Home » Game » Xenoblade » [Xenoblade] This isn’t the volume I released 10 years ago!

[Xenoblade] This isn’t the volume I released 10 years ago!

Japan Otaku ReviewsYeahx1

It’s like you’ve put everything you thought into it!

1: Japan Otaku Reviews

The only unfinished story was criticized, but that has also been taken care of now.

2: Japan Otaku ReviewsYeahx28

That’s why it’s considered a strange work.

117: Japan Otaku Reviews

>>2

It’s aptly said that it’s not a masterpiece, but rather a strange work.

3: Japan Otaku Reviews

In a sense, it can be said that it was possible because it was ten years ago.

If I make this now, it would be a big problem.

4: Japan Otaku Reviews

If AI debugging technology hadn’t evolved, the chances of remasters or remakes would probably have been extremely low…

Thank you, power of science!

13: Japan Otaku Reviews

>>4

Did you mention somewhere that you’re using something like that?

5: Japan Otaku Reviews

Since it was the first time for Nintendo people to work on an open world, I guess they thought it would be something like this?

Then a vast mirror was created.

12: Japan Otaku Reviews

>>5

The world of the Titans and Machines in Xenoblade was already too vast… yet they easily created an open world that surpasses it, which is impressive.

16: Japan Otaku Reviews

>>5

I like the ridiculously serious side of Nintendo’s affiliated companies.

25: Japan Otaku Reviews

>>16

Well, it’s only natural that it didn’t turn a profit due to the compensation.

An employee with experience in open-world development was taken away by the Zelda team.

During the development of Xenoblade 2, Monolith faced a manpower shortage which caused them to be in a tough situation.

49: Japan Otaku Reviews

>>25

I haven’t heard that Monolith was in the red at that time, but what do you think?

Nintendo was in the red with the Wii U.

112: Japan Otaku Reviews

>>25

So that’s why they were saying something off the mark like GEZAN…

121: Japan Otaku ReviewsYeahx4

>>112

Since this is just a nameless tall tale, I wonder if it’s wise to swallow it whole…

42: Japan Otaku Reviews

>>5

It feels like a certain company that only got top-tier voice actors because I didn’t know the market when I first made a voiced erotic game.

6: Japan Otaku Reviews

Even though it’s a remastered version, it’s impressive that it was released in such a short time… There were almost no leaks either.

I wonder if it was parallel to 3.

11: Japan Otaku Reviews

>>6

Compared to that time, the number of employees at Monolith has increased tenfold…

7: Japan Otaku ReviewsYeahx12

So, the nameless ones from ten years ago had their brains fried and turned GW into garbage.

8: Japan Otaku Reviews

It was a work that was seriously ten years too early, wasn’t it?

14: Japan Otaku ReviewsYeahx10

>>8

But I don’t think it would be a work that has been yearned for 10 years if it were released as a new title now.

9: Japan Otaku Reviews

Since this was my first experience with an open world game, I was completely overwhelmed at the time.

10: Japan Otaku Reviews

I’m sorry, but the text you’ve provided does not contain any recognizable Japanese words or phrases.

15: Japan Otaku Reviews

Well, there might be more people who can accept it now than in the past.

17: Japan Otaku ReviewsYeahx1

Because of the cross, I was hoping that something to replace the dolls would come with the final update for both 2 and 3…

18: Japan Otaku Reviews

It’s become easier to do live commentary compared to ten years ago.

19: Japan Otaku Reviews

I played all day today and got tired, so I decided to end it for now at La Mancha.

I thought I cleared it once, but exploring is too much fun… I can’t tell when to stop.

20: Japan Otaku Reviews

Rin-chan and Elma-san have become remarkably beautiful.

Am I the only one left behind in the Heisei era with my modeling?

21: Japan Otaku Reviews

The debugging costs that iwtkn was amazed by at the time.

29: Japan Otaku Reviews

>>21

As a result of reflection, I reduced the amount of debugging for the open world to about that of BotW!

22: Japan Otaku ReviewsYeahx4

I feel like the word “tsundere” is from ten years ago.

