Home » Game » Shin Megami Tensei » [Shin Megami Tensei] I’m glad I went to bed without watching it live.

[Shin Megami Tensei] I’m glad I went to bed without watching it live.

Japan Otaku ReviewsYeahx29

I stayed up until this time because I was watching it live.

1: Japan Otaku Reviews

I wonder what kind of extra demons are there.

2: Japan Otaku Reviews

It seems that the overcharging Naki Sawame has received administrative guidance.

3: Japan Otaku Reviews

They changed the battle system even though it’s a remaster…

4: Japan Otaku Reviews

Rasputin Takauchi-kun laughs.

5: Japan Otaku ReviewsYeahx8

This is basically a remake!! I’m so excited!

6: Japan Otaku ReviewsYeahx16

I usually wait for sales to buy recent Atlas games, but this time I’m thinking of buying it right at release…

7: Japan Otaku Reviews

In the main story, Hayatarou and Izun.

Zeus, Artemis, and Fin have been added as DLC.

8: Japan Otaku ReviewsYeahx2

The scenario and world-building were good, but the gameplay was quite tough (not in a difficult way), so I’m happy to hear it will become easier to play.

10: Japan Otaku Reviews

>>8

I haven’t forgotten the hell where my insane ally keeps healing the enemy…

9: Japan Otaku Reviews

I think it will become easier to play various things because it seems to be based on King Abaddon.

11: Japan Otaku Reviews

>>9

I don’t like attribute sword games.

12: Japan Otaku ReviewsYeahx7

This is a different game.

This is a different game.

23 combo spirit x1.22 LV 45 540 Stylishly evolved battle!

167: Japan Otaku Reviews

>>12

What’s going on with the revolver’s lotus root…?

172: Japan Otaku Reviews

>>167

Devil hunters generate bullets using magical power.

It’s probably the same category as Raido.

13: Japan Otaku ReviewsYeahx1

It’s really a different thing.

Is it okay to be this pumped up? You’re really getting into it!

21: Japan Otaku Reviews

>>13

What I want besides the mainstay titles like MegaTen and Persona are ones like Soul Hackers 2 and Metaphor, as I’ve felt that way.

I felt that a metaphor could work well enough, but the project was probably already in motion before the results came out.

14: Japan Otaku Reviews

I feel like I heard something about bullets automatically regenerating.

I guess I don’t need to buy it like the old works.

15: Japan Otaku ReviewsYeahx20

“I couldn’t help but laugh at the combat system that received a lot of feedback at that time.”

16: Japan Otaku ReviewsYeahx11

Infinite ammunition may lack realism, but it’s another story to carry hundreds of rounds with you…

17: Japan Otaku ReviewsYeahx7

14th generation Kuzuha Raido: Tomokazu Sugita

Gyōdō Tōji: Jōji Nakata

Narumi: Takehito Koyasu

Asakura Tae: Morinaga Rika

Daidoji Kaya: Akari Kito

Munikata: Rikiya Koyama

Rasputin: Shunsuke Takeuchi

Dr. Victor: Banjou Ginga

19: Japan Otaku Reviews

>>17

So it was Takeuchi-kun… This person is really incredible.

18: Japan Otaku Reviews

Is it slightly different from King Abaddon’s battle system?

Wasn’t there a mention of MAG absorption when hitting a weakness?

20: Japan Otaku ReviewsYeahx7

Morinaga Rika in the Reiwa era!?

22: Japan Otaku ReviewsYeahx18

>>20

If you start saying things like that, it’s already too late since they brought back Raido in the Reiwa era!

23: Japan Otaku ReviewsYeahx7

I’m really happy that it’s being released soon.

24: Japan Otaku ReviewsYeahx2

Indeed, the voice actors are all veterans…

25: Japan Otaku Reviews

The soundtrack will probably be re-released with additional tracks.

I was slightly dissatisfied with the old soundtrack, so I’d be happy if those issues are addressed.

