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[Street Fighter] Which character is currently the weakest contender?

1: Japan Otaku ReviewsYeahx24

The character I always use is the weakest!

33: Japan Otaku Reviews

>>1

I’m glad.

In other words, Zangief will get stronger in the next adjustment, so I’m relieved.

2: Japan Otaku Reviews

Since it’s a compatibility game, there shouldn’t be a clear weakest character.

3: Japan Otaku Reviews

>>2

8: Japan Otaku ReviewsYeahx8

>>2

They probably think that as long as they can gain an advantage over at least one person, they are not the weakest.

20: Japan Otaku ReviewsYeahx2

>>8

Do you want me to say that Maryza is the weakest?

4: Japan Otaku Reviews

I feel that deciding on it being Dhalsim is the least controversial option.

5: Japan Otaku Reviews

Ranked match, Dhalsim is the strongest!

6: Japan Otaku ReviewsYeahx7

>>5

I get beaten up without understanding anything.

Quickly check the measures.

I forget by the time I match next.

Getting beaten up without understanding anything.

98: Japan Otaku Reviews

>>5

The drill comet that Kubo was using the other day seems usable, but I wonder how it is.

7: Japan Otaku Reviews

Dhalsim is too rare, so it’s not worth the effort to come up with countermeasures, which is frustrating.

9: Japan Otaku Reviews

But right now, Lily is quite rapidly becoming a rare existence, gaining momentum similar to Dhalsim.

10: Japan Otaku Reviews

Takashi…

11: Japan Otaku Reviews

Please tell me the current strongest candidate.

Under my arm, that guy becomes the weakest.

18: Japan Otaku Reviews

>>11

Oni

12: Japan Otaku ReviewsYeahx20

The weakest Ryuu faction should face reality.

13: Japan Otaku Reviews

Even though they are the weakest, characters that can only go against one person are surprisingly rare when you look at the past.

15: Japan Otaku Reviews

>>13

Hugo from Street Fighter 3

17: Japan Otaku Reviews

>>13

I heard that the Basara farmers were able to hold their own against the practically strongest Sanada with a score of about 4:6.

14: Japan Otaku Reviews

V’s fans were able to go to the bison.

16: Japan Otaku Reviews

If you only look at the overall win rate, Guile is a weak character… please buff him.

19: Japan Otaku Reviews

While Vega and the firepower are about the same, it can be said that Marisa is the weakest in terms of having more attacking options over there, but since I’m being utterly crushed by the Gradius Phalanx Scutum, I can’t say anything.

21: Japan Otaku Reviews

It depends on the definition of “weakest,” but if you create a diagram with all characters and the average value is the lowest, is that the weakest?

22: Japan Otaku Reviews

When you say “weakest,” a lot of people will come out saying that XX is not weak, so it would be better to change the expression to one that is less likely to provoke a reaction from opponents.

23: Japan Otaku ReviewsYeahx2

Mariza became a bit pitiful because her character’s traits were turned into a strong K Bumbunmaru, regardless of being strong or weak.

24: Japan Otaku Reviews

If the usage rate is high, it can be countered and become difficult to win, and the reverse can also happen.

The absolute low performance cannot be measured at least in the diagram.

25: Japan Otaku Reviews

How is Terry?

26: Japan Otaku ReviewsYeahx2

>>25

Cool.

27: Japan Otaku Reviews

There are no weak characters in Street Fighter 6, but there are characters whose weaknesses are noticeable.

In that regard, the names that come up are probably Marisa, Ryu, and Jamie.

The only thing left is whether Honda Terry will be included depending on the person.

28: Japan Otaku Reviews

Street Fighter 6 feels well-balanced in terms of character… It might be because of where I come from.

29: Japan Otaku Reviews

Even if you speak roughly, you have to decide which layer you’re talking about, even if it’s just hypothetically; otherwise, it won’t work.

30: Japan Otaku Reviews

If the balance is bad, then it’s actually easy for professionals to choose their characters because it’s straightforward.

31: Japan Otaku ReviewsYeahx4

There are people who search through character rankings created by others just to find excuses.

32: Japan Otaku Reviews

The official odds are 51 to 49, so it’s incredibly balanced, and I can’t say anything about it.

35: Japan Otaku Reviews

>>32

I think it may also be due to being good at matching.

I’m using about 15 characters, but my win rate is around 45-60%.

