
I wonder when the turning point was.
I’m not pulling you, but in any case, I’m maintaining a boundary.
I think it’s amazing.
Well, you’re doing your best, aren’t you?
Which country is leading right now?
In the first place, no one asked for anyone to lead.
>>5
Nowhere is being towed.
Everyone is making it as they like.
The praise for OW during the peak of Skyrim was incredible.
Back then, it felt like the capital strength was just unbeatable.
They fell down in a flurry with amazing speed…
The era before the thread image was just abnormal.
>>8
Compared to the era when Mario and Sonic took North America by storm after the video game crash.
This person is American.
Maybe
>>13
I think this era was a time of Japan’s solo victory.
I think this person is mainly into FPS games, which are mostly led by overseas.
Large-scale social games are being led by China and South Korea.
When there were people like the old man in the thread all over Japan, I really thought this country might be done for.
Japan gave birth to Bunny Garden.
Western games have been dragged down by political correctness.
It doesn’t really have much influence on the genres Sato seems to like.
>>15
In the past, everyone used to get off to Western eroge…
It feels like everyone has their own unique path, so even if someone says they like games, it can’t really be grouped together.
Strong games are being created one after another regardless of the country, and the platforms are mostly in place.
I really think it’s a good era.
Recently in Japan, it feels like everyone is doing their best despite everything.
>>18
It’s more about international popularity or rather, streaming has become the mainstream.
Both overseas and in Japan, there has been a strong enthusiasm for localization.
As a user, I’m happy either way.
People who say things like this are often…
I’m not particularly knowledgeable about overseas markets.
>>19
No, this person is seriously knowledgeable.
>>21
I’m quite proactive and knowledgeable enough that I was thinking of going abroad because I got tired of Japan.
>>21
Is the author also?
>>25
I’m a gamer, so that’s right.
>>30
Just because I’m a gamer doesn’t mean I’m knowledgeable about the market…
>>37
If you can’t back down, you should probably stay quiet from now on.
>>40
Indeed, it’s a proudly high-status old-timer style just like the thread image.
>>56
So lame…
>>65
So where is leading now?
>>113
switch
Before I knew it, Monster Hunter had become a world-class game.
>>20
Before World was released, I feel like it was said that it would only be accepted by Japanese people.
>>33
That’s why I worked hard to change the game design so that foreigners would enjoy it too.
>>33
I fixed it in a place where it seems unlikely to be accepted, so of course.
>>33
It was said that in honest reviews, the game was only played by either eccentric Japanese people or those who were obsessed with Japan.
It’s not like you are amazing just because you’re showing off that you’re strong, whether it’s in a foreign country or Japan.
I mean, first of all, since it’s Japanese companies that make consumer hardware, I think the fact that they are at the center of existence won’t change no matter what.
>>27
Was Microsoft a Japanese company…?
>>73
The hardware that is only used by the American right wing doesn’t count.
There was a vibe like this during the peak of smartphone games.
At that time, there was a trend of saying complicated things like this…
But isn’t it that this person likes games like Pac-Man or those from that era?
This person isn’t even Japanese or anything like that…
The atmosphere was really that we couldn’t win against the graphics.
Is it good or bad that indie games are trending due to skyrocketing development costs?
>>36
The best-selling game in the world originally started as an indie game.
>>36
It’s good for users!
I thought the average quality would be like… but surprisingly, most indie games have a guaranteed quality…
It’s been quite a long time since From became successful worldwide…
>>38
It feels like an era has passed since Dark Souls 1 was used as a platform for Bethesda haters to bash Skyrim in North America.
I am confused that FromSoftware is treated as an AAA developer.
The atmosphere hasn’t changed much since the time when the director set up the experience event alone in the Sasazuka headquarters conference room for the national tournament, making it even more so.
I’m not really pulling anything at the moment either.
>>42
It’s not that overseas is leading the way.
>>42
The era that this uncle is talking about, when he was influential, was probably around the time of Pac-Man…
>>53
Isn’t this the heyday of the arcade’s dawn?
Why is a guy who said something like this playing Monster Hunter?
Unlike before, you can now experience games from various countries and compete online, so please go somewhere, Sato-san.
