
Is the leader going to be overworked again…?
Is it about the treatment of Adachi?
Risetchi’s naughty stage
Make a sequel to P4U and add the P5 characters.
It would be helpful if I could have a little more flexibility in the schedule.
Keep the provocative remarks as they are without softening them.
Make it so that members outside the party also gain experience points.
Glasses off
Expansion of the insect catching system
No more mysterious beautiful girls will be added.
Simplification of fishing
Aika-chan is being re-imported.
I want a dress-up feature for Rise-chan too.
>>13
It seems that Fubuki has also been updated to support outfit changes, so that’s something to look forward to.
It would be good if it’s easy to loop.
It seems that it was probably created around the same time as P3R, and a lot of strange equipment is coming out.
Is it that they expect it to sell, or is it just for the sake of acquiring the IP?
Just let me roam around that school, even if it’s using P3R as a basis.
Please let me buy a box of Ribbon Citron.
Put pudding in the refrigerator every night.
Enhancement of the motion and graphics of a dog digging a hole.
Don’t compromise with ugly people and homosexuals.
Do not make it a balance where creating Yoshitsune guarantees victory.
>>22
It’s a story that shouldn’t have been made, and cutting back on relief measures is not right.
Implementation of the theme song from the anime version.
I want to play the “Wanna” song during the battle.
Preservation of the Kiun method
Make combat properly difficult.
>>25
It must be a measure prepared for high difficulty.
It may end up feeling like a side story, but I wonder if there could be an episode where the leader is alone and solves a small incident with a completely new character.
The friendship with the investigation team members feels exhausted…
The communication process must absolutely adopt a metaphorical approach.
That was seriously too comfortable.
Reviving the pairing with my best friend that was scrapped.
Please also add an episode from when I returned to the city and visited during Golden Week.
Re-import of the overcrowded schedule date episode.
If Yukiko’s castle gets any more difficult, I’m going to throw it off the TV.
Mr. Dojima is in the archive.
I want to pet a cat.
I can become lovers with Nana-chan.
Maintaining balance to create a strong Izanagi if you put in the effort.
>>37
It seems that making an accident Nagi will be easier.
>>40
At the G point, I became normally strong, so I don’t need accidents anymore.
>>41
Thanks to the G card system, I can always do things like Izanagi without any problem…
Naoto wears a swimsuit without hesitating in the beauty pageant.
I would like you to recreate the structure of the final episode of the anime that hasn’t been aired.
It seems difficult for the bear’s voice, so let’s have Alice in human form participate in the battle in her costume.
I want the bear’s voice actor to be changed.
Rescue of Mitsuo
If we lose Kappei’s voice, it will seriously become a problem for Kumada-chan, so no.
Do not reverse-import the handling of Adachi in fighting games.
It feels like if it’s about diversity consideration like in Disney movies, then Kanji, who is actually gay, would accept himself and openly say that he is gay…
Paste atmospheric qi import
I’ve gone around too much and am getting bored, so I’m going to change things up completely in the first half.
In the first place, if you use skill cards, you can be strong even at G rank…
Furthermore, if you import solitary confinement or incense back in, it’s seriously easy to reach the maximum level of Izanagi.
Implementation of the rejected Yosuke scenario.
>>51
I want to seal these guys on the bulletin board.
Many people probably like random dungeons, but if you’re going to remake it, I hope each room is well-crafted like in P5.
Both p5 and p3r have issues with enemy respawning.
Make Naoto’s breasts bigger.
>>55
I can’t participate due to the timing with my friends, so please give me a swimsuit event…
If you want, create a swimsuit date event for all of them.
Dungeon appears → Clear it in one day!
Some kind of trick to prevent it… is fine, I guess.
>>56
I think we should do something about how immediately clearing it has more benefits.
If you leave it alone, it seems like there is a different kind of deliciousness to it.
>>72
But I can’t just ignore the fact that people are being abducted and have a foolish party…
I wish there were more dungeons that I could access, even after having strengthened my Persona to the third stage.
I was pretty satisfied with G, so I don’t think we need to add too many new elements.
