.
I understand the feeling of wanting to quickly become a part of your favorite work!
Yamato is too strong! It will become a battleship game for a while.
To be honest, I don’t really use the original bonus characters from the middle onward…
Except for Cybuster.
>>125
It’s great, isn’t it, the early hero, warrior, priest, and scout party?
It’s said that either Bebop or Escaping Paradise might be the cause, but we users have no way of knowing…
In about 20 years, Terada will probably tell us the truth.
Is V the only one that can use Neo Zeong for the limited episode 1?
The fact that Cybuster can be upgraded all the way to Cyflash is really outrageous…
It’s definitely strong, but isn’t it a bit extreme in terms of balance for a battleship game?
If you try to make easy money or be mischievous, it can easily become a casual game.
If you don’t approach it properly until you clear the first round, it will be hard to understand the fun of it.
I laughed when I said I would attack Gridman from the sky.
It feels like, overall, they’re replacing characters that didn’t appear with characters from different works in the crossover of number 30.
V is simply the beginning of the series, so there isn’t much of a feeling of exhaustion towards the end.
I wonder if past Super Robot Wars games could be sold on Steam or something.
Like the advanced ones.
>>135
If copyright permits…
>>137
I think the theme of Big O is quite harsh.
>>147
FLASH!! Ah~~
>>135
The hassle of copyrights and porting is just… you know…
I felt the damage of COVID-19 quite explicitly at 30.
I wonder what will happen to Y…
I think 30 is undoubtedly a battleship game, including its system aspects.
>>138
The fully enhanced Dry Strager has some pretty insane performance, right?
Yazan from V has a performance that feels like some kind of rescue measure.
I mean, that’s not from source Ζ or ZZ, is it…?
>>139
It is said that many people have become space pirates like Yazan.
>>141
It’s not that Tobia is weak, but since he has high-level NT, he can be useful in other ways…
While free scenarios have advantages such as being able to recruit favorite characters first and being able to endlessly grind for resources,
After all, the story ends up being fragmented…
>>140
Managing flags for who is present and who is not is probably troublesome too, right?
>>145
As expected, there are times when the one who is absent shows up.
>>140
MJP was relatively well-reproduced, but isn’t Knights of Magic completely missing!?
I want you to see the Dark Emperor who experiences despair beyond the fabric of time and space.
Recently, battleships are too strong, so it’s okay to have deflation.
It’s a bit of a challenge that doesn’t lead to a pinch even when you send in a battleship.
>>144
It’s strange to push someone into a pinch in the first place.
I think Mazinger ZERO and Getter Emperor are incompatible, but which one is stronger?
→It’s not like we have a bad relationship or anything.
>>149
In the sequel, all the super robots born from myself are in favor of it…
If you’re going to do it after a long time, V.
You can just do X after that.
I truly think it’s revolutionary that you can use combined attacks even when fighting solo.
All units, launch!
All units return!
Battleship Attack!
All units, deploy!
It’s faster and easier to send in someone with ZERO or a MAP weapon than it is to rely on Yamato, which is even said to be strong.
In a robot anime, it was a bit disappointing that the power-ups and mecha switches, which should be the main highlight scenes, became underwhelming due to early access.
>>158
Many times, it’s like trying to fit everything into one episode, an event occurs → move to the edge of the map to recreate the original work → and then, whoosh, power-up! → time to regroup and return to the original position!
Captain Okita is really strong in command too.
So if you pull back, don’t you think the opponent’s accuracy becomes unusually high?
V is good.
It might be difficult for Advance to normally feature things like Gundam Mk3 or Hiν due to current rights issues.
The old work distribution is probably only the Super Robot Wars released on the Game Archives.
I think it could be done if we wanted to, but I don’t think they would remaster it and have it published as software themselves.
Aren’t we doing it with Z? This is based on the survey we conducted here.
It’s true that Knights & Magic hasn’t been able to reproduce the interesting aspects of crafting in the anime.
Still, I wanted them to bring out the toy box.
V is interesting all the way to the end, but it’s tough that the system doesn’t include improvements from later works.
There’s no high difficulty mode either.
>>166
The presence or absence of downed aircraft notation is significant, right?
That’s why I recommend V’s play when introducing it to others.
It’s fine to evolve, but going backwards is tough.
VXT, please unlock the early purchase bonus—didn’t you do it for 30?
I want to do things like V and X.
I don’t feel like I can clear the final chapter of V’s hard mode…
At that point, Yamato will unleash the wave motion gun, so the wave motion gun is definitely dangerous.
Whoa, Skull Heart Final Punch!! Only V can do it!
>>169
(Was that weapon from Fullmetal Alchemist…?)
>>178
I think it’s fine because it looks good.
The ending of the rush with the scissor anchor cut is quite something.
Full cro and Ξ tend to be taken away.
Knights of Magic is somewhat lacking even in character emulation…
Many people have been seriously knocked off by Z because it jumps too much between hard levels, so I want it to be re-released on a unified hard level.
>>172
I want a compilation of past works for both Z and OG soon.
The solution to the problem of the theme song of Big O is rather straightforward or rather conventional than unexpected.
I want something that compiles stuff from the Advance era, which is common in recent games, but as for Super Robot Wars…
>>175
The more I summarize, the more publishers I have to visit; is this some kind of punishment game?
>>175
I want to shoot the Double Satellite Cannon and the G-Bit Satellite Cannon again!
Super Robot Wars is really not suited for scenario selection.
>>176
It’s being done in MX as well… It’s hard to tell how many more episodes are left for 30…
T isn’t even on Steam in the first place!
I want to play DS games on a bigger screen.
The GBA can be played on compatible devices and Retro Freak, but…
>>183
The 3DSLL is the largest size.
>>191
So I’m doing it, but at my age now, the screen feels small…
This is the combination of Compact 2 and A!
I guess I have no choice but to buy either a PS4, PS5, or Switch.
If it’s a PS series, you can also play OGMD.
If it weren’t for the breathlessness in the final part of the story, T would be my favorite.
>>186
Honestly, I hate that the alien-related stuff got dragged out and was left hanging more than those last guys.
Huh!? A full remake of Compact 3!?
V is originally centered around Captain Okita as the protagonist.
Is Super Robot Wars 30 really that bad?
I definitely felt like the conversation was fragmented, though.
>>190
It’s fine to completely ignore those who only talk about the bad points instead of the good ones.
>>190
I like the scene where we say goodbye to the battleship with the true veteran boss at the end.
>>190
The negative comments stand out, but it’s not such a bad game.
The OG is that Excel sister…
Vibebop had some figure releases canceled yesterday, and is there confusion in the genre?
Speaking of which, I haven’t bought the DLC for 30…
I’m not really fond of the true ending being in the DLC.
In a game where all characters continue in the sequel, it might be problematic if some characters are present while others are not, as it just seems hastily compiled.
To be honest, it’s really about whether the works I like are being featured prominently.
It’s tough when you come across something unfamiliar, no matter the title.