Home » Game » Super Robot Wars » [Super Robot Wars] I was able to hear good stories directly from Terada.

[Super Robot Wars] I was able to hear good stories directly from Terada.

Japan Otaku Reviews+

HP: 24000/30000 HP: 4000/4000 EN: 2170/2170 EN: 160/160 Counterattack Raywell “Fire, Trombe!”

2: Japan Otaku ReviewsYeahx7

Was the reason for Brünnhilde’s ride in Valkyrie like that?

4: Japan Otaku Reviews

I accidentally made a typo and noticed before sending, but it feels like I might just send it as it is.

5: Japan Otaku Reviews

In other words, excluding the final episode’s song, does that mean Director Bunduru has the highest priority…?

6: Japan Otaku Reviews

Was the BGM overwrite for Bundle already present since F?

7: Japan Otaku ReviewsYeahx5

>>6

Actually, it was from F.

At that time, suddenly “Valhalla” started playing, and I was like, “What?”

10: Japan Otaku Reviews

>>6

When I clashed with Kaworu-kun, the Ninth was definitely stronger.

It can’t be done unless you fiddle with it.

8: Japan Otaku ReviewsYeahx1

I think it’s okay to laugh off mistakes in BMG settings, but I wonder if it’s acceptable to laugh off mistakes in EN consumption for the strongest techniques…

25: Japan Otaku ReviewsYeahx4

>>8

It’s a story often told about the strength of Yaldabaoth.

Honestly, lately the OGs have been generally fuel-efficient, and even if there were no typing mistakes, I have a feeling that it would have resulted in lower consumption anyway.

9: Japan Otaku ReviewsYeahx4

There was a proper reason for Bundoru to be playing the songs they dislike.

11: Japan Otaku Reviews

>>9

It was quite a point of contention, wasn’t it?

12: Japan Otaku ReviewsYeahx19

The Trombe is allowed because the song itself is one of the coolest in the work.

18: Japan Otaku ReviewsYeahx1

>>12

There are aspects of Retsel that are like a character benefit.

13: Japan Otaku ReviewsYeahx3

Bundoru-sama > Trombe!

14: Japan Otaku ReviewsYeahx2

I played the GBA version of OG without knowing this person, but I had played the original α.

I was surprised when this person appeared and the background music was incredibly cool.

15: Japan Otaku ReviewsYeahx1

I’ve heard that when it’s α2, there was a rock-paper-scissors situation where the final boss < Reitzel < Bundoru < final boss, but it’s strange that Bundoru is stronger than Reitzel and yet there’s such a reason…

16: Japan Otaku ReviewsYeahx13

It’s nice to see these kinds of short stories on social media.

17: Japan Otaku ReviewsYeahx12

>>16

Creators should just use this kind of thing without responding.

26: Japan Otaku Reviews

>>17

How many works in the world have as much history and material as Super Robot Wars?

61: Japan Otaku Reviews

>>17

I wonder about how it’s not right for someone who used to work here to talk freely about the company… I’ve also pointed that out as a concern.

Terada is still involved, and he’s probably thinking a lot about that and talking about it.

19: Japan Otaku ReviewsYeahx3

I suppose the little stories about Super Robot Wars are carefully researched before being posted on social media.

20: Japan Otaku ReviewsYeahx1

Isn’t there a lot of talk about the Neo Granzon sword and its mishaps?

64: Japan Otaku Reviews

>>20

There are two designs for the Gran Worm Sword, right?

Mechanical and ominous.

Right now it’s unified with a mechanical design, but I wonder if that was originally the design prepared for Neo Granzon.

68: Japan Otaku ReviewsYeahx1

>>64

I wrote about that on Twitter too.

69: Japan Otaku Reviews

>>68

I will boldly respond in the form of your wife, Mr. Terashima.

The prototype degenerative cannon, referred to as α’s Granzon, was recognized as a different entity even on the designer’s side back then…

21: Japan Otaku ReviewsYeahx1

Regardless of Villetta, who is Letzel!? Who are they!?

22: Japan Otaku Reviews

I knew that the mistake had a high priority, but did they let it pass knowing it was a mistake…?

23: Japan Otaku Reviews

It’s the battle theme you hear first in the OG, so it leaves a lasting impression.

24: Japan Otaku Reviews

I want to know the reason why the prototype degenerate cannon of Granzon disappeared from the side story from Alpha.

