
It’s like you’ve put everything you thought into it!
The only unfinished story was criticized, but that has also been taken care of now.
That’s why it’s considered a strange work.
>>2
It’s aptly said that it’s not a masterpiece, but rather a strange work.
In a sense, it can be said that it was possible because it was ten years ago.
If I make this now, it would be a big problem.
If AI debugging technology hadn’t evolved, the chances of remasters or remakes would probably have been extremely low…
Thank you, power of science!
>>4
Did you mention somewhere that you’re using something like that?
Since it was the first time for Nintendo people to work on an open world, I guess they thought it would be something like this?
Then a vast mirror was created.
>>5
The world of the Titans and Machines in Xenoblade was already too vast… yet they easily created an open world that surpasses it, which is impressive.
>>5
I like the ridiculously serious side of Nintendo’s affiliated companies.
>>16
Well, it’s only natural that it didn’t turn a profit due to the compensation.
An employee with experience in open-world development was taken away by the Zelda team.
During the development of Xenoblade 2, Monolith faced a manpower shortage which caused them to be in a tough situation.
>>25
I haven’t heard that Monolith was in the red at that time, but what do you think?
Nintendo was in the red with the Wii U.
>>25
So that’s why they were saying something off the mark like GEZAN…
>>112
Since this is just a nameless tall tale, I wonder if it’s wise to swallow it whole…
>>5
It feels like a certain company that only got top-tier voice actors because I didn’t know the market when I first made a voiced erotic game.
Even though it’s a remastered version, it’s impressive that it was released in such a short time… There were almost no leaks either.
I wonder if it was parallel to 3.
>>6
Compared to that time, the number of employees at Monolith has increased tenfold…
So, the nameless ones from ten years ago had their brains fried and turned GW into garbage.
It was a work that was seriously ten years too early, wasn’t it?
>>8
But I don’t think it would be a work that has been yearned for 10 years if it were released as a new title now.
Since this was my first experience with an open world game, I was completely overwhelmed at the time.
I’m sorry, but the text you’ve provided does not contain any recognizable Japanese words or phrases.
Well, there might be more people who can accept it now than in the past.
Because of the cross, I was hoping that something to replace the dolls would come with the final update for both 2 and 3…
It’s become easier to do live commentary compared to ten years ago.
I played all day today and got tired, so I decided to end it for now at La Mancha.
I thought I cleared it once, but exploring is too much fun… I can’t tell when to stop.
Rin-chan and Elma-san have become remarkably beautiful.
Am I the only one left behind in the Heisei era with my modeling?
The debugging costs that iwtkn was amazed by at the time.
>>21
As a result of reflection, I reduced the amount of debugging for the open world to about that of BotW!
I feel like the word “tsundere” is from ten years ago.
That’s what everyone was saying.
Even if it’s lacking in various ways or has an unfinished story, it can still score 100 points just based on the quality of the open world.
Since it’s a special occasion, I thought I’d like to get it in a package, so I bought it and came home.
I completed it 10 years ago, but my memories are already fading, so I’m looking forward to it.
The game has many rough edges, but this experience was amazing ten years ago.
Just running around the map makes time melt away.
If you stray off the path to the first base, you won’t be able to come back anymore.
I was surprised that I could move so freely and there were almost no bugs like stacking issues.
>>28
There were bugs like the rising sea level…
It’s crazy that such an open world was possible on the Wii U.
AI utilization had already started in FF15, so Monolith and Nintendo are probably using it too.
Considering it as the cost of taking Mira for a walk, it was cheap.
I suppose you’ve come to understand why the ghost was wandering in the thumbnail every time there was a story.
I wonder why I’m desperately jumping towards the cliff to try to climb it.
So far, there are no character restrictions in the main quest.
Is the fixed issue with Rin-chan and Elma-san alleviated? Was it originally loose in the early stages?
>>36
At least one more person will join the party, and there is an elite who can replace Rin-chan.
It’s really amazing that such a bug-free open world was able to be released on the Wii U over a year before Zelda.
It was an era when leaving debugging up to the users had become the norm everywhere.
The bugs I heard about at the time seemed to be related to issues like the water level rising if it was left unattended for a while.
In a deduction-based system, it scores around 70 points, but in an additive system, it’s like a model game where some people might score a million points.
The story is…
I hope you can make a comeback.
I’m curious because a robot is coming out.
I just don’t understand the Xeno series.
What should I do!?
>>41
It’s okay! Nobody knows Mira’s story!
>>41
Even if you don’t understand, there aren’t many technical terms, so it’s okay.
>>51
Since Xenoblade, the religious terminology found in previous works has decreased significantly, making it more approachable, right?
>>41
There are almost no series elements… but there are a few.
That’s about it.
It was a tiring game in various ways, but has it improved?
>>43
The loading and UI have improved significantly.
>>50
It’s probably fast from the source.
I can’t believe you were doing it without the DL pack.
>>72
It was there, but hasn’t it gotten a lot faster even with that included?
Especially when it comes to entering events.
>>85
Fast travel is quite noticeable.
>>43
I think the feeling of fatigue has significantly decreased thanks to the improvements in combat and shortened loading times.
The UI is still the same.
>>43
There are parts that are done and parts that are not done.
>>43
I’m having so much fun that I can’t sleep, so I’m really tired.
