Home » Game » Uma Musume: Pretty Derby » [Uma Musume: Pretty Derby] Even with 1600 stamina and multiple recovery skills, you can still run out of stamina.

[Uma Musume: Pretty Derby] Even with 1600 stamina and multiple recovery skills, you can still run out of stamina.

Japan Otaku Reviews+

Spring is a mystical realm.

1: Japan Otaku ReviewsYeahx3

Naso

nin

2: Japan Otaku Reviews

Which step should I discard…?

3: Japan Otaku Reviews

The qualifiers frequently become unstable, so it’s dangerous.

4: Japan Otaku Reviews

I tried practicing casually with what I have, but it seems that the strong characters like Orfe, New Year CB, and Cat Maya really are strong.

There is no salvation.

5: Japan Otaku Reviews

Are you done with miles?

6: Japan Otaku Reviews

I’m going to run the preliminaries now.

7: Japan Otaku Reviews

Even with miles, there’s no play left, so what will happen to long distances?

8: Japan Otaku Reviews

Is multiple recovery referring to several gold recoveries?

25: Japan Otaku Reviews

>>8

I stacked two and recovery from inheritance, but it wasn’t enough.

9: Japan Otaku Reviews

Miles are

2-1-0-1

3-

The adjustment has been completed.

10: Japan Otaku ReviewsYeahx5

Not pulling Orpheus is negligence.

12: Japan Otaku Reviews

I thought that since stamina can be increased, status debuffs wouldn’t work.

Was that actually not the case?

13: Japan Otaku Reviews

Is it that springtime requires that much stamina?

I think there was a time when I was running in 2nd place with over 1200 gold.

14: Japan Otaku Reviews

Is that to maintain stamina in advance?

15: Japan Otaku Reviews

It seems that it can be completed with a stamina of 1600 and 1 gold and 1 white.

Conservation will come out.

16: Japan Otaku Reviews

This advance is a bad move.

It seems that way.

17: Japan Otaku Reviews

Well, I don’t think the factions that have unique recovery abilities are affected by the status debuffs.

18: Japan Otaku ReviewsYeahx2

Orpheus has withdrawn, but I’m unsure whether to actually make it a runaway.

19: Japan Otaku Reviews

I’m running the qualifiers now, but there are only overpowered characters.

What happened to your commitment? What happened to your commitment!?

28: Japan Otaku Reviews

>>19

Honor died on the beach.

20: Japan Otaku Reviews

It’s a long distance, so I have no choice but to be disrespectfully powerful.

21: Japan Otaku Reviews

The front runner slows down noticeably even with two gold recovery items at 1600m, resulting in a conservation effect.

22: Japan Otaku Reviews

In spring, I really want to bring out Mac-chan…

There is no swimsuit Mac-chan, wahaha.

23: Japan Otaku Reviews

I have a feeling that it will ultimately become a margin environment.

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>>23

The self-made, selfless force of the “Sashi” is intense, and the external method is also quite difficult.

It seems like there is a pattern where Menou is strong.

24: Japan Otaku Reviews

If it’s a front-runner, I feel that either Garou or Water Mac could be a safe bet for the Spring Sky.

26: Japan Otaku Reviews

Is it true that the strategy of grinding down opponents with stamina has become commonplace among some Uma Musume?

27: Japan Otaku Reviews

The Mejiro family of the Steya family clearly looks dissatisfied.

30: Japan Otaku Reviews

I want to somehow manage with Orfe when he pulls ahead, while the others are coming from behind.

I don’t know if all three can be completed.

31: Japan Otaku Reviews

What are we going to do about our stamina when we’re being forced to fight without any self-control?!?

32: Japan Otaku Reviews

>>31

I think that the consumption of selflessness can be compensated by the adjustments for each running style compared to before.

33: Japan Otaku Reviews

>>31

Wasn’t Sashi originally not prone to stamina loss?

34: Japan Otaku Reviews

I think they’ll start talking about adjustments for April in tomorrow’s Pacolive.

Wahaha

35: Japan Otaku Reviews

If I only have Muga, I won’t have enough acceleration against Orphe and CB, so I need to stack other acceleration as well.

40: Japan Otaku Reviews

>>35

What strong acceleration can be stacked besides Muga?

46: Japan Otaku Reviews

>>40

I’m in trouble because there isn’t any…

I can only stack something like inheritance acceleration.

