
I wanted to be involved in erotic things too.
I understand that it’s erotic, but is it strong?
>>2
You can add a full emblem! You know what to do next!
>>5
Looking at this, I am reminded that Eiyuden Chronicle had relatively subdued passive-type emblems.
I wonder how far they actually went with the lookout.
The three free slots in the L range are strong!
I’m just a little worried about the durability, so I’ll take care of it.
Three emblems, a wide L range, and plenty of MP.
Moreover, it’s erotic.
Being a heavy drinker at 18 years old hasn’t changed.
If I redesign it now, it seems like it will become big-boobed.
>>9
Maybe
and
It seems like my sister didn’t really understand, so this older sister probably took care of everything.
This girl was 18 years old?!
Fury
Double repayment
Reversible blade
Effort
Among the characters that can use the combo
It’s the strongest character because it’s in the L range, making it less susceptible to increased damage from double attacks and counterattacks!
I like it because it can be embellished a lot, it’s strong and a bit erotic.
There’s erotic depiction in the work, but there are hardly any lewd pictures at all!
>>15
The lewd pictures of the Gensui series are mostly involving guys, huh…
There are many lewd female characters, yet it’s a painful reality.
>>15
It is harsh to seek that in the Suikoden series.
However, if it’s a lewd picture of a male character, then it’s somewhat…
I thought I was good at fire because I had the fire emblem from the start, but it turns out I’m better at water.
There are many erotic female characters, but it’s filled with dirty pictures of men, just like the old Fire Emblem games.
Recently, it seems that the influence of mobile games is not as strong, so if Suikoden also starts a mobile game, there might be a chance.
>>20
Well, I think it’s also true that in terms of ratio, we lose to FE.
FE is basically full of young and beautiful characters, but Suikoden really feels like it has characters of all ages and genders.
I wonder why I became friends with Grandma Taki…
>>23
Is it because the master requested it?
>>28
Did I make a request…?
Yuzu is cute.
>>24
It’s cute, isn’t it?
Since it doesn’t involve combat or war, I end up not knowing where I am in the castle.
>>25
I don’t think there will be any confusion since it’s fixed at the base farm.
In 2, there are characters that honestly can’t be seen from an erotic perspective.
Grandma Taki knows too much.
Sometimes there are times when I wonder where you got that information from.
Since Star Leap is set 7 years before 2, young Airi and Rina appear, yeah.
>>30
Don’t forget about Volgan.
>>31
Perhaps Volkan is not here because it’s before Lina and the others took him in.
>>30
It seems like it’s two years before 1, so isn’t it five years before 2?
>>35
One has passed two years in the story.
If it’s a time when the sisters are literally putting their bodies on the line, the depiction might be a bit scary.
I wonder if they will do that scene in the anime…
I traveled around with my parents and performed various acts since I was young.
We were all killed by the bandits, and since then, we’ve been doing our best together.
It felt like I encountered Volcan during that time.
In the timeline of the story, the Star Leap occurs in the year 453 of the solar calendar.
1 is from 455 to 457 years.
2 is 460 years, and 3 is 475 years.
It took 2 years from 448 to 450 to finish.
It’s been two years since 1…
>>40
I feel that quite a bit of time has passed in the story.
In the main story, the traveling performers were looked at with suspicion in the village of Ryube just because they were entertainers.
In the side story, that aspect was explored more deeply.
There are rumors that traveling performers abduct children and train them in their arts, and because of that, they have been disliked at times.
There were several depictions of the passage of time in the story.
My younger sister has the traits of a loser heroine who seems likely to lose.
I love you.
>>43
In the ending where the master remains at the stronghold, it adds to the defeat atmosphere that they normally return to being a traveling performer…
Even the rocks floating in the lake will grow in two years.
It seems that social games invite various illustrators to create artwork for them.
I wonder if some people might exaggerate Rina.
I’m excited to see how much is going to be enhanced by the current standards.
🧛♀️ 🦄…
The emblem compatibility of the thread image doesn’t even have a 1.2 times multiplier for fire, and all except for water’s 1.2 times multiplier are equal, which is quite surprising. Since the magical power is high, one can cast it multiple times, though.
>>51
It looks like a magical type at first glance, but as mentioned in the responses above, it’s a strong type when built around power, which is impressive.