For things like getting new graphics or something like that.
You can erase the accomplice route.
If you fundamentally increase the elements, it will no longer be a matter of spending time on the dungeon.
Nature and efficiency in gameplay are required, and I will incorporate reflections on that aspect as a metaphor.
Unlike the 3, it’s quite comfortable at the G stage, and being somewhat slim for the model is good enough…
The victory time tarot is extremely powerful.
Do not compile everyone’s reactions.
Well, the 3R system was comfortable, so I think they’ll adapt accordingly.
There was quite a serious G, and I feel like that’s okay.
Please add a thank-you bento for the chubby person who gave me a present in the shoe cupboard.
Don’t back down from Naito’s lewd costume.
I want you to change the sword when summoning.
They slightly reduced both the sexual harassment reactions and the bath scenes in 3.
Even if the calendar adds elements with practical behavior restrictions, as time passes, it can’t be helped.
>>74
Let’s increase the fortune-telling shops!
Aren’t the schedules already packed to the point that we can’t create any more additional events?
>>76
From February 14 to March 19, actually doing it…
It’s strange to dive into a dungeon in an atmosphere where the Marie recovery is already over.
>>88
Personally, I would like to see something related to Labrys from P4U.
>>112
It was touched on P4U, but wasn’t that after Sensei went home?
>>114
Because it’s S in 5.
I honestly want you to prioritize 6.
I want to flirt with a fox.
Added cut-in for total attack victory and the feature where valid items come to the top when using items during battle…
Well, I just hope the system has properly evolved to around 3R.
It’s quite sad that Unsho-san’s new voice is impossible…
It’s a remake of a title that could be considered the founding father of the Atlas brand in the series, so it has to be done with all one’s might.
If I were to do it
It’s not as bad as 3, but there’s been a reassessment of the skewed Kajanda-type skill redistribution and the confusion surrounding the additional skills in G.
Delete Marie
>>86
Nanako Clone
It is believed that 6 is being produced on a separate line.
I would be happy if I could stroll freely around Juness.
The food court is just one option to go to.
As long as I can hear “Chie-chan’s new dawn! I’ve leveled up!” that’s enough for me!
However, I think there was a sense of accomplishment that could only be gained from clearing Yukiko’s Castle in a single day at Muji.
Personally, I feel like there isn’t really much to tweak at this point.
I feel like I would be satisfied just with a remaster of the graphics and faster loading times.
I wonder how they will handle the additional elements for Adachi.
>>94
Maybe a glimpse of my school days that was shown in the anime?
I messed with it in G.
If we’re going to do it, we need to discard past elements and the additions from G and start fresh, or else it will be too cramped.
Mitsuo’s digging deeper…
If you can make the Great God as strong as 5R, then I would be satisfied.
>>97
Moreover, the Great God will take over…
I hope fishing becomes a bit easier.
It’s been a while, so I don’t remember it clearly, but I recall that getting food was a hassle.
How has P3R changed from the original?
Similar improvements are likely to come to the 4R as well.
>>100
The combat system has become quite fast-paced and the UI has become super comfortable.
The main story remains unchanged, but episodes that feel like link episodes have been added with full voice acting.
The feeling of always being tense that used to be often mentioned has been greatly alleviated.
>>100
The system aspect has become really comfortable, but the only addition in terms of the scenario is a deeper exploration of Strega…
>>108
The only complaint is that there’s no Hamuko…
>>100
Since 3 originally didn’t have communication with the male members of PT, additional content and character development were added, but that’s already there in 4G.
Well, whether it’s 5R or 3R, the UI was super comfortable, so I trust it.
To achieve max stats in the first round, you essentially need to clear the dungeon once or twice.
Please make the protagonist of the cultural festival joint mixer café fully voiced!
There’s too much content packed into one loop, so they won’t do a second loop anytime soon, even if they add elements for a second loop…
I’m quite seriously curious about digging deeper into Ikutame.
I somehow really like the ending.
An event where Morokin, added with 4G, delivers jerseys.
U and G have a strong connection to the fact that Izanami has ended.
