
Spring is a mystical realm.
Naso
nin
Which step should I discard…?
The qualifiers frequently become unstable, so it’s dangerous.
I tried practicing casually with what I have, but it seems that the strong characters like Orfe, New Year CB, and Cat Maya really are strong.
There is no salvation.
Are you done with miles?
I’m going to run the preliminaries now.
Even with miles, there’s no play left, so what will happen to long distances?
Is multiple recovery referring to several gold recoveries?
>>8
I stacked two and recovery from inheritance, but it wasn’t enough.
Miles are
2-1-0-1
3-
The adjustment has been completed.
Not pulling Orpheus is negligence.
I thought that since stamina can be increased, status debuffs wouldn’t work.
Was that actually not the case?
Is it that springtime requires that much stamina?
I think there was a time when I was running in 2nd place with over 1200 gold.
Is that to maintain stamina in advance?
It seems that it can be completed with a stamina of 1600 and 1 gold and 1 white.
Conservation will come out.
This advance is a bad move.
It seems that way.
Well, I don’t think the factions that have unique recovery abilities are affected by the status debuffs.
Orpheus has withdrawn, but I’m unsure whether to actually make it a runaway.
I’m running the qualifiers now, but there are only overpowered characters.
What happened to your commitment? What happened to your commitment!?
>>19
Honor died on the beach.
It’s a long distance, so I have no choice but to be disrespectfully powerful.
The front runner slows down noticeably even with two gold recovery items at 1600m, resulting in a conservation effect.
In spring, I really want to bring out Mac-chan…
There is no swimsuit Mac-chan, wahaha.
I have a feeling that it will ultimately become a margin environment.
>>23
The self-made, selfless force of the “Sashi” is intense, and the external method is also quite difficult.
It seems like there is a pattern where Menou is strong.
If it’s a front-runner, I feel that either Garou or Water Mac could be a safe bet for the Spring Sky.
Is it true that the strategy of grinding down opponents with stamina has become commonplace among some Uma Musume?
The Mejiro family of the Steya family clearly looks dissatisfied.
I want to somehow manage with Orfe when he pulls ahead, while the others are coming from behind.
I don’t know if all three can be completed.
What are we going to do about our stamina when we’re being forced to fight without any self-control?!?
>>31
I think that the consumption of selflessness can be compensated by the adjustments for each running style compared to before.
>>31
Wasn’t Sashi originally not prone to stamina loss?
I think they’ll start talking about adjustments for April in tomorrow’s Pacolive.
Wahaha
If I only have Muga, I won’t have enough acceleration against Orphe and CB, so I need to stack other acceleration as well.
>>35
What strong acceleration can be stacked besides Muga?
>>40
I’m in trouble because there isn’t any…
I can only stack something like inheritance acceleration.
Even if it doesn’t work against the unique recovery tribe, I feel that putting in one stud debuff is effective for exterminating the others.
The long-distance runner, Cri Cri Laurel, can still maintain a gold recovery level even after activating his unique self-recovery ability, so that’s that.
I think the other kids have a hard time.
I’m curious about what the end content for Paka Live in May will be and where it will be.
>>38
I feel that the end content is about the affection level cap release.
If you stack two types of early gold acceleration, does it affect your stamina?
>>42
In theoretical terms, sprint speed and stamina consumption are proportional.
So, if you accelerate quickly, your consumption increases accordingly.
To put it realistically, it’s just an error.
>>42
I feel like the lead individual that carried two types of gold clearly shows signs of stamina depletion compared to the lead individuals that didn’t carry them.
It happened even in a race without debuffs, so I don’t really understand it anymore.
It may be questionable whether the virtual difference will appear in the rankings as Laurel, ha ha!
>>45
If a retreat in the back becomes popular, then I think I can go for it.
Maybe if you have a cat or something around that point, you’ll likely get a job offer, so I don’t think it’s as intense as when Kame Daya-chan was around.
Preserving endurance is not the same as running out of stamina.
Seriously, why does stamina become insufficient even with stamina 1600 and recovery skills?
Honestly, let’s raise Orphe.
I didn’t feel much difference even with miles, so I’m letting go of my determination.
>>50
It’s absolutely true that it’s far more effective to increase the number of valid skills rather than to cling to stubbornness.
Even if I rely on it a bit, I can still manage a maximum sprint, but with the long-distance stamina competition being strengthened, I don’t want to drain my endurance either, so I need significant recovery and stamina.
I don’t really understand what benefits there are to avoiding conservation.
>>53
To put it simply, if I skip all the details and just state the conclusion, it means gaining about one unit of gold speed.
Well, I was able to get platinum with a big escape last year, so I’ll take it easy.
Should I inherit stamina as a unique trait?