34: Japan Otaku Reviews

Even if I win against Dhalsim, it just feels like I could win… so I’ll always be bad at it.

36: Japan Otaku Reviews

When using DJ, the character in the thread starts to look like the strongest.

37: Japan Otaku Reviews

I’ve heard that Guile finds the thread tough too.

38: Japan Otaku Reviews

I definitely think Jamie is the weakest at zero cups.

I definitely think Jamie is the strongest when it comes to four cups.

39: Japan Otaku Reviews

There are characters that can easily output 100 and characters that won’t reach 100 unless played well.

49: Japan Otaku Reviews

>>39

Someone who can score 100 points with 100 points of effort but only gets 120 points with 150 points of effort.

It’s the kind of thing where you only get 80 points with a perfect operation, but if you do a 150-point operation, you get 150 points.

There are things like that, right?

40: Japan Otaku Reviews

I’m stuck around MR1600, but I meet a lot of Gouki when I play during prime time.

41: Japan Otaku Reviews

The thread image is weak, but sometimes when I use it, I win! It feels more like I was fortunate enough to win rather than actually winning, and it’s tough.

It has such ridiculous firepower that it doesn’t seem the weakest.

42: Japan Otaku Reviews

I think Moriza is the weakest.

Mouki is weak compared to Akuma, but can still fight.

43: Japan Otaku Reviews

I still can’t accept the fact that they brought up Marisa’s throw loop.

It’s silly, but it’s not worth bringing up.

45: Japan Otaku Reviews

Marisa is certainly weak, but when she takes something weird and I’m like, “Whoa, does it decrease this much? Without any SA???” it’s definitely a thing.

46: Japan Otaku Reviews

I can’t believe they say I’m weak because I’m really bad at thread images.

If you hit, it shines, and then you get hit back and end up getting killed without understanding what is happening.

67: Japan Otaku Reviews

>>46

If your understanding is at a level where you don’t know what’s happening, you don’t really need to worry about public character evaluations.

47: Japan Otaku Reviews

I don’t think there’s a character that’s totally hopeless.

48: Japan Otaku Reviews

If you’re not a pro, it’s fun to play with Marisa just casually.

50: Japan Otaku ReviewsYeahx1

It’s not a professional or blind pick tournament, so I don’t really get it when people talk about character evaluations in terms of advantages/disadvantages for characters I don’t use.

In terms of the thread image, he would be quite a counter character like DJ Guile, but I’m not really using him.

51: Japan Otaku Reviews

I wonder who the strongest in theory is.

I wonder if she’s still Chun-Li.

55: Japan Otaku Reviews

>>51

I think the characters that are said to be strong right now are strong for a reason.

” Vega Edou Guile is the strongest even in terms of logic, isn’t he?”

58: Japan Otaku Reviews

>>51

I think the theoretical value is good with Akuma.

52: Japan Otaku ReviewsYeahx5

Since there are only bad players or people who are out of touch among the nameless, it doesn’t matter which is the strongest and which is the weakest.

53: Japan Otaku Reviews

At one point, Manon was said to be the weakest, but how is it now?

82: Japan Otaku ReviewsYeahx2

>>53

Even if it’s a mistake, it’s not weak.

54: Japan Otaku Reviews

Characters with weak 4F are weak against the wall!

56: Japan Otaku Reviews

Stop doing Ken’s politics here, okay?

57: Japan Otaku Reviews

I think it’s almost certain that Jamie and Marisa will excel in international competitions.

59: Japan Otaku Reviews

It’s really tough when Jamie can’t drink the first glass right away.

It would be great if I could drink it…

60: Japan Otaku Reviews

I only think this guy is the strongest when Mariza makes a big K swing twice.

61: Japan Otaku Reviews

I’m losing to Marisa in dance, I’m below 40%.

62: Japan Otaku Reviews

There’s no one on the forum who can even maintain 1500.

63: Japan Otaku Reviews

Jamie feels that it’s even strong based on the experience of using it.

I’m just not worried about it anymore, but there are cases where people can die without being able to drink.

When I total the win rate, I feel like there are definitely a lot of matches I lost because of the drunken system, so I think I’m really weak.

66: Japan Otaku Reviews

>>63

Even though these characters are almost absent from the pro scene, the fact that the pros haven’t properly devised countermeasures in the past two years says a lot.

64: Japan Otaku Reviews

I don’t think it’s clearly the weakest.