23: Japan Otaku Reviews

That’s what everyone was saying.

Even if it’s lacking in various ways or has an unfinished story, it can still score 100 points just based on the quality of the open world.

24: Japan Otaku Reviews

Since it’s a special occasion, I thought I’d like to get it in a package, so I bought it and came home.

I completed it 10 years ago, but my memories are already fading, so I’m looking forward to it.

26: Japan Otaku ReviewsYeahx6

The game has many rough edges, but this experience was amazing ten years ago.

Just running around the map makes time melt away.

27: Japan Otaku Reviews

If you stray off the path to the first base, you won’t be able to come back anymore.

28: Japan Otaku Reviews

I was surprised that I could move so freely and there were almost no bugs like stacking issues.

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>>28

There were bugs like the rising sea level…

30: Japan Otaku ReviewsYeahx2

It’s crazy that such an open world was possible on the Wii U.

31: Japan Otaku ReviewsYeahx1

AI utilization had already started in FF15, so Monolith and Nintendo are probably using it too.

32: Japan Otaku Reviews

Considering it as the cost of taking Mira for a walk, it was cheap.

33: Japan Otaku ReviewsYeahx10

I suppose you’ve come to understand why the ghost was wandering in the thumbnail every time there was a story.

34: Japan Otaku Reviews

I wonder why I’m desperately jumping towards the cliff to try to climb it.

36: Japan Otaku Reviews

So far, there are no character restrictions in the main quest.

Is the fixed issue with Rin-chan and Elma-san alleviated? Was it originally loose in the early stages?

45: Japan Otaku Reviews

>>36

At least one more person will join the party, and there is an elite who can replace Rin-chan.

37: Japan Otaku Reviews

It’s really amazing that such a bug-free open world was able to be released on the Wii U over a year before Zelda.

It was an era when leaving debugging up to the users had become the norm everywhere.

38: Japan Otaku Reviews

The bugs I heard about at the time seemed to be related to issues like the water level rising if it was left unattended for a while.

39: Japan Otaku ReviewsYeahx7

In a deduction-based system, it scores around 70 points, but in an additive system, it’s like a model game where some people might score a million points.

40: Japan Otaku Reviews

The story is…

I hope you can make a comeback.

41: Japan Otaku Reviews

I’m curious because a robot is coming out.

I just don’t understand the Xeno series.

What should I do!?

47: Japan Otaku Reviews

>>41

It’s okay! Nobody knows Mira’s story!

51: Japan Otaku ReviewsYeahx3

>>41

Even if you don’t understand, there aren’t many technical terms, so it’s okay.

58: Japan Otaku Reviews

>>51

Since Xenoblade, the religious terminology found in previous works has decreased significantly, making it more approachable, right?

54: Japan Otaku Reviews

>>41

There are almost no series elements… but there are a few.

That’s about it.

43: Japan Otaku Reviews

It was a tiring game in various ways, but has it improved?

50: Japan Otaku Reviews

>>43

The loading and UI have improved significantly.

72: Japan Otaku Reviews

>>50

It’s probably fast from the source.

I can’t believe you were doing it without the DL pack.

85: Japan Otaku ReviewsYeahx1

>>72

It was there, but hasn’t it gotten a lot faster even with that included?

Especially when it comes to entering events.

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>>85

Fast travel is quite noticeable.

52: Japan Otaku Reviews

>>43

I think the feeling of fatigue has significantly decreased thanks to the improvements in combat and shortened loading times.

The UI is still the same.

55: Japan Otaku Reviews

>>43

There are parts that are done and parts that are not done.

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>>43

I’m having so much fun that I can’t sleep, so I’m really tired.

44: Japan Otaku Reviews

I remember that it was right before GW when it was released, so I spent all my holidays exploring Mira.

It was my first experience with an open-world game, so I was getting a bit crazy…

46: Japan Otaku Reviews

The regrettable parts of a valuable work have been supplemented.

48: Japan Otaku Reviews

This time, I’m going with Star Crusader!

53: Japan Otaku Reviews

It’s a rough diamond of a game, but the experience from this has been useful in Zelda.

