
I’m glad it was concise!
I chuckled a bit when I saw that everyone is searching for death anniversary calculations.
Unsolved cases must be resolved.
And this thread image has an astonishing spoiler.
I wished there was a mode to arrange all the events in chronological order after clearing it.
The author’s message in the true end left me wondering, but overall it was quite good.
>>3
I felt a sense of satisfaction when I read it in conjunction with the game part.
The photos and stills that are presented all resonate deeply in my heart.
I was surprised to find out that you can choose not to submit a death notice…
It felt like I had just watched a stylish small theater performance.
I thought there was some kind of joke about wanting my child to become like a rhinoceros, but it was completely serious…
The grandma’s suspiciousness up to this point is amazing.
I’m sorry for realizing the truth and sincerely apologized.
It was interesting, but isn’t this an unresolved case?
Are you not finished yet?
LEGAL DUNGEON, which has a bit of a connection, is also good.
The flow from the moment I started to wonder, “Wait, what?” to realizing it might be true and finally getting confirmation was really great.
It’s a good story because there was no actual damage in the end.
It’s a scary story if you make one wrong step, and from Torisaka-san’s perspective, it felt really bad having suffered until that year.
>>13
In the end, it seems like there’s no proper treatment, and it looks like it’s getting so chaotic outside that Kohei is participating in demonstrations…
It’s unimaginable in today’s Japan that something wouldn’t be discovered until it reaches the point of being in elementary schools or something similar.
I really get confused until I notice that there are two Saika.
I didn’t know halfway through, so I just randomly placed things, and they ended up connecting.
I thought it was a Japanese game, but it was from overseas.
>>20
No way!
Seriously… is the author Korean…?
I feel like everything is connected… That kid over there says the abduction is terrible.
I don’t know if it happened due to the balance between operability and presentation, but…
Since it’s in dial format, when I was turning it, I somehow managed to get somewhere… but it’s a bit tricky.
>>19
I wonder if I should scold him when he comes next time… that’s about it.
The lies that come from thinking of someone are causing a chain reaction of accidents, and it’s painful.
Shota-kun is grown-up, but he still has promises with his mom.
If there is a heaven, Mom would probably worry, and there would be something appropriate for her age, which would be cute!
I don’t understand the sensitivity that allows someone to call Shota a brat.
In the normal ending, I had quite a few questions about why Kiyosaki was atoning, but it was great to be able to understand after seeing the true ending.
It was a fun game to confirm information one by one from the parts that were understandable, rather than using my head clumsily.
The story of the school admission notice is simply sad.
>>31
The vessel called the heart
In this era, the creator decided to create a scenario shaped by kindness without reason, good deeds without return, and without anyone getting hurt or harboring malice, right?
These guys were cheating… they weren’t, I’m sorry.
This damn old hag… no, I’m sorry, I didn’t mean anything bad.
I almost went through all three reasons to suspect Saika Mama.
Even if it applies to me, I was thinking “What???” I’m such a loser…
Mom Megumi is cute, isn’t she?
A heartfelt smile still feels so painful…
When I look back after it’s all over, the lines at the start are so perfectly misleading.
I was anxious because I felt that the ending of the legal dungeon had a poisonous quality, but I’m glad it eventually turned out to be a salvation.
I haven’t done much ADV until now.
Enjoy the thread images and family restaurants, and after playing Paranormal Site and the Urban Legend Demolition Center in a short period, adventure games are now hot for me.
The scene of continuously regretting the name, knowing the earnest feelings behind it, is just too sad.
>>41
Parents who have lost a child to an accident or illness often end up questioning themselves too much about what went wrong, and it seems that leads them to feel that way…
>>51
In addition, my ex-wife kidnapped a girl with the same name…
I can’t help but think that the tragedy wouldn’t have happened if the name had been different.
Just when I started to understand, it suddenly got turned upside down and became a huge mess.
What a coincidence, I just cleared the thread image a moment ago too.
I haven’t played ADV in a while, but after playing Paranoma this year, I finished the thread images from the Urban Legend Demolition Center and I’m excited about what to do next!
>>45
Spring is here, and Retro Chica is having a sale, so let’s do it!
When you realize that stills don’t lie, it’s actually quite easy to understand.
In addition, the referee and Aoi Kiyosaki.
It’s amazing that localization is done properly in Korean-Japanese translation, even though English-Japanese translation is already difficult.
It seems that many players who come here after playing Legal Dungeon tend to read into Aoi somewhat suspiciously.
>>48
It seems like there might be something related to an incident between this and the legal dungeon, so I want a sequel.
If we were to say who was at fault, it was probably that nobody was at fault.
The administrative side is somewhat careless.
>>52
Well, I never thought they wouldn’t file a death certificate.
Mama Megumi is a bit scary because she’s too devoted…
Shota-kun, who continues to think about his deceased mother, is too heart-wrenching.
Even though I know it’s a lie, I keep holding the umbrella, you know…
There is a pattern where it becomes easier to think that one has some responsibility.
It’s not such a heavy situation, but I think it’s because I have experience that I feel that way.
The Japanese localization is quite solid, isn’t it?
I never thought it was a translation.
Miyagi Saika’s vitality is amazing as she washes over past incidents with the same name as her own and goes to meet those involved again.
>>59
He’s a really good boy because he can think about his older brother and our late mother from the beginning.
A girl who appears and disappears when you start it up.
A girl riding a rhinoceros that appears in the ending.
It gradually wears down the player’s mental state in those parts.
The helper is a nice person, but they’re really invested in this family, huh!?
>>62
Dad, older brother, and that kid we mentioned are all good people, so I can understand how they feel.
It’s the frustration that comes from everyone being good people, like grandma, dad, the helper, and the stationery store clerk…
Even when the scene of the last thread image arrives
It’s nice how the character gets highlighted when the multiple personalities react properly…
I learned about Shota-kun’s feelings from the birthday card he sent, and it seems that Megumi-san is even more invested in the Miyagi family.
A game that retrieves the title at the climax is a good game.
You’re good at showing two endings in order based on the number of keys, aren’t you?
I looked at it again and still didn’t understand it well.
Just before the final title was retrieved, when Risako asked Kiyosaki why he was being so caring even though he wasn’t the police.
“It’s the same as the question asked to Saika-san, I’ll say it again,” but does this time refer to Seika-san?
Or is it Risako (in Saika)?
I’m confused by the expression “one more time.”
https://store.steampowered.com/app/2118420/_/?l=japanese
This was interesting.
It’s available on Switch and PS as well.
There’s been a nice trend of reasonably priced and good-quality ADV bikes in recent years.
>>72
Paranoma Site is just too perfect.
It felt like a game that would be perfect for playing all at once on a rainy Sunday, making you feel amazing.
I almost mistook the first ending for the “kind lie” ending, but it’s actually the conversation between Miyagi Saika and Ao-san.
I get confused for a moment because the standing illustration doesn’t change.
>>75
It felt like both were possible endings.
I prefer the way the title is retrieved in that ending.
If you liked this, the legal dungeon is good too.
It doesn’t leave me feeling refreshed after playing.
The game that this author initially created as a replica was also interesting.
It’s really short, but…
>>80
Before seeing this smile, if you have grasped a lot of information, the pain increases, right?
I thought it would finish in about an hour and a half, and when I realized the tutorial was over, I was surprised it was all done.
It is crying with joy.
It’s a tear of joy, but…
I don’t know what kind of face I should make…
It finished in less than two hours, so I could have given a refund, but I wasn’t in the mood for that.
It was too short and a bit awkward…