I feel that starting around the PS4 era, the development of graphics became sufficient and it shifted to being a contest of ideas.
If you’re looking to compete based on sales numbers, the Madden NFL series is putting up some insane figures.
If asked whether it is popular around the world? It becomes…
>>48
Due to the fact that we release new titles almost every year with full multi-platform support, the numbers accumulate, but whether each individual title is incredibly popular or not is another question.
It seems like someone put a coin in.
I absolutely didn’t think there would be a sequel to AC that would sell well.
>>50
I never would have thought that both ACs would sell over 10 years ago.
>>50
Even in the domestic market, the sales were not that great, let alone the world…
Isn’t the classification of Japan and everything else a bit arrogant?
I had never read Ajin, but was it a Geha manga?
>>55
It’s just the gaming uncle.
>>64
Why is the Geha uncle…
>>67
Because they live with a game-like mindset.
The joys of life are games and slaughter (with unlimited lives for myself).
Among developed countries, it’s unfair that Germany doesn’t associate with Mr. Sato.
Unreal is amazing! From now on, it’s going to be the general-purpose game engine! At the time when companies started creating games with it and everyone ended up with mediocre results, that was the worst.
>>60
Amidst all that, Capcom, which has mastered the engine, is making a remarkable V-shaped recovery with Biohazard 7 and Monster Hunter World.
Both CoD and BF are becoming increasingly garbage, and it takes over 10 years for sequels of GTA and TES to be released.
The British public broadcaster BBC said, “How this series conquered the world.”
A feature article titled “…” has been distributed.
The Japanese gaming industry was dominant in the world from the 1980s to the 2000s, but
At one point, it ceded the top position to the West due to a power shift.
However, in recent years, it has once again been highly regarded and has achieved commercial success.
The “Game Awards” held last year,
This event, known as the Oscar of the industry,
“Out of the 6 nominees for Game of the Year, 4 were made in Japan.”
According to BBS, Japan is dominating again now.
Around 2010 was a dark period, wasn’t it?
For the time being, if I were to say by country, Japan was the strongest last year…
It seems like TES6 won’t be out even after 5 years.
>>68
It’s like a sushi shop that says it’s really going fishing right now…
Honestly, I think the Oblivion remake should just be left to user mods.
It’s uncertain whether it will come out in the first place.
Somehow got obsessed with DEI and died all on their own.
According to the theory in the thread, it would mean “Right now, Japan is leading.”
>>72
It seems undeniable that the sheer number of Dark Souls clones that are coming out is being driven by it.
Don’t suddenly get so hot.
It feels like everything, not just games, has become diversified, and absolute something has stopped being born.
It’s not just about games, but whenever something exceptional rises to prominence, there are often people who dismiss it with a stubborn excuse like, “But in terms of ○○, ×× is the mainstream.”
It can be framed like Japan vs. Western games, but…
In the first place, the term “Western games” is too broad to be lumped together.
There are many like that, such as in Poland and in Sweden…
If you can confidently say that the author of the manga, which has a subtitle tied to the game’s title from a certain point on, is not well-versed in it, then you must have a remarkably convenient brain.
>>79
Even Kōta Hirano does that much.
Well, you’re probably quite knowledgeable.
>>89
I can’t understand at all the meaning of suddenly comparing it to Hirako and treating it as such, but aren’t both just knowledgeable about otaku content?
>>103
Hirako’s details are amusing.
>>79
So are you saying that you’re deliberately having the character say something off-target?
>>97
This line should have come out before Breath of the Wild, so the situation is different from the past.
>>79
I don’t think that’s proof of anything in particular.
>>127
Just as I thought, you have an incredibly convenient brain.
How IGN’s “Monster Hunter” Conquered the World
From popularity in Japan alone to a global big name.
We are distributing a feature article titled ” “.
Stop it! The ghosts from the 2000s to the early 2010s are rising up!
Isn’t the center of the gaming world globally STEAM?
>>86
What about the smartphone?
>>86
Most of the games that are popular on STAEM are also available on CS.
I never thought that even mobile games would be dominated by China and South Korea.
Some Japanese manufacturers have had a period where they neglected home consoles and became too focused on social games…
>>88
If they had seriously made a game, it would have been better, but what they created is just a money-making machine.