57: Japan Otaku Reviews

Now, Breath of the Wild has become a kind of standard, but I really think this was an out-of-place artifact since it was released before that.

I think there are very few games that offer a satisfying exploration experience, and I’d like you to let me know if there are any.

59: Japan Otaku Reviews

Since you’ve gone through the trouble of creating this much, why not revise it a bit and double the map size for a sequel?

60: Japan Otaku Reviews

I cleared chapter 3 and got connected online!

Huh, a friend with no name…?

67: Japan Otaku Reviews

>>60

Ten years ago, a nameless Blade member who became my friend has been coming back from hell every now and then.

61: Japan Otaku Reviews

The points deducted in the reviews are mostly due to the complexity of the equipment, so the UI feels like the usual Monolith.

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>>61

It felt a lot better just because the text got bigger.

62: Japan Otaku Reviews

I want a sequel that reuses the map like Tears of the Kingdom and adds a little extra.

63: Japan Otaku Reviews

I never thought there would be no equipment preset at this stage.

64: Japan Otaku Reviews

Someone make a squad, will you?

No one makes it.

65: Japan Otaku Reviews

The debugging costs are of legendary level for the game.

I feel like the know-how has been properly inherited from Breath of the Wild, or rather it seems like they were doing them simultaneously.

66: Japan Otaku Reviews

The experience of running around Hyrule is useful in Mira.

For now, I aim for a high place.

68: Japan Otaku Reviews

Don’t arbitrarily send me to hell!

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>>68

This is hell.

69: Japan Otaku Reviews

Has my phoenix been nerfed?

70: Japan Otaku Reviews

There are no recovery items and no recovery skills.

Well, saying “I can’t recover, so I’ll die” is a rite of passage.

71: Japan Otaku Reviews

Irina’s hairstyle

Even for men

Please let me use it!

73: Japan Otaku Reviews

I had gotten used to 3 a lot, so I forgot that I couldn’t fight on water…

Moreover, unlike 1DE, it jumps into the water on its own.

74: Japan Otaku Reviews

When I’m looking for the point to insert the probe, I remember searching for shrines and it becomes fun…

75: Japan Otaku Reviews

Did the fast person go all the way to roast the cockroach?

76: Japan Otaku Reviews

Waiting for Elma and Lynn to mine the White Comet ore, I crossed the White Tree and opened the Northwestern FN, but I’ve only collected 3… It’s a terrible quest.

77: Japan Otaku Reviews

The tempo of the battle is super fast! It’s busy!

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>>77

Without future vision, when in trouble, the comrades are already dead.

78: Japan Otaku Reviews

Thinking about being able to see Elma fall with a slide burst makes my heart race.

79: Japan Otaku Reviews

I hope it’s not just Ares as the only choice, even though I’m still in the middle of it.

88: Japan Otaku ReviewsYeahx5

>>79

In the first place, the original isn’t just Ares.

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>>79

At that time, Ares was not the only choice because it couldn’t be customized.

80: Japan Otaku Reviews

Monolith has three open-world development achievements, including Zelda.

Seriously, it means we would have top-class open-world know-how in the country.

83: Japan Otaku Reviews

It seems that the RTA is about 4 hours, so let’s do our best, Anonymous!

84: Japan Otaku Reviews

It’s still just the beginning, but it’s amazing how there are interesting points to be found all over the map.

Aren’t you cramming too much in?

87: Japan Otaku ReviewsYeahx1

I don’t feel like I’ve been playing that much, but my playtime is at 10 hours… that’s scary…

90: Japan Otaku Reviews

The new feature, Quick Recast, seemed crazy before the release, but it really is crazy.

After going into aggressive mode with Ronso, spamming Blade Cyclone makes the enemy group dissolve, and I instantly accumulate 3000 TP.

92: Japan Otaku Reviews

I started as a male character, but my eyebrows are thick!!

96: Japan Otaku Reviews

>>92

In other words, meat is easy to make.

93: Japan Otaku Reviews

Is loli fundoshi possible?