It’s a familiar face that you often see at the weakest tier.

65: Japan Otaku Reviews

It’s fine to evaluate whether it’s the weakest relatively, so the one with the lowest number in diamonds is good enough.

If you start saying things like you can go with someone or whatever, it never ends.

68: Japan Otaku Reviews

By the way, I finally made it to 1900 yesterday, so praise me!

When I get home today, I’m going to aim for 2000 just like this, you know?

70: Japan Otaku ReviewsYeahx2

Great job!

>>68

It seems like it’s going to melt.

79: Japan Otaku Reviews

>>68

Do your best!

I am doing lateral jumps between 1950 and 1800.

69: Japan Otaku Reviews

I finally got to have a drink! My health is below 30%, but still, I have to have at least one drink or it won’t be worth it!

It’s not uncommon for that to happen, and the possibility of not being able to advance and having to return to a defensive position, thus failing to regain control, is higher compared to other characters.

71: Japan Otaku Reviews

Luke is probably still around the bottom of the upper tier.

I wonder if I’ve returned to about the middle or lower ranks.

76: Japan Otaku ReviewsYeahx3

>>71

I think Luke has reached the point where he might be considered in the top 10 by some people.

81: Japan Otaku Reviews

>>76

I might have ended up in a relatively good position.

72: Japan Otaku Reviews

I’m using a DJ, but I hate this guy! There are fewer than before, but that means there are more Zangief.

73: Japan Otaku ReviewsYeahx1

I’ve heard that Mariza is tough, but from the side dealing with her…

I can’t think of them as an easy opponent at all, since they take 30% to 40% with just one touch.

77: Japan Otaku Reviews

>>73

When it’s done cold, I imagine it must be tough for Mariza.

The people doing it have a strong impression of the power when they connect and get touched…

78: Japan Otaku Reviews

>>73

It’s not a contradiction that it’s tough to use when it’s not easy to deal with…

74: Japan Otaku Reviews

74: Japan Otaku Reviews

Legend population count as of March 12, 2025:
1st: Mai (58)
2nd: JP (38)
3rd: Ken (32)
4th: Akuma, Zangief (28)
6th: Vega (27)
7th: Cammy (26)
8th: Luke, Blanka (22)
10th: Kimberly (21)
11th: Juri (20)
12th: DJ (19)
13th: Rashid (17)
14th: Ed (16)
15th: A.K.I. (15)
16th: Terry, Chun-Li, Jamie, Manon, Honda (14)
21st: Ryu (13)
22nd: Dhalsim (12)
23rd: Guile (11)
24th: Mariza (9)
25th: Lily (6)
*Due to fluctuations in the number of people, the total does not add up to 500.

75: Japan Otaku Reviews

Because I only do stupid sumo, I get caught by Marisa and my face gets all messed up.

But I don’t dislike Marisa.

80: Japan Otaku Reviews

It’s tough to always play it cool while managing risks, but for those being treated coldly, it leaves them wondering what they should do.

90: Japan Otaku Reviews

>>80

In ranked matches, honestly, playing thoroughly cold and calculated isn’t fun for those doing it either…

In tournaments or the professional scene, it’s not just about whether it’s interesting or not.

83: Japan Otaku Reviews

It’s understandable because there’s a prize of 100 million, but the tournaments are boring with the same characters all the time.

87: Japan Otaku Reviews

>>83

Is it a new Street Fighter 6?

Since the time of the 20,000 yen prize, it’s always the same strong characters.

122: Japan Otaku Reviews

>>83

In the midst of that, first place is JP and second place is Ryu.

84: Japan Otaku Reviews

I think there are about 10 characters that could be included if it’s a top 10 ranking.

85: Japan Otaku Reviews

Honestly, I think Lily is weaker.

86: Japan Otaku Reviews

It depends on the league affiliation.

I think it would definitely be tough for Mariza if it’s below the gold rank.

88: Japan Otaku Reviews

When using Guile, Marisa is tough.

89: Japan Otaku Reviews

Teams that rely on counterattacks and have slow mid-attacks with small techniques or throws are fundamentally weak.

111: Japan Otaku Reviews

>>89

A sad past for Nage, the greatest Ed…

If I have 2, I can dream, hehe.

91: Japan Otaku ReviewsYeahx2

Luke isn’t as weak as they say.

They just went from being an overly powerful character to a normal strong character.