26: Japan Otaku Reviews

Ah, this is bad, I’m seriously excited the whole time.

27: Japan Otaku Reviews

Was it quite a miraculous casting sense that all the performers in Shin 3 were so young?

28: Japan Otaku Reviews

I haven’t played either of the main story yet, so it’s a good opportunity.

I read Kodoku no Marebito.

29: Japan Otaku ReviewsYeahx2

In the case of Raido, the voice actors from the drama CD that was released at the time are continuing.

30: Japan Otaku Reviews

Honestly, I didn’t think the Raidou remaster would come before the Shin Megami Tensei: Devil Summoner: Soul Hackers remaster.

Well, I’m happy, but…

31: Japan Otaku ReviewsYeahx10

Looks like I can’t use the joke “Rideau! Will you come every time there’s a Nintendo Direct?” anymore.

Thank you.

34: Japan Otaku ReviewsYeahx8

>>31

There is still the new work with King Abaddon left.

37: Japan Otaku ReviewsYeahx8

>>31

From now on, demand Abachu.

32: Japan Otaku ReviewsYeahx1

In the Reiwa era, Maruchi will cut battleships in half again with a katana.

33: Japan Otaku Reviews

I was only doing Abaddon King, which came with the Manicro, so I’m really looking forward to Super Power.

35: Japan Otaku Reviews

I thought Taea-chan’s voice really sounded like Taea-chan, but it was like that already in the drama CD.

38: Japan Otaku Reviews

The DLC demons are Finn MacCool, Artemis, and Zeus.

Gozuki, Mezuki.

39: Japan Otaku ReviewsYeahx2

>>38

Didn’t you appear in Abaddon King?

It’s a pre-release.

42: Japan Otaku ReviewsYeahx3

>>39

Abaddon King’s OP main was used as a demonstration for being able to summon two bodies at the same time this time.

40: Japan Otaku ReviewsYeahx4

Addition of 50 demons, changes to the battle system, and additional side quests… What does it mean to be a remaster?

41: Japan Otaku Reviews

It’s funny how there’s a gap between the voice actors who were decided back then and the ones who were decided this time.

45: Japan Otaku Reviews

>>41

It’s surprising that Takeuchi-kun and Akari Kito were still elementary school students when this game came out…

43: Japan Otaku Reviews

It seems that Shin 3 HD has sold quite well, and if I keep saying I want other remasters, it looks like it might come true…

102: Japan Otaku Reviews

>>43

A long time ago, they asked in a survey if I would buy a remake, so I wonder if I should have nine release it…

44: Japan Otaku Reviews

1 feels quite rough, and it feels like 2 did what it wanted to do.

However, 2 isn’t that interesting in terms of the story…

Please give me a sequel to the comic adaptation.

46: Japan Otaku ReviewsYeahx2

Is the illustration for this initial report drawn by Soejima? It’s really well done, as expected.

While retaining the atmosphere of Kaneko’s art, it has become appealing to everyone.

171: Japan Otaku Reviews

>>46

It’s neither Sokoshima nor Doi, right?

Maybe it’s not another employee? Even so, it’s amazing that they can draw this closely together.

47: Japan Otaku Reviews

King Abaddon has a dark main story that gets mixed reactions, but the side events are interesting.

48: Japan Otaku Reviews

I am that dreamy devil summoner…

It’s Lord Ruras Putin!

The sample voice that sounds like that is already too funny.

49: Japan Otaku Reviews

I feel like King Abaddon will also add various things.

50: Japan Otaku Reviews

I’ll be having fun with Moko-i again…

51: Japan Otaku Reviews

I hope you release Abachu with this momentum as well.

52: Japan Otaku Reviews

I went ahead and made a reservation, but I wonder if it would have been better to check the perks from other sites first.

53: Japan Otaku Reviews

It’s tough to present Abachu in a way that sums up to 12.

54: Japan Otaku Reviews

Will the heroine have more screen time?

61: Japan Otaku ReviewsYeahx2

>>54

I think it’s hard to expect an increase in the typical heroines.

