Home » Game » Monster Hunter Wilds » [Monster Hunter Wilds] Please join the ‘Monster Hunter Wild’ showcase hosted by producer Ryozo Tsujimoto on March 25th at 11 PM. Tamamitsune and others.

[Monster Hunter Wilds] Please join the ‘Monster Hunter Wild’ showcase hosted by producer Ryozo Tsujimoto on March 25th at 11 PM. Tamamitsune and others.

Japan Otaku Reviews+

MONSTER HUNTER WILDS

1: Japan Otaku Reviews

What, is it finally coming?

2: Japan Otaku Reviews

Hurry up, I’m going crazy and turning into Magala.

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>>2

At that time, I’ll hinder your growth.

3: Japan Otaku Reviews

I want to fight stronger monsters!

5: Japan Otaku Reviews

>>3

Extreme optimization

74: Japan Otaku Reviews

>>3

Should I bring the Kiwami series from the experimental facility?

They are all quite strong, so you won’t get bored.

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>>74

That’s something that a fierce flame-like monster would deal with.

4: Japan Otaku ReviewsYeahx13

Tamamitsune is great, but I’m curious about other elements! Hurry up and show me! 1

6: Japan Otaku Reviews

I will announce it today.

7: Japan Otaku Reviews

I wonder how many will come…

8: Japan Otaku Reviews

“Please do not adjust the sword and gun lance!!”

10: Japan Otaku ReviewsYeahx17

>>8

The adjustment itself can be fine.

Just don’t nerf it.

9: Japan Otaku ReviewsYeahx4

Fix the UI.

12: Japan Otaku Reviews

As expected, it’s about extremes…

13: Japan Otaku Reviews

Don’t rush me!

14: Japan Otaku Reviews

Rather, the nail that sticks out gets hammered down.

19: Japan Otaku ReviewsYeahx38

>>14

Raise the sunken stake!

29: Japan Otaku ReviewsYeahx2

>>14

If we’re going to line up side by side anyway, it’s better to do it at a higher position.

15: Japan Otaku Reviews

Hurry up, it’s your role.

16: Japan Otaku Reviews

I’ve completed the trophy collection, and since I’m in a slump, if they don’t lift the information ban soon, I’ll become like Zinogre.

17: Japan Otaku Reviews

I hope I can get a ridiculously powerful toy with all the weapons.

18: Japan Otaku Reviews

Blast Spike Cannon implemented!

20: Japan Otaku Reviews

Is it hosted by Tsujimoto?

Hammer enhancement is coming.

21: Japan Otaku Reviews

It seems that adjusting the weapon as equipment is less likely than adjusting the motion…

22: Japan Otaku Reviews

Is it okay to convey my request?

23: Japan Otaku Reviews

I don’t know what scale of update is coming, but if something big doesn’t come, I will become a Zinogre.

24: Japan Otaku Reviews

If only Garhoht becomes a sacrifice and the radiation is powered up, I will forgive it.

25: Japan Otaku Reviews

A movie featuring a colossal monster like Tamamitsune!

27: Japan Otaku Reviews

>>25

It’s a popular monster!

26: Japan Otaku Reviews

If you don’t hurry, I’ll become Arshubeld because of hunting too much.

32: Japan Otaku ReviewsYeahx4

>>26

At that time, I’ll change your attributes for you.

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Is there any use for the excess monster materials?

30: Japan Otaku ReviewsYeahx3

Tamamitsune is a lewd monster, after all…

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>>30

But it’s a male.

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>>40

If the nishiki fin doesn’t come off… there might be a possibility of it being female…

31: Japan Otaku Reviews

It seems that at some point, the resistance value for paralysis will likely increase.

33: Japan Otaku Reviews

Even if you try to suppress the protruding nail, it doesn’t mean the weapon that’s sunk underground will become stronger…

34: Japan Otaku Reviews

Hammer enhancement is a given.

On top of that, use the gun snuff.

35: Japan Otaku Reviews

The saying “the hammer drives the nail” fits well in a sense.

36: Japan Otaku Reviews

Even if the hammer is somewhat enhanced, it won’t make a difference.

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>>36

After the adjustments, if the weapon hammer comes, it will be quite strong.

37: Japan Otaku ReviewsYeahx9

The hammer has been removed.

39: Japan Otaku ReviewsYeahx4

>>37

If there is no enhancement, that’s fine.