94: Japan Otaku Reviews

I’m interested, but is exploring fun? What about combat?

I like it when raiders chat or make outrageous comments before they attack in Fallout. Is there anything like that?

98: Japan Otaku Reviews

>>94

If you like outrageous things, I recommend it.

The combat can only be described as Xenoblade.

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>>98

I have to mention that Xenoblade is fast.

95: Japan Otaku Reviews

The item descriptions are also elaborate.

97: Japan Otaku Reviews

Even when walking alone in the Wii U version, the processing is quite relaxed.

Members × 4 + Dolls × 4 are heavy.

99: Japan Otaku Reviews

I thought there would be points to insert probes into each square of the map.

I’m glad it’s not that crazy…

100: Japan Otaku Reviews

The original version exceeded the hardware specifications, so downloadable content is recommended to be external…

109: Japan Otaku Reviews

>>100

I heard that it was at its storage limit on the Wii U, so adding DLC was impossible.

101: Japan Otaku Reviews

Combat… Combat… You may not understand it even if you clear it…

103: Japan Otaku Reviews

The battles are like a pseudo-online game until you clear it, but after clearing, I do everything myself.

104: Japan Otaku ReviewsYeahx2

It’s painful that I can’t adjust my bust anymore.

108: Japan Otaku ReviewsYeahx1

>>104

So it’s pretty big from the start.

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>>104

But my chest is pretty big, you know?

114: Japan Otaku Reviews

>>104

I’m glad it was just the right size for me personally.

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>>104

I understand the exposure regulations for Rin-chan, who is 13 years old, but why are oppai sliders also subject to regulation?

190: Japan Otaku Reviews

>>183

It was kind of a regulation; when the overseas version was released ten years ago, it became that way due to the reckless behavior of NOA’s localization staff.

105: Japan Otaku Reviews

Is it true that you can’t change your name?

107: Japan Otaku Reviews

>>105

The body can be done.

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>>107

Well, I have to seriously think about a name…

124: Japan Otaku Reviews

>>120

It’s a good idea to choose a name that feels comfortable for both men and women, if possible.

127: Japan Otaku Reviews

>>124

It’s fine to have gender reversal play with very masculine boy names and very feminine girl names.

Once you become a Blade, it’s just like that!

106: Japan Otaku ReviewsYeahx1

13-year-old has a strange voice!

110: Japan Otaku ReviewsYeahx1

>>106

Yui Ogura is in season now!

115: Japan Otaku Reviews

>>110

Huh!? Is this Yukari Ohgura!?

123: Japan Otaku Reviews

>>115

Sorry, it was Mariya Ise.

111: Japan Otaku Reviews

>>106

That’s great, so admirable.

116: Japan Otaku Reviews

A richly developed world view with a well-crafted scenario and game balance.

I have been serious for the past 10 years.

118: Japan Otaku Reviews

Release the soundtrack, release the soundtrack, release the soundtrack.

125: Japan Otaku ReviewsYeahx1

>>118

It’s already out, isn’t it?

128: Japan Otaku ReviewsYeahx1

>>125

Bring out someone decent.

119: Japan Otaku Reviews

The conversations of the mob and the events change rapidly, so I can’t catch everything!

122: Japan Otaku Reviews

I don’t remember well, but it seems there were about three large rivers and an area where you could go upstream.

126: Japan Otaku Reviews

I was wondering how the map would turn out without the pad.

I was impressed that I could smoothly switch to the overall map and NLA Blade Home just by using the right stick.

129: Japan Otaku Reviews

I haven’t experienced the Xenoblade series, but is Forsaken tough? I only like combinations like knives and guns rather than long swords or dual-wielding…

153: Japan Otaku Reviews

>>129

There is only one class that is exceptionally strong, but other than that, there isn’t a weak one when compared individually.

Once you master a class, you’ll be able to inherit weapons, arts, and skills, so the real challenge begins when you start combining them.

130: Japan Otaku Reviews

Hiroshi came out, but is that his voice exactly?

131: Japan Otaku ReviewsYeahx1

Give it a proper title.