If it’s Tae instead of Kaya, it seems like it could be increased infinitely.

55: Japan Otaku Reviews

Abachu definitely has interesting aspects, but as a game, it has quite a few issues…

In the final stages, it was all about the sun and such.

56: Japan Otaku Reviews

The heroine of Raido is Moshobou, right!

57: Japan Otaku ReviewsYeahx3

I thought it was 6500 yen, but if they have made improvements up to this point, I understand.

Even if it’s 8000 yen for the complete DLC, should I just buy everything?

58: Japan Otaku Reviews

Considering the handling, the DL version is better, but I kinda want the hanafuda…

59: Japan Otaku Reviews

I’ve been searching for reactions to the Nintendo Direct overseas, but it seems like no one knows about Raidou…

Isocchi was really happy.

165: Japan Otaku ReviewsYeahx1

>>59

Don’t say something unreasonable like being happy about a game that isn’t being released overseas.

60: Japan Otaku ReviewsYeahx3

By the time I became interested in Rideou and the Megaten series, it had already become difficult to obtain the software, so I’m looking forward to it.

62: Japan Otaku Reviews

It seems that there are quite a few people who have never played Raido.

63: Japan Otaku ReviewsYeahx1

Rido’s world view is the best.

As for the game… I hope for improvements.

64: Japan Otaku ReviewsYeahx10

naso nin

Changes/Power-Up Elements from the Original Version
– Revamping of the combat system
– Introduction of IMAG train battle
– Introduction of the special skill used twice in battle, “God Sword Technique”
– Implementation of the “Kill Demon – Flash” system
– Introduction of the ultimate technique “Spirit Sword”
– Automatic effect granting of “Rideau’s special skill”
– Addition of “Simultaneous Arrest Technique”
– Graphics remastering process
– Addition of character voices
– Introduction of quick save function
– Introduction of auto-save function
– Increase in types of partner demons
– Multiple demons of the same type
– Experience gain for held demons
– Introduction of “Devil Carte Pro” for accommodating partner demons
– Ensuring all partner demons can gain experience
– Revamping of the sealing magic effects
– When sealing, holding down the button can also
– Introduction of potion boxes
– Introduction of “Emergency Dispatch”
– Able to seal magic
– Significant increase in Rideau’s special shots
– Automation of special shot administration
– Addition of “Detective Notebook”
– Possible full recovery at Narumi Detective Agency
– Introduction of symbol encounters
– Addition of “Grace Column”
– Introduction of dash function in mini-map
– Display of destination on the map
– Addition of special fusion in demon fusion
– Introduction of robust fusion that can be used in battle
– Change in skills to all 8 slots
– Partner demons’ passive skills
– Addition of turn for magic nullification
– Introduction of continue function
– Recall special skills from save points
– [After Game Over, remembering the ground]
– [After Game Over, revival of assigned talents]
– Ability to access any number of partner spirits after sealing
– Introduction of new techniques that can be linked to partner demons
– And many other adjustments.

naso

nin

103: Japan Otaku Reviews

>>64

Huh? There is no renovation for Mahjong? In other words, Narumi doesn’t change?

108: Japan Otaku Reviews

>>103

Sorry, Raido!

65: Japan Otaku ReviewsYeahx2

First of all, just the fact that I can walk around with a devil is incredibly fun.

Alice and Moe Shobo have always been in my hands…

66: Japan Otaku ReviewsYeahx3

Sugita, you’re holding the sword too much in the Atlas game!

67: Japan Otaku Reviews

>>66

Speaking of which, there was a generic Raidou in 5…

68: Japan Otaku Reviews

Can I make a fellow demon of the same kind?!

75: Japan Otaku Reviews

>>68

This is unusual… Until now, it’s been just Shin Megami Tensei and Devil Children, right?

69: Japan Otaku Reviews

I was told that if it sells, they can publish the sequel.

73: Japan Otaku ReviewsYeahx7

>>69

I guess I have no choice but to buy it.

