
I’m sad that I’m only winning 75% even though there’s not much difference in skill compared to the people who are winning 90%.
The number of precedents is increasing.
In the preliminaries, Ohamaile-chan, who didn’t perform well, ended up winning incredibly, while Fu-chan, who had dominated the preliminaries, started losing in a devastating way.
What is this game…?
It’s barely an A grade, but if I compromise next month, I definitely won’t win.
>>5
Miles can win by luck, but the gap in ability becomes clearly evident in long distances…
It’s unusual that my win rate is good, but if it continues like this, will I be sent to the finals as a terrible match?
>>6
Ah! Noda.
The bubble is incredibly strong.
When watching the winning pattern, it seems the unique ability displays quite a lawless behavior.
Even though I had 0 wins in Round 1, yesterday I got all 3 wins or more, so I don’t understand anymore, wahaha!
I often see that the bubble has been pierced well in advance.
Since everyone generally has Grand or Blue Ruby due to the scenario power.
I can painfully understand that the mile race is a skill game.
If you can hit the white acceleration or inheritance acceleration right at the end, it’s hard to catch up even with the slightly delayed gold acceleration.
And next month’s Chanmi will be a hardcore status game, wahaha…
It’s because everyone has it that they are strong; I’ve already sent it.
I ended up winning 10 times in a row using 2 tickets.
I want to adjust the win rate somewhere…
Next month’s Chanmi will be dominated by UBs.
Why is it showing up here and there again this month…?
>>15
Both the blue ruby and Gran Alegria can be easily activated, making it easier to obtain the UB.
This time slot is actually a prime target.
I created a mile-spec Flash for fun because the A Finals were decided.
I was able to get to A rank, but I’m definitely in 3rd place.
If A goes ahead, Windy-chan is finished! That’s it!
The spirit of “if we go for it, we win” is important.
I will tremble with excitement for the spring festival from now on.
With speed 1800 and stamina over 1600, just boost as much as you can!
Power 1600, Stamina 1400, Wisdom 1400, More than 2 gold recovery items.
You have to consider the stamina consumption skills as well…
Mile UB isn’t that scary.
Long distance assumes the use of a UB.
Next month is my exhibition, isn’t it?
>>25
A lot of CB Laurel loli cat Maya abundant rice comes out.
And it is said that Phenomenon might be implemented just before the event.
>>36
Can you make rice balls?
It seems like a full commitment to the final stage.
>>36
I’m going to New Year’s CB, wahaha!
If we can just make it to the A decision, we can secure the same rewards as first place in the B decision.
So it’s essentially in first place.
Why did you say it twice?
It is an important matter.
It is an important thing.
The connection is so crappy that I split myself, wahaha!
Spring is all about pursuing and running away.
The fact that spring has good racing conditions is a relief.
Depending on the situation, there is also relief on downhill slopes, so it allows for much more leeway compared to poor road conditions.
That cat seems like it’s not going to work out, huh?
>>34
Why does that happen?
>>41
No one says they will put it out in Cat Maya.
Everyone says they’ll submit it in Or.
>>44
It’s unfair to have a special effect even though spring hasn’t won…
>>50
When you nurture Shion, the image of winning rather disappears.
>>44
“Nige 2, Tsui 1 is a sure thing, isn’t it?”
It’s a training with 2 stamina, 2 speed, and 1 wisdom!
Is it that in the final push, Shaka + Dance is weaker than Shaka + Earth?
So far, it’s all 2 wins.
It’s been years, and I feel like I’m about to miss out on a great opportunity.
I have two feelings: a desire to go with the king and the Kabuki CB, and a desire to escape with a cat named Maya to the dance sky in Akita.
A single increase in an embarrassing clone cannot be expected to yield an upward trend.
Many people want to use something they have drawn with effort.
I don’t like the debuff 2 composition…
The only decent star I have is Shakatan, so it’s tough that I can’t borrow Spifal-ko.
No, rather, shall we adopt Creek…?
