
MONSTER HUNTER WILDS
What, is it finally coming?
Hurry up, I’m going crazy and turning into Magala.
>>2
At that time, I’ll hinder your growth.
I want to fight stronger monsters!
>>3
Extreme optimization
>>3
Should I bring the Kiwami series from the experimental facility?
They are all quite strong, so you won’t get bored.
>>74
That’s something that a fierce flame-like monster would deal with.
Tamamitsune is great, but I’m curious about other elements! Hurry up and show me! 1
I will announce it today.
I wonder how many will come…
“Please do not adjust the sword and gun lance!!”
>>8
The adjustment itself can be fine.
Just don’t nerf it.
Fix the UI.
As expected, it’s about extremes…
Don’t rush me!
Rather, the nail that sticks out gets hammered down.
>>14
Raise the sunken stake!
>>14
If we’re going to line up side by side anyway, it’s better to do it at a higher position.
Hurry up, it’s your role.
I’ve completed the trophy collection, and since I’m in a slump, if they don’t lift the information ban soon, I’ll become like Zinogre.
I hope I can get a ridiculously powerful toy with all the weapons.
Blast Spike Cannon implemented!
Is it hosted by Tsujimoto?
Hammer enhancement is coming.
It seems that adjusting the weapon as equipment is less likely than adjusting the motion…
Is it okay to convey my request?
I don’t know what scale of update is coming, but if something big doesn’t come, I will become a Zinogre.
If only Garhoht becomes a sacrifice and the radiation is powered up, I will forgive it.
A movie featuring a colossal monster like Tamamitsune!
>>25
It’s a popular monster!
If you don’t hurry, I’ll become Arshubeld because of hunting too much.
>>26
At that time, I’ll change your attributes for you.
Is there any use for the excess monster materials?
Tamamitsune is a lewd monster, after all…
>>30
But it’s a male.
>>40
If the nishiki fin doesn’t come off… there might be a possibility of it being female…
It seems that at some point, the resistance value for paralysis will likely increase.
Even if you try to suppress the protruding nail, it doesn’t mean the weapon that’s sunk underground will become stronger…
Hammer enhancement is a given.
On top of that, use the gun snuff.
The saying “the hammer drives the nail” fits well in a sense.
Even if the hammer is somewhat enhanced, it won’t make a difference.
>>36
After the adjustments, if the weapon hammer comes, it will be quite strong.
The hammer has been removed.
>>37
If there is no enhancement, that’s fine.
>>37
When someone leaves.
The hammer’s firepower definitely needs to be increased, but when it’s said that the hammer no longer has any unique strengths, I can’t really deny it.
Let’s add hammer throw and make it a weapon suitable for both close and long range.
I came from the cannon corn! The gunlance is seriously strong.
Everyone would be happier if we enhance the flute rather than the hammer.
Unlike a hammer, it also makes a sound.
What sent chills down my spine with the hammer was the missed surprise attack.
Content that will kill hunters who only stack firepower skills is coming.
Be completely cautious.
>>47
Those who blindly believe the strongest equipment rankings have probably already been wiped out.
The water attribute gunlance currently has a slightly weaker shelling power compared to regular dual-wielding ones.
The Tamamitsune Gunlance is somewhat strong, but can be expected.
>>49
It was like that with rise too.
Is such detailed weapon adjustment really coming… ?
>>50
Because it is an element that can be called the main content.
I would be in trouble if you don’t do it.
>>56
The main content is hunting, so if monsters don’t come, that’s a problem.
>>50
It was a bit later than this, but during W, adjustments were made quite a bit according to Joe’s timing as well.
Things like slashing attacks and Charged Axe’s super move have been deemed unacceptable.
>>69
I see, then I’ll brace myself for adjustments.
I honestly think it would be incredibly funny if the hammer were deleted.
I can easily imagine that the adjustments for the hammer will cause a big upheaval in the day after tomorrow.
>>54
I don’t think the movement is that weak, so if the numbers go up, I believe it will be great.
It would be even better if I could get a counter in the second charge…
It’s about time to depart from the old tower, Tsukami…
>>58
Joining the battle as an environmental creature flowing through the map!
>>58
I can’t handle climbing that ridiculously long path to the tower anymore.
Participate starting from HR200.
I don’t think anyone would complain if the hammer’s firepower were tripled.
I wonder if I’ll have the gold crowns ready before the update.
The minimum is tough.
There should have been weapon adjustments in the first monster addition update during World as well.
For now, let me fight the higher-ranked Zoshia.
>>65
Also, let me make the Zoshia armor.
I guess it’s really impossible with the dual-wielding legs and Levi…
It’s not a PvP game, so I’d prefer if we could avoid trying to balance things out with nerfs as much as possible.
If the great sword one-handed gun becomes weaker, that doesn’t necessarily mean the hammer’s standing will rise.
>>71
I don’t want it to be weakened unless it’s clearly in the category of breaking the game.
>>66
I’m sorry for saying something reckless.
>>72
Apologizing is admirable!
>>77
I’ll forgive you for the entire series of battles due to your honesty!