74: Japan Otaku ReviewsYeahx19

>>69

Honestly, this is probably the last chance.

82: Japan Otaku ReviewsYeahx1

>>69

It’s a theory that could easily have a third installment without even saying “to be continued.”

70: Japan Otaku Reviews

It seems like a system similar to Devil Stone is also included.

71: Japan Otaku Reviews

I laughed at the free Nakisawame.

72: Japan Otaku Reviews

It’s very commendable how well it covers comfort…

If it’s just like the old games, I’ll throw it aside within 20 minutes.

76: Japan Otaku ReviewsYeahx3

George’s diction is good… ?

86: Japan Otaku Reviews

>>76

You’re not snorting at all.

77: Japan Otaku Reviews

It might seem quite easy just looking at the power-up elements, but I wonder how it will turn out.

78: Japan Otaku Reviews

Auto-save is a modern feature that is certainly appreciated.

It seems there is no difficulty adjustment for Mahjong, but was that from King Abaddon…?

79: Japan Otaku Reviews

The package has a layout that looks symmetrical, and the Abaddon remaster will be released in the not-so-distant future, right? Can I expect it???? I really love Abaddon!

85: Japan Otaku Reviews

>>79

Since the materials can be reused, I think we can release it fairly quickly once the development is decided.

80: Japan Otaku ReviewsYeahx2

The Atlas brand has only recently gained international recognition, so this is really a chance.

88: Japan Otaku ReviewsYeahx8

>>80

There really aren’t many RPG games based on Taisho Roman, so there’s a chance…! I hope so…!

81: Japan Otaku Reviews

I just can’t stand losing a child I took to space.

84: Japan Otaku Reviews

>>81

I remembered the time I had a tough experience with a disappointing flight…

87: Japan Otaku Reviews

>>84

That said, if you only have a recently caught one, you’ll lose in battle.

83: Japan Otaku Reviews

If it sells, will you make a new one!?

89: Japan Otaku Reviews

Since it’s already the latest Reiwa era, it would be nice if they could at least let us summon all 10 in the opening just for the final boss battle?!

92: Japan Otaku ReviewsYeahx1

>>89

I hope that the mass summoning, which is only treated as a gimmick, will someday be used as a special move!

91: Japan Otaku Reviews

I had been so focused on Persona and metaphor that I thought they wouldn’t even bother with a straightforward port of Raidou, to the point of being lackluster in Megaten.

93: Japan Otaku Reviews

The recognition of Atlus games overseas probably started with P4, right?

Thinking about that, it’s seriously true that foreigners don’t know anything about this game at all.

94: Japan Otaku ReviewsYeahx2

Using Shobō was no good.

After all, when it comes to Raido, it’s Sho-bo…

95: Japan Otaku Reviews

I only knew the character, but I felt a thrill from the BGM in the PV, so I want to buy it.

96: Japan Otaku Reviews

I thought for a moment that it must be hard… but since it’s a Nintendo Direct, there will definitely be something for the Switch.

100: Japan Otaku Reviews

>>96

Everything will be available in multiplayer.

97: Japan Otaku ReviewsYeahx12

Manga is a really good thing, you know, Raido…!

107: Japan Otaku ReviewsYeahx1

>>97

I didn’t notice at first when I was told that the author is currently drawing Rebuild World.

146: Japan Otaku ReviewsYeahx2

>>97

Rider and Susanoo vs. Hebi-atama Kōban God, I love it!

98: Japan Otaku Reviews

The fact that they’re putting in this much effort up to this point makes me wonder if the Shin III remaster sold better than expected.

109: Japan Otaku Reviews

>>98

I only remember that the reputation of the users who purchased it was always quite lukewarm, so I really don’t know…

122: Japan Otaku Reviews

>>98

The remastered version of Shin III has sold 600,000 copies, so it’s selling better than the original version.

99: Japan Otaku Reviews

The only thing being fully summoned is the comic adaptation.

