
The distance field has become manageable thanks to factors, making it easier than before.
It’s a lie, it’s very painful.
There are two types of sharp people.
A true sharp person and a sharp person who will completely ruin your development from now on.
In the first place, neither of them stick, wahaha.
Did I misunderstand that Zephyr and the Four Heavenly Kings are strong?
A clever person is lucky if they ever get attached.
Selecting until it sticks is for crazy guys.
When someone becomes sharp, the distance does not become S.
Even if the result is polished and presented well, it doesn’t change much due to the subtlety of the inheritance, haha!
I’m already full of Devalby and Devalmile…
I noticed, Windy-chan, but isn’t it warmer during the day for the championship too?
>>8
It has been like that for over a year.
It is round to digest during the lunch break.
Whenever something positive happens, it is adjusted so that something negative will inevitably occur.
Did Windy-chan go to a nice place?
I said.
I managed to win three times in just one attempt.
So I am already satisfied.
At night, the ruthless sniper group becomes active, so it’s wise to quickly get things done by evening, haha.
The latter half of UC is over the top, hahaha.
I thought there were few debuffs this time, but it turned out to be a match with five debuffs, and it’s chaotic! Wahaha!
>>15
You’re also putting out a regular (subscription).
Even without being sharp or clever, I’m relaxed about it, and all that’s left to do is to pray for the finals.
Monthly Twinkle Extra Edition: Displaying Remarkable Strength, Strong Even on the Big Stage! Mejiro Ryan crossed the finish line in first place in Round 2 of the Champions Meeting, a fierce competition filled with strong contenders! With a solid performance from the front, he brilliantly defeated his opponents. Now, let’s have high expectations for his future achievements. Winner’s Interview: RANK Gentle but Powerful Mejiro Ryan, do you have any words for your rivals?! I’m sure they’re familiar faces, but… that’s precisely why…
I was able to get my favorite extra edition in the second round, but I couldn’t win at all.
I’ve decided on the date, but it seems like this time will be tough.
>>18
I have identified it.
It’s a game where either Bab-san takes the lead and wins, or the miler wins by charging from the outside.
Every time I see my opponent’s horse, I think to myself… Is this all I can achieve with these stats and skills?
This time the level is too high.
When watching the races, 2 Ace and 1 Deba were the most stable, so I will go with this.
Although the daytime was relatively relaxed, there were still too many strong opponents, more than usual.
This is too intense right after the anniversary championship.
I stuck with it until I got a smart assistant.
I was UC6 without exceeding 900 stamina, wahaha!
>>24
Since running away will never make you an absolute ace, it’s enough.
>>28
“We’ll send out three people to escape, so the escape is the absolute ace.”
Don’t disrespect the escape training.
Windi-chan doesn’t understand the probability of converging in log…
If the positive barrier is peeled away at a pretty early stage, all I can feel is a bad premonition.
The Oka Sho is full of UC Ohamaile!!!
Even if you have a sharp mind, you still lack the skills.
If you don’t have a sharp mind, you won’t be able to handle the SP, wahaha!
>>29
If you get a skilled person in Speed 3, you have enough to spare to attach a useless skill…
>>29
I have some SP left over.
It’s just that there are few hints, wahaha…
The wild mares have also decreased in number.
If there are people around, I would like to play a little later, but how are Windy-chan and the others doing?
>>30
Whenever you build, there will always be enough people to fill it up (except for late nights on weekdays), so it’s good to build at any time, wahaha!
I was able to perfectly take what I wanted with the sharp SP5300.
Can Durandal really win…?
>>35
“Durandal, who has drawn a ‘hit’, is invincible, so pray.”
>>35
Even with a difference of about UB and UC, Durandal will still catch up if it draws an advantageous scenario.
I feel that I can acquire satisfying skills around SP5900, so if I further refine my skills from here, I’ll end up with surplus SP.
I have understood it.
I acquired the skill.
The rotation is garbage.
The training is not progressing.
Wahahahaha!
>>40
Are you okay?
>>42
Wahaha
Durandal is too much of a pimper, making it the least desirable opponent.
Stop it! That escape flower will become bait in the blink of an eye!!
It’s okay.
The holy sword has such high gambling performance that even the abnormal people aiming for a Rig Hi 96 back say they definitely do not want to hit it.
I often hear about earning close to SP6000, but when it comes to SP5000+ sharp individuals, there are no skills that can be obtained in a row of 22, including gold 10, so even if you have SP6000, it’s not like the green effects that don’t activate or the effect duration becomes insignificant, right? That’s what I think.
I was told that it would be good to attach a bud to the blue ruby, so I did as I was told, but I can’t meet the activation conditions…
>>48
The blue ruby that can’t bloom might be overindulging in the middle, or maybe the other two are just taking the lead?
What do I need to do to manage SP5900?
Even when using Speed 3, it’s a maximum of around 5500.
It only costs nothing to just set it up.
It feels like when I get buried, I come out. Please take care of it.
For now, I’ve entered once and won four times, so Windy-chan’s Mile Championship is over.
