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[Fighting game] The provider of the Fist of the North Star combos, KG… who on earth are they…

1: Japan Otaku ReviewsYeahx7

Everyone is on the Toki Toki Toki thread!

2: Japan Otaku Reviews

I’m still not back to normal because of lingering effects from COVID, my throat is still affected, and I feel like I’m getting older.

3: Japan Otaku Reviews

The latest tier from the Reiwa era showed up in my YouTube recommendations, and just that fact alone made me laugh.

4: Japan Otaku Reviews

I wondered if I could really guard against being shaken by Nagi from both sides.

It’s not just a difference in characters.

6: Japan Otaku Reviews

>>4

It’s already too late once you’ve been attacked by a guard break.

5: Japan Otaku Reviews

A character that occasionally reminds me of the shittiness even when I’m away from Hokuto.

7: Japan Otaku Reviews

It’s funny that Tominaga-san has been hunted for the first time in their life.

11: Japan Otaku Reviews

>>7

I won against k.i by two wins.

8: Japan Otaku Reviews

Are you doing it at the tournament too?

10: Japan Otaku Reviews

>>8

Posted as the last of the legendary three gods of useless characters in the Legend of Useless Characters.

16: Japan Otaku Reviews

>>10

What about the remaining two?

27: Japan Otaku ReviewsYeahx1

>>16

Okra and chicken

28: Japan Otaku ReviewsYeahx3

>>27

I suppose so.

33: Japan Otaku Reviews

>>27

Is it a bird from JoJo?

It’s not okay to be left floating in the air; think about it with common sense.

63: Japan Otaku Reviews

>>16

BASARA X Okura Mouri

JoJo’s Bizarre Adventure: Heritage for the Future – Pet Shop

“When starting the series of terrible characters, it was said, ‘For our generation, these three characters are the pinnacle of terrible.'”

70: Japan Otaku Reviews

>>63

I support Leon from the Gate of Shura.

79: Japan Otaku Reviews

>>70

The game itself is kind of garbage.

81: Japan Otaku Reviews

>>70

Because factors like popularity and the extent of damage in the fighting game scene at that time are also considered.

14: Japan Otaku ReviewsYeahx4

>>8

Tomorrow is the 11th Apocalypse Martial Arts Tournament.

Today is the pre-festival.

21: Japan Otaku Reviews

>>14

I didn’t have anything to do tomorrow, but my plans have been set.

9: Japan Otaku ReviewsYeahx4

I suddenly remembered and started watching intense footage of dug-out scallops.

It’s still super interesting to see now.

15: Japan Otaku ReviewsYeahx6

>>9

I love the part where our failures flow too much.

17: Japan Otaku ReviewsYeahx4

>>15

H-H-Hotate!!!!!!!!

18: Japan Otaku ReviewsYeahx6

>>9

I love Egure and Koaya-san, who were destroyed after joining the KI dojo to prepare for serious shooting.

20: Japan Otaku ReviewsYeahx12

>>18

Both sides immediately take a back step at the start.

12: Japan Otaku Reviews

It moves just like a Super Saiyan, as usual…

13: Japan Otaku Reviews

Mizoguchi Cage

The Pet Girl of Sakurasou

The Pet Girl of Sakurasou

19: Japan Otaku ReviewsYeahx14

Since then, Egure-san hasn’t been able to produce any prepared spears.

22: Japan Otaku Reviews

The clash with Egu-re and the magical warrior battle is just too artistic.

23: Japan Otaku ReviewsYeahx9

I love the part where, after getting hit by a serious beam, Libra starts giving real advice instead of just playing around.

24: Japan Otaku ReviewsYeahx2

While watching combo videos, I ended up being familiar with KG-san, who often has advertisements for Sakura-so inserted.

25: Japan Otaku ReviewsYeahx2

As expected, knowing about Toki helped me realize that there is a tournament tomorrow, which was the most beneficial for me.

26: Japan Otaku ReviewsYeahx5

I couldn’t bear the original representation of the cape from the Daki Sosatsu-ken against the QMZ Four Heavenly Kings.