94: Japan Otaku Reviews

>>91

At one point, I became so bad that I managed to return to a decent level.

99: Japan Otaku Reviews

>>91

I think so.

In reality, the number of users is really decreasing, but only in the professional scene, right?

It’s because over here, I’m just turned into a good demon.

92: Japan Otaku Reviews

Regardless of being strong or weak, I can’t envision a future where Marisa wins the tournament no matter how hard I try.

93: Japan Otaku Reviews

I really think it’s amazing that some people have been using Lily with just one stem since the beginning.

95: Japan Otaku Reviews

Mariza doesn’t even have judo that led Ryu to victory.

96: Japan Otaku Reviews

It feels like Jamie becomes significantly weaker when countered.

97: Japan Otaku Reviews

Isn’t it something that might come up in conversation, but has Blanca’s existence been forgotten?

100: Japan Otaku Reviews

>>97

In other words, it feels good.

102: Japan Otaku Reviews

>>97

It’s a character with normal strengths, so weak ones probably won’t be mentioned.

104: Japan Otaku Reviews

>>97

It’s a character that doesn’t even come close to being the weakest, so of course it won’t come up in conversation.

106: Japan Otaku Reviews

>>97

For some reason, I can’t touch it alongside Honda…

110: Japan Otaku Reviews

>>97

It seems to have a slightly weak impression, but in smaller tournaments, it gives the impression of being disruptive and coming on top.

101: Japan Otaku Reviews

I found the combos with Lily difficult to use; they’re just kind of too unique.

103: Japan Otaku Reviews

It’s Jamie, right?

105: Japan Otaku Reviews

Marisa seems to be having fun skipping from the big K counter.

108: Japan Otaku Reviews

>>105

Those who are getting hit can’t take it anymore.

107: Japan Otaku ReviewsYeahx1

In the tournament, seeing the same characters all the time makes me wonder if I was watching a different tournament.

112: Japan Otaku Reviews

>>107

The recent update improved things a lot, but I think the league was really rough.

109: Japan Otaku Reviews

In terms of diamond ranking, Vega-san has become almost the weakest class.

113: Japan Otaku Reviews

As long as the relationship between Blanka and Honda is like this.

Honda tends to be more of a focal point than Blanka.

As long as the relationship between Blanka and Honda is like this. Honda tends to be more of a focal point than Blanka.

114: Japan Otaku Reviews

The league was pretty boring, wasn’t it?

115: Japan Otaku Reviews

Blanka has high destructive capabilities…

116: Japan Otaku Reviews

It seems that Blanka and Dhalsim are commonly found in the Legend rank.

That’s a rare Pokémon.

117: Japan Otaku Reviews

Why are you telling such lies?

Master

Comprehensive

Why are you telling such lies? Master Comprehensive

118: Japan Otaku Reviews

When it comes to overseas, I don’t really understand the difference in thought with Ryu being at the top tier.

Rashid, who is targeted by hate both inside and outside of China.

119: Japan Otaku Reviews

I’m just trying to manipulate the impression that I’m weak in Diamond ranks because I can’t win even when I use it.

120: Japan Otaku Reviews

There are low-risk counters against Jasper, so the charge attacks are quite weak by design.

“Attach it roughly to all the bullet holes, okay?”

121: Japan Otaku ReviewsYeahx1

Beginners who do not have a buildup of fighting game know-how cannot easily switch even if adjustments are made.

In the end, you have no choice but to stick with the character you initially chose.

123: Japan Otaku Reviews

BLAZ is being called Ryu Ryu.

Isn’t it a martial arts uniform overall?

136: Japan Otaku Reviews

>>123

That’s right.

But since Ryu is the one who defeated Angry and Lesha, I don’t really have any complaints.

124: Japan Otaku Reviews

I wonder if they could increase the number of bullet dodges and decrease the number of projectile users.

125: Japan Otaku Reviews

Could it be that Ryu didn’t understand?

144: Japan Otaku Reviews

>>125

It’s not that much.

It’s somewhat difficult to press the button for the fastest counterattack due to the subtle Copa Wave Palm Strike and the delayed Wave Palm with medium punch.

If I’m touched, I can’t maintain my rhythm and I lose my gauge and die.

159: Japan Otaku Reviews

>>144

After this, there will be moments where I really don’t want to press buttons because of the mind games with Jasper and the invincible move Buppa!

