
The character I always use is the weakest!
>>1
I’m glad.
In other words, Zangief will get stronger in the next adjustment, so I’m relieved.
Since it’s a compatibility game, there shouldn’t be a clear weakest character.
>>2
>>2
They probably think that as long as they can gain an advantage over at least one person, they are not the weakest.
>>8
Do you want me to say that Maryza is the weakest?
I feel that deciding on it being Dhalsim is the least controversial option.
Ranked match, Dhalsim is the strongest!
>>5
I get beaten up without understanding anything.
Quickly check the measures.
I forget by the time I match next.
Getting beaten up without understanding anything.
>>5
The drill comet that Kubo was using the other day seems usable, but I wonder how it is.
Dhalsim is too rare, so it’s not worth the effort to come up with countermeasures, which is frustrating.
But right now, Lily is quite rapidly becoming a rare existence, gaining momentum similar to Dhalsim.
Takashi…
Please tell me the current strongest candidate.
Under my arm, that guy becomes the weakest.
>>11
Oni
The weakest Ryuu faction should face reality.
Even though they are the weakest, characters that can only go against one person are surprisingly rare when you look at the past.
>>13
Hugo from Street Fighter 3
>>13
I heard that the Basara farmers were able to hold their own against the practically strongest Sanada with a score of about 4:6.
V’s fans were able to go to the bison.
If you only look at the overall win rate, Guile is a weak character… please buff him.
While Vega and the firepower are about the same, it can be said that Marisa is the weakest in terms of having more attacking options over there, but since I’m being utterly crushed by the Gradius Phalanx Scutum, I can’t say anything.
It depends on the definition of “weakest,” but if you create a diagram with all characters and the average value is the lowest, is that the weakest?
When you say “weakest,” a lot of people will come out saying that XX is not weak, so it would be better to change the expression to one that is less likely to provoke a reaction from opponents.
Mariza became a bit pitiful because her character’s traits were turned into a strong K Bumbunmaru, regardless of being strong or weak.
If the usage rate is high, it can be countered and become difficult to win, and the reverse can also happen.
The absolute low performance cannot be measured at least in the diagram.
How is Terry?
>>25
Cool.
There are no weak characters in Street Fighter 6, but there are characters whose weaknesses are noticeable.
In that regard, the names that come up are probably Marisa, Ryu, and Jamie.
The only thing left is whether Honda Terry will be included depending on the person.
Street Fighter 6 feels well-balanced in terms of character… It might be because of where I come from.
Even if you speak roughly, you have to decide which layer you’re talking about, even if it’s just hypothetically; otherwise, it won’t work.
If the balance is bad, then it’s actually easy for professionals to choose their characters because it’s straightforward.
There are people who search through character rankings created by others just to find excuses.
The official odds are 51 to 49, so it’s incredibly balanced, and I can’t say anything about it.
>>32
I think it may also be due to being good at matching.
I’m using about 15 characters, but my win rate is around 45-60%.
Even if I win against Dhalsim, it just feels like I could win… so I’ll always be bad at it.
When using DJ, the character in the thread starts to look like the strongest.
I’ve heard that Guile finds the thread tough too.
I definitely think Jamie is the weakest at zero cups.
I definitely think Jamie is the strongest when it comes to four cups.
There are characters that can easily output 100 and characters that won’t reach 100 unless played well.
>>39
Someone who can score 100 points with 100 points of effort but only gets 120 points with 150 points of effort.
It’s the kind of thing where you only get 80 points with a perfect operation, but if you do a 150-point operation, you get 150 points.
There are things like that, right?
I’m stuck around MR1600, but I meet a lot of Gouki when I play during prime time.
The thread image is weak, but sometimes when I use it, I win! It feels more like I was fortunate enough to win rather than actually winning, and it’s tough.
It has such ridiculous firepower that it doesn’t seem the weakest.
I think Moriza is the weakest.
Mouki is weak compared to Akuma, but can still fight.
I still can’t accept the fact that they brought up Marisa’s throw loop.
It’s silly, but it’s not worth bringing up.
Marisa is certainly weak, but when she takes something weird and I’m like, “Whoa, does it decrease this much? Without any SA???” it’s definitely a thing.
I can’t believe they say I’m weak because I’m really bad at thread images.
If you hit, it shines, and then you get hit back and end up getting killed without understanding what is happening.
>>46
If your understanding is at a level where you don’t know what’s happening, you don’t really need to worry about public character evaluations.
I don’t think there’s a character that’s totally hopeless.
If you’re not a pro, it’s fun to play with Marisa just casually.
It’s not a professional or blind pick tournament, so I don’t really get it when people talk about character evaluations in terms of advantages/disadvantages for characters I don’t use.