44: Japan Otaku ReviewsYeahx3

>>37

When someone leaves.

38: Japan Otaku Reviews

The hammer’s firepower definitely needs to be increased, but when it’s said that the hammer no longer has any unique strengths, I can’t really deny it.

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Let’s add hammer throw and make it a weapon suitable for both close and long range.

43: Japan Otaku Reviews

I came from the cannon corn! The gunlance is seriously strong.

45: Japan Otaku Reviews

Everyone would be happier if we enhance the flute rather than the hammer.

Unlike a hammer, it also makes a sound.

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What sent chills down my spine with the hammer was the missed surprise attack.

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Content that will kill hunters who only stack firepower skills is coming.

Be completely cautious.

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>>47

Those who blindly believe the strongest equipment rankings have probably already been wiped out.

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The water attribute gunlance currently has a slightly weaker shelling power compared to regular dual-wielding ones.

The Tamamitsune Gunlance is somewhat strong, but can be expected.

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>>49

It was like that with rise too.

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Is such detailed weapon adjustment really coming… ?

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>>50

Because it is an element that can be called the main content.

I would be in trouble if you don’t do it.

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>>56

The main content is hunting, so if monsters don’t come, that’s a problem.

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>>50

It was a bit later than this, but during W, adjustments were made quite a bit according to Joe’s timing as well.

Things like slashing attacks and Charged Axe’s super move have been deemed unacceptable.

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>>69

I see, then I’ll brace myself for adjustments.

52: Japan Otaku ReviewsYeahx3

I honestly think it would be incredibly funny if the hammer were deleted.

54: Japan Otaku ReviewsYeahx2

I can easily imagine that the adjustments for the hammer will cause a big upheaval in the day after tomorrow.

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>>54

I don’t think the movement is that weak, so if the numbers go up, I believe it will be great.

It would be even better if I could get a counter in the second charge…

58: Japan Otaku Reviews

It’s about time to depart from the old tower, Tsukami…

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>>58

Joining the battle as an environmental creature flowing through the map!

79: Japan Otaku ReviewsYeahx1

>>58

I can’t handle climbing that ridiculously long path to the tower anymore.

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Participate starting from HR200.

60: Japan Otaku Reviews

I don’t think anyone would complain if the hammer’s firepower were tripled.

62: Japan Otaku Reviews

I wonder if I’ll have the gold crowns ready before the update.

The minimum is tough.

64: Japan Otaku Reviews

There should have been weapon adjustments in the first monster addition update during World as well.

65: Japan Otaku ReviewsYeahx5

For now, let me fight the higher-ranked Zoshia.

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>>65

Also, let me make the Zoshia armor.

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I guess it’s really impossible with the dual-wielding legs and Levi…

71: Japan Otaku ReviewsYeahx18

It’s not a PvP game, so I’d prefer if we could avoid trying to balance things out with nerfs as much as possible.

If the great sword one-handed gun becomes weaker, that doesn’t necessarily mean the hammer’s standing will rise.

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>>71

I don’t want it to be weakened unless it’s clearly in the category of breaking the game.

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>>66

I’m sorry for saying something reckless.

77: Japan Otaku ReviewsYeahx9

>>72

Apologizing is admirable!

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>>77

I’ll forgive you for the entire series of battles due to your honesty!

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>>97

If you’re coming, come quickly!

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It’s time for the colorful autumn, so let’s somehow fulfill our roles.

75: Japan Otaku Reviews

I hope they don’t do any nerfs in PVE games unless it’s a bug level issue, as there are a lot of complaints about it…

76: Japan Otaku Reviews

Nu Egu Dora vs She-Wu vs Ostgaloa vs Yamatsukami

80: Japan Otaku Reviews

I think it’s okay that one-handed play and paralysis have been nerfed.

Please don’t nerf the others.

81: Japan Otaku Reviews

I hope I can find various reasons to hunt different things since I’ve progressed beyond the veteran battles.

84: Japan Otaku ReviewsYeahx1

Guns are currently ridiculously strong, so I want them to be a bit more fun.

85: Japan Otaku Reviews

Something like the old piercing rounds can certainly be dead, but so far, there isn’t anything in that realm yet.

86: Japan Otaku Reviews

You can come to the Beach Dinosaur.

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>>86

No cactus, so I’ll pass.

87: Japan Otaku Reviews

I’m a person who finally received the software from Amazon. I was told it would arrive on the 27th, so I was happy when it suddenly came. I might just spend today only on character creation.