29: Japan Otaku Reviews

Basic components 100%

37: Japan Otaku Reviews

>>29

Initial operation at 100% capacity

30: Japan Otaku Reviews

The okra and the sick teacher are so perfect that the bird feels a little unsatisfactory…

31: Japan Otaku Reviews

I love the meaningless finish of getting three stars while establishing Muteking.

32: Japan Otaku Reviews

There was a legend that said it would be fine because there was a guard cancel at the location test for Arc.

35: Japan Otaku Reviews

>>32

I’m being teased!

34: Japan Otaku Reviews

I wonder why there was no burst in this game…

36: Japan Otaku Reviews

It has been 17 years since the last okra, but characters that surpass these guys have yet to appear.

40: Japan Otaku ReviewsYeahx16

>>36

“Don’t come out.”

Yes!

88: Japan Otaku Reviews

>>36

Lancelot from Granblue Fantasy was moving in quite a peculiar way, but it doesn’t seem to be that big of a deal?

96: Japan Otaku Reviews

>>88

Does the character Lancelot have any unblockable moves?

103: Japan Otaku Reviews

>>88

Suddenly unleashing an invincible move during the battle.

Loved by the system and hit detection, also benefitting from bugs.

If you were the only one in the game who received enough favor to realistically use a one-hit kill combo, then you can say that.

38: Japan Otaku Reviews

I apologize for my beginner’s opinion, but it seems like instant death is coming from everywhere, and the health gauge doesn’t seem to have much meaning.

45: Japan Otaku ReviewsYeahx5

>>38

It matters.

Raoh, who has a lot of stamina, has the disadvantage that the opponent’s gauge fills up easily during an endless combo.

55: Japan Otaku Reviews

>>45

Is it possible that having low HP makes you stronger in this game?

59: Japan Otaku Reviews

>>55

No…

62: Japan Otaku Reviews

>>55

If it’s low, it will die quickly, so it’s not necessarily that.

66: Japan Otaku Reviews

>>55

Characters with low HP also have low guard compatibility, so like Souther shown in the video, the guard crush gauge is constantly displayed.

51: Japan Otaku Reviews

>>38

Even while taking a combo, if you work hard, you can make mistakes, so neither side can let their guard down.

39: Japan Otaku Reviews

For a while, there was talk of Rei and Judah, but in the end, Toki was the strongest.

41: Japan Otaku ReviewsYeahx2

If a character surpassing Okra is released beyond the Heisei era into the Reiwa era, it would be more than just a huge deal.

42: Japan Otaku Reviews

Abdul uses bugs, so it’s advantageous for birds, which means he is just naturally strong with birds.

43: Japan Otaku Reviews

It feels like okra and birds have an unbeatable strength due to their character differences, but this guy has an unbeatable strength on top of that because of human abilities, it’s frustrating.

44: Japan Otaku Reviews

Lord Judah is truly an inconvenient person.

47: Japan Otaku Reviews

>>44

Den-sho-reppa!

46: Japan Otaku ReviewsYeahx3

When you try to use it, the command moves feel stiff or heavy, and you need to input them firmly to execute.

I often think, how can they repeatedly input that Shoryuken command like that…

48: Japan Otaku Reviews

Is this really that serious from 2A?

It stops everything and drops anything.

49: Japan Otaku Reviews

If it’s just a theoretical value, I might become Judas, but it’s impossible without a CPU!

54: Japan Otaku Reviews

>>49

With a high-level CPU, it can land a one-hit kill with a dagger, right?

50: Japan Otaku Reviews

I want to know what was happening inside Arc System Works during the time they were making titles like Hokuto and BASARA.

I want them to call the staff from back then, like they did in JoJo.

52: Japan Otaku Reviews

The Goten is floating too, isn’t it!

53: Japan Otaku Reviews

Okra is surprisingly technical, or rather…

I thought that just sending out a few more random soldiers would be enough for the enemy to die on their own.

56: Japan Otaku Reviews

If it’s BlazBlue, it should be full of crap characters…

57: Japan Otaku Reviews

2C is really something, is it invincible from the elbow down?

58: Japan Otaku Reviews

A clear weakness of Okra is that opponents will not hold back at all.

Therefore, it is not suited for beginners.