Alternatively, you can create a support-type setup that doesn’t really depend on compatibility.
It’s not the kind of sexuality of a teenager…
A 19-year-old who takes on a leadership role during wartime is definitely going to seem mature.
Bright from Gundam was 19 during the One Year War.
It seems like adjustments are needed because the magic type has a high compatibility with the emblem, which is really problematic.
>>57
This game “Unexpected Characters Have Amazing Emblem Compatibility (Higher Firepower Than They Look)” has many options, but I think Rina is the only one with high magic power where even the emblem attached from the start is somewhat questionable in compatibility.
Well, it’s helpful that the fire arrows have strong firepower in places where participation is mandatory.
Please give me my sister.
Just having three boxes gives you change, plus it’s erotic.
Milly can only wear the one that matches well on her forehead.
Vicky has the potential to go off completely.
Is it intentional that there aren’t many with high magic power and good compatibility?
>>61
Millie has a regular fire and lightning boost of 1.4 times, and if we’re talking about the Blue Gate, levels 3 and 4 are water attributes, and Millie has water detonation!
As long as the M range and S range can take down the enemy in one hit, it’s all good.
I think the look has all the suitability in the three slots, doesn’t it?
>>65
Well, that’s how you would feel, right!?
I think we can finally stop talking about “But this game has a low difficulty level.”
Let’s talk about mobile games.
>>66
It’s annoying…
Mr. Siegfried, you’re judging based on whether she is a girl or not, right?
There are no other elements, right?
Right now, those kinds of things are annoying.
Nineteen-year-old Kasumi is safe, while eighteen-year-old Rina is out…
On the other hand, Sierra-sama is… just a little bit like this.
>>71
I wanted to use the moon emblem normally.
But I think darkness is also strong.
Look, it was convenient to have slashing if you added a whirlwind.
Yoshino’s suitability is surprisingly excellent.
>>73
The Yamato Nadeshiko couple is great, I love it, and when I participated, I was surprised by how exceptionally talented the wife is.
On the contrary, it’s surprising that Freed has rather lacking abilities as a warrior.
The old hag is already getting a 1.4 times increase in lightning from Suikoden II, so don’t complain.
The only one getting 1.4 times from lightning in other magic types is Meizars.
>>75
In the Meizars War, they use fire, but isn’t the initial emblem equipped with a fire emblem even though it’s not their specialty magic?
I’m a little happy that a stereotypical wizard who joins at the end, like Meizers, is actually a really strong magician.
Look has the strongest magical power and is suitable for all.
The fact that fire and lightning, which are the power emblems, are 1.2 times is a minor flaw.
Look is seriously too strong.
Even if it’s a range S, I’ll put it in the backline.
>>78
The performance of wind magic for scattering weak enemies is strong…
Secretly, Tomo-chan has a soil compatibility of 1.4 times.
The married woman was excellent since the last work.
Ms. Eileen and Sonia
>>82
I was about to agree, but can I really call Sonia a married woman…?
It’s not that I deny it, but a married woman… hmm…
I think it’s good that in 5 you can see the compatibility of emblems on the status screen.
>>83
I think it’s crazy to have it as internal data, especially considering there could be accidental discharges!
I’ll use Vicky, even if there’s a risk.
What are you dissatisfied with about Obaba? Tell me.
The complete strategy guide from Konami had emblem compatibility, but that guide has quite a few typographical errors, so I can’t trust it…
It’s a place that’s not for maidens.
Airi was a starter until the end while using it.
Rina was strong too…
By the way, let’s use Bolgan too.
Aunt Sierra is a character with a magic power of 2, which is on the higher side.
Well
Look
—The Wall That Cannot Be Overcome—
Meizers
Boy, Sierra, Flick, Vicky, Rina, Tenga
It’s about that much.
What is Flick?
>>93
Isn’t it good?
It’s the blue lightning flick.
It was from 4 that Gene became usable, you know.
>>94
Considering that Vicky couldn’t be used in 1 but became usable in battles from 2, it was late.
Look has significantly surpassed Meizers in magic power, taking the top spot instead.
Power and defense have the lowest luck among all characters, showcasing a unique performance.
I feel like using a look makes me feel like I’ve lost, so I won’t use it.
If you’re going to operate a look 1, I guess a whirlwind is the best after all.
Sounds good, right? It’s like Hikusaku’s son, you know?