In terms of the thread image, he would be quite a counter character like DJ Guile, but I’m not really using him.
I wonder who the strongest in theory is.
I wonder if she’s still Chun-Li.
>>51
I think the characters that are said to be strong right now are strong for a reason.
” Vega Edou Guile is the strongest even in terms of logic, isn’t he?”
>>51
I think the theoretical value is good with Akuma.
Since there are only bad players or people who are out of touch among the nameless, it doesn’t matter which is the strongest and which is the weakest.
At one point, Manon was said to be the weakest, but how is it now?
>>53
Even if it’s a mistake, it’s not weak.
Characters with weak 4F are weak against the wall!
Stop doing Ken’s politics here, okay?
I think it’s almost certain that Jamie and Marisa will excel in international competitions.
It’s really tough when Jamie can’t drink the first glass right away.
It would be great if I could drink it…
I only think this guy is the strongest when Mariza makes a big K swing twice.
I’m losing to Marisa in dance, I’m below 40%.
There’s no one on the forum who can even maintain 1500.
Jamie feels that it’s even strong based on the experience of using it.
I’m just not worried about it anymore, but there are cases where people can die without being able to drink.
When I total the win rate, I feel like there are definitely a lot of matches I lost because of the drunken system, so I think I’m really weak.
>>63
Even though these characters are almost absent from the pro scene, the fact that the pros haven’t properly devised countermeasures in the past two years says a lot.
I don’t think it’s clearly the weakest.
It’s a familiar face that you often see at the weakest tier.
It’s fine to evaluate whether it’s the weakest relatively, so the one with the lowest number in diamonds is good enough.
If you start saying things like you can go with someone or whatever, it never ends.
By the way, I finally made it to 1900 yesterday, so praise me!
When I get home today, I’m going to aim for 2000 just like this, you know?
Great job!
>>68
It seems like it’s going to melt.
>>68
Do your best!
I am doing lateral jumps between 1950 and 1800.
I finally got to have a drink! My health is below 30%, but still, I have to have at least one drink or it won’t be worth it!
It’s not uncommon for that to happen, and the possibility of not being able to advance and having to return to a defensive position, thus failing to regain control, is higher compared to other characters.
Luke is probably still around the bottom of the upper tier.
I wonder if I’ve returned to about the middle or lower ranks.
>>71
I think Luke has reached the point where he might be considered in the top 10 by some people.
>>76
I might have ended up in a relatively good position.
I’m using a DJ, but I hate this guy! There are fewer than before, but that means there are more Zangief.
I’ve heard that Mariza is tough, but from the side dealing with her…
I can’t think of them as an easy opponent at all, since they take 30% to 40% with just one touch.
>>73
When it’s done cold, I imagine it must be tough for Mariza.
The people doing it have a strong impression of the power when they connect and get touched…
>>73
It’s not a contradiction that it’s tough to use when it’s not easy to deal with…
Legend population count as of March 12, 2025:
1st: Mai (58)
2nd: JP (38)
3rd: Ken (32)
4th: Akuma, Zangief (28)
6th: Vega (27)
7th: Cammy (26)
8th: Luke, Blanka (22)
10th: Kimberly (21)
11th: Juri (20)
12th: DJ (19)
13th: Rashid (17)
14th: Ed (16)
15th: A.K.I. (15)
16th: Terry, Chun-Li, Jamie, Manon, Honda (14)
21st: Ryu (13)
22nd: Dhalsim (12)
23rd: Guile (11)
24th: Mariza (9)
25th: Lily (6)
*Due to fluctuations in the number of people, the total does not add up to 500.
Because I only do stupid sumo, I get caught by Marisa and my face gets all messed up.
But I don’t dislike Marisa.
It’s tough to always play it cool while managing risks, but for those being treated coldly, it leaves them wondering what they should do.
>>80
In ranked matches, honestly, playing thoroughly cold and calculated isn’t fun for those doing it either…
In tournaments or the professional scene, it’s not just about whether it’s interesting or not.
It’s understandable because there’s a prize of 100 million, but the tournaments are boring with the same characters all the time.
>>83
Is it a new Street Fighter 6?
Since the time of the 20,000 yen prize, it’s always the same strong characters.
>>83
In the midst of that, first place is JP and second place is Ryu.
I think there are about 10 characters that could be included if it’s a top 10 ranking.
Honestly, I think Lily is weaker.
It depends on the league affiliation.
I think it would definitely be tough for Mariza if it’s below the gold rank.
When using Guile, Marisa is tough.
Teams that rely on counterattacks and have slow mid-attacks with small techniques or throws are fundamentally weak.
