Home » G Generation » [G Generation] Should I take a day off on April 10th…?

[G Generation] Should I take a day off on April 10th…?

1: Japan Otaku Reviews

First, let’s do a reroll!

2: Japan Otaku Reviews

Sparrow has appeared in a game in Mercury, and finally, Slitta’s game debut is increasing.

3: Japan Otaku ReviewsYeahx5

If you’re planning to take a day off, it might experience server issues on that day, so the next day is recommended.

4: Japan Otaku Reviews

Is there any point in rushing a start in a stamina-based game?

5: Japan Otaku ReviewsYeahx4

>>4

There is a possibility that advantageous bugs will be fixed immediately!

6: Japan Otaku Reviews

The more you log in and use your stamina in advance, the more stamina you can use in a day…

7: Japan Otaku Reviews

Speaking of which, has the pre-gacha been reset?

8: Japan Otaku Reviews

I wonder what time the date changes.

9: Japan Otaku Reviews

I decided on SSR Life Lee for the pre-gacha, but I’m torn between SR and R…

10: Japan Otaku Reviews

Is the release date decided?

14: Japan Otaku ReviewsYeahx2

>>10

I won’t say what it is.

11: Japan Otaku ReviewsYeahx2

I guess SSR and Lifery are stable after all.

It seems like there are no weaknesses in terms of terrain adaptability and range.

17: Japan Otaku Reviews

>>11

I heard that Shageru is strong too.

12: Japan Otaku Reviews

It’s a type of game that requires stamina.

15: Japan Otaku Reviews

>>12

The content is a bonsai game where combat has turned into a strategy game.

13: Japan Otaku Reviews

Work to modify the Hobby Hazak to Type 99 begins.

16: Japan Otaku Reviews

If you pull 400 times, you’ll definitely get it, the pre-registration gacha.

19: Japan Otaku ReviewsYeahx4

As expected, it’s strange that the strong-routed robot army is SR while Dwadji is R!!

20: Japan Otaku Reviews

I’m having a hard time choosing between Flailoo and Johnny-ko.

22: Japan Otaku Reviews

Should I choose based on the assumed development destination?

25: Japan Otaku Reviews

>>22

I can’t use it for development.

30: Japan Otaku ReviewsYeahx4

>>25

26: Japan Otaku ReviewsYeahx2

>>22

You might not be able to develop gacha units, so just choose the ones you like or seem useful.

27: Japan Otaku Reviews

>>26

I can’t do it… Then I’ll go with the ones I like, thank you.

23: Japan Otaku Reviews

I decided on White Zeta because I like SSR.

24: Japan Otaku ReviewsYeahx1

On the first day, having too many accesses is common!

31: Japan Otaku ReviewsYeahx3

>>24

As expected, Athrun Zala is the strongest…

33: Japan Otaku Reviews

>>24

I can get various things as an apology, so I guess it’s okay if it doesn’t open for a few days after the emergency maintenance.

28: Japan Otaku Reviews

I’m wondering if raising the Devil Gundam is going to be a hassle…

If we secure Devil and Cushing, it seems we could develop the Master via Grand, and this combination is also hard to give up.

29: Japan Otaku ReviewsYeahx1

“It’s fun to imagine a line like ‘Isn’t R quite strong…?’.”

That’s a great plan.

32: Japan Otaku ReviewsYeahx1

It seems like a lot of people are going to start saying, “I can’t develop this once the service starts!”

49: Japan Otaku ReviewsYeahx3

>>32

I can’t even count how many of those kinds of people I’ve seen just today…

It seems there might be people who get weirdly discouraged, so I hope they inform us again soon.

54: Japan Otaku ReviewsYeahx8

>>49

People like that won’t read it no matter how many times you announce it.

34: Japan Otaku Reviews

I’ll make the SSR into a lifery, but I’m really unsure about the SR and R…

36: Japan Otaku ReviewsYeahx1

>>34

LifeLily can fly and the weapons seem easy to use.

69: Japan Otaku Reviews

>>34

I think the SR is the mass-produced Qubeley and the R has a strong core fighter, and it’s good to have a mix of different eras.

35: Japan Otaku Reviews

>>18

Wasn’t it SR?

