
It seems I can do it at my own pace slowly.
Recently, I’ve been playing games where leveling up adds special skills and abilities, so a game where leveling up simply increases stats feels surprisingly fresh.
>>1
It seems like whether you can one-shot the opponent and receive a chance step might change depending on whether you’re using G Generation and attacking.
>>9
I think it was confirmed that the stats only change by 20%, 10%, and 10% up to 3 limit breaks.
I can’t say for certain about the specifications in the future, though.
On the first day, there’s no way my stamina will run out, so I’m busy.
Is bonsai game similar to something like Priconne?
>>3
Also, Blue Archive and Hoyoverse’s Genshin Impact and Star Rail.
I was surprised that the gacha’s limit break only requires 3 duplicates.
What’s wrong, Bandai Namco?
>>5
Is Granblue Fantasy a bonsai game too?
>>6
I think it’s different because stamina recovery items are available in unlimited quantities.
I wonder if the streaming will start tonight or tomorrow.
By the way, there won’t be any modifications this time, right?
>>8
Isn’t it more like F-level modifications?
A live stream with the producer of “SD Gundam G Generation Eternal” will be held on March 27 at 20:00. Additional works will be announced after the service starts.
https://www.4gamer.net/games/633/G063395/20250324044/
Since it’s a live broadcast today, let’s remember!
>>10
There are so many broadcasts to watch today, like the Nintendo Direct, that I’m in trouble.
Is the initial implementation UR just the one that can be selected at the beginning?
I wonder if wings or gods don’t come out of the normal gacha.
Is this a game where duplicate units are likely to appear easily considering the number of units?
>>14
Most of it is probably from development or capture, so the pool of units that can be obtained from gacha isn’t that huge, right?
I thought, “What more could they possibly add to the participating works and more?” but it turns out the 00 movie wasn’t included in the lineup…
I wonder if the strength of high-rarity units doesn’t change, only the effects do.
>>19
The UR obtained from the gacha has something like a special move added to it.
I don’t understand the benefits of the stage.
I’ll make use of you, Ioria!
Can we once again destroy the dignity of fighting ELS Quanta?
>>22
It’s a shame that there isn’t a Gundam character voiced by Ishii Masami that seems to appear in G Generation.
>>22
The battle can no longer be avoided!!
Is there a chance that you need additional gacha to unlock the ultimate weapon…?
>>24
The strongest weapon, or rather the strongest ultimate technique, can only be found in gacha and exists from the very beginning.
It seems the fuel efficiency is poor, so I don’t know how strong it is.
If they are not favored in terms of status, the gacha won’t be popular.
Well, it’s a world where there are clearly design mistakes, like having a paid membership group that is obviously weak…
https://gget.ggame.jp/jp/blog/article_vol07/
The second point is that we do not plan to only have symbolic weapons on units that are obtained from gacha, and we intend to also equip symbolic weapons on units that can be obtained through development functions.
For example, the “Full Burst Mode” of the “Freedom Gundam” is included in both units that can be obtained via development functions and units that are released from gacha.
The release of units equipped with EX weapons that feature performances utilizing multiple armaments will be available only through the gacha.
Is there a character named Rachel in G Generation?
A ponytailed, loli black girl… and her voice was by Tomoko Kawakami…
>>29
Not yet there.
It might be a limited gacha in the future…
>>29
There’s absolutely no way it’s not there.
If it wasn’t original, it would be a character that attracts disdain.
>>36
If I don’t change my voice, I can’t add more lines, so I can’t handle new elements and things like that…
I wonder if I was cast in the library until Cross Raise.
EX weapons are fine if you turn a blind eye to the gacha…
It’s great that there will be an opportunity to showcase weapons for units that don’t fit within four slots.
I wonder if I can play a game where various people say “Fin Funnel!”
>>31
There are special lines for Trans-Am mentioned in the pre-release articles, but…
I think it’s better not to have high expectations because of the capacity issues.
It looks like there will be participation from G Generation, and I think the Shiskood can also be used.
It might be fine since there seems to be quite a few voices, but it’s about time for Rachel, who has practically been in retirement for years, and for Ellis, to change their voices.
There was a time when we all changed our voices at once.
Mark Gilder is also the third generation now.
I wonder what kind of abilities the original pilot team will have…
Until now, there have been many characters whose costs are low and initial abilities are correspondingly low, making them seem inferior to main characters.