88: Japan Otaku Reviews

What happened to the hammer that was nerfed from the trial version?

89: Japan Otaku Reviews

Honestly, I don’t have many complaints about the action aspects, but please do something about the complexity of the UI in the repetitive parts…

90: Japan Otaku Reviews

I wish the loading capacity of the heavy bowgun would be improved.

91: Japan Otaku Reviews

If there were a daily arena, I would do it every day.

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>>91

I want to do that.

93: Japan Otaku Reviews

I’m also curious about the month-end adjustments, so I want to hear about that too, Tsujimoto.

94: Japan Otaku Reviews

Since it’s clear that I’ll die from paralysis at Master anyway, just let me be for a while!

95: Japan Otaku Reviews

I want the artillery level of the gunlance to be removed.

98: Japan Otaku Reviews

It’s fine if paralysis is weakened; I’m only using explosions now anyway.

100: Japan Otaku Reviews

The mounted heavy might be nerfed.

Rather than that, it seems like I might get thrown off during the first hit while riding the secret.

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>>100

Damage reduction while mounted is likely to go from 10% to half, and all recoil will become super large (similar to shotguns).

103: Japan Otaku Reviews

One-handed sliding is just going to deplete stamina, no way around it.

It might be possible to intervene until invincibility.

104: Japan Otaku Reviews

Is there going to be content other than high difficulty and gathering places with Mitsune?

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Do you really want an environment where all weapons are strong? Is it like Sunbreak when we say all weapons are strong?

It’s quite a nice environment.

121: Japan Otaku ReviewsYeahx1

>>105

That is strong and crazy, but since the monsters are also inflated and crazy, there is a huge disparity, no matter how you look at it.

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It’s not a big deal that the guard slash and sliding were nerfed, so that’s fine but…

107: Japan Otaku Reviews

Didn’t you say somewhere that you wouldn’t nerf it?

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>>107

If they nerf it, they will continue to say “easy revenge! easy revenge!” so I don’t think they’ll do it anymore.

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The overall motion value of the hammer has been increased! To consider balance, the damage of the charged state will be reduced!

There seems to be something around that level… No, surely it can’t be that much.

126: Japan Otaku ReviewsYeahx2

>>110

If the overall motion value increases, then it would be fine to remove the full effort.

111: Japan Otaku Reviews

Unfortunately, the surprise monster was Atlar-Ka! What are we supposed to do now?

113: Japan Otaku ReviewsYeahx17

>>111

I’m happy, but

112: Japan Otaku Reviews

I wonder if a true final boss will be added.

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In the first update, there were adjustments to the motion values of greatswords, right?

Still, outside of true charging, it was not charging at all…

115: Japan Otaku ReviewsYeahx1

I seriously think that the sliding mechanic not consuming stamina is more of a bug fix rather than a nerf.

It doesn’t seem like it was actually intended.

116: Japan Otaku Reviews

Let me cancel the performance.

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I’m telling you to show me the title of the Extreme Battle King!

120: Japan Otaku Reviews

The slashing bullet had some actual damage, which contributed to the high hate towards it, but right now, strong weapons aren’t doing anything either.

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>>120

If the Dragon Cannon’s blast had still been there, it would have been a tremendous problem…

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I wonder if a G-rank boss will come that quickly…

124: Japan Otaku Reviews

Stamina consumption doesn’t matter because stamina comes back right away, so it doesn’t affect the full effort at all.

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If a surprise Atlar-K comes,

Ejaculating to death.

127: Japan Otaku Reviews

Weapon adjustments won’t be done in the update.

133: Japan Otaku ReviewsYeahx3

>>127

There are precedents in the past.

138: Japan Otaku ReviewsYeahx1

>>127

Alright! Guard-breaking monster!

144: Japan Otaku ReviewsYeahx3

>>127

It’s available because I was adjusting it during the mid-term in Aibo and Sunbre.

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>>144

The self-boosting of the flute that was too weak suddenly had an attack buff added, and Jazzra became completely broken.

Nostalgic…

128: Japan Otaku Reviews

As long as a weapon below the hammer comes, I’m fine with anything.

130: Japan Otaku Reviews

I mean, even now it’s receiving a barrage of mixed opinions, so if they clearly implement a nerf, I think it would become a huge problem.

Unlike the past, it’s being overly scrutinized for better or worse.