If we can secure a pilot with awakening, it would probably be quite easy to use.

37: Japan Otaku ReviewsYeahx2

If you’re choosing based on performance, it’s best to go with one that can fly or one with long range.

38: Japan Otaku Reviews

Do you need this Qubeley?

41: Japan Otaku Reviews

>>38

Not present in the pre-event gacha.

Is it because the pilot is coming along?

77: Japan Otaku Reviews

>>41

Do I have to fish it out with a gacha?

39: Japan Otaku Reviews

Shageru has a range of 1, but its kick power is high, right?

40: Japan Otaku Reviews

D Gundam, are you an SSR…?

42: Japan Otaku Reviews

>>40

The Gundam punch might be incredibly strong…

43: Japan Otaku Reviews

Is Gem Kamof there… Should I go with this guy R?

44: Japan Otaku Reviews

It’s a Gyan KSSR… I think I can choose based on appearance for SR and below.

45: Japan Otaku Reviews

I will spend my whole life worrying about whether to choose R or Barzam.

46: Japan Otaku Reviews

Doesn’t a mass-production cannon seem good?

47: Japan Otaku Reviews

Depending on the specifications of the missile, it seems that R could also play quite a role.

57: Japan Otaku ReviewsYeahx1

>>47

On the contrary, missiles aren’t that strong, so isn’t it Zusa R?

63: Japan Otaku Reviews

>>47

The era when missiles were strong has ended quite a while ago in this series…

48: Japan Otaku Reviews

In the previous test, didn’t the funnel user have a long range?

The mass-production version of the Qubeley in SR seems like it could be good.

50: Japan Otaku Reviews

I want at least to be able to choose and keep three from my favorite rarity.

I’m troubled because AGE-1 and SSR are both packed into three slots.

51: Japan Otaku Reviews

Could it be that Unit 3 is present, but White Zeta is not?

52: Japan Otaku Reviews

I don’t know why, but is development a hassle?

56: Japan Otaku Reviews

>>52

A feeling fused with design.

Once you prepare a specific aircraft, you can create the next one.

58: Japan Otaku ReviewsYeahx1

>>52

Because scenario-based formations are required, in the end, you will also have to develop your production lines.

59: Japan Otaku ReviewsYeahx1

>>52

The development cannot use the mechs obtained through gacha.

So there’s no point in rolling the pre-registration gacha for development purposes, but it can be troublesome if you misunderstand that.

53: Japan Otaku Reviews

I wonder how the management of funnel and special move tension is going now.

55: Japan Otaku Reviews

I’m going to lineup Halphas and the release Phoenix…

60: Japan Otaku ReviewsYeahx2

Today's MVP, fake Hikakin.

I won’t say what it is, but if you could expect it until April 10th, that would be great.

Today’s MVP, fake Hikakin.

65: Japan Otaku Reviews

>>60

I won’t say what, but the pre-gacha deadline is until 4/10 at 11:59.

61: Japan Otaku Reviews

I thought GN Arms might not be bad since it can fly and seems to have good mobility, but it seems like the basic stats aren’t that high…

64: Japan Otaku Reviews

It’s not good that they don’t clearly say it officially, but I definitely think there will be people who get angry later saying that the pilot didn’t come with the pre-gear gacha!

68: Japan Otaku ReviewsYeahx5

>>64

Are there any bad elements in the official?

73: Japan Otaku ReviewsYeahx2

>>68

There are no bad elements, but it’s such a waste to have misunderstandings here and lower the evaluation.

Thanks to the pre-gacha, it seems to have spread quite a bit to people who hadn’t been paying attention until now.

89: Japan Otaku ReviewsYeahx1

>>73

If someone gets upset over a misunderstanding like that, they would get angry no matter what…

66: Japan Otaku Reviews

>>62

They said they would increase it because they were beaten to death by testers in the Eternal communication.

The material of NWT was as disappointing as the Ice Age…

85: Japan Otaku Reviews

>>66

Huh? I thought that was normal.

So the other testers were reporting properly, huh…

67: Japan Otaku ReviewsYeahx1

Astaroth in this form is the most convenient, isn’t it?

71: Japan Otaku ReviewsYeahx2

>>67

It’s a great deal because there’s no need to hesitate since you can’t develop it anyway!