Are we going with the thread picture on this side?
Well, this one has better visibility.
>>43
Should I make the background Macedonian…?
>>44
Then we have to make the plane a Heavy Gun too…
>>44
I feel like the visibility is enhanced with the blue aura and white background…
>>43
It’s probably an app icon, so it’s safe.
>>41
The current game service is continuously adding new recordings of Amuro, so there’s no choice but to keep going.
Amuro is fine just the way he is, right…?
It’s not that I quit or anything.
>>46
Oh, I see.
Honestly, I’m relieved.
>>50
It seems there would be more complaints about changing the voice than keeping Amuro’s voice the same.
I thought bonsai games referred to idle games.
>>48
It’s a game where you have a stamina limit and gradually gather enhancement materials every day to become stronger day by day.
I think idle games also belong to the broad category of bonsai games.
Once the app starts, there is a possibility that unfamiliar thread images will be created.
>>54
It’s common to see characters that are minor yet easily accessible and excellent, and have become human rights, turning into Macedonia.
If the service continues smoothly, there might be a time when we run out of ideas and we could see original characters from the F era joining in.
>>55
It’s impossible to run out of ideas with Gundam…
>>56
Dam A comes out every month, and other magazines are also featuring Sanboul Aggressor, Last Horizon, Sequel, and Flanagan Boom.
Even when Bonbon was alive, there weren’t any Gundam mangas like this, which shows how modern times are.
>>55
It will probably wear out in about 10 years…
Could it be that the social game G Gene is announcing its release today?
For now, it seems better to aim for strong units through rerolling.
>>58
It feels like terrain suitability is the ultimate justice.
>>58
The second round of pre-registration is coming, so the distribution is probably not yet…
There are plenty of ideas, yet they keep repeating the same ones over and over again.
>>62
Char can be portrayed in various casual clothes and swimsuits in the usual Quattro, Char’s Counterattack, Origin, and Z Gundam settings as much as one wants…
>>71
I heard that it has already been confirmed that there are five Amuros at the time of the official service launch.
>>73
Is it the Karaba era?
I’m starting to feel that participating in GT-FOUR is completely possible.
I feel like the start dates at places like the Apple Store are generally reliable for social games.
I believe it is the scheduled start date set by the management unless there was some kind of fatal problem that caused a delay.
>>64
Well, there might be times when it gets delayed beyond this, but it’s almost never early.
>>68
BANDAI NAMCO apps often start earlier than expected, so I can’t help but be cautious.
G3 Saber is coming!
That means we’ll have to wait until April.
Do you already have a sense of the service launch date?
Can you tell from today’s stream?
>>69
The distribution date for registration at the store mentioned above is April 16, so the likelihood is high.
Of course, it may be different.
I wonder if the latest Reiwa Belph can be used someday.
The fact that the highest rarity in the gacha is 3% and that it ends with 3 dupe copies seems quite generous, but it’s really scary that there hasn’t been any announcement about the pity system at all.
I think it’s totally possible for the gacha highlights to frequently become popular units.
Scenario implementation probably doesn’t have anything to do with that, and I think the implementation of storylines for minor works will continue to progress as the years go by.
>>77
There is already a machine from a manga that has been on hiatus for 10 years in the UR at the start of service…
First Generation Z Reverse Char Amuro Gacha
Something like that?
>>78
The first generation R/first generation SR/first generation UR/ZSR/CCAUR are probably confirmed.
Private clothes Amuro
R Federation Suit Amuro
UR Pilot Suit Amuro
Z Amuro
Char’s Counterattack Amuro
Is it?
Amuro…
Amuro…
Amuro…
Amuro…
Amuro…
It’s you five, huh…
>>89
It’s over…
Belph had blue hair when he appeared in another mobile game, and although he was flat-colored in FF, the image of him with brown hair is too strong.
>>89
You also have at least three people…!
I wonder if there will be an aircraft introduction today…
>>86
This second time, we will cover additional works after the service started, etc.
We plan to deliver new information about the game.
>>91
Lunch item, lunch item.
There are times when we start right after the official announcement, worrying about the load from simultaneous logins and such.
Char…
Quattro…
Char…
Frontal…
Zoltan…
You five…
>>89
Ah, Afranchi…
Kira has three people just from the seeds.
I hope that the SD series will also be enriched when things settle down.