It was not possible to infect.
Wahaha
I feel like the running styles are more varied this time, haha.
The magnificent courage is keeping the motivation in peak condition. The speed is at its best finish. Stamina has increased by 5. Power has risen by 2, aiming for further heights. Grit has increased by 5. Intelligence has increased by 5. Skill points have increased by 30. I have already become a “sharp mind.”
This is prohibited.
If the failure rate is 40%, then the only safe option is a wisdom training, and resting is the final turn, so it’s a void.
No matter the failure rate, you must step forward.
Is it not possible to watch?
I wanted to use it as a reference…
>>63
We are waiting for your departure.
Even if something like 96 comes in, no one outside of the inner circle pays any attention.
The blooming ruby, which scatters buds, is not that the overall distribution of its running style is overly front-loaded or that its mid-race strength is ungraceful?
If I were to be compared from behind, there’s no way I could win.
Wahaha
If the blue ruby can never meet the budding condition even once, I think there must be some kind of structural issue.
Sometimes blue rubies can really stick to your butt and won’t budge at all.
Wahaha, there was no good place.
So I will repeat it.
Thank you in advance.
A failure rate of over 30% looks like a 100% failure rate.
The character I dislike the most on the enemy team is not Aoi Ruby, nor Ohamaile, but Dura.
Seeing them unable to accelerate in the final stage and sinking in the back makes me breathe a sigh of relief…
It’s a tie.
The inheritance of Curioqqa feels good… feels good… but no one is using it, wahaha.
If you start late at the back of the pack, you won’t even activate your unique ability and will just sink without doing anything, that’s Blue Ruby.
I was shown it several times…
Once I got the sharp player, my winning percentage skyrocketed, so it was worth the effort to stick it out.
Could it be that Blue Ruby is stronger than Oha Mile?
>>71
It’s hard to compare because the strengths of the developments are different.
I think that currently, there are a lot of late-game “Ready, Set, Go!” situations, and many people have higher win rates in the “Oha Mile” (Good Morning Mile).
>>71
Blue rubies are strong because they can evolve even if they go too far ahead.
If you go too far forward at the halfway point and in the final stage of the race, you will die.
Both have different strengths in their respective developments.
For now, I was able to go to A’s place.
I am aware that it’s just luck.
The regular training is layered with the gacha mechanic, so the more you try to train properly, the crazier it gets, wahaha!
>>73
The junior ends without a single tip for improving bonds, haha!
Thank you for the losing streak, wahaha!
Sometimes the formations change at a subtle level, so I would like you to participate without giving up.
It stands.
Even the blue ruby in the latter half of UC, which is not even a Harry Potter, can definitely win.
Could it be that Windy-chan did something?
For now, since I won by a narrow margin, I will be digging for factors for next month’s Spring Ten.
Right 〇 Spring 〇 Kyoto Core Climber Benkei Shadow Strike Burdock Ascending Dragon Gate Essence Body… this is a bit too busy.
>>79
Do you use CB or cat cafes?
I think it’s okay to trim it a bit more.
Next, if it’s too troublesome, is it okay to just focus on debuffs?
>>80
If it’s too much trouble, you can’t escape training, and that’s all there is to it.
Is there an asset that can be cultivated in reverse escape 3?
>>80
It seems like there’s a pattern where they completely fall behind in the chase and end up dying…
I feel that rubies tend to be more prone to being on the outside.
>>81
To be honest, when I’m outside, there are other competition friends out there, so there’s no problem in comparing us, right? It’s at Ooi.
>>81
Of course, if you’re going to make a sprint right before the final turn, it’s guaranteed you’ll have to swing around if there’s an opponent in front, ha ha ha.
Now is the time to lose and get rid of bad luck.
Now is the time to win and gain momentum.
The blue ruby has a wicked performance that prevents it from being overtaken by those in the lead when challenged from the front.
Oh Mile has a wicked performance that strikes from the middle of the pack and blows past everything with incomprehensible speed.
The two have different areas of expertise, so the results can sometimes be skewed.
Windy-chan’s place is just half and half, huh?
Since the current scenario started, I’ve been strangely unable to fully complete the support events, and it’s becoming frustrating.
Not just in TL, but the completion rate for other scenarios aimed at watching the story is extremely low, and I’ve been very unlucky for over a month now.
Covering with aluminum foil.
The leader is definitely losing in the final stages, wahaha.
What is the back group…?
Compared to the machine, the support card has finished the race.
But it’s painful if I haven’t finished while pulling in a thin thread…
The vaudeville is doing a great job, and it may not be an exaggeration to say that this is the most important inherited skill.
>>90
This time it’s easy to become a dumpling, so the essence and endgame inheritance are too strong.
I couldn’t get in again.
Wahaha! Windy-chan’s Bubble worked hard on inherited traits, so when comparing speeds up front, she’s the strongest!
I was amazed that the harvest produced such a great result.
By the way, the previous matches have been three consecutive without a win.