131: Japan Otaku Reviews

I hope there’s at least one surprise monster.

132: Japan Otaku Reviews

If Blast Dash, River Blade, and FBF come, then that would be the strongest.

134: Japan Otaku Reviews

We don’t need hammer upgrades with usage rates of less than 2%.

135: Japan Otaku Reviews

I wonder how Rise, which was even more incomplete than this, turned out.

Did the first large one come with adjustments?

215: Japan Otaku ReviewsYeahx2

>>135

I think it was just limited to bug fixes.

The additional elements have finally started to give a sense of completion after clearing, such as the HR release coming here.

137: Japan Otaku Reviews

I’m happy with any kind of monster, but if it’s Volganos, that would be a problem.

139: Japan Otaku Reviews

I really want to fight Jien Mohran with the current graphics.

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>>139

I want to do it in a festive sense as well.

141: Japan Otaku ReviewsYeahx3

142: Japan Otaku Reviews

Even if you delete everything with all your might, it just reduces what you can do.

Make sure you can use it properly.

143: Japan Otaku Reviews

I want crabs, but if they come, it’ll probably be that master.

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>>143

I want to see an octopus vs crab battle!

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>>169

Shall we also serve squid?

145: Japan Otaku Reviews

Give me something for the bug stick too.

159: Japan Otaku Reviews

>>145

I want you to somehow deal with it after the backward jump and the cancel.

There’s nothing that can be done about the lack of fingers anymore, I guess.

146: Japan Otaku Reviews

Basel, huh… no, I actually want Basel to come because I like them.

147: Japan Otaku Reviews

It seems that the rapid-fire step of the light might be considered a bug…

149: Japan Otaku Reviews

Paralysis will definitely become industrial waste.

I’m currently stockpiling Artia.

150: Japan Otaku Reviews

If the Lagiaxulus comes

It becomes that the wiki was too premature…

151: Japan Otaku Reviews

They probably won’t touch their skills…

160: Japan Otaku Reviews

>>151

Although the separation of weapons and armor is rough in terms of cost, it seems likely to be reconsidered, but it might span across different works.

152: Japan Otaku Reviews

Surprise, top tier Zoshiaki, please come!

I mean, why aren’t they here? They were doing it in the world with a flashback mode, right?!

154: Japan Otaku Reviews

I’m satisfied with the weapon I’m using, so please fix the various response issues and bugs.

155: Japan Otaku Reviews

I want the hammer to be maintained.

156: Japan Otaku Reviews

Please balance it with an upper adjustment rather than a nerf.

157: Japan Otaku Reviews

It would be fine if hitting someone’s head with a hammer resulted in a guaranteed stun.

158: Japan Otaku Reviews

AAAAAAAAAA!!!!11

161: Japan Otaku Reviews

What about the implementation of the final boss event quests, materials, and weapons and armor?

162: Japan Otaku ReviewsYeahx3

Even if the Yamatsukami appears, I’m not worried because the combat aspect will probably be 99% completely redone.

163: Japan Otaku ReviewsYeahx1

If I were to make a personal request, I’d like to have a Rao that moves like Jindahad in this game.

164: Japan Otaku Reviews

Let me hit a home run directly.

165: Japan Otaku Reviews

The hammer can be adjusted to increase its power in a rough manner.

166: Japan Otaku Reviews

This time, attractions like Djen and Zora haven’t come, so I hope they do.

167: Japan Otaku Reviews

A super large surprise with plenty of gimmicks is possible.

181: Japan Otaku Reviews

>>167

I feel like in this game, it will be fun to be a barista or shoot cannons.

The NPC seems like it’s going to move.

168: Japan Otaku Reviews

I don’t mind using a full outfit because I want to dress up my companion.

170: Japan Otaku Reviews

When you think of Tamamitsune, you think of Zinogre, and when you think of Zinogre, you think of Takanori.

171: Japan Otaku Reviews

The final weapon, the hammer, is fine!!

172: Japan Otaku Reviews

Is it not enough with just Mitsune…?

177: Japan Otaku ReviewsYeahx9

>>172

Rather, it’s no good.

173: Japan Otaku Reviews

I thought it was just Mitsune, the gathering hub, and the tempered monster type, but I’m looking forward to it because it has a 15-minute length.

You have one or two aces up your sleeve, don’t you?

189: Japan Otaku ReviewsYeahx3

>>173

Aren’t we just hunting the guest and Mitsune and calling it a day?