60: Japan Otaku Reviews

The Toki has no hit detection on its toes in the air, it’s like a ghost.

61: Japan Otaku Reviews

I remember that during the eating motion, there was no hitbox at the feet, and it was said to be basically invincible in that part.

64: Japan Otaku Reviews

The text appears to be a phonetic representation of “Dedede the time of revolution battle one deathside destiny.”

65: Japan Otaku Reviews

Beloved body talk

67: Japan Otaku Reviews

Because a major disaster can occur where you barely miss taking down the opponent and then get hit by Raoh for a complete turnaround.

Raoh’s stamina… or rather, his high defensive power is somehow important.

68: Japan Otaku Reviews

There was no update, and because it was a notorious character using a famous IP, it became well-known.

69: Japan Otaku Reviews

Using the toki means there is a possibility of the toki stage.

In other words, it lags.

71: Japan Otaku Reviews

Our store considers “garukyan” (burning bridges) to be a form of dependence.

72: Japan Otaku Reviews

Okra has a crazy level of performance beyond what I had heard…

73: Japan Otaku Reviews

I feel like it’s a lively crap I haven’t seen yet, but it’s a world where everyone is strong and everyone is crap.

74: Japan Otaku ReviewsYeahx1

The background music for this game is really great, isn’t it?

It only flows from the place of beginnings.

75: Japan Otaku ReviewsYeahx2

In the “Crap Character Chronicles,” it wasn’t discussed in too much detail, but the performance of projectile attacks is really terrible, isn’t it?

For some reason, there is a default one-shot armor.

The reflected projectile comes with a star bonus of +1.

And to top it off, when the reflection is established, you are granted an insane invincibility that lasts for 60 frames, allowing you to act freely.

76: Japan Otaku Reviews

Rei also has amazing performance, but…

The tokis are surpassing that area.

77: Japan Otaku Reviews

Okra and Toki are too loved by the system, aren’t they?

78: Japan Otaku Reviews

>>77

It’s a necessary condition for a strong character.

83: Japan Otaku Reviews

>>77

It’s true that only the worst characters have lovable bodies.

80: Japan Otaku Reviews

I think the level of crapiness that can rival this, including gameplay, might be Sentinel from Marvel vs. Capcom 2.

82: Japan Otaku Reviews

Fighting Spirit Call Technique!

84: Japan Otaku Reviews

I heard that the performance of a single hit is relatively low, is that true?

89: Japan Otaku Reviews

>>84

I often die from live beams.

102: Japan Otaku Reviews

>>84

There’s no way that’s possible if you can follow up with a down attack.

I think the story about the strongest one-hit kill being Judah’s Kesshōshi and the discussion about Toki having a somewhat ambiguous weakness with low attacks are mixed together.

85: Japan Otaku Reviews

Tokisauzer is truly amazing because it can’t be defended against and its offensive capabilities are deadly.

86: Japan Otaku Reviews

The pet shop is actually a matter where opinions differ to some extent, right?

87: Japan Otaku ReviewsYeahx3

It’s unclear whether Toki intentionally made him stronger, but in the case of Rei, I can clearly feel the desire to make him strong.

90: Japan Otaku Reviews

In the original work, the projectile that crawls on the ground is the “Denshi Retsuha.”

Stronger fighting spirit calling method.

91: Japan Otaku Reviews

I also like the video where the gallery seriously starts giving advice midway, like in the Dimuros vs. Fukunaga video on YouTube.

92: Japan Otaku Reviews

Isn’t Rei’s Kirisake’s firepower strange?

101: Japan Otaku Reviews

>>92

The correction when finishing off with a multi-hit type super move alongside Danjin is strange.

93: Japan Otaku Reviews

When Ray watches combos, he thinks… beautiful!

97: Japan Otaku Reviews

>>93

Die! Die! Die! Die! Die!

98: Japan Otaku Reviews

>>97

Here comes the player…

94: Japan Otaku Reviews

I want Heart-sama from the weak character legend to come… Without a doubt, they are the weakest character, and their apparent crappiness is probably more evident than Jagi’s.

95: Japan Otaku Reviews

The one saying the three major trash characters is just Dogura, you know.

If you add to that, it was also said to be a small foot gar-fu 01 Foxy.