>>46
The creek is realistically at a level that can be adopted.
I think it’s a cat named Maya that is running away.
How is Kita-chan?
>>47
It has performance, but everyone is giving up saying there’s no way to make it stronger than Cat Maya.
It’s treated like cat Maya’s food.
Cat Maya is strong, but if I let it out, I wonder what to do with my partner.
It’s a long-distance good track.
When are you going to release it without showing the top pro this time?
Can’t you stack the crits? Well… that’s true, but…
It’s a big escape debuff cat Mayaoru.
If you’re not sure if you can go, just be honest.
It’s better to aim for first place with a B-kets.
Such a person can almost be guaranteed to be in 3rd place, even if they can go well.
Windy-chan will produce escape water dumplings.
I’ve started touching the cat cafe, but I completely forgot that it’s a group with an inheritance compatibility difference.
Who is good at escaping with Cat Maya?
>>58
The basis is red Kita or dance unsu.
It might be good to include a big runaway creeper and extend the group.
>>58
If you’re aiming for a solo victory, it’s definitely the red Kita, but leading with a big break might increase the win rate for the ones behind in a meta sense.
Windy-chan, without Earth, will go to Shakakurīku.
The time has finally come for Soto Pro to fully unleash its power in the championship.
It’s too late, wahaha…
>>60
“I might prefer Kritopro a bit more.”
>>60
Except for the aspect of being ahead of the curve, it already has top-class performance at this point, so if it could be used at full specs right after implementation, it would probably dominate.
If we don’t present Hatake Rice this time, we don’t know when we will be able to.
Well, it feels like the strong fire older brothers and sisters are always putting it out.
Kita-chan’s senior autumn is hell.
The compatibility with the legend scenario is so poor that it just feels like… nothing else.
I think the main axis will be either water dumplings in parallel with the main cat Maya or a big escape debuff.
Is it Kita-chan?
If you can make it, go ahead and try, wahaha!
Maya and Kitasan showed quite a difference in their mécanique, but this time it seems like it will be even more pronounced.
Kita-chan has a goal… you know.
If you’re going to use Topic Pro, aren’t you going to try hard to inherit joy from the ancestors?
In Star 2, the Star 1600 doesn’t really stabilize well, which is quite a point of concern.
When used side by side, I feel that the Earth is a bit unsatisfactory; I realize now that the inflation of Shaka is crazy.
Windy-chan has been neglecting the chimeras from the field for a while, so she will focus on updating them for the time being.
What support card is good to borrow after the Mile Championship is over?
>>72
It’s good to be wise and confident.
There are quite a few characters for the Autumn Senior 3 battles.
Kita-chan is struggling too much because it adds to the three spring senior races.
McQueen is really easy to train, so she seems likely to join the escape lineup.
If you’re going to put out a pure pro, make sure to upgrade the escape while stacking joy.
Just thinking about it is painful.
>>75
How do I bring it back? I don’t want to hear about inheriting something painful from my grandmother…
>>85
If you set it to Green 3, it inherits relatively well, so aside from the escape modification, my unique inheritance is at a realistic difficulty level.
Or is like a gorilla in that the skills they possess are just overwhelmingly strong.
It’s not something like a special attack or anything like that.
The level of completion of Mayakita has target races, but the ease of finding sharp newcomers is so different that it’s almost foolish to compare them…?
It’s just that you won’t be able to practice a little towards the end of the senior level, right?
>>81
In the early stages, if you can’t practice a little, the 9th and 10th slots can easily become messy.
Kita-chan tends to get deflated easily as always, wahaha.
Even Orfevre would feel reluctant about having a senior Arima…
This time, I will take into account that there are periods filled with goals even outside of the latter half of the seniors and stack them in the gacha.
In long-distance races of 3000 meters, since Mizumanju is seriously strong, I think it’s fine to run away as McQueen.
More than that, I want you to tell me how to create long-distance factors.
>>88
I don’t usually think about it too much, but some characters require miles.