Since China and South Korea have also started making CS games, the category of Western games is becoming increasingly strange.
Some Japanese games have made a comeback compared to a while ago, but the decline of large Western game studios due to rising labor costs is more significant.
>>92
Over there, the movement of people is so intense that even with the same series, major staff who worked on the first installment leave, and development teams disband, as if it happens with the changing seasons…
With this area, it ranks as the second largest market size by country in the world, so it’s an incredibly influential country for the industry, isn’t it?
These things generally give the impression that GTA is the best-selling game while ignoring Nintendo.
Compare GTA and Animal Crossing.
>>94
If you ignore everything, Minecraft is the best-selling game.
>>94
The best-selling one is Minecraft.
It’s okay to say that the game that won the TGA’s GOTY is a Japanese game, right?
In discussions like this, those who complain about political correctness…
It’s just nitpicking at those I don’t like.
The existence or absence of political correctness doesn’t really matter.
CS is in Japan, while mobile games are in China and South Korea.
America is dead.
>>100
It feels like it’s self-destructing grandly…
They were boasting a lot about the sales numbers of GTA5, but…
There were significant discounts and free giveaways during the sale…
>>101
In the first place, just mentioning the total number of games released on a ridiculously wide variety of platforms is just stating the obvious that it’s a lot.
>>101
Well, in-game purchases are bigger.
Honestly, I wonder if Monster Hunter has such explosive gameplay even without including the world.
>>102
Nintendo games are just like that.
But I think that’s what things that sell to a wide range of people are like.
>>102
There are only a few big titles in cooperative hunting games, and most of them are FPS…
>>102
The only popular game similar to Monster Hunter is Monster Hunter itself.
I never thought CoD and BF would end up like this.
About fifteen years ago, there seemed to be a trend where people who could say things like this were considered “in the know.”
Steam, or rather America, has now become a major platform.
Whenever the topic of Monster Hunter comes up, there are always those who misunderstand.
During the time of the 3DS, it had already sold about a million copies overseas, so it’s definitely a sufficient title as a Japanese game.
It just sold like crazy.
It seems that Japanese games were being talked about back when Ragnarok Online was popular…
But at that time, I was mainly playing erotic games, so I don’t really understand.
There was indeed momentum when CG technology had advanced enough to create realistic FPS games.
Was Monster Hunter marketed as something similar to the Soul series, or did overseas players simply assume it was a Soul-like game on their own?
Oh, is this a thread where Nintendo fans are angry?
I don’t understand why they’re treating it this way since the latest CoD is selling extremely well.
>>124
Even if the campaign scenario is garbage, if there’s multiplayer, it will sell, because it’s an FPS.
The campaign of CoD4 is incredibly fun, which is why it stands out so much among FPS games.
If Blue Protocol had even a little bit that could surpass Genshin, the patriots would have praised it.
It disappeared without a single good point…
>>125
Are there really people who praise it just because it’s domestically produced…?
>>135
In the social game and online gaming community, there are plenty of older men who have twisted feelings towards China and Korea, reminiscent of the vibe from 20 years ago.
I can only say that the recent GOTY awards being dominated by Japan over the World Union is leading the way.
>>126
I think we can at least win against Germany.
The rise and fall of the prosperous, or the ups and downs of life; during the DS period, Level-5 was unrivaled, but now, including media mix developments like TV anime, they have become less prominent.
The upcoming Western games are mostly pretty good, just like movies.
I thought there were a lot of hell-like situations in my country! But maybe it’s available on Steam.
Mobile games are really strong on the continent.
The quality and the pace of additional content are not acceptable for a game like Zenzero or social games…
In reality, during the time when CoD and BF became popular in Japan and open-world games like Skyrim came out, there was a sense of stagnation where it felt like Japanese games might never catch up.
I think it’s impossible to win against Genshin Impact, especially since even the labor costs for Chinese workers make 3D social games barely profitable.
3D mobile games are impossible in Japan.
>>136
There were things like Uma and Idolmaster.
>>136
In Japan, if you were to create a 3D social game, you would probably make a console game with that same effort.
I feel like GTA has taken on a somewhat metaverse-like position.
This scene is set around the early 2010s, so…
It feels like there’s been quite a resurgence since Japanese companies started appearing in the Steam market.