36: Japan Otaku Reviews

Even if it doesn’t work against the unique recovery tribe, I feel that putting in one stud debuff is effective for exterminating the others.

37: Japan Otaku Reviews

The long-distance runner, Cri Cri Laurel, can still maintain a gold recovery level even after activating his unique self-recovery ability, so that’s that.

I think the other kids have a hard time.

38: Japan Otaku Reviews

I’m curious about what the end content for Paka Live in May will be and where it will be.

41: Japan Otaku Reviews

>>38

I feel that the end content is about the affection level cap release.

42: Japan Otaku Reviews

If you stack two types of early gold acceleration, does it affect your stamina?

44: Japan Otaku Reviews

>>42

In theoretical terms, sprint speed and stamina consumption are proportional.

So, if you accelerate quickly, your consumption increases accordingly.

To put it realistically, it’s just an error.

59: Japan Otaku Reviews

>>42

I feel like the lead individual that carried two types of gold clearly shows signs of stamina depletion compared to the lead individuals that didn’t carry them.

It happened even in a race without debuffs, so I don’t really understand it anymore.

43: Japan Otaku Reviews

The total was 72 wins.

The scariest thing about the opponent is definitely the morning mile.

The total was 72 wins. The scariest thing about the opponent is definitely the morning mile.

Racing Uma Musume History 50.0% 40.0% 0.0% Number of registrations 3 Filter: OFF Close

45: Japan Otaku Reviews

It may be questionable whether the virtual difference will appear in the rankings as Laurel, ha ha!

51: Japan Otaku Reviews

>>45

If a retreat in the back becomes popular, then I think I can go for it.

Maybe if you have a cat or something around that point, you’ll likely get a job offer, so I don’t think it’s as intense as when Kame Daya-chan was around.

47: Japan Otaku ReviewsYeahx2

Preserving endurance is not the same as running out of stamina.

48: Japan Otaku Reviews

Seriously, why does stamina become insufficient even with stamina 1600 and recovery skills?

49: Japan Otaku Reviews

Honestly, let’s raise Orphe.

50: Japan Otaku Reviews

I didn’t feel much difference even with miles, so I’m letting go of my determination.

54: Japan Otaku ReviewsYeahx1

>>50

It’s absolutely true that it’s far more effective to increase the number of valid skills rather than to cling to stubbornness.

52: Japan Otaku Reviews

Even if I rely on it a bit, I can still manage a maximum sprint, but with the long-distance stamina competition being strengthened, I don’t want to drain my endurance either, so I need significant recovery and stamina.

53: Japan Otaku Reviews

I don’t really understand what benefits there are to avoiding conservation.

56: Japan Otaku Reviews

>>53

To put it simply, if I skip all the details and just state the conclusion, it means gaining about one unit of gold speed.

55: Japan Otaku Reviews

Well, I was able to get platinum with a big escape last year, so I’ll take it easy.

57: Japan Otaku Reviews

Should I inherit stamina as a unique trait?

58: Japan Otaku ReviewsYeahx4

What an interesting internal composition it is…

60: Japan Otaku Reviews

I don’t really know much, but all I understand is that it’s good to take a breath of relief and to be prepared for a chain reaction.

61: Japan Otaku Reviews

I don’t really understand, but I’m happy that Cryogrin seems to shine, haha.

62: Japan Otaku Reviews

Isn’t it a bit unrealistic to aim for a gold recovery of 2 or more?

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>>62

You can obtain it from Char’s Earth.

Three pieces are quite tough.

63: Japan Otaku Reviews

It’s about skills rather than status.

Having about half of the UC is enough.

75: Japan Otaku Reviews

>>63

You say it so casually…

64: Japan Otaku Reviews

It seems that inheriting recovery skills might ultimately make you stronger than inheriting speed skills?

65: Japan Otaku Reviews

In other words, the swimsuit special is hot.

72: Japan Otaku Reviews

>>65

Because I’m lewd, I definitely want to use it…

74: Japan Otaku Reviews

>>72

I use it every day.

92: Japan Otaku Reviews

>>65

I think it’s good that the awakening skills have aspects that are difficult to obtain with support cards.

66: Japan Otaku Reviews

I vowed never to do a big breakaway again because I lost after trying it at Arima and my recovery didn’t go as planned.

Do your best with Orpheus.

68: Japan Otaku Reviews

Not having an Earth is tough, huh?

Compromise in a clique is frightening.

70: Japan Otaku Reviews

Isn’t it true that the over-recovery called Clitopro doesn’t shine?