27: Japan Otaku ReviewsYeahx8

Is the intensity of the maillot 10 also due to a setting mistake?

29: Japan Otaku ReviewsYeahx8

>>27

I wonder why… Even if it’s a mistake, there’s a part of me that can somehow accept this…

34: Japan Otaku ReviewsYeahx7

>>29

It’s a mistake that’s advantageous to our side, and since our allies in MX were really inflated, I guess it’s fine.

In addition, the twin laser sword, which has excellent fuel efficiency due to a setting error, is just too powerful!

41: Japan Otaku ReviewsYeahx6

>>29

It’s a jersey, after all…

40: Japan Otaku ReviewsYeahx3

>>27

When it comes to the enemy, I think it’s a mistake in the setting that it’s resilience instead of determination when they become allies.

I feel like I’ve started to play with the enemy’s mental commands from here on out.

28: Japan Otaku ReviewsYeahx3

The fuel efficiency of the Yaldabaoth adds to its persuasive strength, so it’s fine as it is.

30: Japan Otaku ReviewsYeahx1

It seems that the typo prioritizing the BGM later influenced Raetsel’s character.

31: Japan Otaku Reviews

I think it was pretty much unacceptable to casually post a picture of Pokémon even back then.

33: Japan Otaku Reviews

>>31

Taiwan Earthquake Special!

39: Japan Otaku ReviewsYeahx1

>>33

It’s too absurd and frightening that it’s set in a time before the prologue of Machine Weapons VS Space Monsters.

32: Japan Otaku Reviews

It’s pretty careless of Terada to realize that he overlooked the Minovsky Triangle after the Reiwa era and freeze up like that.

35: Japan Otaku ReviewsYeahx6

MX is a system that can be applied to attackers or training, but due to the fact that encouragement is a cost-ineffective targeted type, it’s quite difficult to secure motivation…

In this context, the determination of 10 is seriously unfair, Aoki Taka of Giganos!

36: Japan Otaku Reviews

There were rumors that Sulfa’s internal data contained backgrounds from gal games, but I wonder if that was really true.

37: Japan Otaku Reviews

I only know GoShoGun from Super Robot Wars, so when I think of Bundoru, it was the Valkyrie’s ride, but I disliked that song…

42: Japan Otaku Reviews

>>37

I found it on the Super Robot Wars wiki, but I dislike it because it’s a song used in a war movie.

47: Japan Otaku Reviews

>>42

The Danube is not being used…

55: Japan Otaku Reviews

>>47

After Nilfa, it became Donau, so the story about why the cavalry around F is like that became a topic of conversation.

It seems that this is probably the first mention of the story that Sakata set it up on purpose.

59: Japan Otaku Reviews

>>55

In F and Nilfa, the motivations for Bundoru’s battles are also different…

43: Japan Otaku ReviewsYeahx2

>>37

Bundoru-sama dislikes the Ride of the Valkyries, which became the theme song for war movies, because war is not beautiful to them.

38: Japan Otaku Reviews

It feels like there are many stories that can’t be shared, but will I take them to the grave, or will I hold a talk show at a place like Loft Plus One where I can’t divulge them?

44: Japan Otaku ReviewsYeahx2

It seems like it’s about changing from indomitable to spirited, but I forgot to change the SP consumption…

Each character’s consumption special seems to be different, and I like that, but it seems like it would be difficult to set up.

45: Japan Otaku Reviews

I remember the acceleration of consumption 10 from the North Star group in MX.

There are five versions of Hokushin with different faces, and the consumption SP for acceleration increases by one, which is a mysterious setting.

74: Japan Otaku ReviewsYeahx3

>>45

I wonder if I dragged down in Excel…

46: Japan Otaku Reviews

Cheap love and those kinds of games are nice, right?

51: Japan Otaku Reviews

>>46

It was poorly received, but…

I like that both Van and Basara have a charge attack.

48: Japan Otaku Reviews

I wonder why they set up enemy mentalities that are basically unused.

52: Japan Otaku ReviewsYeahx5

>>48

It’s interesting as a flavor text that expresses the character’s personality.

The Edel and those cheap consumption special products have a lot of love, courage, and hope, but they feel really suspicious.

54: Japan Otaku Reviews

>>48

It may be partly because it has been set up since a long time ago, and there might also be a playful aspect from the developers.

49: Japan Otaku ReviewsYeahx2

The reason why small tales can be called “tronbe” regardless of what they are about is interesting.