74: Japan Otaku ReviewsYeahx1

>>71

I liked being called “this game’s Zanny” in the Cross Rays demo.

70: Japan Otaku ReviewsYeahx1

Z Gundam Unit 3

Guard Custom

Gym II (Federation)

I’ll choose my favorite unit in Battle Operation…

72: Japan Otaku ReviewsYeahx2

Since SR is actually used quite a bit, it’s better to have one that seems strong to some extent.

81: Japan Otaku Reviews

>>72

I don’t even know what seems strong…

Is it the Gakuto Gundam or something?

75: Japan Otaku Reviews

R is thinking that if it continues, it will inevitably overlap on its own anyway.

76: Japan Otaku Reviews

It’s a mystery why the standard intercept custom with an MSD and a fellow booster is MSV-R.

78: Japan Otaku ReviewsYeahx1

Astaroth seems likely to have a high level aside from not being able to fly, but the question is whether the rifle will receive a range of 5 or not.

79: Japan Otaku Reviews

Cubelay is a development SSR, so it might not be in the gacha side, right?

88: Japan Otaku Reviews

>>79

Eventually, something like Qubeley (swimsuit) will be added…

125: Japan Otaku Reviews

>>88

Is it Musha Gundam or BB Senshi Sangokuden?

90: Japan Otaku Reviews

>>79

It is the mass-produced type Qubeley SR used by the Gremmy army.

80: Japan Otaku Reviews

I want to choose my favorite machine, but it’s definitely tough at first, and considering the need to continue, I also want to focus on performance initially.

82: Japan Otaku Reviews

I like Geminus, but the Accelerate Rifle has the longest range.

83: Japan Otaku Reviews

I think it’s been said quite a lot already, but the lineup of the gacha, how should I put it… it’s quite edgy, isn’t it?

100: Japan Otaku Reviews

>>83

I’m really looking forward to more confusing things being added from now on.

87: Japan Otaku ReviewsYeahx1

It feels quite ambiguous to what extent the pilot character is present and where it is absent.

91: Japan Otaku ReviewsYeahx3

There are a lot of idiots who misunderstand or deliberately pretend to be stupid and spread rumors, and no matter how hard the officials try to care for these people, it’s all in vain.

93: Japan Otaku Reviews

The Gackt Gundam only has a saber and a rifle as its weapons, so unless it has some really weird skills attached, I think it’s pretty plain.

97: Japan Otaku Reviews

>>93

This machine doesn’t even have a head Vulcan…

193: Japan Otaku Reviews

>>97

It’s based on the assumption that you’ll wear a big external armor… like Dantalion later on.

There’s also a creepy face on the back side.

94: Japan Otaku Reviews

It may not come up much in the threads, but there is a system like the Deuterion beam power transmission system, so while continuous counterattacks regarding EN are not possible, you can sustain attacks fairly well across turns.

96: Japan Otaku Reviews

I was thinking of going with Gackt Gundam, but since there might be underwater battles and it seems more interesting as a concept, I think I’ll go with Shazgoc.

98: Japan Otaku Reviews

Initially, it becomes clearly tough, or more like a wall, since it’s impossible to deploy any mobile suits other than flying MS in Zeta Stage 7, so having at least one flying SSR is definitely advisable.

101: Japan Otaku Reviews

>>98

Is it the map where you encounter 40,000 HP Ashmar and 30,000 Gaplan and Hammurabi in large numbers?

99: Japan Otaku Reviews

I want to give Gym II a harpoon…

103: Japan Otaku Reviews

In other words, Freilu is the best option.

109: Japan Otaku Reviews

>>103

I wondered if I was a sympathizer of the Titans after making it a Flylu, Kiharu, and High-Zack Custom…

104: Japan Otaku Reviews

You can develop UR normally, right?

111: Japan Otaku Reviews

>>104

UR is only for ultimate development.

Currently, the free-to-play URs are Casval Gundam, Red Zeta, Gundam Aquarius, Psycho Gundam MK-III, and Super Hyperion? totaling five units.

105: Japan Otaku Reviews

>>95

This time, experience points are distributed uniformly upon clearing the stage, so you don’t have to worry about reduction.