78: Japan Otaku Reviews

>>70

I think there’s a problem regarding whether a monster will appear first.

If you can unleash a monster by biting into a cat, then I think that’s a strength.

71: Japan Otaku ReviewsYeahx2

I want you to look at Orfe’s performance in the Spring Ten.

I think everyone should stop.

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>>71

Even if I dive into the room, this guy has a 90% chance of winning.

73: Japan Otaku Reviews

The healer’s glass shines…!

76: Japan Otaku Reviews

That’s why having your own recovery is strong.

It’s unfair.

77: Japan Otaku Reviews

If you raise it to a stamina of 1600, you can forget about guts and still reach around 1300.

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>>77

When you focus on stamina, you often end up not increasing power and intelligence, leading to not reaching a UB.

Is there a good way?

84: Japan Otaku Reviews

>>81

There is Power 9 there, isn’t there?

79: Japan Otaku Reviews

Is it escape 1, pursuit 2? Or escape 2, pursuit 1? Or big escape 1, escape 2?

82: Japan Otaku Reviews

Using the normal Bright should be able to solve the recovery issues, after all.

I don’t know if I can win.

83: Japan Otaku Reviews

Does stamina debuff apply to the final push?

I no longer remember the conditions of the eight-way glare.

91: Japan Otaku Reviews

>>83

The glare is directed at those in front, so if it’s a push debuff, it will hit those who are pushing.

Whispers resonate throughout the entire course, causing a debuff for everyone.

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>>91

I had forgotten the existence of the whisper of gratitude.

I will whisper into everyone’s ears.

85: Japan Otaku Reviews

Is it okay for Orpheus to be fixed?

95: Japan Otaku Reviews

>>85

It seems there are no rear support personnel beyond Orphe.

86: Japan Otaku Reviews

Even with Gold Recovery 2 and Inheritance Recovery 1, I can still preserve it, so what should I do…?

87: Japan Otaku Reviews

Isn’t it possible for Orphe to somehow only be strong in long distances at Arima?

88: Japan Otaku Reviews

Deliberately going to a simple café to indulge in stamina greed.

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>>88

Stagli may look that way, but its debuff performance is only about that of a stamina eater.

89: Japan Otaku Reviews

You should not discuss real race results and in-game performance together.

Behold the great leader of the Arima special forces!

98: Japan Otaku Reviews

>>89

In terms of performance, the blue glass is stronger.

90: Japan Otaku Reviews

Even when I think about borrowing parents for the chase, since there are so many Shion, it might be better to prepare them myself rather than solely relying on Shion?

93: Japan Otaku Reviews

It seems that being conscious is done with a spiritual factor, but Windy-chan quietly uses a power factor…

97: Japan Otaku ReviewsYeahx2

McDonald’s, rice, and Kitasan all have doggies, which is unfair.

Since it’s a spring semester, I really want the operator to somehow save me; it’s quite tough during New Year’s.

100: Japan Otaku Reviews

>>97

To be clear, if these guys are here, then it’s just a margin of error because Orpheus is here.

107: Japan Otaku ReviewsYeahx1

>>100

Even if we put Water Mac aside, isn’t it reasonable to think that Rice Mac and Red Kita can perform well?

99: Japan Otaku Reviews

Well, it’s a harsh comparison to pit something obtained from distribution against something that came out later from gacha.

101: Japan Otaku Reviews

Speaking of which, between Speed factor 18 and Style factor 18, which one has the highest top speed?

Assuming both are capped including the upper limit of the speed stats.

102: Japan Otaku Reviews

Mac-chan is really easy to train, so I have the desire to use it.

103: Japan Otaku Reviews

Is it true that since its implementation, the best group that can fully unleash their power is something like a professional cooking mechanical sister and onigiri?

104: Japan Otaku ReviewsYeahx1

I’m considering who to make the third one, assuming I include Orphe and the New Year’s CB.

106: Japan Otaku Reviews

>>104

I think it’s good to aim to bring the situation to a conclusion from behind by releasing the cat to prevent the leading monster.

110: Japan Otaku Reviews

>>106

I’m in a dilemma because I don’t have a cat or coffee, wahaha!

113: Japan Otaku ReviewsYeahx1

>>106

From the perspective of rice, it’s thought that it’s better to escape since it can somehow manage even without the monster.

Well, I want to be in a position where a monster might appear.