>>141
Release from the “omakoku” (regional lock)! Seeing the manufacturers doing it, I think it’s too late!
>>141
Origins was also really popular.
Even though it’s a mix of good and bad, we live in an age where individuals can create games that are sold online worldwide, so Steam is amazing.
There are some domestic corporate games that still have region-locked issues.
The incredible motion in the mainland game is great, isn’t it?
I only watch and don’t know much at all.
>>144
The motions in games like “Hoyobag” are generally inspired by something; the respect for Japanese content is amazing.
To put it negatively, it could be called copying.
>>144
Well, that’s because it’s being extracted from somewhere else.
It’s sad that Prospi is totally ignored in the sales rankings of Japanese mobile games…
When the professional baseball season starts, fans of struggling teams will spend money, which will further increase sales.
>>145
It’s strange that there are quite a few people talking about the consumer version of PawaPro, but not so much about the mobile game ProSpi.
>>145
It’s a terrible story…
It seems that both Zen Zero and Star Rail, as well as Genshin Impact, are experiencing severe inflation, so I will wait and see.
>>146
I was disappointed that Honkai Impact 3rd wasn’t mentioned…
>>174
It’s not trendy, is it?
When I think about South Korea, or rather Korea, shifting from MMOs to smartphone games, it doesn’t seem to have changed much.
The role-playing of a personality disordered person will end with being deleted.
I want uncensored adult games to be sold to Japanese people as well.
Lance series and so on.
I never thought Monster Hunter would sell this well worldwide.
In the past, it was called a Galapagos game.
No matter how rich the visuals or production quality, as long as mobile games are tied to gacha, I still think they are just mobile games.
>>153
Because it’s based on gacha, the gameplay and balance ultimately end up being trash.
It’s surprising that so many people gathered around a genre like MMO in the first place.
It was also a time when Japanese manufacturers were only releasing safe sequels.
In the battle between CoD and BF, CoD won, but it’s not because it’s superior; it’s just that BF ended up dying on its own by releasing the same old flavor of games.
>>160
If you keep releasing games that only have the same old flavor
Because I can no longer even maintain the usual flavor.
>>160
Rather, that game probably made people who came to enjoy the usual flavor angry by throwing in so many elements that changed the taste…
I have the impression that the amount of promotion for Western games in Japan has clearly decreased.
I feel like the number of localized titles is decreasing.
>>161
It feels like it’s not as easy to casually use Japanese dubbing as it used to be.
I really thought the XBOX was amazing… and it felt like a final showdown among the three: Wii, PS3, and XBOX 360!
Mr. Sato would probably be happy to come and play games in today’s Japan.
In today’s CS, if we were to compare it to a mobile game…
Out of the TOP 10, 6 works are from China and South Korea… but it doesn’t really matter which, it’s like one country is monopolizing it.
The route of game development has now become segmented, with a wide range of audiences interacting with everything from major titles worldwide to indie games.
Isn’t this an ideally perfect situation in a way?
Social games certainly have a huge market size, but in the end, if they end service, they will disappear from people’s memories unlike the masterpieces of console games.
I’m playing a mobile game that will give me a 10-draw ticket if I reach number one in the rankings.
Pokémon cards are getting in the way and it’s annoying.
That guy has been in first place the whole time.
I feel like the Switch has a lot of indie games, but it seems too contaminated by HENTAI ○○.
It feels like Steam is pushing back with its numbers.
I would say that games have become more relatable.
Beautiful graphics! Wow! I think it’s significant that it has become popular with a wide audience even without the selling points of a blockbuster backed by large funding!
Chinese mobile games seem to adopt the social game format due to certain national circumstances.
The fundamental stance of Japanese social games differs from others, so it feels difficult to talk about them in the same way.
Due to the leniency of regulations, Japan is strong in erotic content.
Well, there is Western erotic content, but it lacks variety or depth…
I hope Nintendo shows a bit of power.
I think it’s charged on switch2.
I thought FPS would evolve more.
Surprisingly low ceiling.
In reality, around the 10s, there was a significant decline, and I think Western AAA titles were always the center of attention.
It’s scary to see a lot of people seriously resent Square Enix.