Since I couldn’t get 3 wins yesterday, I’m aiming for around 11 o’clock tomorrow.
I put together a temporary assembly for now, but what else do I need?
Sure, here are the extracted characters: “` Uma Musume Details UC RANK [Sazanami Fairlady] Mejiro McQueen Nickname Connecting Legends to the Future – (Change 44,788 Speed Power Stamina Wisdom Guts @ 1876 V 1542 G 1250 F 1308 187 9 Location Suitability Turf A Dirt C Distance Suitability Short Distance G Mile F Middle Distance A Long Distance S Running Style Suitability Escape A Early A Squeeze D Pursue Skills Inheritance Training Information Do Ya Breakin! Sparkling is the sea, dazzling is you Lv5 Joy to the World Tokyo Racecourse◎ Non-core Distance◎ Solo◎ Before the Gale Ahead Sudden Line Professor Concentration Deep Breath Escape Angle Tail Up Done Losing Straight Horse Lover The Game is Over! Summer’s Great Actors Downhill Skill Single-mindedly Refresh! The Marvel of Time Preemptive Battle One Mile One Sky Chain Reaction Cutting-Edge Leader Legend Descended Those Who Build New Legends “`
>>91
It’s power.
>>91
I think it’s probably a status.
>>91
Why are you trying to run in Tokyo?
>>100
There was nothing else to take, wahaha.
>>91
The essentials are the oblique and the right spring.
I want long straight sections; the corners are given by Shakar.
>>91
If you’re looking for inheritance, it’s the black Kita cat Maya for a boastful release, or the red Helios for mid-speed.
If it’s an element, it’s a right spring good horse mountaineer diagonal movement set.
I think the blue factor has good speed.
>>91
I don’t think you need that much determination.
Power-oriented
>>134
It’s difficult to enhance power.
>>137
First, please load up with factors.
>>134
I think it’s unnecessary, but if you hit the start, it will automatically rise.
The inheritance of different costumes for the same character is fundamental.
It is an era where making a difference through inheritance is essential.
In the final stage of seniors, you can earn around sp150 with just one practice session, while even in races, you only get about sp70-80 at most.
I lose a light skill each time I race, wahaha!
It is 5-5-4-3.
In the end, I can’t deny that I felt like I was affected by the match adjustment.
If you’re going to use water dumplings, it’s a bit annoying that you want one slot for the escape factor.
Thinking about finishing with Kita-chan is an error.
Gachimudi-chan is frightening because she normally includes her unique character inheritance as an option…
Is 1570 stamina not low?
1540 + 60, huh?
I feel like it’s not enough.
It seems that having three recoveries might be enough.
>>107
What will you do if it doesn’t go off? Wahaha!
>>114
What is the double ace for?
I am trying to train without compromise for long distances.
Seriously, it’s tough to get the insight gacha, the sharp-minded one, distance S, and all the stat boosts. Wahaha!
My older sister and Naribu are helpful with the Mile C start.
It may be because of the borrowing, but single-mindedness is a preceding skill.
So as not to mess up during the actual performance.
Yesterday, the 4-3-3-3 was stable and looking good, but I’m a bit worried about the ace in UC1’s Ohamaile.
“Isshin Dōtai is a preceding skill, so you must not take it when you are escaping.”
Receive a turn for the better from the earth.
If you’re going to do it seriously, then the usual cautious approach of the Aokage position is essential.
Both the opponents and Windy-chan are all individuals with a 20% chance of coming in first place.
I decided on A decision, but if it’s over 30%, won’t that mean it’s just the cream on top, even for A decision?
For now, I’m using the Ice Teal Gold Ship SR Chairman Legend for the chase in the operation rounds, but my power is way too weak.
Since it’s ancestor cultivation, I’m randomly adjusting the parent’s blue attributes, but I have to allocate some power to reach SS rank…
This time, the win rate is really good, so I’m prepared for the finals.
More than that, I’m pretty happy that I was able to win at Winlummma for the first time.
