
I became one with Patapon.
BANDAI NAMCO is doing well.
Didn’t you release something similar before from the same place?
I wonder if it can be released with a volume of around 4…
I started to feel a lack of volume after 5.
Since the golf game from Clap Hands was released on Switch, well…
I don’t need Mario Golf anymore.
Until now, PS characters have appeared as guests, but I wonder if Mario will come this time.
It’s kind of erotic.
I was surprised during Freedom Wars, but is Bandai Namco recently engaging in brokerage activities?
We’ve really fallen behind Camelot.
Even though they were confused and once kicked sand at Nintendo, it seems they were saved because Nintendo didn’t have the resources to make tennis and golf.
Is Bandai Namco acting as a guide for Sony’s defection?
>>11
I mean, this is the kind of game that can also be played on PS5, right?
It’s not a brand that deserves a dedicated title.
I’m happy about the new release, but I’m worried because the last one was quite lacking.
>>12
The development elements were the biggest hurdle, so I want them to make it possible to progress by just playing normally.
>>13
Also, there is definitely no need for impact when taking a shot with a putter.
Is Mario Golf also Clap Hanz?
>>14
Mario Golf has consistently been Camelot.
It seems that there are more smartphone app users, but you chose the Switch, huh?
>>15
I hate to say it, but it’s not a style that can generate profit from a smartphone app.
>>17
No, the smartphone version of Minna no Golf started service a long time ago and is still ongoing.
>>26
I’m sorry for saying something inappropriate.
It seems that this is being made by HYDE, not Grap Hands.
Publisher Bandai Namco, in cooperation with Sony Interactive Entertainment, and developer HYDE have announced Everybody’s Golf: Hot Shots for PlayStation 5, Switch, and PC (Steam). It will launch in 2025.
In terms of shock, that direct might have been the best.
It’s not Clap Hands…
Here it is.
If it’s not Clap Hands, whose copyright is it now?
I was surprised that it came out on Switch, but it’s portable, and the PS5 might be over-spec.
There are hardly any golf games that can fully utilize the performance of the PS5, except for Devil’s Course.
Bic Tokai is no longer around.
Well, I think this type of game is more likely to sell better on Switch than on PS or Steam.
>>27
The fact that there is Mario Golf means it’s actually quite a tough environment.
I’m curious about the circumstances that allowed Patapon to be released under Bandai Namco…
I think it’s fine to release the old SCEI titles that are just collecting dust.
>>30
I wonder if they could also port Soul Sacrifice…
I saw the spats peeking, so I’m going to buy them.
It seems that it is under the name of Sony, but of course.
The license is SONY.
I wonder if I should hope for a new Boku Natsu or a new Natsumon.
It’s like Bayonetta.
You say there is Mario Golf, but isn’t the quality of Mario Golf not that great?
Mario Golf itself isn’t a very strong IP, so that’s one thing, but to begin with, golf-only games aren’t very strong, to begin with…
Just like Mario Tennis, should we make Mario Golf knockout as well…?
There have been similar cases from time to time, but since “Minna no Golf” was a symbol of the original PlayStation…
>>41
It has more of an image of PS2 than PS.
I was thinking of having Mario as a guest, but it’s multi-platform.
I think it’s a multi-oriented software even in Sony IP.
First of all, there aren’t that many golf games, so you’ll probably just end up buying both.
Tennis aside, there seems to be a mismatch between Mario and golf.
It’s really fun when you play.
It seems that Bandai Namco has been handling series-wide publishing since Free War, although it gives the impression that they have been doing collaborations with licenses from other games, such as Ultra Monster Monster Farm, for a while now.
Well, it may not have sold well among the Mario series, but it’s 2.5 million copies worldwide for Mario Golf on the Switch.
Tennis is 4.5 million sticks, but
>>50
There will probably be a sequel coming out for 2…
It probably doesn’t match the current PS customer base.
By the way, I was wondering what Clap Hanz is up to, and it turns out they released a golf game on the Switch, not Minna no Golf.