106: Japan Otaku Reviews

If you can read the words “unable to develop Gacha MS,” even a monkey should understand.

107: Japan Otaku ReviewsYeahx1

You can get UR (Ultra Rare) outside of gacha as well.

What I chose in advance is not usable for development, so everything is wrong…

108: Japan Otaku Reviews

Can Zeegok swim in space?

110: Japan Otaku Reviews

UR isn’t limited to gacha, huh…

112: Japan Otaku Reviews

I pulled Zany!

But I don’t really have a reason to choose it…

113: Japan Otaku ReviewsYeahx1

It’s common to not get any SR or R even after spinning 400 times… I’m afraid if I choose carelessly, I’ll end up regretting it with low rarity units.

116: Japan Otaku ReviewsYeahx1

>>113

Even now, there are many aircrafts that haven’t appeared even after 200 pulls, even when limited to just a few.

117: Japan Otaku Reviews

>>113

There were 108 gacha units during the NWT.

It seems there should be about 250 in the gacha, which is more than double that, so it’s a super mystery pot.

It seems that MS below UR are assumed to be at 1 limit break, so I would recommend selecting the desired unit and doing infinite reroll gacha to get it to 1 limit break.

122: Japan Otaku Reviews

>>117

Gachapool 250 is the same as Granblue Fantasy’s third year, but…

114: Japan Otaku ReviewsYeahx1

I think it was quite clever to impose restrictions on the work to ensure proper development.

Well, if I keep doing this for several years, I might be able to form a squad with only gacha units in the works.

120: Japan Otaku Reviews

>>114

Well, I already have four SSR units just from being offered a job in AGE…

115: Japan Otaku ReviewsYeahx1

The gacha system is a method for supplementing resources on a different route from steady development, so it makes sense that it cannot interfere with development.

119: Japan Otaku ReviewsYeahx2

>>115

Well, it’s like a DLC position in past works, isn’t it?

118: Japan Otaku Reviews

Can you really do 400 pulls? I’ve only been able to do 200.

121: Japan Otaku Reviews

>>118

Up to 200 draws per day.

124: Japan Otaku Reviews

>>121

I see, it was after the date had passed that you noticed the pre-event gacha.

123: Japan Otaku Reviews

Do weaklings like mobile workers have any strengths?

126: Japan Otaku Reviews

AGE is

AGE1 Sordia

AGE1 Raider

AGE1

Chaldoor M

It looks like an SSR.

127: Japan Otaku Reviews

>>126

Is it a flit for SSR’s AGE1…?

132: Japan Otaku Reviews

>>127

It seems that the mechs in the pre-gacha don’t have characters, so it might be Sparrow or Titus with young Flit, based on this feeling.

128: Japan Otaku Reviews

>>126

Are you an SSR!?

129: Japan Otaku Reviews

It seems that, as a trend, dedicated machines other than Char’s are being promoted to SSR.

130: Japan Otaku Reviews

Shaldor M is an SR.

Maybe Madonna won’t show up either.

131: Japan Otaku Reviews

I thought it would be better to have a model that can operate underwater, so I chose Capool for R.

137: Japan Otaku ReviewsYeahx1

>>131

According to the people of NWT, it seems that the brother of Forbidden Gundam can do something about the underwater situation.

144: Japan Otaku Reviews

>>137

It’s not blue or deep…

152: Japan Otaku Reviews

>>137

It’s not a derivative machine, it’s the original Forbidden…

Well, I guess it doesn’t have to be Kapoor, but then again, Kapoor is cute…

133: Japan Otaku ReviewsYeahx2

It’s really tough to decide on three bodies…

134: Japan Otaku Reviews

Is the ordinary jinx not in the gacha?

135: Japan Otaku Reviews

For now, I think I’ll go with SSR Liferi, SR Zegok, and R Flag.

It seems like everything will change except for Life Lee.

136: Japan Otaku Reviews

SSR Flyrule SR Tornado R Barzam

My lineup is set!

Putting that aside, if there’s a UR above this, it seems like SSRs should come out fairly often, right?

139: Japan Otaku ReviewsYeahx1

>>136

During the test

UR unit 3%

SSR unit 15%

SR Unit 30%

R Unit 48%

UR Supporter 1%

SSR supporter 3%

147: Japan Otaku ReviewsYeahx1

>>136

It’s just the data from NWT, after all.