105: Japan Otaku ReviewsYeahx6

It feels like Raido was somewhat walking around just by name.

117: Japan Otaku ReviewsYeahx1

>>105

The atmosphere is really the best, but very few people have played it…

120: Japan Otaku Reviews

>>105

Despite being played by few, the popularity is like Ike, the top character of the FE series, even though both Aoi Honoo and the Dawn Goddess are lesser-known…

106: Japan Otaku Reviews

>>90

Historically themed games have had a longer period of being less successful, not just during the Taisho era.

The Sengoku and Bakumatsu periods are exceptions.

110: Japan Otaku Reviews

I think Taisho Roman has a fairly stable popularity among women.

114: Japan Otaku ReviewsYeahx3

>>110

I mean, the boom of Demon Slayer is precisely the Taisho Romanticism.

121: Japan Otaku Reviews

>>114

There was also Golden Kamuy, so there’s a possibility that there’s a background of support from manga…?

111: Japan Otaku Reviews

I understood the life in Japan around 1920 through this game!

115: Japan Otaku Reviews

>>111

The streetscape is quite similar to that.

I don’t really know much about the Taisho era, so I can’t tell if the resemblance is truly realistic or not…

116: Japan Otaku Reviews

>>111

(Well, it’s mostly correct, so that’s fine.)

112: Japan Otaku Reviews

The Taisho era seems to involve a lot of tedious research on background materials.

113: Japan Otaku Reviews

It was fun for King Abaddon to deal heavy damage with a spear equipped with attribute swords.

I only have memories of my allies not being able to evade the enemy’s big moves and dying in the battles of the Super Power Corps.

118: Japan Otaku ReviewsYeahx3

>>90

It’s not very impressive, and it’s really short, and the image that comes to mind is on the level of a school uniform and a traditional pattern of arrows…

119: Japan Otaku Reviews

Spirit Sword

124: Japan Otaku ReviewsYeahx3

The Taisho era had a somewhat dark age feel to it, mixed with both Japanese and Western elements, which made it very compatible with the occult.

125: Japan Otaku ReviewsYeahx7

I think boots look cool with traditional Japanese clothing.

126: Japan Otaku Reviews

Everyone is lively, isn’t it?

127: Japan Otaku Reviews

Gold Ball Shop

128: Japan Otaku Reviews

If I appeared in Shin 3 Manichro, there’s a possibility that I would be recognized overseas through Shin 3 HD and people would be like “Who is this guy?” leading to me ending up in Raidou Remaster.

129: Japan Otaku Reviews

The atmosphere is closer to Gorkam than to Demon Slayer.

Well, although it says “Raido” is from the Taisho era, historically it actually belongs to the early Showa period…

136: Japan Otaku Reviews

>>129

I wonder why the Taisho period, which was supposed to be over, continued…

Oh no, I don’t remember.

145: Japan Otaku Reviews

>>136

This is a fictional history, so the general timeline is the same as actual history, but the events that occurred are different.

130: Japan Otaku Reviews

There seems to be a spear-like icon when looking at the battle icons…

Can I keep spamming the spear again!?

131: Japan Otaku ReviewsYeahx1

Actually, I played the Abaddon King that I bought with Maniacs, but I had never played Super Power, so I’m really looking forward to it.

132: Japan Otaku Reviews

There is a weapon system for swords, axes, and spears.

It seems that the attribute “Hama” has been added?

152: Japan Otaku Reviews

>>132

By the way, there was a curse killing, but wasn’t there something about breaking curses?

133: Japan Otaku Reviews

Xenoblade was pretty ridiculous, but it’s not a fantasy, right?! Recently, it became my number one, the Raido Remaster.

134: Japan Otaku Reviews

The best thing about Raido is that it’s already confirmed to be the strongest in history.

135: Japan Otaku ReviewsYeahx1

I know it’s unrealistic, but if this sells well, I want them to turn Kodoku no Marebito into a game.

137: Japan Otaku Reviews

I want to see the last episode where Raido breaks away from Yatagarasu, but it seems like there aren’t any former writers who can write that.