I have been beaten up to the point of getting around 789.
I will create the grandfather trait of Aoharu Ken 9.
The great-grandfather of Aoharu Ken 3 has already been made, so it’s as good as done.
It’s ideal to get faster with the blue factor speed, but it’s tough if you don’t include the power factor…
If the timing of the mountaineer’s activation is right, it can be quite strong.
There are four activation timing locations… Wahaha!
I think the factor is focused on power.
I have the impression that long-distance starts around a speed of 1950.
>>124
It’s unique to the Windy-chan thread to see idiots who say such extreme things, wahaha.
Well, since mizu manjuu is merely a rival in a parallel race, it’s fine to moderately boost in the middle and have my own child compete up front.
It’s worth trying to see how stable a long-distance bar with around 1500 intelligence is during its journey moves.
In the end, having three races in one period is the most exhausting type.
October for seniors is a representative example, but until then, there is quite a burden to gather knowledge.
This time, I have no motivation to raise Kitasan at all.
>>132
Thank you.
I want to copy the deck, but I have too many cards I don’t own, so I’ll replace some with generic support and copy it…
Even with stamina 2 for a late runner, the training feels somewhat weak and it’s hard to grow.
I feel that having a little stamina attribute might be a good thing.
What kind of occult is it that says if you have a good win rate in the qualifiers, your opponent in the main event becomes stronger?
It’s gross, send me the evidence.
After all, it’s only natural that someone who has won three times in the second round is strong.
>>135
They are just trying to maintain their mental stability by making excuses for the reason they lost.
>>135
No one can understand, so I’m just believing what I want to believe.
>>142
The mysterious numbers are just being spoken of plausibly by someone who wants to convince themselves they are on the side of the strong.
Hoo-chan’s victory line sounds like “I decorated it with the best ramen,” wahaha, some prince will be delighted.
Is it true that long distances are a piece of cake for UB?
I can only manage to a rating around the upper limit of the mech (UC8).
>>138
If you’re able to make UC8 now, I think you can pull a high roll and create UB2 within the month until the main event.
Whether you can accumulate the required skills at distance S is a matter of luck.
>>138
It’s not even a challenge; the goal of extending my stats is just to reach the maximum for speed, stamina, and power, so I just automatically go for the UB.
>>151
The speed stat will probably max out, but the power is difficult…
>>155
I think it’s important whether we can properly prepare a plan to actually increase power.
Depending on the growth rate, isn’t it tough to boost power when you include the speed factor?
Raising Akakitaksan is tough, so I’m thinking it might be better to just go with Dancei-chan instead.
If you raise it to 1600 in Stamina 2, then the tenacity will normally reach 1200, so you don’t need the factors.
The scenario factor this time is power and grit.
I will train with scenario factor 18.
Those who said blue rubies are more recommended than bubblegum fellows, come out!
>>148
They are characters with opposite environments, so it’s a matter of preference.
>>148
It would be better to consider the possibility that there may be issues with your upbringing.
>>148
If you draw a pattern where nothing comes up from behind and just endlessly strolls in the last position, then it’s game over.
And the possibility of pulling it is not low, wahaha.
Kitasan stands out too much when it’s a course where Kitasan is strong, as it becomes one color.
If you show off power 9 and long-distance 9, you’ll be very popular.
They say we don’t need the tenacity factor, but it’s not that convenient to just have power 2-3, long distance 3, plus right, spring, essence, and mountaineer factors.
There are times when we have to compromise.
>>152
It feels really good, but if it’s a runaway, please add Aokensen, and if it’s for chasing, please also add Gobou and Chikomi.
It’s fine until Monday.
It’s tough, but the effect of the speed factor is too great, so I’m going with the speed factor.
But if the win rate is good, the mysterious number becomes larger.
>>157
Isn’t it just that the total value is high because you are strong?
>>157
When I see other people’s mysterious rankings, I often see them getting platinum with a really low number, and I find that really enviable…
>>168
When I see someone with platinum at around 6000, I think, “This guy is lucky.”