What an interesting internal composition it is…
I don’t really know much, but all I understand is that it’s good to take a breath of relief and to be prepared for a chain reaction.
I don’t really understand, but I’m happy that Cryogrin seems to shine, haha.
Isn’t it a bit unrealistic to aim for a gold recovery of 2 or more?
>>62
You can obtain it from Char’s Earth.
Three pieces are quite tough.
It’s about skills rather than status.
Having about half of the UC is enough.
>>63
You say it so casually…
It seems that inheriting recovery skills might ultimately make you stronger than inheriting speed skills?
In other words, the swimsuit special is hot.
>>65
Because I’m lewd, I definitely want to use it…
>>72
I use it every day.
>>65
I think it’s good that the awakening skills have aspects that are difficult to obtain with support cards.
I vowed never to do a big breakaway again because I lost after trying it at Arima and my recovery didn’t go as planned.
Do your best with Orpheus.
Not having an Earth is tough, huh?
Compromise in a clique is frightening.
Isn’t it true that the over-recovery called Clitopro doesn’t shine?
>>70
I think there’s a problem regarding whether a monster will appear first.
If you can unleash a monster by biting into a cat, then I think that’s a strength.
I want you to look at Orfe’s performance in the Spring Ten.
I think everyone should stop.
>>71
Even if I dive into the room, this guy has a 90% chance of winning.
The healer’s glass shines…!
That’s why having your own recovery is strong.
It’s unfair.
If you raise it to a stamina of 1600, you can forget about guts and still reach around 1300.
>>77
When you focus on stamina, you often end up not increasing power and intelligence, leading to not reaching a UB.
Is there a good way?
>>81
There is Power 9 there, isn’t there?
Is it escape 1, pursuit 2? Or escape 2, pursuit 1? Or big escape 1, escape 2?
Using the normal Bright should be able to solve the recovery issues, after all.
I don’t know if I can win.
Does stamina debuff apply to the final push?
I no longer remember the conditions of the eight-way glare.
>>83
The glare is directed at those in front, so if it’s a push debuff, it will hit those who are pushing.
Whispers resonate throughout the entire course, causing a debuff for everyone.
>>91
I had forgotten the existence of the whisper of gratitude.
I will whisper into everyone’s ears.
Is it okay for Orpheus to be fixed?
>>85
It seems there are no rear support personnel beyond Orphe.
Even with Gold Recovery 2 and Inheritance Recovery 1, I can still preserve it, so what should I do…?
Isn’t it possible for Orphe to somehow only be strong in long distances at Arima?
Deliberately going to a simple café to indulge in stamina greed.
>>88
Stagli may look that way, but its debuff performance is only about that of a stamina eater.
You should not discuss real race results and in-game performance together.
Behold the great leader of the Arima special forces!
>>89
In terms of performance, the blue glass is stronger.
Even when I think about borrowing parents for the chase, since there are so many Shion, it might be better to prepare them myself rather than solely relying on Shion?
It seems that being conscious is done with a spiritual factor, but Windy-chan quietly uses a power factor…
McDonald’s, rice, and Kitasan all have doggies, which is unfair.
Since it’s a spring semester, I really want the operator to somehow save me; it’s quite tough during New Year’s.
>>97
To be clear, if these guys are here, then it’s just a margin of error because Orpheus is here.
>>100
Even if we put Water Mac aside, isn’t it reasonable to think that Rice Mac and Red Kita can perform well?
Well, it’s a harsh comparison to pit something obtained from distribution against something that came out later from gacha.
Speaking of which, between Speed factor 18 and Style factor 18, which one has the highest top speed?
Assuming both are capped including the upper limit of the speed stats.
Mac-chan is really easy to train, so I have the desire to use it.
Is it true that since its implementation, the best group that can fully unleash their power is something like a professional cooking mechanical sister and onigiri?
I’m considering who to make the third one, assuming I include Orphe and the New Year’s CB.
>>104
I think it’s good to aim to bring the situation to a conclusion from behind by releasing the cat to prevent the leading monster.
>>106
I’m in a dilemma because I don’t have a cat or coffee, wahaha!
>>106
From the perspective of rice, it’s thought that it’s better to escape since it can somehow manage even without the monster.
Well, I want to be in a position where a monster might appear.
>>104
Wadasu
In spring, it is kind that the weather is clear and the ground is good.
If it had been a bad situation like this, it would have been terrible…
Cat Maya Dance Unsu goes with chili pepper.
The reason for adopting Dance Uns is because I want to escape from cultivating Red Kita, wahaha.
I feel like riding along with escape party cat Maya is actually a valid idea.
If it becomes a solo escape, the ones behind will win on their own, haha!
Maya is gentle in nurturing above all else, powawa…
Rice and Mac have a relaxed senior rotation, making them easy to develop, wahaha!