Ikutame is a mislead character, so I can’t increase the depiction until after the Celestial Paradise.
After the heavenly paradise, a sequel to G would be enough.
EpiEye has been added, but that’s completely after the main story, and there isn’t much you can do with the additional DLC, right…?
If we assume that Marie can use some divine power, the story of P4U gets pretty strange…
Adachi’s digging… I heard there was something like that in a fighting game, but as someone who doesn’t play fighting games, I want it to be in the main story.
I thought the tempo of the shuffle time followed by the cut-in in P3R was bad and felt off, so I hope they improve that.
Please keep only Mr. Dojima’s voice as it is.
>>123
The change in the recording environment seems to cause a lot of discomfort.
Buying it just for the story is indeed expensive for both U and U2…
>>124
Isn’t it quite cheap during the sale?
Since Marie can manipulate the weather and summon lightning over the entire Kanto region in the real world, it makes the story a bit tricky if it’s done outside of the ending scene…
P3R was too conscious of P5.
>>126
Just the fact that it’s P5 with a P3 skin is super fun…
>>119
Mitsuo might feel the same way about that too.
It seems difficult to increase events, so I hope more places will be available to go.
Was there any element in the player’s perspective that misidentified Mitsuo…?
>>130
At that time, the special investigation team had the impression that the perpetrator was similar to a psychopath, as they had imitated the murder of Morokin.
>>142
Well, as a player
Since it’s said that adding more descriptions makes it strange in a meta-reading sense, the biases from the special investigation team aren’t really relevant.
Then Mitsuo wanted to add an event where he tried to hit Nana-chan at the Juness from the anime.
Honestly, if we’re going to redo 4, it should be the PSP 1-2 version and the Steam port of PQ 1-2.
It would be better to allocate more resources to the new work 6…
>>133
In the first place, remakes are a separate line.
My biggest complaint about P3R is that I wished they had switched the Rush’s one-frame image and the Shuffle Time.
>>136
I think that definitely received a lot of complaints within the company…
>>137
I think “Absolute Cut-In Burn! Shuffle!” has a better tempo.
>>136
That was probably like that because it was a single illustration that also served as a result.
It might be better to make it so that experience points can’t be manipulated during shuffle time, or to completely eliminate shuffle time and replace it with a different system.
It might not be easy, but…
For now, let’s save Kamukamu Miracle…
>>138
It is already difficult to use due to random effects, and using it on the boss…
It’s just trash to become a mere self-destruct technique with the option disabled…
>>147
Because the community progresses automatically…
The true Igor from P5 doesn’t appear much, so you might not notice it too much, but when you do, the sense of incongruity is quite strong…
That’s why P3R is different, and if Doujima-san from the Pope community doesn’t record new lines, it will likely feel very out of place.
There will definitely be additional voice lines.
Igor was glad that the person from Japanet didn’t feel out of place.
>>144
Your acting is amazing!
Was there any gap to insert a new song in P4?
>>148
Are you talking about the Adachi battle?
It’s fine to just leave the guy who draws the G cards as he is.
If it’s that much, it won’t take much time.
I was also dissatisfied with the order of shuffle time and cut-ins, but it will probably be changed in P4R.
Clearing a dungeon in one day is probably the best from a game perspective due to the calendar system.
>>154
In the early stages, there are quite a few days without communication, so that’s fine.
>>154
If I had to choose, the best one would be good, but…
I wonder if the problem is that it can be done relatively easily…
>>162
I actually thought it was good that I was able to do it more easily.
5 was extremely tough due to the lack of shuffle time.
I want Shadow to be like a demon from 5.
I would be happy if the female characters were drawn more cutely because their face graphics weren’t that great.
Especially blushing.
If I can run along the riverbank while listening to your affection, that alone makes me happy.
>>158
Too refreshing.
Well then, shall we add it… the innkeeper’s mastermind route…!
>>159
If you throw in something at the initial concept level, everything will break!
It’s only natural that having more daytime activities brings benefits, even if you add something extra.