132: Japan Otaku ReviewsYeahx2

At the time of developing Xenoblade 2, there were 74 development staff at Monolith, but 40 were taken for Zelda…

The release of 2 was particularly strict during the Christmas season, so the UI team had a hard time and some of them collapsed.

133: Japan Otaku Reviews

The most powerful high-performance robot for humanity! Licenses are only issued to a limited number of people! But there are dolls that were advertised by Rin-chan that are just lying around as debris everywhere…

138: Japan Otaku Reviews

>>133

I’m being defeated by the guardian…

142: Japan Otaku Reviews

>>133

The protagonist was found two months after the settlement…

149: Japan Otaku Reviews

>>142

It seems like they’re wasting veterans with sudden death traps…

143: Japan Otaku Reviews

>>133

Well, anyway, I’m going to end up building countless pieces of junk with my own hands.

134: Japan Otaku Reviews

After playing for the first time in a while, I found that Elma-san was more peaceful than I expected.

I don’t think it’s a good idea to directly break through the base for negotiations.

136: Japan Otaku ReviewsYeahx2

The amount of information is saturated from the beginning.

I’m surprised at how well the players back then understood it…

148: Japan Otaku Reviews

>>136

I was playing around with a vague understanding without really grasping it at all.

151: Japan Otaku Reviews

>>136

I couldn’t understand OCG!!!

167: Japan Otaku Reviews

>>136

There’s no way I’m doing that!

I don’t understand things like the score or Soul Voice, I don’t know how to recover HP, and I didn’t use OCG because it ended in an instant.

137: Japan Otaku ReviewsYeahx1

I don’t dislike Tatsu, but I want to trade it for a tiger…

139: Japan Otaku ReviewsYeahx1

Black Tar is really good after all.

140: Japan Otaku Reviews

Release a soundtrack with proper track names where each song is independent and has more than 2 loops.

145: Japan Otaku Reviews

>>140

Give up.

All of Sawano’s soundtracks are this.

141: Japan Otaku Reviews

I haven’t cleared the 3DLC yet, so I need to clear it first.

144: Japan Otaku Reviews

Urban commonly used by villains

152: Japan Otaku Reviews

>>144

Well, it’s like a position similar to a gym or a Zaku.

155: Japan Otaku Reviews

>>152

The price is also very cheap.

164: Japan Otaku Reviews

>>144

Actually, I’ve only seen Urban besides myself.

177: Japan Otaku Reviews

>>164

Lyla eventually makes an appearance.

147: Japan Otaku Reviews

When you zoom in with the camera and switch to a first-person perspective in the city, it really gives you a sense of walking around, and it’s great. If you look closely, you’ll notice that all the residents have different faces.

150: Japan Otaku ReviewsYeahx2

Could it be that you can equip items other than the basic equipment listed in the class description!?

154: Japan Otaku Reviews

Aside from Elma, the bio-robots reproduced from genetic information are essentially making it seem like humanity has already perished.

175: Japan Otaku Reviews

>>154

So what?

156: Japan Otaku Reviews

I wonder if the Ghostwalker is still strong as ever.

157: Japan Otaku Reviews

Have any nameless ones been cleared yet?

158: Japan Otaku Reviews

There are quite a few elements that aren’t properly explained in the work itself.

A typical example of that is the overclock gear.

159: Japan Otaku Reviews

It’s a simple story, but there are primitive organisms that are stronger than dolls everywhere.

160: Japan Otaku Reviews

I heard that when a Gatling gun reaches its limit, it becomes incredibly strong.

161: Japan Otaku ReviewsYeahx3

I met Tatsu again for the first time since the 2’s DLC, but it turns out Tora is an incredibly good-natured Nopon…

169: Japan Otaku Reviews

>>161

The only one who doesn’t have any malice is probably Tora…

162: Japan Otaku Reviews

The life of the Blade, including the protagonist, is light…

163: Japan Otaku ReviewsYeahx4

In RPGs, I usually listen to everyone’s stories before progressing the plot, but I can’t do that with this one…! So I’m just moving on at a certain point.