197: Japan Otaku Reviews

>>173

It is not enough to digest those three in 15 minutes.

175: Japan Otaku Reviews

I know you’re going to come anyway, but I want the Zinogre layered armor, so hurry up, it’s your job.

179: Japan Otaku Reviews

Is it okay to load the cannon today?

182: Japan Otaku Reviews

I want a Silent Basilgeuse frame from the Rise era too.

183: Japan Otaku Reviews

The hammer remains the same, but we have super-enhanced the support hunter, Olivia.

184: Japan Otaku Reviews

I can’t believe Yamatsukami is joining in as a surprise.

186: Japan Otaku Reviews

I don’t have any memories of struggling against Zoshia, so I feel like I’ll get beaten up if I face it at a higher level.

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>>186

Then I will significantly increase the firepower.

187: Japan Otaku Reviews

To be honest, just looking at Mitsune has become quite boring…

217: Japan Otaku Reviews

>>187

The monster we’ve been able to fight since the demo of the previous game, Rise, is Mitsune… It’s really heightening the anticipation.

188: Japan Otaku Reviews

Like the usual three Elder Dragons…

190: Japan Otaku Reviews

If there is a surprise, I think it will be a new type of Dragon Guardian.

191: Japan Otaku Reviews

If all weapons are equally strong, then ignoring the flesh quality must be essential first.

192: Japan Otaku Reviews

It seems like there might not be any additional monsters other than Mitsune?

194: Japan Otaku Reviews

I would be happy if it’s a surprise Golen.

195: Japan Otaku Reviews

There aren’t any clear nerf targets at the moment, and even if there are adjustments, they will likely include both buffs and nerfs.

196: Japan Otaku Reviews

Surprise Aoadira!

220: Japan Otaku Reviews

>>196

What a weakling, huh? And the one death joke was already taken by Teacher Kook.

198: Japan Otaku Reviews

I’m pretty tired of seeing things like Zinogre and Tigrex…

200: Japan Otaku Reviews

Lao Shan Long is coming back…

210: Japan Otaku Reviews

>>200

I came back on X, but don’t get your hopes up!

201: Japan Otaku Reviews

I think the reason the current paralysis weapons are strong is because Albedo and the peak monsters have attributes that are hard to penetrate.

Well, if the attribute’s performance improves even a little, the bowgun will unleash its power.

214: Japan Otaku Reviews

>>201

Besides Albedo, other attributes work pretty well, right?

202: Japan Otaku Reviews

Survivability, invincibility, normal firepower, and if it’s a standard remedy slot, there were things like XX Bushi Nunu, so please forgive the single-handed and bomb gun.

204: Japan Otaku Reviews

I feel like we should have had something as serious as Mitsune from the very beginning.

205: Japan Otaku Reviews

I want hammer firepower, but my dissatisfaction isn’t just that, so I’m worried they might carelessly increase the firepower and think that’s good enough.

The bug stick is currently like this.

206: Japan Otaku Reviews

The weapon mechanics changed a lot from open beta to the full version, so I hope they will make proper adjustments in this update as well.

That said, it’s only been a month since the release, so perhaps just some adjustment of the numbers.

207: Japan Otaku Reviews

I think there will be some kind of surprise.

I will stake the right to participate in the Hunter King Deciding Battle on Lagia Cruz’s revival.

216: Japan Otaku Reviews

>>207

As expected, without it, it will just be Mitsune and the gathering hall!

208: Japan Otaku Reviews

It’s fine even if it’s the veteran king Zoshiba.

209: Japan Otaku Reviews

In the first place, paralysis weapons aren’t that strong.

I don’t know about multi, but bombing is much faster than Albedo.

211: Japan Otaku Reviews

I want them to release the expansion soon.

212: Japan Otaku Reviews

I felt something was missing, but I just realized there are no crabs!

213: Japan Otaku Reviews

If you handle the bug stick poorly, it’s miserable that it can lead to expansion.

218: Japan Otaku Reviews

Guns are probably not allowed.

The path I took in third grade.

219: Japan Otaku Reviews

Numerous new elements

I’m looking forward to it.

221: Japan Otaku Reviews

I wonder if a buff will come to dual swords…

222: Japan Otaku ReviewsYeahx1

The teacher has become too strong, and the difficulty is lacking.

It’s a guild quest! Give me the guild quest!

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