104: Japan Otaku Reviews

>>95

Wasn’t it said that even without a dugura, there were always patients with bird okra disease?

106: Japan Otaku ReviewsYeahx7

>>95

It somehow resonates even with those who don’t play fighting games.

At that level, it really feels like those three (even if one of them isn’t a person).

It’s because it’s a character game that it has such popularity.

99: Japan Otaku Reviews

Sekatsu has its own version that powers up as a trade-off for debuffs, making it a thrilling recreation of the original!

The opponent’s version of Sekkatsu will not only include the parts introduced in the video, but will also impose debuffs without powering up the opponent!

100: Japan Otaku Reviews

Okra is something you can understand by watching explanation videos, but once you delve into it, it becomes a realm where it doesn’t turn into a game.

105: Japan Otaku Reviews

The combo that goes “vroom vroom vroom” is not very beautiful, Rei.

Shin is the most beautiful to watch.

119: Japan Otaku Reviews

>>105

But according to the conqueror, Ray without a bunny con is said to be shallow…

107: Japan Otaku Reviews

I can’t translate that as it appears to be a phonetic representation rather than standard Japanese text.

152: Japan Otaku Reviews

>>107

(Go to the other person’s place and press the boost)

158: Japan Otaku Reviews

>>152

They will throw you into hell.

108: Japan Otaku Reviews

I love to instantly kill with a sudden long D from Masato using a boom loop.

109: Japan Otaku Reviews

Well, I think the most boring one to watch is Raoh.

113: Japan Otaku Reviews

>>109

BASH BASH BASH BASH BASH BASH BASH BASH BASH BASH BASH BASH FUNDOURIYA JOYAH!

115: Japan Otaku Reviews

>>109

Joy-Yah Pechi Pechi is the best, right!

118: Japan Otaku Reviews

>>109

While those involved are struggling hard, those watching find it uninteresting.

Even Nobunaga believes that’s the case with Basara.

110: Japan Otaku ReviewsYeahx1

In the case of Hokuto, I think everyone has a practical one-hit move.

111: Japan Otaku Reviews

I was using Deebo, but I didn’t know what to do against birds, so I retired.

112: Japan Otaku Reviews

If I get grabbed, I’ll die.

If thrown, you will die.

114: Japan Otaku Reviews

My favorite combo in Hokuto is Shin’s double drive basketball.

I don’t think there’s any eternal combo that suits the word “obsession” as much as this one.

117: Japan Otaku Reviews

I really love Shin, but he has way too low of a freedom level for Hokuto.

120: Japan Otaku Reviews

The thread image doesn’t fight back while guarding like okra or birds, so it’s following the rules of fighting games.

121: Japan Otaku Reviews

The early Granblue Fantasy has a strong sense of dull despair due to its weak system.

There’s not even a one in a million chance.

137: Japan Otaku Reviews

>>121

Regardless of character performance, the worse the system is, the more severe the character disparity becomes, right?

122: Japan Otaku Reviews

I can’t break the posture I’ve had for 20 years.

123: Japan Otaku Reviews

It seems like anyone would notice that not installing the okra Garp is a bad idea.

Was the development really cutting it close?

125: Japan Otaku Reviews

>>123

I heard it wasn’t a complete failure at the time of the location test.

141: Japan Otaku Reviews

>>125

The first half of the location test had a voluntary detonation.

Attacking from the back by flipping it set on the table and the frontal detonator counteracting the flip.

I was able to do something unbelievable, so it became an explosion trigger when the attack judgment occurs.

127: Japan Otaku Reviews

>>123

I changed it on purpose because I suddenly became a non-participant halfway through…

124: Japan Otaku Reviews

A game that is automatically updated to a new version without the manufacturer doing anything.

126: Japan Otaku Reviews

Isn’t Shin’s movement less fluid than Jagi’s even to an amateur watching the tournament?

130: Japan Otaku Reviews

>>126

Jagi’s jump-cancelable move called “Distant D” is way too big.

145: Japan Otaku Reviews

>>126

Lack of obsession, huh…

128: Japan Otaku Reviews

How many years is Heart-sama doing random killings?