165: Japan Otaku Reviews

Does this mean that once you accept a Blade Quest, you can’t take any others until you complete it?

It doesn’t seem like it can be discarded either.

174: Japan Otaku Reviews

>>165

Let’s do our best to clear it!

There are some things that can be received in the early stages, but they are specified for the later areas!

166: Japan Otaku ReviewsYeahx4

I seriously wanted President Iwata to see the new Xenoblade Chronicles.

168: Japan Otaku Reviews

For now, the squad? has been released, but I don’t understand anything!

170: Japan Otaku Reviews

SCOOOOOOORE!!!!

171: Japan Otaku ReviewsYeahx1

I have the memory of selecting battle commands almost on a whim, and I didn’t really understand it myself.

172: Japan Otaku Reviews

I think it’s a game that people who are not good with RPGs that have so-called guides can get hooked on.

173: Japan Otaku ReviewsYeahx3

It wasn’t a game meant to be replayed, but even from the beginning, there were quite a few behaviors that suggested that.

180: Japan Otaku ReviewsYeahx1

>>173

Elma is also quite obvious!

176: Japan Otaku Reviews

I was really surprised that there was no active recovery.

186: Japan Otaku Reviews

>>176

That’s why recovery arts like Recovery and F-WAVE are extremely rare.

178: Japan Otaku Reviews

Every time I dash, I find myself laughing like “Fwaha Fwaha.”

179: Japan Otaku ReviewsYeahx2

Maybe there are quite a few first-timers?

182: Japan Otaku ReviewsYeahx6

>>179

The WiiU has a bit of a high hurdle to overcome…

Well… I was doing it, though.

181: Japan Otaku Reviews

Elma is noisy in close combat, but that’s really important, you know?

184: Japan Otaku Reviews

There are indeed some arts that have recovery effects, just to let you know.

185: Japan Otaku Reviews

Somehow… I can spam quick casts more than I expected from the beginning, but is it really okay to shoot this much…?

199: Japan Otaku Reviews

>>185

The biggest change and improvement in the combat aspect is this, right?

Easy to respond to soul voice.

187: Japan Otaku Reviews

In this game, you can fall off cliffs without mercy even during battles, right?

196: Japan Otaku Reviews

>>187

Erma, in particular, tends to sway from side to side and slide around, quickly ending up off the cliff.

188: Japan Otaku ReviewsYeahx4

Looking back at the early statements again,

It’s not that I’m hiding it.

You can clearly see that I’m just not talking.

192: Japan Otaku Reviews

>>188

It’s common knowledge, after all.

189: Japan Otaku Reviews

I can’t decide on my voice… I can’t get out of the pod…

194: Japan Otaku Reviews

>>189

You can change it later, so just do it haphazardly!

191: Japan Otaku Reviews

I’m a bit disappointed about the milk, but I’m glad that the more important erotic gear is still intact.

193: Japan Otaku Reviews

Zawinbrow Hardi Diddy Senba Alasfai Do You Remember?

Caution! This is a slippery path.

Zadisgorn Baueyuranmi Nouwei Zaueyunachoremi

Pauline Wine to Mars Uki Battu Wewiwa-

This text appears to be nonsensical or gibberish and does not have a direct English translation.

SHOASZA-IFONAA-U SHOASA-IFOUUE-WIKKEKGO-U

The text appears to be a string of characters that does not correspond to meaningful Japanese language. It may be a form of stylized writing or gibberish. If there’s a specific context or meaning you’re aiming for, please provide additional details.

Do-jan-foro we can’t ride, let’s be nice.

I’m sorry, but the text you provided appears to be in a phonetic style or encoded script that doesn’t translate directly from Japanese. If you have another text or another way to phrase your request, please let me know!

195: Japan Otaku Reviews

The combat system is uniquely complex, but the sense of teamwork with allies is the best in the series.

197: Japan Otaku Reviews

Kurosu-kun, what were you feeling while using maintenance…?

198: Japan Otaku ReviewsYeahx2

In the early stages, if you listen closely to the residents’ stories, you really get a good sense of the hero’s character.

It’s truly limited to the early stages only, but…

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