I want to see Satan Gundam in G Generation.
Ultimately, it seems that the character Char, who is the same person but has changed their name, is likely to have the most increase in numbers.
It’s nice to add Zoltan for you.
A.R chip (pilot)
So now there are three Shariables as well?
The aircraft introductions at lunch are currently mostly about exquisitely minor ones…
>>100
Our aircraft is considered a minor one, brother!
It seems like there won’t be a release soon since they haven’t announced a release date.
>>101
Such things could be suddenly postponed if something is found, so we won’t announce it until the last possible moment.
I want to start quickly…
Core fans who watch aircraft introductions are likely to be more drawn to the unusual ones rather than the familiar, ordinary designs.
Aren’t you able to rent your proud aircraft to others!?
I just learned about the concept of bonsai games, and it seems to mean something you can do in your spare time.
I want to play console games at night, so if I can enjoy using my smartphone during the day, it seems like I can keep it up longer.
I think that update information after the broadcast gets more exciting right after the actual broadcast.
I actually wanted to confirm the release date by the last broadcast, but since I couldn’t, I expect that this has been brought forward as an opportunity to announce the release date.
Well, I don’t really care about those speculations, so please let me know the release date as soon as possible!
The concept of bonsai games has completely different images for different people.
If I said that doing it steadily every day is what a bonsai game is, then it seems like it would be difficult to find a social game that isn’t a bonsai game instead.
>>109
There are quite a few games where you can spend money to access unlimited content or quickly become powerful.
Especially in Chinese games,
Char (1st)
Casval
Quattro
Char (CCA)
Char (Origin Childhood)
Char (Origin)
Char (Zigokas)
There are many people who look very similar without using clones.
No matter how much you spend, there is a limit to the amount of stamina you can acquire, so no matter how much you spend on microtransactions, there is a restriction on the daily increase in power, which gives the impression of a bonsai game.
>>112
That’s exactly Blue Archive, Princess Connect, and Hoyoverse.
>>112
So it’s a game where resource management planning is emphasized in deciding which enhancement materials to mine with limited stamina.
>>119
This is G Gen that wasn’t easy to complete.
Is it referring to design that emphasizes playing for a long time, like bonsai games?
I think games like Granblue Fantasy, which spend money and time like water, are at the opposite end of the spectrum from bonsai.
The initial burst at the start is important.
To make things easier in the future.
>>116
For a strong start, I think Phoenix or Freedom would be good.
Aerial compatibility, range 5, and map weapons (which seem to be adjusted from NWT) should be effective for a strong start.
If the training is too relaxed and ends quickly, it might not be considered bonsai.
I have the impression that in gardening games, it’s most efficient to play a little bit every day rather than focusing on long play sessions or spending a lot of money.
I think there will be new characters joining the fight to coincide with the release of new works and sequels in the future.
That would become a G Generation that continues eternally!
I don’t think there are any games that don’t emphasize playing for a long time in mobile games.
Well, you could say that Uma Musume can also be seen as a one-day complete type, can’t you?
>>122
Operated games are originally that kind of style.
It’s important to let them touch it every day.
It seems like there are some outrageous optional parts, but there’s little information available.
>>125
Isn’t there actually no option parts in this work?
>>126
There is actually an equipment slot.
There is no information.
The optional parts aren’t available anywhere.
If you watch the stream, someone might mention it.
It seems tough underwater without options.
There is a possibility that option part gacha will come in the future…
It would be nice if, despite having options, they would do something like event rewards.
I need to make sure I can get Phoenix, Aerial, Exia, Sodia, Sharl-chan, and Gem Camof in a good way during the reroll…
>>132
I’m waiting for the fully leveled Gamukamofu.
There are some aircraft that look cool even if they don’t perfectly hit the mark at first glance.
I wonder why.
>>133
When it becomes SD, the balance changes quite a bit.
The head and the distinctive parts stand out, so the impression is completely different.
If it’s not the feeling of getting a strong MS from gacha, then what kind of business model generates revenue?
If you can have a lot of fun for free, it feels like there’s no need to bother with spinning the gacha.
>>136
No, it’s true that strong MS comes from gacha!
>>138
The UR unit seems to be able to push through the stage quite well.
>>148
Is G Generation a game that can be cleared with technical methods other than brute force?
>>162
There is a preliminary battle there.
>>136
Is it going to become something that has both event effects and EX weapons?