I wonder who came up with the story for Rideou? The demon artist? Satomi?

144: Japan Otaku Reviews

>>137

In the staff roll, Super Power has the script by Komori.

People involved with D from World Tree 3 or Shin Megami Tensei 5.

160: Japan Otaku Reviews

>>144

Komori became D at the World Tree starting from 3.

I have been participating as a writer since the beginning.

138: Japan Otaku Reviews

There’s a possibility it could connect to the new Rideou, so I’m definitely going to buy it.

139: Japan Otaku Reviews

The majority of the world in the Megaten Devil Survivor series would originally have a longer Taisho era, but it hasn’t been touched upon.

140: Japan Otaku ReviewsYeahx1

The old version has pretty lame action, probably because it was made for the PSP.

141: Japan Otaku Reviews

Nostalgic media notation.

142: Japan Otaku Reviews

Release a new work featuring King Abaddon.

143: Japan Otaku ReviewsYeahx2

I liked the effect where you would receive a ton of MAG when you reduced the boss’s HP by a certain amount at King Abaddon.

147: Japan Otaku Reviews

Weren’t you talking to the devil?

148: Japan Otaku Reviews

Rideau’s angel is great, isn’t it…?

149: Japan Otaku ReviewsYeahx1

In the first place, all the MegaTen series are parallel anyway…

The Taisho era is continuing simply because there hasn’t been an abdication.

150: Japan Otaku Reviews

It’s just that they share the same original source, but I sometimes think that the two from Licorice are like Rideau’s juniors…

151: Japan Otaku Reviews

I feel like it was said that this drama CD probably used unused ideas from the sequel…

153: Japan Otaku Reviews

In the original Chōrikigun, I remember it forcibly sucked without conversation and made them dizzy, right?

154: Japan Otaku Reviews

The crisis in the imperial capital is something that can happen as many times as it wants.

157: Japan Otaku Reviews

>>154

Super Power → Abaddon → The Wraith of the Lonely Dead is the crisis cycle too fast…?

155: Japan Otaku Reviews

The Ride World continues in the Taisho era because no earthquakes occurred.

I think it was for reasons like that.

163: Japan Otaku Reviews

>>155

Is it true that the incident with Oomagatsu or Yasomagatsu is being attributed to an earthquake?

156: Japan Otaku Reviews

The list of additional elements and introduced systems is too overwhelming.

You don’t often see this level in a remaster.

162: Japan Otaku ReviewsYeahx4

>>156

If it were released as it was at that time, it might sell but could also receive negative reviews.

It’s impressive that you can steer towards developing IP if there are many new ones.

176: Japan Otaku ReviewsYeahx9

>>162

Don’t defend the parts that aren’t well done with some weird otaku gesture like, “This is actually good.”

I wonder if it’s thanks to all the complaining I’ve been doing about how it’s not good here…

186: Japan Otaku Reviews

>>176

To be honest, if you don’t understand that the cooking equipment is no good, then it hasn’t been improved since the time of King Abaddon, so it doesn’t really matter.

The title logo that otaku elevate will change as well.

190: Japan Otaku Reviews

>>186

Personally, I was happy about this.

I actually prefer the previous logo, but the redesign is because they really intend to sell it properly, including overseas.

Gather new fans aggressively instead of bothersome old-timers like me! And bring back the series!

188: Japan Otaku Reviews

>>176

I thought even back then, how dare you make me do such a crappy action…

193: Japan Otaku Reviews

>>188

I somehow vividly remember the action of rolling after cutting twice with a sword.

I don’t remember why this happened, but it was probably the strongest action.

194: Japan Otaku ReviewsYeahx2

>>176

No matter how much I like it, I can’t fully defend the original superpower because it’s just too flawed…

158: Japan Otaku ReviewsYeahx1

“Summon the crazed death’s fundoshi exposing bazooka too ♥”

159: Japan Otaku Reviews

It seems that those who only bought Shin 3 HD did not really understand who this black man is.