UR4% (MS3% battleship 1%

SSR 15% (MS 12%, Battleship 3%)

SR30%

R41%

So it comes out quite a bit.

It seems that there are likely around 50 characters just at the initial SSR stage based on the data from this time…

138: Japan Otaku Reviews

The units waiting for scenarios will inevitably all be from gacha, so I’m concerned that the lineup of participants within the series may become quite skewed.

It seems like AGE might not have characters like Sordia or the airsoft club, and possibly not Gafran Zedas Sparrow either.

140: Japan Otaku Reviews

I believe that Alinkato, which can handle long, medium, and short distances and has mobility, should be strong.

141: Japan Otaku Reviews

It definitely says amphibious, so it seems like Capule doesn’t have space suitability.

148: Japan Otaku ReviewsYeahx1

>>141

The round one with space aptitude is from ∀, you know…

142: Japan Otaku Reviews

Is the underwater frame just Z’Gok, Capule, and Proof Frame?

150: Japan Otaku ReviewsYeahx1

>>142

Exia has a suitability of △, but its weapons are generally ◯, so it should be able to manage fairly well.

202: Japan Otaku Reviews

>>142

The gacha jinx can go underwater.

143: Japan Otaku Reviews

I think it looks like this. Are you Toriko?

Favorite Unit Settings You can register one SSR unit, one SR unit, and one R unit obtained from the gacha as favorites. If you want to change the settings, please select the icon for each rarity. SSR  SR  R ※You can receive the registered favorite units as rewards.

I think it looks like this.

Are you Toriko?

145: Japan Otaku Reviews

I’m endlessly troubled about whether to make the SSR slot a Turn A or a G self.

146: Japan Otaku Reviews

If Blue is SSR, do you think Units 2 and 3 will come as SSR or UR?

149: Japan Otaku Reviews

I am SSR Holo!

151: Japan Otaku Reviews

I think the SSR emission was 15%.

The level of the mystery pot is incredible, so targeting specific units is…

153: Japan Otaku Reviews

There is a possibility that the probability will decrease when the service starts, but even so, if the base is 15%, it seems like it might still be fairly decent…

154: Japan Otaku Reviews

It seems that Forbidden’s brother can easily beat up underwater enemies with all weapons being all-terrain compatible (the machine is water △).

166: Japan Otaku Reviews

>>154

Is there really such a thing as a weapon that is not compatible with the terrain?

173: Japan Otaku Reviews

>>166

The beams are all underwater △~✕.

You can attack, but the damage will be 1/5.

177: Japan Otaku Reviews

>>166

In the old G Generation, the terrain adaptation of the Gundam itself is only underwater B.

I remember that the beam rifle could only be used for things like vulcans and beam sabers underwater.

155: Japan Otaku Reviews

When NWT was happening, there were only 10 SSRs, so I was able to level them up, but now I don’t feel like I can anymore.

156: Japan Otaku ReviewsYeahx1

Well, it seems like it’s pretty likely, but I can tell that getting the desired one will be difficult since there are some that don’t come out even after 200 pulls.

157: Japan Otaku Reviews

I’ve been struggling with whether to choose based on practicality or personal interest.

R decided on Kanar.

158: Japan Otaku Reviews

It seems that quite a few people choose LifeRe.

164: Japan Otaku Reviews

>>158

As mentioned above, the aerial map of Zeta is quite challenging, and for the groups that cannot fly with UR, it is really tough, so Life Recovery is a safe option in that regard.

159: Japan Otaku Reviews

It seems that all the units with pilots like Sword Calamity have been removed.

I wonder how many initial SSRs there would be if I include that…

160: Japan Otaku Reviews

I’m debating whether to go with Lifery or Halfas.

161: Japan Otaku Reviews

I wonder if there is a deformation.

It’s fine if I can fly as MS.

162: Japan Otaku ReviewsYeahx1

It’s a greedy set of Furairu, Heizuru, and Barzam.

By the way, this Frailoo looks like Frailoo-R II, but its name is still the old setting’s Frailoo.