148: Japan Otaku Reviews

>>125

There is/exists

Since there were multiple scenes where players couldn’t confirm close-range waves or foot knives, the effect of not regularly competing against each other was clearly evident.

126: Japan Otaku Reviews

When looking at the statistics of the top-ranked players, it turns out that Lily and Marisa are significantly weaker.

127: Japan Otaku Reviews

A technique that is more effective than leveling up characters is switching characters.

Getting better at fighting games is more enjoyable, but it’s a thorny path.

128: Japan Otaku Reviews

I wish I could get a double knee with a bullet hole…

130: Japan Otaku Reviews

>>128

Don’t mess with me!

135: Japan Otaku ReviewsYeahx2

>>128

Speak your nonsense while sleeping.

138: Japan Otaku ReviewsYeahx2

>>135

129: Japan Otaku Reviews

Terry is more difficult than weak.

132: Japan Otaku Reviews

Is this the latest statistics?

Is this the latest statistics?

137: Japan Otaku Reviews

>>132

Cat Cammy has already stopped updating…

133: Japan Otaku Reviews

If I kept using Terry, I somehow started to understand Ryu’s strength.

134: Japan Otaku Reviews

>>131

I think it’s okay to revert Cammy to Season 1 for bullet escape now.

139: Japan Otaku Reviews

The reason why characters that feel extremely impossible to deal with are not being mentioned is…

Isn’t the balance adjustment quite good?

147: Japan Otaku Reviews

>>139

Characters like the one in the thread are avoided by strong competitors and disappear, which is why no one brings them up.

140: Japan Otaku Reviews

I think Ryuruuk Terry has a nice balance with strengths and weaknesses clearly divided when lined up side by side.

The only abnormal one is Gouki Ken.

141: Japan Otaku Reviews

What I’m grateful for using Ryu is that Cammy is surprisingly not that hard.

If you place a strong punch until the master level, it will automatically cause collision accidents.

142: Japan Otaku ReviewsYeahx2

Shouldn’t we publicly release the legends’ diamonds officially?

The adjustments are being made while watching that and the tournament scene.

143: Japan Otaku Reviews

To a certain extent, it’s much more about character matchup knowledge than character performance.

But Mai’s “Tame Hanachou” is clearly a character ability.

145: Japan Otaku Reviews

I think Cammy’s current Kyuura Pa is just right.

Can you make the decision to lower Akuma Ken?

146: Japan Otaku Reviews

>>145

It seems like you’re using dance.

149: Japan Otaku Reviews

If Goki Kenbu somehow resolves, Rashid will go wild again.

150: Japan Otaku Reviews

Jamie and Lily don’t dislike each other because of strength or weakness.

151: Japan Otaku Reviews

Isn’t Terry the weakest?

153: Japan Otaku ReviewsYeahx1

>>151

That’s not it.

158: Japan Otaku Reviews

>>151

There was a time when that was said.

But now it’s different!

162: Japan Otaku Reviews

>>151

In his second year, Terry made a bold move into the intense competition area, which unfortunately led to a disappointing outcome.

152: Japan Otaku Reviews

I think Ken is really reaching his limit.

It’s just about where to cut it down, huh?

155: Japan Otaku Reviews

>>152

The imposition of a thunderstorm.

154: Japan Otaku Reviews

I don’t think Luke is weak, but there isn’t really a reason to use him.

If we’re talking purely about performance as a gi, then it’s Ken and Goki.

In terms of harassment performance, Ryu is better.

156: Japan Otaku Reviews

Terry can still search for information, so that’s good.

160: Japan Otaku Reviews

I hope the adjustment during the Zangi’s headbutt goes away…

The startup correction is neither disappointing nor surprising.

161: Japan Otaku Reviews

After all, Blanka’s adjustments are like no wind…

If possible, I want to eliminate the counterattack from the rebalancing…

163: Japan Otaku ReviewsYeahx1

>>161

Feed this guy to the piranhas.

164: Japan Otaku Reviews

Terry also has users in the CPT finals.

It seems like a character that you can really bet your life on.

165: Japan Otaku Reviews

Putting the past aside, I don’t feel that the current Terry is the weakest when using him.

166: Japan Otaku Reviews

I might think that Terry was the weakest at the time of implementation, but he has received normal buffs since then.

167: Japan Otaku Reviews

Since both BLAZ and Craime use Ryu, what a Ryu user needs is youth.