108: Japan Otaku Reviews

>>104

Wadasu

105: Japan Otaku Reviews

In spring, it is kind that the weather is clear and the ground is good.

If it had been a bad situation like this, it would have been terrible…

109: Japan Otaku Reviews

Cat Maya Dance Unsu goes with chili pepper.

The reason for adopting Dance Uns is because I want to escape from cultivating Red Kita, wahaha.

111: Japan Otaku Reviews

I feel like riding along with escape party cat Maya is actually a valid idea.

If it becomes a solo escape, the ones behind will win on their own, haha!

112: Japan Otaku Reviews

Maya is gentle in nurturing above all else, powawa…

114: Japan Otaku ReviewsYeahx1

Rice and Mac have a relaxed senior rotation, making them easy to develop, wahaha!

115: Japan Otaku Reviews

Orfeu seems to struggle more against the blue ruby in the mile than against mile rivals.

125: Japan Otaku Reviews

>>115

Unlike miles, the advantage of attacking from behind has fewer drawbacks, which makes it strong.

116: Japan Otaku Reviews

I’ve started to think that it’s fine to be smart even over long distances, right?

I’m troubled because Taishin doesn’t shine as much as I expected.

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>>116

CB has a speed 20 adjustment, so it was easier to train with a Wisdom of 2.

120: Japan Otaku Reviews

>>116

Even with a single Ramonu at 1300 miles, I think it’s impressive as expected for a level 1 intelligence.

118: Japan Otaku Reviews

I want to try using it because I got rice twice in the Orphegacha.

There are too many characters I want to try using in long distances…

121: Japan Otaku Reviews

Well, it’s true that adopting Kita-chan in the current scenario is not realistic.

Due to the senior autumn race rush, I can’t practice, and as a result, my stamina is definitely smaller than the other kids…

122: Japan Otaku Reviews

>>117

I think the support characters are more suited for long distances in the event…

I feel like the next character will be a derby-related one.

123: Japan Otaku Reviews

Since Ken2 will become a single Speed card, isn’t the power going to be tough?

127: Japan Otaku ReviewsYeahx2

>>123

In the first place, there isn’t any wisdom that I want to the extent of needing to form two cards.

124: Japan Otaku Reviews

Maya easily gets angry, which is also very good.

126: Japan Otaku ReviewsYeahx1

I think it was good that there was some kind of bonus for the latter half of the senior three matches or more.

The final target race is not worth it at all.

130: Japan Otaku Reviews

>>126

In other words, we should do something about the ongoing issue of race disparity that has been continuously pointed out, not just for seniors.

128: Japan Otaku Reviews

Speed 1, intelligence 2 is thinking a little.

129: Japan Otaku Reviews

If spring were as long, the butt block would probably not occur, and the anxiety factors would be minimal.

131: Japan Otaku Reviews

As expected, it’s tough to achieve Speed 1 over a long distance.

132: Japan Otaku Reviews

It’s strange; everyone used to run with a stamina limit of 1200…

133: Japan Otaku ReviewsYeahx1

I can’t think of any configurations other than Speed 2, Stamina 2, Wisdom 1, and Legend 1.

134: Japan Otaku Reviews

I think that the cat Maya, which has a unique escape and recovery, and the dance Uns, which has recovery related to evolution, are easy to raise.

135: Japan Otaku Reviews

I don’t know how many autumn three-war group members there are, but at least Kitasan and Furuko are scenario singing characters, so they should have included all members of the three-war group in that category and given them bonuses to save them.

137: Japan Otaku Reviews

I want to cover my starting power roots with blue factors and Legends scenario factors with Speed 2, Stamina 2, and Intelligence 1.

138: Japan Otaku Reviews

Using Shaka Earth, earning gold recovery x2 is easy.

The question is whether to use “like a raging fire” instead of “chain” because it is seen as excessive.

139: Japan Otaku Reviews

The senior autumn series of three races is tough, but there are many eligible participants.

Additionally, the senior spring will have three chosen matches.

142: Japan Otaku Reviews

>>139

Let’s go with enthusiasm!

141: Japan Otaku ReviewsYeahx2

Orfevre is strong, but the Orfevre from the Spring Tenno Sho was quite something, so it’s somewhat complicated.

154: Japan Otaku ReviewsYeahx1

>>141

The chrysanthemums are winning, and since the full specs can’t be unleashed, it feels like a compromise.

It’s unfortunate that the lack of firepower among those who tend to focus on long-distance is a bad aspect.