Bandai Namco probably realized that developing it in-house is a hassle and recognized the strength of their own distribution channels.
>>53
Aren’t you doing a ton of external development?
This was also announced in the Nintendo Direct.
Sony is generous, so if Nintendo asks to be allowed to release something, there’s no reason to oppose it…
Except in cases where it is technically impossible.
If it’s coming from SIE, which disregards Japan and has destroyed Japan Studio, I’d rather release it on Switch.
Let’s release Mario Golf on PS.
Can you see my panties?
Everybody’s Golf WORLD scheduled for release in 2025 ©2025 Sony Interactive Entertainment Inc. Developed by Bandai Namco Entertainment Inc. Everybody’s Golf, Hot Shots Golf, and Hot Shots are registered trademarks of Sony Interactive Entertainment LLC and related companies in the U.S. and other countries. Licensed by Sony Interactive Entertainment Inc. ©2025 Sony Interactive Entertainment Inc. The “PlayStation Family Mark,” “PlayStation,” “PS5 Logo,” and “PS5” are registered trademarks of Sony Interactive Entertainment Inc. Nintendo Switch is a trademark of Nintendo. ©2025 Valve Corporation. Steam and the Steam logo are trademarks or registered trademarks of Valve Corporation in the U.S. and/or other countries. CERO rating pending.
Well, PS5 is the main platform, but…
>>61
It seems like the amount of grass is different.
>>64
It would be interesting if we could do something like this in VR.
It seems like just touching it will be the end.
>>68
There was a Minna no Golf for PSVR1, so it would be nice if it became compatible with VR2.
Since you can hit shots with the move controller, you should be able to hit shots with the joy-con as well.
I want to play a golf game that utilizes the PS5’s specifications.
>
It’s a port of Apple Arcade, but this hasn’t been released on PS…
The new Minna no Golf will also be released on PS.
It seems that Geha is aiming for a Switch exclusive.
MinGol and Patapon are multi-platform with PS5.
If a children’s IP that doesn’t sell on PS is also released on Switch, it might do better.
Is there a chance of revival?
I’m grateful that it will also be available on Steam…
I think it would be perfect for streamers to gather and do it, but I wonder how it would be.
Those who are still talking about a main platform…
There will definitely be a main platform.
There is a difference in hardware performance.
Pants are
It’s an important part for someone bald.
Platform
Isn’t this Sony’s IP?
Can you cross-play between PS5 and Switch?
I like Min-Tennis, so please release that as well.
The reason for not announcing at our company’s step-in event.
Lego Horizon was over there, right?
>>80
This is a Bandai Namco pub, so it must be lending the name.
Horizon was published by Sony.
Show me your pants, Nintendo.
Minteni is too serious… it’s tough…
So does that mean a new SIREN can be released?!
>>83
It’s both Ape Escape and Where Are You Going?
I wonder if by some mistake, there won’t be any Panya…
I want to order Sukkiri too.
I hope Jumping Flash makes a comeback…
I was misled to think that since golf was always available, we shouldn’t release Minna no Golf.
Sukkiri has ended…
Please also order things like xi and my cooking.
I don’t really care about companies like Sony or Nintendo.
If Patapon is released, then you might expect Yūnama to be released as well.
>>93
I really want you to release it because I haven’t been lucky with transplants.
Saru Getchu is boring on the million route, so I wouldn’t be happy if it came back that way…
You can find Yūnama 3D on PS4.
>>96
I didn’t know.
MinGol has become a dress-up game for collecting clothes on PS4.
Playing past Minna no Golf games is a struggle because the impact gauge is severely off.
I wonder if people don’t normally care about a TV in a drum can.
Sony, is it okay to release this on the Switch?
You’ve become quite flexible.
>>100
Microsoft is also releasing its own exclusive titles on PS and Switch 2, so it’s just that the console wars have become outdated.
Well, it’s multi-platform, so it should be fine, right?
Just like in Freedom Wars.