>>157
I don’t really think much of that.
If you go as far as to link it to the method of matching, then I want to say, “Show me the evidence!” Wahaha.
I want a solid foundation, Kyoto, and good racing ground.
I don’t feel like I can complete the factors even if I focus only on green and blue wise men and mountaineers.
>>159
I want that green as long as I have 1600 stars, 2 gold, and white, but I think the priority drops considerably.
>>173
The 3200m stamina green gives the impression that it enhances stamina battles and is practically like a speed green, but is it not quite that?
If it’s McQueen, her UB stats can be decent, but unless there’s a significant improvement, it’s tough for her to achieve UB against the strong competitors in the Autumn Tenno, JC, and Arima races…
Why are they putting Palmer in the final factor rounds…?
Whether a character needs or doesn’t need certain factors depends on the character being used, so discussing it without any premises is meaningless.
If there is a power correction of 20, then it’s fine to stack speed root factors, and if there is a stamina correction of 20, then it’s fine to stack speed power factors.
The speed limit becomes incredibly high, so at the point of max speed, the evaluation is amazing.
Could you provide me with a long-distance gene 3 from red that’s longer than long-distance 3, as well as a red 3 for running style?
>>167
So you want me to run on dirt!? That’s an outrageous request, like asking for someone with no experience to be immediately effective!
>>167
That’s the side that prepares it on their own.
I’m aiming for skills like Power 2, Long Distance 2, and Unique 3 or higher, but they just won’t come out at all.
Recently, I’ve only been seeing the number of stars that correspond to the green and white factors.
When I see the formations of serious people in Mile, it’s often apparent that they lack determination.
>>174
When the methods to increase stamina and determination come together nicely, pressing to practice feels like a gamble, and it’s easy to end up with unsightly numbers…
>>181
It’s for times like that that I have the knowledge of duplicity.
If you have about two of them, they become quite practical on a national level.
What should I do if Orphe is not here in the spring?
There are usually only CBs.
>>175
If you advance normally, the rear could be completely annihilated depending on the environment.
>>182
Hmm, is it a breakaway with no big escape, just a breakaway of 3?
The long-distance runners in the lead are all mostly early starters, hahaha.
>>175
Aren’t we just going to have to work hard with the usual members of Cat Maya or Laurel Bright?
>>175
You can either attack by fleeing or use a late surge from a third place like Laurel, Sashi, or around Cat Cafe and Shion.
Prioritizing…? I worked hard this month, so I’m taking a break.
I wasn’t particularly attached to the blue factor, so I’m wondering if I should remake it…
They are sisters of a chili pepper farmer and a burdock farmer, wahaha!
It depends on the growth rate, but it seems like having a lot of Legends scenario factors in the Stapower factor will likely lead to a good finish for the stats.
If it’s good at 1200, then with the current support characters and scenario power, it can be done even without a preferred support character.
Yesterday I had 5 wins and 5 losses, and I don’t understand what happened.
If you try to make a turf-only horse run on dirt, the dirt genes will get in the way, haha…
Since the topic of not being able to win with Ruby comes up every time, I don’t even have the energy to explain.
Unlike the prior information, the escape leads hit really hard.
Until yesterday, Durandal was at the back of the line for walks, so I prepared a new UB Durandal.
Anyway, as long as we can win 3 times, that’s good.
When I looked at the factors I’m currently using, I found that Speed Power and the Legends scenario were quite a bit included, so I thought it might be a problem with how I’m stepping…
I don’t care about the ancestor’s red, so make it fixed blue.
Precedence is nothing more than bait for Gran and Blue Ruby.
Wahahahaha!
It’s bad.
I ended up going to the butt.
Even if I lose badly, I should be able to get some stones, so I guess it’s okay.
During the preliminary training, I wanted to include Aldan and Flower, so it ended up being 2 Speed, 2 Power, and 1 Wisdom.
The tenacity has grown because there was a correction.