138: Japan Otaku Reviews

>>128

The tier list has dropped because there are no parts I don’t understand.

Even so, they still attack without being understood.

129: Japan Otaku Reviews

In the first place, the strength of normal attacks differs too much between high-tier and low-tier characters in Hokuto, so no matter how much chance there is, it gets really stressful.

131: Japan Otaku Reviews

Even if it’s said that using guard cancel is being lazy, the holy emperor without shoulder pads will die if he doesn’t use guard cancel…

132: Japan Otaku Reviews

Is it different for home versions since I’m not good at combos in home versions?

153: Japan Otaku Reviews

>>132

The home version of this game seems to have been really unpopular because it differs too much from the arcade version…

133: Japan Otaku Reviews

I heard that boosting without a boost gauge in a game that expects boosting is the craziest thing, and I felt that too.

134: Japan Otaku Reviews

It’s such a waste to use the pessho on a shallow piercing’s mapo.

135: Japan Otaku Reviews

I like Souther laughing loudly in the “Phoenix Calling Fight” scene, but I don’t see it very often.

144: Japan Otaku Reviews

>>135

In the end, it’s the best to take the star, recover the gauge, and then finish off the opponent.

There’s not much opportunity to use the completely lethal rotating spear throw, as it doesn’t really earn stars or recover the gauge.

136: Japan Otaku Reviews

Shin is cool, so I love to take him down in one hit from a throw.

139: Japan Otaku Reviews

Even I, who typically just plays on a controller and CPU, was moved when I was able to pull off Rei’s hundred strikes.

140: Japan Otaku Reviews

I don’t think Heart-sama will be called because the environment will change.

142: Japan Otaku Reviews

It really feels like they are handling things like pork in a very detached manner, almost cruelly.

143: Japan Otaku Reviews

It is said that characters like Souther are strong if they touch first, but even if you touch first, you never know when you’ll die from being countered.

146: Japan Otaku Reviews

>>143

To put it simply, with Souther, touching and executing a combo only leads to an oki (wake-up) situation, but with Raoh, touching and executing a combo means death, so there are various issues.

147: Japan Otaku Reviews

I really liked the feeling of how unamusing Souther Miller seemed.

Is it actually fun to do?

148: Japan Otaku Reviews

I feel like if you give a weak character in Street Fighter the A of hearts and let them guard cancel from anywhere, they could make a living just like that.

149: Japan Otaku Reviews

Among all the substitute Kenshirows, my favorite is this game.

155: Japan Otaku Reviews

>>149

Ken’s voice is cool, right?

163: Japan Otaku Reviews

>>155

I love interactions between the same character…

162: Japan Otaku Reviews

>>149

Mr. Kawamoto has been doing Kenshiro all along, hasn’t he?

It’s been about 20 years now.

151: Japan Otaku Reviews

Hokuto has a boost, so the degree of freedom is high, for better or for worse.

154: Japan Otaku Reviews

I felt the potential in the combo of Shin’s time stop and the Hokuto Ryū feather arrow…

188: Japan Otaku Reviews

>>154

If basketball were just a bit easier, I could guarantee a knockout using wings.

The reason I can’t extend my combo no matter how hard I try is because there are no techniques that allow for jumping canceling…!

156: Japan Otaku Reviews

It’s not right for someone who isn’t even a boss character to have a single Okra Gyaru…

157: Japan Otaku Reviews

When you adjust the values in the home version to PAR, it behaves the same as the arcade version.

How did you really discover it…?

159: Japan Otaku Reviews

┌┤´д`├┐ It’s lacking in commitment.

160: Japan Otaku Reviews

Is it famous for home use? Is it because the appearance position of Kumak is different due to the dam break, which makes combo practice impossible?

161: Japan Otaku Reviews

Nanto Gokuto Ken!

164: Japan Otaku Reviews

There isn’t an environment nearby where I can do it, but it sounds really fun to boost or dash with Nagi…

I’ve heard that in practice, the movements can feel heavy.

165: Japan Otaku ReviewsYeahx3

It’s nice to know that if it’s a Toki, it can be the strongest and still be convincing.

168: Japan Otaku Reviews

>>165

The flashy game balance and the world of Hokuto strangely match well.