>>135
I see information here and there saying that you can skip hard mode up to three times a day.
I’m getting scared wondering if I can keep going as much as I want when it’s manual…
It’s just that it can’t become a main weapon for regular use because of its poor fuel efficiency.
There’s no way it wouldn’t be strong with a high-power finishing move that can strike in one blow…
The hard stage is where the developed SSR drops directly!
The impression is that the required amount of development materials is smaller compared to something like MemoPi.
Whatever the case, in this era, event special attacks have become a factor that is quite hesitated to include, so I don’t think they will add them, but it’s hard to say.
I guess 20 pulls for DL rewards and 10 guaranteed UR pulls are not too bad…?
>>145
The gacha lineup looks abundant, but I still feel like it might not be enough!
Currently, pilots that are not in the gacha are stopped at SR anyway.
You’ll want to roll the gacha for a pilot, right? Can you be satisfied with a non-shiny Char?
Surely, it’s not so much that the aircraft is strong, but rather that the difference in the accompanying UR pilots seems significant.
I don’t like special effects, but if it increases event farming efficiency, I guess it’s okay…
If we’re talking about whether it’s enough or not, no matter how many gacha pulls you do, it’s never enough!
I want to spin it… I want to spin it as much as possible…!
Well, even in the era of console G Generation, there are disparities between strong and weak units.
Multiple launch missile is the strongest!
>>152
I feel like those who can fly and have long-range weapons are always strong!
I think it’s strange that the already tough Sandrock Custom, which was featured in Cross Rays with a beam mantle effect, didn’t have that reflected in its abilities.
I’m going to make a donation and for now, I’m going to collect all URs up to level 1!
>>155
Scary.
I wonder how easy it is to do rerolls.
If there were no PvP or rankings, I could leisurely train my favorite aircraft and have fun.
>>157
There was a survey about the PvP element where enemies move automatically and challenge the player’s formation setup.
Well, in this type of game, arenas are relatively common content.
The usual G Generation! The Sandrock from EW can only receive weapons like the heat short sword and Vulcan cannon with a range of 1!
Don’t make this a tradition.
>>160
We have no choice but to summon the Maganac Team like in Super Robot Wars…
>>170
Big Lang and Inre are bringing out Ogg and Kiharu, so the Maguanac team should be fine too… right?
I wonder if we’ll eventually see swimsuit Amuro or Santa Char…
>>161
Is there a chance if it’s a swimsuit Nobel Gundam…?
>>143
If it’s Gundam, I can talk about it anywhere, right?!
I’m totally fine with PvP elements like those in a competition.
When the opponent is on auto in an SLG, it just becomes an incredibly boring content.
If both are automatic, it rather becomes an element to strategize placement and composition.
Christmas is too strong for Pokemon battles…
Sometimes there are quests that can be a bit annoying.
Is it going to be released on PC via Steam or something?
I’d rather play on a PC than just clicking on my smartphone.
>>171
There is definitely a possibility that Bandai Namco’s social games will have a PC version.
There is a high possibility since the development company has released a PC version of the same FF7 mobile game.
>>179
Isn’t Gundam basically not fundamental?
It’s definitely Santa Hamahn!
There’s no point in worrying about a PvP that may or may not exist.
I want to talk about wanting to hold a roguelike-style event using the development aircraft, as mentioned in the item where I was asked if I want to do it in the same survey.
If you’re doing it on a PC, I guess it would be a mud emulator.
I guess they probably aren’t on the PC version of Gugu Play.
Shall we… do an automatic three-way PvP!
I left interpersonal matters to UCE.
Banda Namco is rather not the type to release social games or online games on Steam.
>>181
I wish they would release the Dragon Ball DCG on Steam.
Even with Gunvol, domestically it only launched the inconvenient in-house launcher to deliberately avoid the Steam tax…
As expected, I only released it on Steam overseas.
The twin-tailed mini-skirt knee-high socks of Hanyan-sama are once again in the spotlight.
>>184
But if I grow up, I’ll become that…
Which early UR seems strong in terms of being a starter?
>>185
Maybe something like a Phoenix with a wide range of aptitudes.
>>185
The one with a range of 5 for weapons that are not EX while flying in the air.
I want it, but it seems like there’s no versatility due to its suitability.
You can choose to do it for the pilot.
I don’t know anything about suitability.
I’m choosing Crossbone.