>>89
A sad past for Nage, the greatest Ed…
If I have 2, I can dream, hehe.
Luke isn’t as weak as they say.
They just went from being an overly powerful character to a normal strong character.
>>91
At one point, I became so bad that I managed to return to a decent level.
>>91
I think so.
In reality, the number of users is really decreasing, but only in the professional scene, right?
It’s because over here, I’m just turned into a good demon.
Regardless of being strong or weak, I can’t envision a future where Marisa wins the tournament no matter how hard I try.
I really think it’s amazing that some people have been using Lily with just one stem since the beginning.
Mariza doesn’t even have judo that led Ryu to victory.
It feels like Jamie becomes significantly weaker when countered.
Isn’t it something that might come up in conversation, but has Blanca’s existence been forgotten?
>>97
In other words, it feels good.
>>97
It’s a character with normal strengths, so weak ones probably won’t be mentioned.
>>97
It’s a character that doesn’t even come close to being the weakest, so of course it won’t come up in conversation.
>>97
For some reason, I can’t touch it alongside Honda…
>>97
It seems to have a slightly weak impression, but in smaller tournaments, it gives the impression of being disruptive and coming on top.
I found the combos with Lily difficult to use; they’re just kind of too unique.
It’s Jamie, right?
Marisa seems to be having fun skipping from the big K counter.
>>105
Those who are getting hit can’t take it anymore.
In the tournament, seeing the same characters all the time makes me wonder if I was watching a different tournament.
>>107
The recent update improved things a lot, but I think the league was really rough.
In terms of diamond ranking, Vega-san has become almost the weakest class.
The league was pretty boring, wasn’t it?
Blanka has high destructive capabilities…
It seems that Blanka and Dhalsim are commonly found in the Legend rank.
That’s a rare Pokémon.
When it comes to overseas, I don’t really understand the difference in thought with Ryu being at the top tier.
Rashid, who is targeted by hate both inside and outside of China.
I’m just trying to manipulate the impression that I’m weak in Diamond ranks because I can’t win even when I use it.
There are low-risk counters against Jasper, so the charge attacks are quite weak by design.
“Attach it roughly to all the bullet holes, okay?”
Beginners who do not have a buildup of fighting game know-how cannot easily switch even if adjustments are made.
In the end, you have no choice but to stick with the character you initially chose.
BLAZ is being called Ryu Ryu.
Isn’t it a martial arts uniform overall?
>>123
That’s right.
But since Ryu is the one who defeated Angry and Lesha, I don’t really have any complaints.
I wonder if they could increase the number of bullet dodges and decrease the number of projectile users.
Could it be that Ryu didn’t understand?
>>125
It’s not that much.
It’s somewhat difficult to press the button for the fastest counterattack due to the subtle Copa Wave Palm Strike and the delayed Wave Palm with medium punch.
If I’m touched, I can’t maintain my rhythm and I lose my gauge and die.
>>144
After this, there will be moments where I really don’t want to press buttons because of the mind games with Jasper and the invincible move Buppa!
>>125
There is/exists
Since there were multiple scenes where players couldn’t confirm close-range waves or foot knives, the effect of not regularly competing against each other was clearly evident.
When looking at the statistics of the top-ranked players, it turns out that Lily and Marisa are significantly weaker.
A technique that is more effective than leveling up characters is switching characters.
Getting better at fighting games is more enjoyable, but it’s a thorny path.
I wish I could get a double knee with a bullet hole…
>>128
Don’t mess with me!
>>128
Speak your nonsense while sleeping.
>>135
Terry is more difficult than weak.
>>132
Cat Cammy has already stopped updating…
If I kept using Terry, I somehow started to understand Ryu’s strength.
>>131
I think it’s okay to revert Cammy to Season 1 for bullet escape now.
The reason why characters that feel extremely impossible to deal with are not being mentioned is…
Isn’t the balance adjustment quite good?
>>139
Characters like the one in the thread are avoided by strong competitors and disappear, which is why no one brings them up.
I think Ryuruuk Terry has a nice balance with strengths and weaknesses clearly divided when lined up side by side.
The only abnormal one is Gouki Ken.
What I’m grateful for using Ryu is that Cammy is surprisingly not that hard.
If you place a strong punch until the master level, it will automatically cause collision accidents.
Shouldn’t we publicly release the legends’ diamonds officially?
The adjustments are being made while watching that and the tournament scene.
To a certain extent, it’s much more about character matchup knowledge than character performance.
But Mai’s “Tame Hanachou” is clearly a character ability.
I think Cammy’s current Kyuura Pa is just right.
Can you make the decision to lower Akuma Ken?