143: Japan Otaku Reviews

Is swimsuit Mac-chan that usable in the next championship?

144: Japan Otaku Reviews

>>143

Well… it’s just that if you want to bring it out, it’s easier to train.

146: Japan Otaku Reviews

>>143

I think it’s at the level of a monster-type advancement.

147: Japan Otaku Reviews

>>143

For the time being, I think it would be easy to make it stronger since the rotation is quite loose.

You’ll only know once you try it, wahaha!

148: Japan Otaku Reviews

>>143

In a 3000m long-distance race, it’s very easy for the team to perform seriously and set goals.

It seems like a suitable candidate to be a partner for Cat Maya, even though it will drop one awakening skill.

145: Japan Otaku Reviews

Kitachan has high base performance, but is suffering a significant debuff in the target race…

149: Japan Otaku ReviewsYeahx1

The escape can be taken a thousand miles ahead because it can be externalized, so anyone can do it.

It is similar to an outside check on a mid-range.

150: Japan Otaku Reviews

The finished swimsuit Mac is intriguing.

I want to see what it will be like.

151: Japan Otaku Reviews

The time may have finally come for Healer Glass to run with Chanmi?

“Be completely absorbed and push through with external support and unique gold recovery.”

152: Japan Otaku Reviews

The escape of the water dumpling is really strong in the second half, so I want to do my best.

Think of a structure that endures in the first half.

153: Japan Otaku Reviews

The inheritance of Cat Maya’s uniqueness is a bit unfair.

155: Japan Otaku Reviews

Windy-chan is still at the stage of putting burdock and the rising dragon gate on her great-grandparents…

156: Japan Otaku Reviews

Does stacking a lot of recovery actually have an effect?

I don’t know strength.

157: Japan Otaku Reviews

Speed 2, Grit 1, Intelligence 2, here we go!

It will be around 800 stamina, but how’s that?

158: Japan Otaku Reviews

Normally, it’s easy to raise Chikezo, so I tried training it and putting it out in the room match.

It was indeed tough.

186: Japan Otaku Reviews

>>158

Are the other two zones too specialized?

195: Japan Otaku Reviews

>>186

I don’t think that the regular Chikezo is just strong, but I feel that it has relatively well-rounded skills, so I thought I’d try raising it, and if it has potential, I might enter it in the tournament.

159: Japan Otaku Reviews

The lead is struggling against the strong acceleration of the latecomer.

In other words, Mame-chin will become incredibly accelerated even in the evolution of selflessness.

160: Japan Otaku Reviews

Windi-chan is still aiming for an update on Ohamaile, so I haven’t even done any factor farming, wahaha.

I’ll start seriously from the day after tomorrow.

161: Japan Otaku Reviews

According to calculations that include various unique factors, the estimated standard for the Haruten is

Escape priority, minimum target 1600+ 3 gold coins ~ full 4 gold coins just slightly.

Late charge, minimum target 1600+ around 2 weak golds ~ fully prepared with just over 3 golds.

It is.

Completely sealing off preservation is tough without self-recovery.

162: Japan Otaku ReviewsYeahx4

The end of the TP half-price sale is seriously no joke.

163: Japan Otaku Reviews

It’s strange.

Sashi is supposed to be the type with the strongest acceleration power.

168: Japan Otaku Reviews

>>163

Muga is strong and has a longer effect time just because it consumes stamina.

It’s becoming a tough environment with just that one piece.

164: Japan Otaku Reviews

I heard that Mamechin has a rearward face but actually has a front-running running style.

166: Japan Otaku Reviews

>>164

I have a strange feeling wondering what a back face is, yet I can empathize with it.

187: Japan Otaku Reviews

>>166

Personally, I think there are many baby-faced individuals in escape and forward positions.

176: Japan Otaku Reviews

>>164

It is not the priority.

It is a type of sprint that rises from the middle group.

In terms of sharpness, this horse lacks acceleration and struggles to get off the line, so it can only compete if it pushes hard from the middle of the race to catch up with the leading group by the final corner.

When I get pushed to the front, I usually end up being overtaken in the final stages.

190: Japan Otaku Reviews

>>176

How is the wild side in the game, not in reality?

165: Japan Otaku Reviews

The difference between having self-recovery and not having it in escape scenarios seems to be astronomical.

Well, long-distance runners tend to have a lot of recovery options.

167: Japan Otaku Reviews

The healing of Dancing Sei-chan seeps through.