>>97
If you’re coming, come quickly!
It’s time for the colorful autumn, so let’s somehow fulfill our roles.
I hope they don’t do any nerfs in PVE games unless it’s a bug level issue, as there are a lot of complaints about it…
Nu Egu Dora vs She-Wu vs Ostgaloa vs Yamatsukami
I think it’s okay that one-handed play and paralysis have been nerfed.
Please don’t nerf the others.
I hope I can find various reasons to hunt different things since I’ve progressed beyond the veteran battles.
Guns are currently ridiculously strong, so I want them to be a bit more fun.
Something like the old piercing rounds can certainly be dead, but so far, there isn’t anything in that realm yet.
You can come to the Beach Dinosaur.
>>86
No cactus, so I’ll pass.
I’m a person who finally received the software from Amazon. I was told it would arrive on the 27th, so I was happy when it suddenly came. I might just spend today only on character creation.
What happened to the hammer that was nerfed from the trial version?
Honestly, I don’t have many complaints about the action aspects, but please do something about the complexity of the UI in the repetitive parts…
I wish the loading capacity of the heavy bowgun would be improved.
If there were a daily arena, I would do it every day.
>>91
I want to do that.
I’m also curious about the month-end adjustments, so I want to hear about that too, Tsujimoto.
Since it’s clear that I’ll die from paralysis at Master anyway, just let me be for a while!
I want the artillery level of the gunlance to be removed.
It’s fine if paralysis is weakened; I’m only using explosions now anyway.
The mounted heavy might be nerfed.
Rather than that, it seems like I might get thrown off during the first hit while riding the secret.
>>100
Damage reduction while mounted is likely to go from 10% to half, and all recoil will become super large (similar to shotguns).
One-handed sliding is just going to deplete stamina, no way around it.
It might be possible to intervene until invincibility.
Is there going to be content other than high difficulty and gathering places with Mitsune?
Do you really want an environment where all weapons are strong? Is it like Sunbreak when we say all weapons are strong?
It’s quite a nice environment.
>>105
That is strong and crazy, but since the monsters are also inflated and crazy, there is a huge disparity, no matter how you look at it.
It’s not a big deal that the guard slash and sliding were nerfed, so that’s fine but…
Didn’t you say somewhere that you wouldn’t nerf it?
>>107
If they nerf it, they will continue to say “easy revenge! easy revenge!” so I don’t think they’ll do it anymore.
The overall motion value of the hammer has been increased! To consider balance, the damage of the charged state will be reduced!
There seems to be something around that level… No, surely it can’t be that much.
>>110
If the overall motion value increases, then it would be fine to remove the full effort.
Unfortunately, the surprise monster was Atlar-Ka! What are we supposed to do now?
>>111
I’m happy, but
I wonder if a true final boss will be added.
In the first update, there were adjustments to the motion values of greatswords, right?
Still, outside of true charging, it was not charging at all…
I seriously think that the sliding mechanic not consuming stamina is more of a bug fix rather than a nerf.
It doesn’t seem like it was actually intended.
Let me cancel the performance.
I’m telling you to show me the title of the Extreme Battle King!
The slashing bullet had some actual damage, which contributed to the high hate towards it, but right now, strong weapons aren’t doing anything either.
>>120
If the Dragon Cannon’s blast had still been there, it would have been a tremendous problem…
I wonder if a G-rank boss will come that quickly…
Stamina consumption doesn’t matter because stamina comes back right away, so it doesn’t affect the full effort at all.
If a surprise Atlar-K comes,
Ejaculating to death.
Weapon adjustments won’t be done in the update.
>>127
There are precedents in the past.
>>127
Alright! Guard-breaking monster!
>>127
It’s available because I was adjusting it during the mid-term in Aibo and Sunbre.
>>144
The self-boosting of the flute that was too weak suddenly had an attack buff added, and Jazzra became completely broken.
Nostalgic…
As long as a weapon below the hammer comes, I’m fine with anything.
I mean, even now it’s receiving a barrage of mixed opinions, so if they clearly implement a nerf, I think it would become a huge problem.
Unlike the past, it’s being overly scrutinized for better or worse.
I hope there’s at least one surprise monster.
If Blast Dash, River Blade, and FBF come, then that would be the strongest.
We don’t need hammer upgrades with usage rates of less than 2%.
I wonder how Rise, which was even more incomplete than this, turned out.
Did the first large one come with adjustments?
>>135
I think it was just limited to bug fixes.
The additional elements have finally started to give a sense of completion after clearing, such as the HR release coming here.
I’m happy with any kind of monster, but if it’s Volganos, that would be a problem.
I really want to fight Jien Mohran with the current graphics.
>>139
I want to do it in a festive sense as well.
Even if you delete everything with all your might, it just reduces what you can do.
Make sure you can use it properly.
I want crabs, but if they come, it’ll probably be that master.
>>143
I want to see an octopus vs crab battle!
>>169
Shall we also serve squid?
Give me something for the bug stick too.
>>145
I want you to somehow deal with it after the backward jump and the cancel.