168: Japan Otaku Reviews

Terry isn’t weak; there are just a lot of areas where he’s a bit lacking at the time of implementation.

When they’re told that being insufficient makes them strong, everyone just speaks ambiguously.

169: Japan Otaku Reviews

Indeed, when you look at it this way, it’s amazing that the balance seems to be good.

Of course, there are regulars at tournaments and characters that are inevitably weaker.

I’ve heard that because the common system is strong, there’s no weakness.

178: Japan Otaku Reviews

>>169

In extreme cases, if you can connect a rush from the opening to a cancel rush after the wake-up attack, no matter what combination it is, by that point the opponent is already in a tough spot…

170: Japan Otaku Reviews

I thought it was definitely the weakest since all the celebrities reached out to Terry and in the end, no one ended up using it.

Maki is still popular now because she was truly strong.

171: Japan Otaku Reviews

It can’t be helped, but if it’s judged that a pro can’t be used in a tournament, their existence will disappear.

172: Japan Otaku Reviews

Terry has improved quite a bit, but in the end, he’s still more reactive than proactive.

It’s stable to play more conservatively, but it’s boring to use.

173: Japan Otaku Reviews

When looking at it calmly, the weakest in the dojo is probably Ryu.

It doesn’t feel clearly weak or lacking, so the balance is good.

175: Japan Otaku Reviews

I recently started using Ed, but I don’t really know how to win.

Just getting to Master rank was a bit challenging…

198: Japan Otaku Reviews

>>175

Rush cop and holding free are reliable.

I think you don’t need to try the regular flicker at first because it can cause accidents.

176: Japan Otaku Reviews

I can no longer call you Takashi.

189: Japan Otaku ReviewsYeahx1

>>176

There are often moments when I think that while using it.

The bad situation after SA3 and the weakness of the OD wave that somehow loses to Ken.

179: Japan Otaku Reviews

In one way or another, each character has their own strengths, so it’s nice that there aren’t any like “If you make this guy your main character, you’ll carry sadness” in Street Fighter 6.

But there is a different kind of sadness, like “this guy is just a lower version of that thing.”

180: Japan Otaku Reviews

I can already see a future where only Akuma survives.

Since my stamina is low, it seems like everything will stay as is.

181: Japan Otaku ReviewsYeahx1

In this game, the luck factor is strong, so there aren’t truly weak characters because any character has the potential to win.

If we can say that it is balanced, then it is a well-balanced game.

185: Japan Otaku ReviewsYeahx1

>>181

I’ve never heard such a phrase as “true ~” in fighting games.

193: Japan Otaku ReviewsYeahx1

>>185

Shin Akuma: “I do not understand…!!”

200: Japan Otaku ReviewsYeahx1

>>185

It’s just someone who is pretending to know by spouting off things they’ve heard online about luck factors and such…

182: Japan Otaku Reviews

Even if you have knowledge, if you lack experience in battles, the moment you think “Ah,” the chance for a counter is already gone.

184: Japan Otaku Reviews

Which one do you want?!

Frenzy Leg and Concentration

Thunderstorm Guest and Wave Palm Strike

Dragon Tail Kick and Foot Blade

186: Japan Otaku Reviews

Next, can you balance Honda and make him a character on par with Vega?

I’m counting on you, Capcom.

187: Japan Otaku Reviews

I wonder what kind of person judges only based on whether something is used in the professional scene, even though they are not a professional themselves.

196: Japan Otaku Reviews

>>187

You haven’t played the game, have you?

199: Japan Otaku Reviews

>>187

Well, it’s an easy-to-understand standard.

Convenient when explanations are a hassle.

188: Japan Otaku Reviews

Famous people, or rather pro players, only use top-tier or upper-tier characters.

Just because professionals don’t use it doesn’t mean it’s weak.

190: Japan Otaku Reviews

While the overall scenes for the general public and the professional scene differ significantly, it feels like there is no one who is the weakest.

Jamie is often talked about, but the recent discussions about Nakak are quite full of hate too…

191: Japan Otaku Reviews

I’m Ed, and I’m just constantly rubbing the table while playing OD Flicker…

192: Japan Otaku Reviews

I love the theory that if you can read your opponent, you can win with any character, so there are no weak characters.

194: Japan Otaku Reviews

“Having a chance to win with any character applies to all fighting games except for Basara.”

197: Japan Otaku Reviews

Unless there are major adjustments, the population will not increase.

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