Race Results
Race 1: Hanshin, Turf 1600m (Mile) Right/Outer, Spring Wind, LOSE, 4th Place, 3rd Place
Race 2: Hanshin, Turf 1600m (Mile) Right/Outer, Spring Wind, WIN, 1st Place, 4th Place, 2nd Place
Race 3: Hanshin, Turf 1600m (Mile) Right/Outer, Spring Wind, LOSE, 3rd Place, 1st Place, 2nd Place
Race 4: Hanshin, Turf 1600m (Mile) Right/Outer, Spring Wind, WIN, 1st Place, 2nd Place, 4th Place
Race 5: Hanshin, Turf 1600m (Mile) Right/Outer, Spring Wind, WIN, 1st Place, 4th Place, 2nd Place
Close
>>93
Why would you play with such restrictions…?
>>98
I’m just reusing it because my motivation is at rock bottom…
I was extremely lucky to have won 3 times only once in Round 1.
Gran is extremely strong.
It feels stronger than the blue ruby.
>>95
Both are being released, but even though the quality of “Oha Mile” is about two levels lower, it has more than double the winning rate, so it is clearly strong.
There are quite a few different Windy-chan, and the combinations are interesting.
So far, the only thing that hasn’t changed is Windy-chan’s defeat, wahaha!
Is having 2 for 2nd place and 1 for 3rd weak?
I just created a fairly decent Durandal, but I’m still debating whether I should put it in the second slot.
>>100
I think you can do as you like with the back since it isn’t much affected by the formation.
>>100
If it increases, Zephyr and Fu-chan will escape.
I think it has a priority level similar to the essence of physical strength for mountain climbers at the ‘Gobou’ entrance.
Among these, since the right spring has a possibility of waking up, I think that the waiting per individual, with a 5-sided wait, is quite loose.
Burdock?
Since they are free, I hope the winning Windy-chan and the others will run again if they want to.
In the final stages of spring, the longest race is the most crucial, so raw top speed is extremely important, making the right spring absolutely necessary.
Also, it’s a battle of stamina.
The green and the distance S come together smoothly, and it’s amazing.
Everyone is strong because everyone is with them.
I selected carefully without being aware of it, so Windy-chan is a top-notch choice.
>>111
Don’t pull it out, burdock!
It feels like battles have entered a new stage with auto and factor selection.
I am grateful to El for leaving a sunny day at the outdoor event.
It feels like it’s somehow affecting the fight for the finish line, like a brawl…
The front runner takes the lead, so I can’t count how many times I’ve been saved by vaudeville.
Do you know shame for not watching the game!?
“With the next update, the divine support for Gobo will definitely come.”
Win and gain momentum for tomorrow.
It’s a game of chance.
If Suzuka collapses, the winning pattern breaks, so this setup doesn’t seem good.
A long-distance 3 Brian with burdock and the gate to ascent has arrived.
The awakening of spring has arrived, so let’s take this as a foundation and keep pushing forward.
Suzuka succeeded in her big escape, and we’re all surprised over here as well.
It was a good job.
It’s the big outside spin I’ve been watching all along, wahaha!
The immediate speed right after the final stage is appreciated, but…
In long distances where the value of acceleration relatively decreases, it is not particularly necessary to have it.
>>124
This time, the section at the beginning of the final stage is an uphill stretch, which greatly increases the possibility that the timing for a battle of stamina will be delayed.
A skill to step forward will be necessary as a countermeasure.
If I don’t hurry, it’ll double the TP, so I want to finish creating the factors by the end of this month.
What’s scary is that Mamechin will be implemented just before the championship.
That guy is a crazy one who has won the Spring Festival two years in a row, so he definitely has some strong skills.
Escape runners can surprisingly get away because the following horses become unsteady.
Before the beginning of the final stage, isn’t it necessary to bring out stamina quickly?
In the last Chanmi, I was able to win by tapping, and surprisingly, the escape strategy also managed to pick up some wins.
Orfe is comfortable with the dragon gate and the home stretch corner.
The finals for A have been decided, so I made a mile flash for fun.
Using vodka for a lightning-fast moment was tough.
What will the name of the gold skill at the dragon gate be??
>>133
It is Gyarados.
>>133
It is Gyarados.
>>133
It’s Dragonite.
Ride on the back of the silver dragon.
The ascending dragon has been used.
Dragon Gate
The Gate of the Rising Dragon
The gate climbed by the dragon king.
It’s Karen-chan.
I want to make long-distance runners focus on speed traits, but I don’t know how much a child without power correction can grow with speed 2.
I want to deceive with a good horse factor.
If it’s from the Dragon Gate, wouldn’t golden skill names be created with Chinese words like Sangokumusou?
It feels like 2-3-2-3, so A decision is way too scary.
It’s not related, but personally, I thought it might be quite possible to carve out a future together after the senior summer camp.
The reason is that if you have properly grasped the mindset of training, friendship, and motivation by then, having more people will be beneficial.
It’s easy to pack in races, so the cooldown doesn’t bother me too much.