161: Japan Otaku Reviews

Was sword fusion around since the time of the Super Power Brigade?

166: Japan Otaku Reviews

>>161

Sword combination is an additional element.

164: Japan Otaku Reviews

Can I fight in the bathhouse in my birthday suit again?!

168: Japan Otaku Reviews

I wonder if something like side quests will be added.

169: Japan Otaku Reviews

Is Rideau doing stylish action or something…!?

Wasn’t there only that sloppy forward roll!?

170: Japan Otaku ReviewsYeahx2

Please remake True 1, 2, and if while Koyasu-kun is still healthy.

173: Japan Otaku Reviews

By the way, is that radio tower okay?

Can you show it?

182: Japan Otaku Reviews

>>173

Both Mishaguchi and Mara were treated as if they were on the verge of being banned, just barely within the limits of the code during the PS2 era.

At this point, it seems like there’s no problem with just the formation since it’s something that exists normally.

174: Japan Otaku Reviews

True 12 is no longer in that atmosphere from back then…

I would rather have it reset in Devil Survivor.

175: Japan Otaku ReviewsYeahx5

The director was the biggest fan.

Of course that is the case.

179: Japan Otaku ReviewsYeahx3

>>175

This is the most important thing when releasing a remaster of a past work…

177: Japan Otaku ReviewsYeahx1

There were rumors that our relationship wasn’t good, but I’m glad that you mentioned Kaneko-san during the official broadcast.

183: Japan Otaku Reviews

>>177

Well, Rideou is originally a project led by Kaneko, right?

178: Japan Otaku ReviewsYeahx6

And

At that time

We have received numerous opinions regarding the combat system.

180: Japan Otaku Reviews

The remake of Shin Megami Tensei III turned out really well.

I’m really happy.

181: Japan Otaku Reviews

The superpower had a bad reputation and only did Abaddon, so I’ll do the remake.

184: Japan Otaku Reviews

Before the release of Shin 3, Koji Fujwara, who had passed away, was featured, and perhaps George’s recordings had been done long before that as well.

185: Japan Otaku ReviewsYeahx1

I only know about this and Sakura Taisen, games set in the Taisho era.

187: Japan Otaku ReviewsYeahx2

I hope I can make it to the new Rideau release from here.

I love Taisho Roman.

189: Japan Otaku Reviews

Seriously, in the past, there were hardly any means to get close to enemies in Ride.

I’m grateful that you adopted the Stinger or rather the targeted kill.

191: Japan Otaku ReviewsYeahx5

I think it can’t be helped, but I wanted them to keep the form of Kuzuha Raidou vs. ◯◯!

192: Japan Otaku Reviews

It was mentioned in the official broadcast that there have been many opinions since then requesting to incorporate the elements improved in Abaddon King into the Super Power Corps, so it has taken shape.

195: Japan Otaku Reviews

Wasn’t Chōryoku originally created for handheld consoles instead of the PS2?

196: Japan Otaku Reviews

I was curious about it when I was a child because of the package, but I never ended up buying it, so maybe I’ll try purchasing it this time…

197: Japan Otaku Reviews

I barely remember, but wasn’t the laser beam of each attribute strong?

I feel like the final boss has been running away the whole time due to low MP.

198: Japan Otaku Reviews

In the first place, I didn’t have much know-how about action at all…

I was talking about things like magic swords.

199: Japan Otaku Reviews

Atlas has been giving off hints like “I haven’t forgotten about Raidou…” for a while now.

I guess this project has been in the works behind the scenes all along…

200: Japan Otaku ReviewsYeahx1

To be honest, I was moved to remember Rideou…

201: Japan Otaku Reviews

>>200

Rather, there have been continuous appeals for some reason, like when they suddenly included Raidou in the dress-up DLC…

202: Japan Otaku ReviewsYeahx6

I was asked if a ride remake might come out from the industry.

It was tough to play dumb, and it didn’t work out.

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