Orfeu seems to struggle more against the blue ruby in the mile than against mile rivals.
>>115
Unlike miles, the advantage of attacking from behind has fewer drawbacks, which makes it strong.
I’ve started to think that it’s fine to be smart even over long distances, right?
I’m troubled because Taishin doesn’t shine as much as I expected.
>>116
CB has a speed 20 adjustment, so it was easier to train with a Wisdom of 2.
>>116
Even with a single Ramonu at 1300 miles, I think it’s impressive as expected for a level 1 intelligence.
I want to try using it because I got rice twice in the Orphegacha.
There are too many characters I want to try using in long distances…
Well, it’s true that adopting Kita-chan in the current scenario is not realistic.
Due to the senior autumn race rush, I can’t practice, and as a result, my stamina is definitely smaller than the other kids…
>>117
I think the support characters are more suited for long distances in the event…
I feel like the next character will be a derby-related one.
Since Ken2 will become a single Speed card, isn’t the power going to be tough?
>>123
In the first place, there isn’t any wisdom that I want to the extent of needing to form two cards.
Maya easily gets angry, which is also very good.
I think it was good that there was some kind of bonus for the latter half of the senior three matches or more.
The final target race is not worth it at all.
>>126
In other words, we should do something about the ongoing issue of race disparity that has been continuously pointed out, not just for seniors.
Speed 1, intelligence 2 is thinking a little.
If spring were as long, the butt block would probably not occur, and the anxiety factors would be minimal.
As expected, it’s tough to achieve Speed 1 over a long distance.
It’s strange; everyone used to run with a stamina limit of 1200…
I can’t think of any configurations other than Speed 2, Stamina 2, Wisdom 1, and Legend 1.
I think that the cat Maya, which has a unique escape and recovery, and the dance Uns, which has recovery related to evolution, are easy to raise.
I don’t know how many autumn three-war group members there are, but at least Kitasan and Furuko are scenario singing characters, so they should have included all members of the three-war group in that category and given them bonuses to save them.
I want to cover my starting power roots with blue factors and Legends scenario factors with Speed 2, Stamina 2, and Intelligence 1.
Using Shaka Earth, earning gold recovery x2 is easy.
The question is whether to use “like a raging fire” instead of “chain” because it is seen as excessive.
The senior autumn series of three races is tough, but there are many eligible participants.
Additionally, the senior spring will have three chosen matches.
>>139
Let’s go with enthusiasm!
Orfevre is strong, but the Orfevre from the Spring Tenno Sho was quite something, so it’s somewhat complicated.
>>141
The chrysanthemums are winning, and since the full specs can’t be unleashed, it feels like a compromise.
It’s unfortunate that the lack of firepower among those who tend to focus on long-distance is a bad aspect.
Is swimsuit Mac-chan that usable in the next championship?
>>143
Well… it’s just that if you want to bring it out, it’s easier to train.
>>143
I think it’s at the level of a monster-type advancement.
>>143
For the time being, I think it would be easy to make it stronger since the rotation is quite loose.
You’ll only know once you try it, wahaha!
>>143
In a 3000m long-distance race, it’s very easy for the team to perform seriously and set goals.
It seems like a suitable candidate to be a partner for Cat Maya, even though it will drop one awakening skill.
Kitachan has high base performance, but is suffering a significant debuff in the target race…
The escape can be taken a thousand miles ahead because it can be externalized, so anyone can do it.
It is similar to an outside check on a mid-range.
The finished swimsuit Mac is intriguing.
I want to see what it will be like.
The time may have finally come for Healer Glass to run with Chanmi?
“Be completely absorbed and push through with external support and unique gold recovery.”
The escape of the water dumpling is really strong in the second half, so I want to do my best.
Think of a structure that endures in the first half.
The inheritance of Cat Maya’s uniqueness is a bit unfair.
Windy-chan is still at the stage of putting burdock and the rising dragon gate on her great-grandparents…
Does stacking a lot of recovery actually have an effect?
I don’t know strength.
Speed 2, Grit 1, Intelligence 2, here we go!
It will be around 800 stamina, but how’s that?
Normally, it’s easy to raise Chikezo, so I tried training it and putting it out in the room match.
It was indeed tough.
>>158
Are the other two zones too specialized?
>>186
I don’t think that the regular Chikezo is just strong, but I feel that it has relatively well-rounded skills, so I thought I’d try raising it, and if it has potential, I might enter it in the tournament.
The lead is struggling against the strong acceleration of the latecomer.
In other words, Mame-chin will become incredibly accelerated even in the evolution of selflessness.
Windi-chan is still aiming for an update on Ohamaile, so I haven’t even done any factor farming, wahaha.