163: Japan Otaku Reviews

It seems that ∀ and G-Self also have water compatibility.

165: Japan Otaku Reviews

So it was necessary to get the Phoenix Gundam.

167: Japan Otaku Reviews

I wonder if they could make it fly with enhanced parts…

168: Japan Otaku Reviews

Anticipated SFS

The Dadae being endlessly ridden.

169: Japan Otaku Reviews

If it’s the G-Self, it feels like it could fly, so I think I’ll go with this one…

172: Japan Otaku Reviews

>>169

It’s the plain G-Self with nothing attached.

It’s a guy who can only fly for about 42 seconds.

170: Japan Otaku Reviews

The yellow Z also seems like it might have a long object, but I wonder how it is.

171: Japan Otaku Reviews

>>170

Another name is Buster Z, so hi.

174: Japan Otaku Reviews

It seems that neither the ∀ nor the G Self can fly…

175: Japan Otaku Reviews

Also, so-called hyper mega launchers and sniper rifles are within range 4, so if you want to have fun with a strong unit, mass-produced Qubeley might be strong, or it might not.

176: Japan Otaku Reviews

If it’s Halo, can I go to both the sky and the sea…?

178: Japan Otaku Reviews

>>176

Haro should generally not be good with water.

179: Japan Otaku ReviewsYeahx1

Beam sabers also have their damage greatly reduced when used underwater.

That’s why physical types like Exia and Char’s Gelgoog are strong.

180: Japan Otaku Reviews

I’m going to go with Turn A, Jim Juggler, and Nemo III.

Mass production cannons are good, but I was also taken care of by Gun-On in the R series.

181: Japan Otaku ReviewsYeahx1

It seems like if it were in its complete form, it could adapt to all terrains, but that’s why the ones with restricted abilities are like this…

182: Japan Otaku Reviews

It seems that I might rely on the Zeon swimming club more than I thought…

186: Japan Otaku ReviewsYeahx1

>>182

I think it depends on which UR was chosen more than anything else.

183: Japan Otaku Reviews

Everyone, bring your Gundam hammer!

184: Japan Otaku Reviews

I have the Jaburo map from the 1st, but I didn’t have much trouble since Exia took care of everyone.

185: Japan Otaku Reviews

There don’t seem to be that many maps that are just water.

187: Japan Otaku Reviews

>>185

It seems that Gundam X has a lot of maps with mostly water…

194: Japan Otaku Reviews

>>187

There must be underwater leopards and dohtaps as well…

196: Japan Otaku Reviews

>>194

A Dota Tap that can’t get out of the water is probably tough.

Even the 1st Grablo is not on the development route.

199: Japan Otaku Reviews

>>196

That’s quite shocking…

Well, it looks like there won’t be any Cancer or Helios Mariner either…

188: Japan Otaku Reviews

I wonder if the URs are increasing too.

191: Japan Otaku ReviewsYeahx1

>>188

UR has increased by 10 to a total of 14 (you can choose one from these).

SSR is at least +22 compared to NWT.

There are so many that I can’t even understand below SR anymore.

192: Japan Otaku Reviews

>>191

This is terrifying…

You have to hit the target MS + SSR again in the redraw.

189: Japan Otaku Reviews

Shall I have Stokas rampage a lot?

190: Japan Otaku Reviews

If it’s a hobby, I end up only getting 00 models.

197: Japan Otaku Reviews

I like Hazel, but she probably isn’t that strong.

198: Japan Otaku ReviewsYeahx1

“Anyway, the UR addition is probably slow… I want to secure the slot with SSR early.”

200: Japan Otaku Reviews

In the Universal Century, mechs have at least rifles, sabers, and vulcans or machine guns, but it feels like they should carry something else as well.

201: Japan Otaku ReviewsYeahx1

The underwater-exclusive aircraft can only be considered a dud in terms of gameplay.

I think it’s okay to have some bottlenecks in development.

But it’s probably not good to have things like that right in the area you can interact with as soon as you start the game.

203: Japan Otaku ReviewsYeahx1

I think that if we could eventually implement terrain-specific parts like Minokura, it would be a starting point to introduce underwater-exclusive machines.

It’s pretty tough when both the space and ground units are not allowed in a game that battles either in space or on the ground.

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