>>145
It seems like you’re using dance.
If Goki Kenbu somehow resolves, Rashid will go wild again.
Jamie and Lily don’t dislike each other because of strength or weakness.
Isn’t Terry the weakest?
>>151
That’s not it.
>>151
There was a time when that was said.
But now it’s different!
>>151
In his second year, Terry made a bold move into the intense competition area, which unfortunately led to a disappointing outcome.
I think Ken is really reaching his limit.
It’s just about where to cut it down, huh?
>>152
The imposition of a thunderstorm.
I don’t think Luke is weak, but there isn’t really a reason to use him.
If we’re talking purely about performance as a gi, then it’s Ken and Goki.
In terms of harassment performance, Ryu is better.
Terry can still search for information, so that’s good.
I hope the adjustment during the Zangi’s headbutt goes away…
The startup correction is neither disappointing nor surprising.
After all, Blanka’s adjustments are like no wind…
If possible, I want to eliminate the counterattack from the rebalancing…
>>161
Feed this guy to the piranhas.
Terry also has users in the CPT finals.
It seems like a character that you can really bet your life on.
Putting the past aside, I don’t feel that the current Terry is the weakest when using him.
I might think that Terry was the weakest at the time of implementation, but he has received normal buffs since then.
Since both BLAZ and Craime use Ryu, what a Ryu user needs is youth.
Terry isn’t weak; there are just a lot of areas where he’s a bit lacking at the time of implementation.
When they’re told that being insufficient makes them strong, everyone just speaks ambiguously.
Indeed, when you look at it this way, it’s amazing that the balance seems to be good.
Of course, there are regulars at tournaments and characters that are inevitably weaker.
I’ve heard that because the common system is strong, there’s no weakness.
>>169
In extreme cases, if you can connect a rush from the opening to a cancel rush after the wake-up attack, no matter what combination it is, by that point the opponent is already in a tough spot…
I thought it was definitely the weakest since all the celebrities reached out to Terry and in the end, no one ended up using it.
Maki is still popular now because she was truly strong.
It can’t be helped, but if it’s judged that a pro can’t be used in a tournament, their existence will disappear.
Terry has improved quite a bit, but in the end, he’s still more reactive than proactive.
It’s stable to play more conservatively, but it’s boring to use.
When looking at it calmly, the weakest in the dojo is probably Ryu.
It doesn’t feel clearly weak or lacking, so the balance is good.
I recently started using Ed, but I don’t really know how to win.
Just getting to Master rank was a bit challenging…
>>175
Rush cop and holding free are reliable.
I think you don’t need to try the regular flicker at first because it can cause accidents.
I can no longer call you Takashi.
>>176
There are often moments when I think that while using it.
The bad situation after SA3 and the weakness of the OD wave that somehow loses to Ken.
In one way or another, each character has their own strengths, so it’s nice that there aren’t any like “If you make this guy your main character, you’ll carry sadness” in Street Fighter 6.
But there is a different kind of sadness, like “this guy is just a lower version of that thing.”
I can already see a future where only Akuma survives.
Since my stamina is low, it seems like everything will stay as is.
In this game, the luck factor is strong, so there aren’t truly weak characters because any character has the potential to win.
If we can say that it is balanced, then it is a well-balanced game.
>>181
I’ve never heard such a phrase as “true ~” in fighting games.
>>185
Shin Akuma: “I do not understand…!!”
>>185
It’s just someone who is pretending to know by spouting off things they’ve heard online about luck factors and such…
Even if you have knowledge, if you lack experience in battles, the moment you think “Ah,” the chance for a counter is already gone.
Which one do you want?!
Frenzy Leg and Concentration
Thunderstorm Guest and Wave Palm Strike
Dragon Tail Kick and Foot Blade
Next, can you balance Honda and make him a character on par with Vega?
I’m counting on you, Capcom.
I wonder what kind of person judges only based on whether something is used in the professional scene, even though they are not a professional themselves.
>>187
You haven’t played the game, have you?
>>187
Well, it’s an easy-to-understand standard.
Convenient when explanations are a hassle.
Famous people, or rather pro players, only use top-tier or upper-tier characters.
Just because professionals don’t use it doesn’t mean it’s weak.
While the overall scenes for the general public and the professional scene differ significantly, it feels like there is no one who is the weakest.
Jamie is often talked about, but the recent discussions about Nakak are quite full of hate too…
I’m Ed, and I’m just constantly rubbing the table while playing OD Flicker…
I love the theory that if you can read your opponent, you can win with any character, so there are no weak characters.
“Having a chance to win with any character applies to all fighting games except for Basara.”
Unless there are major adjustments, the population will not increase.