In that sense, the missing persons in 3 served as a motivation to delve into the dungeon multiple times.
Considering that the risk of dying increases if you leave it be, it’s ultimately better to clear it in one day…
>>163
But I want to live on stormy days, so I’ll leave it be…
Is there anything that couldn’t be included back then due to capacity issues?
>>165
Confession…
In the Adachi match, there’s Ying Yang from GA, but I want to hear that song in a one-on-one flow…
If you think about it seriously, if the weather forecast is wrong, that’s game over right there…
>>169
Thank you for the hyper weather forecast…!
>>169
A weather forecast that doesn’t miss for a whole year.
Well, considering the local deity there, it wouldn’t seem strange if they intervened at that stage.
>>178
But the girl aspiring to be just a weather forecaster on the rooftop won’t miss out either…
In the first place, there shouldn’t be any concerns about capacity since it was already remade once…
Do you really want to leave so much to teasing about being ugly?
>>171
It’s fine whether it exists or not.
Honestly, I don’t care.
>>171
If it’s gone, it’s an incomplete version.
Even if they say there is a pattern, it’s questionable how much trust we can place in what’s on television…
>>173
Although it’s dangerous not to fix the entry and exit positions.
It’s quite reckless to make the TV sales area of a large supermarket an entrance and exit point for a year.
Stop playing with women and quickly conquer her.
It seems that there were quite a few difficulties even with 3R, but I want all the communication partners to have full voice acting.
Because dungeon exploration became daytime, damn it.
Clearing the dungeon on the same day is questionable, but there are doors that don’t open like in 5! If they say “See you another day!” it would be stressful…
The image in the thread is of a pitiful ronin who came from the city.
It’s probably unnecessary for information gathering to take a few days forcibly.
I want them to stop having time-limited quests.
If you’re going to do it, I want you to put a deadline in the game.
I probably wouldn’t have too many complaints if you turned the community into a metaphorical approach.
In the early game, it’s too expensive to use, and in the mid to late game, it’s not even worth using; the recovery from the Fox Commune needs improvement.
>>188
What I wanted was that thing in 5, where SP recovery methods were extremely limited, but there wasn’t anything like that in 5…
I want to see Nanako making a really bad shadowy face, full of possessiveness, affection, and fondness without distinguishing between them, about how her older brother will eventually disappear.
>>189
I’m sorry, but that’s really superfluous.
Enough already, remove the unnecessary persona equipment.
If possible, I would like to choose the order of rescuing my companions as I wish.
What’s wrong with wandering around the appliance section with a huge sword or gun?
>>194
Because I’m hiding it with my uniform…
No, that’s impossible.
If we anthropomorphize Otani-san, it might somehow become better…
>>195
Stop saying that the origin is not like a human.
The ending where Dōjima and I go to Juness.
If you could make the community a metaphor for confirmed improvement…
I really love the mechanism of incorporating stat requirement options from the very beginning to lead into the second playthrough.
I was perplexed that what I used to see in P3R is no longer visible.
Abaddon, who destroys scooters just by sitting, can be treated as a non-human since Mudon is already invalid.
The yuri between Uwakitaka-sensei and Busutani-san is increasing.
I feel like the content of Fox Commu is a bit thin, so I want a little more improvement.
I can’t speak, so there’s nothing I can do about it.
>>204
Transforming into a human…
I want them to increase the reactions when feeding them bento a little more.
I wonder who would sew clothes with additional equipment like P3R…
Is it Kanji, the teacher, or just the old man who’s become aware of clothes…
>>208
Is it a dungeon for characters other than Yosuke and Chie?
I want you to increase the reactions when Nana takes a bite of pudding.
>>209
Yeah
But you know…
I wish there was a way to change the atmosphere where it feels like I’m the bad person just because I reject a confession when the other party is getting all hyped up on their own in a girls’ community.
>>211
Love tends to have that kind of aspect, so…
The bear’s voice actor is a woman.
Make it so that I can stay in the Alice costume forever.
Given the current sense of ethics, there are some aspects that might be off-putting, so I would like them to be toned down.
Especially in terms of appearance