50: Japan Otaku ReviewsYeahx2

>>49

It’s a hassle to increase the voice patterns, isn’t it?

53: Japan Otaku Reviews

Guaranteed hit 30

Guaranteed hit every turn with 130 or more spirit.

After love, a guaranteed hit.

56: Japan Otaku Reviews

The spirit remembered with Ace and Hazal is the same.

I like that those who notice can smirk.

57: Japan Otaku Reviews

In the first place, there might not even be a mental list of enemies.

There are, but all enemy pilots remember the same mindset (IMPACT).

There are works like that, but it’s definitely more interesting when the enemy has a mind of their own.

58: Japan Otaku ReviewsYeahx1

>>57

One certain series of Deathman has also become interesting because of that…

60: Japan Otaku Reviews

I want the enemies to use their mental commands more because it’s fun to hear players scream when they do.

62: Japan Otaku Reviews

That aside, let’s eliminate typing mistakes!

63: Japan Otaku ReviewsYeahx5

Soul! The one who really uses a soul!!

65: Japan Otaku Reviews

This is a typo, right? The α Cyber Buster is impressive.

With spirit possession, the armor increased by +1500, and when obtaining the dance, the consumption of Akashic jumped from 30 to 80.

The latter extends its range to 3, but considering the cost, which is originally 30, it’s too heavy to be worth it.

66: Japan Otaku Reviews

>>65

I have a vague memory that when I reached the point of learning the Rambu no Tachi with α, its fuel efficiency was good.

α is strengthened in three stages: initial → spirit possession acquisition → Dancing Blade.

It’s a really strange order of power-ups when lined up like this…

It seems like it’s going from Super Saiyan to Super Saiyan God Super Saiyan, and then to Super Saiyan 2…

67: Japan Otaku Reviews

It sounds like it was just a bad idea or a strange judgment because I was tired.

70: Japan Otaku Reviews

I wonder if the Grand Worm Sword of Neo Granzone 2025, which has a dual hybrid design, can be regarded as Neo Granzone’s Grand Worm Sword…

71: Japan Otaku Reviews

I thought they were just playing a song that Bundoru likes since I’ve never seen the original “Goshogun.”

I hate that song…

76: Japan Otaku Reviews

>>71

Let’s watch! Go Shogun!

It’s pretty interesting.

72: Japan Otaku Reviews

It makes perfect sense that the battle with F is undesirable for Bundoru.

73: Japan Otaku Reviews

The bundle of Second Alpha is the beautiful Blue Danube.

77: Japan Otaku Reviews

>>73

I wonder if Nirfa appeared in a way that didn’t get involved in the war.

75: Japan Otaku Reviews

Does F(F Complete) end without resolving the issues with the three members of Dokuga?

78: Japan Otaku Reviews

Bun-chan from the Alpha series is getting a good role, isn’t he…?

79: Japan Otaku ReviewsYeahx3

By the time we reach Sulfa, Dokuga’s three generals will be completely on our side.

82: Japan Otaku Reviews

>>79

It feels like I’m standing out more than the Good Thunder team.

80: Japan Otaku ReviewsYeahx1

I thought it was only prioritized over the theme song because the character is actually playing it loudly.

81: Japan Otaku Reviews

“Music start! The director is really playing the Danube, isn’t he…”

83: Japan Otaku Reviews

I was physically playing background music…

84: Japan Otaku Reviews

Love Dr. Kuga Expo

85: Japan Otaku ReviewsYeahx3

In other words, when I input the values myself, I start to wonder whether this person is important or just a subordinate.

87: Japan Otaku Reviews

>>85

I guess it’s just something that people say casually…? Maybe it’s just that…? That’s how it turned out for me.

86: Japan Otaku Reviews

When I tried to remember the Danube, Mario started swimming and wouldn’t stop.

Help me.

88: Japan Otaku Reviews

Did the beast warrior use a mental command!?

The term “Mental Command” is used in the work itself and has become quite a topic for jokes.

Beast Warriors use the brains of Boazan aliens, so they have a foundation for being pilots, more or less…

89: Japan Otaku Reviews

Didn’t people in Smash Bros. also input their own character stats?

90: Japan Otaku Reviews

>>89

You explained it in the channel’s video.

91: Japan Otaku Reviews

It’s hard to sift through past posts.

92: Japan Otaku Reviews

I think there are so many characters and machines that it’s a real struggle to keep track of them all.

But blatant mistakes are not acceptable.

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