170: Japan Otaku Reviews

>>165

Let’s have the meta character Ryuuga appear in the sequel!

166: Japan Otaku Reviews

It’s just too weird that I’ve been unable to stop crouching and spamming weak punches for 20 years…

167: Japan Otaku Reviews

It’s heavy, or rather, something feels off.

198: Japan Otaku Reviews

>>167

I think the button’s pre-input doesn’t work, and you have to properly execute the lever command before pressing the button, something like that…

169: Japan Otaku Reviews

Kenshiro in pachinko and slots has always been Kunihiro Kawamoto.

171: Japan Otaku Reviews

No matter how strong I am, I don’t think I can stabilize Toki’s combos.

172: Japan Otaku Reviews

For the time being, Nagi is all commands, so my fingers are busy.

173: Japan Otaku Reviews

I think Ken and Rei brought good people along.

174: Japan Otaku Reviews

I wonder if I still haven’t introduced all of the strengths of Time in that video…

175: Japan Otaku ReviewsYeahx1

The intense take on the gouge seems like it wants to spread oil, and I can’t stand Souther throwing spears instead of using a shotgun.

176: Japan Otaku Reviews

Did the balance of the end of the century exist before this game?

Is it from this game?

177: Japan Otaku Reviews

>>176

There have been plenty of fighting games with terrible balance.

180: Japan Otaku ReviewsYeahx6

>>176

There have been games with a post-apocalyptic balance since ancient times, but the adjective “post-apocalyptic” comes from AC Hokuto.

178: Japan Otaku Reviews

Toki… if only I were sick…

179: Japan Otaku ReviewsYeahx2

Many people try to consecutively do Nagi and end up receiving a baptism of intense frustration.

181: Japan Otaku Reviews

Toki’s hard fist and Raoh’s soft fist (pat pat)

182: Japan Otaku Reviews

As character games from Arc, Hokuto and BASARA are just a bit outstanding.

183: Japan Otaku Reviews

Chiba Kazunobu is great, isn’t he?

Jeda, Jin, and Arnold Neumann.

184: Japan Otaku Reviews

A game that changed the meaning of the word “end of the century.”

185: Japan Otaku Reviews

I wonder if it’s Rey who can win right away for the first time.

193: Japan Otaku Reviews

>>185

It’s really strong in standard.

It’s definitely Kenshiro who is fun to move.

186: Japan Otaku Reviews

It’s a tournament, but! It’s a tournament, but!

187: Japan Otaku Reviews

However, regarding Raoh, there is a genuine feeling of tension since he can instantly kill from anywhere.

That pressure is very much like Raoh.

195: Japan Otaku Reviews

>>187

The thoughtless shadow killing is just too stupid, you know.

190: Japan Otaku Reviews

Speaking of the balance from before this era, it reminds me of the well-known fighting game “Touki Denshou” with its reverse combo correction.

191: Japan Otaku Reviews

I’ve heard that people who aren’t good at Sho-ryu find Hokuto quite challenging.

196: Japan Otaku Reviews

>>191

You won’t get it unless you consciously input it a little.

192: Japan Otaku Reviews

I want to hear KI Rei talk too.

194: Japan Otaku Reviews

It was called a basketball game from the very beginning of its operation.

Taking that basketball with me is quite difficult.

197: Japan Otaku Reviews

Mamiya is really difficult.

200: Japan Otaku Reviews

>>197

I can’t go touch it…

199: Japan Otaku Reviews

Playing Hokuto really improves your command input accuracy.

203: Japan Otaku Reviews

>>199

Seriously, it won’t come out.

Even the Rising Dragon won’t come out.

201: Japan Otaku Reviews

I’ve had my abs destroyed because I couldn’t throw in this game!

202: Japan Otaku Reviews

>>201

How many years have you been playing this game?!

204: Japan Otaku Reviews

People playing Hokuto’s Tremor have such beautiful commands.

It’s cleaner than the current fighting game pros.

206: Japan Otaku Reviews

So nostalgic in many ways.

I think I’ll look back at various things tomorrow.

207: Japan Otaku Reviews

The Shoryuken doesn’t come out at 323, so it’s Hokuto.

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