169: Japan Otaku Reviews

I thought about trying to make the three of them hold onto the situation by escaping, chasing, and keeping them in check, but it seems like it would be too much effort for little reward.

177: Japan Otaku ReviewsYeahx1

>>169

I think it’s not a bad option to have three people set up to control the escape, even though the pursuit is a different matter.

It is when effort is not taken into consideration.

170: Japan Otaku Reviews

It just switches from a turn where the sprint is too strong and the chase is dead, to a turn where the chase is too strong and the sprint is dead.

171: Japan Otaku ReviewsYeahx1

The issue with the dash is the absence of sub-acceleration.

175: Japan Otaku Reviews

>>171

It’s the tax return Windy-chan!

172: Japan Otaku Reviews

Hirakura is a stamina monster, and since the senior ones are a bit loose, it seems like they could potentially be released.

However, the trump card “Mugenbucho” will become external, and in that case, it will almost come down to a choice between Stabori or Ken Cafe.

173: Japan Otaku Reviews

With the vastness, monsters, egolessness, and shadows, it’s only natural that egolessness is the strongest.

But now I’m up against awakened supercharged gold acceleration and double gold acceleration, so if I don’t evolve, I’m losing in acceleration with just the solitary self of the egoless state.

174: Japan Otaku Reviews

The long-distance running style currently only lacks a finishing sprint, early random generic skill for a late charge.

It’s simply disadvantageous.

178: Japan Otaku Reviews

If it’s a stamina monster, then the regular Bright is also amazing.

179: Japan Otaku ReviewsYeahx2

In other words, Mamechin is bringing in the acceleration with a thrust.

180: Japan Otaku Reviews

If you’re not completely absorbed, you don’t have the right to participate, which is the most difficult part for me.

181: Japan Otaku Reviews

It sounds fun that strong self-recovery can allow for acceleration and stacking.

183: Japan Otaku Reviews

I think that while a calm heart may be unwavering, it is incredibly unreliable in its composure.

184: Japan Otaku ReviewsYeahx2

It’s half P.

Wahaha

185: Japan Otaku Reviews

There’s someone who didn’t cover their skin and accidentally sent a message, how embarrassing, wahaha!

188: Japan Otaku Reviews

Wahaha

189: Japan Otaku Reviews

Durandal has a distinctly front-leg type of face.

191: Japan Otaku Reviews

>>182

Add “noda” to the end.

It depends on the distance.

I definitely want stamina support with money recovery for over 2500.

192: Japan Otaku Reviews

I think that since Laurel and Bright have high base performance, they can also do well in the final stretch, but there is nothing new because they are just the usual members.

Everyone is seeking new stimulation and releasing Orphe.

193: Japan Otaku Reviews

Does Meno appear in the wild?

If there is R, it can be confirmed in Aoharu.

194: Japan Otaku Reviews

Orfe is too easy since you just need to include Wise Tai Shin.

196: Japan Otaku Reviews

Since Orphe and New Year CB are here, is it fine to have one more cat Maya?

In that case, the remaining problem is that I don’t have any support cards that are effective for long distances…

197: Japan Otaku Reviews

Well, unless there are significant skill adjustments next month’s Champions Meeting will likely be almost exclusively a race between frontrunners and closers.

198: Japan Otaku Reviews

Since inflation is causing problems, I just want them to quickly branch out the mid-range and lower money recovery awakenings…

199: Japan Otaku Reviews

In speed practice, you can increase speed and power, in stamina practice, you can increase stamina, and since wisdom is increased through wisdom practice, it’s natural to think about speed, stamina, and wisdom in terms of overall ability for long-distance competitions.

But if you’re going to use a weak support, it would probably be better to make it one star power and boost it with traits.

200: Japan Otaku Reviews

It seems like it will probably become a standard composition unless an extremely broken support card is implemented.

Amosite (or leg type speed)

Shaka Earth

Footing intelligence

It’s Legends.

The actual number of free slots is 2.

201: Japan Otaku Reviews

How are the other late-comers except for Orphe and the New Year CB?

I think I should probably include a breakaway, but I also feel like it’s a hassle to build up my parents, and I want to escape to something like a pursuit 3.

202: Japan Otaku ReviewsYeahx1

It seems like participants in the Paka Live feel that Haruten is strong, but it’s uncertain whether they will come or not.

203: Japan Otaku Reviews

I wish this Star Trek was as easy as Mecha Uma Musume.

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