I’ll start seriously from the day after tomorrow.
According to calculations that include various unique factors, the estimated standard for the Haruten is
Escape priority, minimum target 1600+ 3 gold coins ~ full 4 gold coins just slightly.
Late charge, minimum target 1600+ around 2 weak golds ~ fully prepared with just over 3 golds.
It is.
Completely sealing off preservation is tough without self-recovery.
The end of the TP half-price sale is seriously no joke.
It’s strange.
Sashi is supposed to be the type with the strongest acceleration power.
>>163
Muga is strong and has a longer effect time just because it consumes stamina.
It’s becoming a tough environment with just that one piece.
I heard that Mamechin has a rearward face but actually has a front-running running style.
>>164
I have a strange feeling wondering what a back face is, yet I can empathize with it.
>>166
Personally, I think there are many baby-faced individuals in escape and forward positions.
>>164
It is not the priority.
It is a type of sprint that rises from the middle group.
In terms of sharpness, this horse lacks acceleration and struggles to get off the line, so it can only compete if it pushes hard from the middle of the race to catch up with the leading group by the final corner.
When I get pushed to the front, I usually end up being overtaken in the final stages.
>>176
How is the wild side in the game, not in reality?
The difference between having self-recovery and not having it in escape scenarios seems to be astronomical.
Well, long-distance runners tend to have a lot of recovery options.
The healing of Dancing Sei-chan seeps through.
I thought about trying to make the three of them hold onto the situation by escaping, chasing, and keeping them in check, but it seems like it would be too much effort for little reward.
>>169
I think it’s not a bad option to have three people set up to control the escape, even though the pursuit is a different matter.
It is when effort is not taken into consideration.
It just switches from a turn where the sprint is too strong and the chase is dead, to a turn where the chase is too strong and the sprint is dead.
The issue with the dash is the absence of sub-acceleration.
>>171
It’s the tax return Windy-chan!
Hirakura is a stamina monster, and since the senior ones are a bit loose, it seems like they could potentially be released.
However, the trump card “Mugenbucho” will become external, and in that case, it will almost come down to a choice between Stabori or Ken Cafe.
With the vastness, monsters, egolessness, and shadows, it’s only natural that egolessness is the strongest.
But now I’m up against awakened supercharged gold acceleration and double gold acceleration, so if I don’t evolve, I’m losing in acceleration with just the solitary self of the egoless state.
The long-distance running style currently only lacks a finishing sprint, early random generic skill for a late charge.
It’s simply disadvantageous.
If it’s a stamina monster, then the regular Bright is also amazing.
In other words, Mamechin is bringing in the acceleration with a thrust.
If you’re not completely absorbed, you don’t have the right to participate, which is the most difficult part for me.
It sounds fun that strong self-recovery can allow for acceleration and stacking.
I think that while a calm heart may be unwavering, it is incredibly unreliable in its composure.
It’s half P.
Wahaha
There’s someone who didn’t cover their skin and accidentally sent a message, how embarrassing, wahaha!
Wahaha
Durandal has a distinctly front-leg type of face.
>>182
Add “noda” to the end.
It depends on the distance.
I definitely want stamina support with money recovery for over 2500.
I think that since Laurel and Bright have high base performance, they can also do well in the final stretch, but there is nothing new because they are just the usual members.
Everyone is seeking new stimulation and releasing Orphe.
Does Meno appear in the wild?
If there is R, it can be confirmed in Aoharu.
Orfe is too easy since you just need to include Wise Tai Shin.
Since Orphe and New Year CB are here, is it fine to have one more cat Maya?
In that case, the remaining problem is that I don’t have any support cards that are effective for long distances…
Well, unless there are significant skill adjustments next month’s Champions Meeting will likely be almost exclusively a race between frontrunners and closers.
Since inflation is causing problems, I just want them to quickly branch out the mid-range and lower money recovery awakenings…
In speed practice, you can increase speed and power, in stamina practice, you can increase stamina, and since wisdom is increased through wisdom practice, it’s natural to think about speed, stamina, and wisdom in terms of overall ability for long-distance competitions.
But if you’re going to use a weak support, it would probably be better to make it one star power and boost it with traits.
It seems like it will probably become a standard composition unless an extremely broken support card is implemented.
Amosite (or leg type speed)
Shaka Earth
Footing intelligence
It’s Legends.
The actual number of free slots is 2.
How are the other late-comers except for Orphe and the New Year CB?
I think I should probably include a breakaway, but I also feel like it’s a hassle to build up my parents, and I want to escape to something like a pursuit 3.
It seems like participants in the Paka Live feel that Haruten is strong, but it’s uncertain whether they will come or not.
I wish this Star Trek was as easy as Mecha Uma Musume.