There’s nothing that can be done about the lack of fingers anymore, I guess.
Basel, huh… no, I actually want Basel to come because I like them.
It seems that the rapid-fire step of the light might be considered a bug…
Paralysis will definitely become industrial waste.
I’m currently stockpiling Artia.
If the Lagiaxulus comes
It becomes that the wiki was too premature…
They probably won’t touch their skills…
>>151
Although the separation of weapons and armor is rough in terms of cost, it seems likely to be reconsidered, but it might span across different works.
Surprise, top tier Zoshiaki, please come!
I mean, why aren’t they here? They were doing it in the world with a flashback mode, right?!
I’m satisfied with the weapon I’m using, so please fix the various response issues and bugs.
I want the hammer to be maintained.
Please balance it with an upper adjustment rather than a nerf.
It would be fine if hitting someone’s head with a hammer resulted in a guaranteed stun.
AAAAAAAAAA!!!!11
What about the implementation of the final boss event quests, materials, and weapons and armor?
Even if the Yamatsukami appears, I’m not worried because the combat aspect will probably be 99% completely redone.
If I were to make a personal request, I’d like to have a Rao that moves like Jindahad in this game.
Let me hit a home run directly.
The hammer can be adjusted to increase its power in a rough manner.
This time, attractions like Djen and Zora haven’t come, so I hope they do.
A super large surprise with plenty of gimmicks is possible.
>>167
I feel like in this game, it will be fun to be a barista or shoot cannons.
The NPC seems like it’s going to move.
I don’t mind using a full outfit because I want to dress up my companion.
When you think of Tamamitsune, you think of Zinogre, and when you think of Zinogre, you think of Takanori.
The final weapon, the hammer, is fine!!
Is it not enough with just Mitsune…?
>>172
Rather, it’s no good.
I thought it was just Mitsune, the gathering hub, and the tempered monster type, but I’m looking forward to it because it has a 15-minute length.
You have one or two aces up your sleeve, don’t you?
>>173
Aren’t we just hunting the guest and Mitsune and calling it a day?
>>173
It is not enough to digest those three in 15 minutes.
I know you’re going to come anyway, but I want the Zinogre layered armor, so hurry up, it’s your job.
Is it okay to load the cannon today?
I want a Silent Basilgeuse frame from the Rise era too.
The hammer remains the same, but we have super-enhanced the support hunter, Olivia.
I can’t believe Yamatsukami is joining in as a surprise.
I don’t have any memories of struggling against Zoshia, so I feel like I’ll get beaten up if I face it at a higher level.
>>186
Then I will significantly increase the firepower.
To be honest, just looking at Mitsune has become quite boring…
>>187
The monster we’ve been able to fight since the demo of the previous game, Rise, is Mitsune… It’s really heightening the anticipation.
Like the usual three Elder Dragons…
If there is a surprise, I think it will be a new type of Dragon Guardian.
If all weapons are equally strong, then ignoring the flesh quality must be essential first.
It seems like there might not be any additional monsters other than Mitsune?
I would be happy if it’s a surprise Golen.
There aren’t any clear nerf targets at the moment, and even if there are adjustments, they will likely include both buffs and nerfs.
Surprise Aoadira!
>>196
What a weakling, huh? And the one death joke was already taken by Teacher Kook.
I’m pretty tired of seeing things like Zinogre and Tigrex…
Lao Shan Long is coming back…
>>200
I came back on X, but don’t get your hopes up!
I think the reason the current paralysis weapons are strong is because Albedo and the peak monsters have attributes that are hard to penetrate.
Well, if the attribute’s performance improves even a little, the bowgun will unleash its power.
>>201
Besides Albedo, other attributes work pretty well, right?
Survivability, invincibility, normal firepower, and if it’s a standard remedy slot, there were things like XX Bushi Nunu, so please forgive the single-handed and bomb gun.
I feel like we should have had something as serious as Mitsune from the very beginning.
I want hammer firepower, but my dissatisfaction isn’t just that, so I’m worried they might carelessly increase the firepower and think that’s good enough.
The bug stick is currently like this.
The weapon mechanics changed a lot from open beta to the full version, so I hope they will make proper adjustments in this update as well.
That said, it’s only been a month since the release, so perhaps just some adjustment of the numbers.
I think there will be some kind of surprise.
I will stake the right to participate in the Hunter King Deciding Battle on Lagia Cruz’s revival.
>>207
As expected, without it, it will just be Mitsune and the gathering hall!
It’s fine even if it’s the veteran king Zoshiba.
In the first place, paralysis weapons aren’t that strong.
I don’t know about multi, but bombing is much faster than Albedo.
I want them to release the expansion soon.
I felt something was missing, but I just realized there are no crabs!
If you handle the bug stick poorly, it’s miserable that it can lead to expansion.
Guns are probably not allowed.
The path I took in third grade.
Numerous new elements
I’m looking forward to it.
I wonder if a buff will come to dual swords…
The teacher has become too strong, and the difficulty is lacking.
It’s a guild quest! Give me the guild quest!