I remember that it was right before GW when it was released, so I spent all my holidays exploring Mira.
It was my first experience with an open-world game, so I was getting a bit crazy…
The regrettable parts of a valuable work have been supplemented.
This time, I’m going with Star Crusader!
It’s a rough diamond of a game, but the experience from this has been useful in Zelda.
Now, Breath of the Wild has become a kind of standard, but I really think this was an out-of-place artifact since it was released before that.
I think there are very few games that offer a satisfying exploration experience, and I’d like you to let me know if there are any.
Since you’ve gone through the trouble of creating this much, why not revise it a bit and double the map size for a sequel?
I cleared chapter 3 and got connected online!
Huh, a friend with no name…?
>>60
Ten years ago, a nameless Blade member who became my friend has been coming back from hell every now and then.
The points deducted in the reviews are mostly due to the complexity of the equipment, so the UI feels like the usual Monolith.
>>61
It felt a lot better just because the text got bigger.
I want a sequel that reuses the map like Tears of the Kingdom and adds a little extra.
I never thought there would be no equipment preset at this stage.
Someone make a squad, will you?
No one makes it.
The debugging costs are of legendary level for the game.
I feel like the know-how has been properly inherited from Breath of the Wild, or rather it seems like they were doing them simultaneously.
The experience of running around Hyrule is useful in Mira.
For now, I aim for a high place.
Don’t arbitrarily send me to hell!
>>68
This is hell.
Has my phoenix been nerfed?
There are no recovery items and no recovery skills.
Well, saying “I can’t recover, so I’ll die” is a rite of passage.
Irina’s hairstyle
Even for men
Please let me use it!
I had gotten used to 3 a lot, so I forgot that I couldn’t fight on water…
Moreover, unlike 1DE, it jumps into the water on its own.
When I’m looking for the point to insert the probe, I remember searching for shrines and it becomes fun…
Did the fast person go all the way to roast the cockroach?
Waiting for Elma and Lynn to mine the White Comet ore, I crossed the White Tree and opened the Northwestern FN, but I’ve only collected 3… It’s a terrible quest.
The tempo of the battle is super fast! It’s busy!
>>77
Without future vision, when in trouble, the comrades are already dead.
Thinking about being able to see Elma fall with a slide burst makes my heart race.
I hope it’s not just Ares as the only choice, even though I’m still in the middle of it.
>>79
In the first place, the original isn’t just Ares.
>>79
At that time, Ares was not the only choice because it couldn’t be customized.
Monolith has three open-world development achievements, including Zelda.
Seriously, it means we would have top-class open-world know-how in the country.
It seems that the RTA is about 4 hours, so let’s do our best, Anonymous!
It’s still just the beginning, but it’s amazing how there are interesting points to be found all over the map.
Aren’t you cramming too much in?
I don’t feel like I’ve been playing that much, but my playtime is at 10 hours… that’s scary…
The new feature, Quick Recast, seemed crazy before the release, but it really is crazy.
After going into aggressive mode with Ronso, spamming Blade Cyclone makes the enemy group dissolve, and I instantly accumulate 3000 TP.
I started as a male character, but my eyebrows are thick!!
>>92
In other words, meat is easy to make.
Is loli fundoshi possible?
I’m interested, but is exploring fun? What about combat?
I like it when raiders chat or make outrageous comments before they attack in Fallout. Is there anything like that?
>>94
If you like outrageous things, I recommend it.
The combat can only be described as Xenoblade.
>>98
I have to mention that Xenoblade is fast.
The item descriptions are also elaborate.
Even when walking alone in the Wii U version, the processing is quite relaxed.
Members × 4 + Dolls × 4 are heavy.
I thought there would be points to insert probes into each square of the map.
I’m glad it’s not that crazy…
The original version exceeded the hardware specifications, so downloadable content is recommended to be external…
>>100
I heard that it was at its storage limit on the Wii U, so adding DLC was impossible.
Combat… Combat… You may not understand it even if you clear it…
The battles are like a pseudo-online game until you clear it, but after clearing, I do everything myself.
It’s painful that I can’t adjust my bust anymore.
>>104
So it’s pretty big from the start.
>>104
But my chest is pretty big, you know?
>>104
I’m glad it was just the right size for me personally.
>>104
I understand the exposure regulations for Rin-chan, who is 13 years old, but why are oppai sliders also subject to regulation?
>>183
It was kind of a regulation; when the overseas version was released ten years ago, it became that way due to the reckless behavior of NOA’s localization staff.
Is it true that you can’t change your name?
>>105
The body can be done.
>>107
Well, I have to seriously think about a name…
>>120
It’s a good idea to choose a name that feels comfortable for both men and women, if possible.
>>124
It’s fine to have gender reversal play with very masculine boy names and very feminine girl names.
Once you become a Blade, it’s just like that!
13-year-old has a strange voice!
>>106
Yui Ogura is in season now!
>>110
Huh!? Is this Yukari Ohgura!?
>>115
Sorry, it was Mariya Ise.
>>106
That’s great, so admirable.
A richly developed world view with a well-crafted scenario and game balance.
I have been serious for the past 10 years.
Release the soundtrack, release the soundtrack, release the soundtrack.
>>118
It’s already out, isn’t it?
>>125
Bring out someone decent.
The conversations of the mob and the events change rapidly, so I can’t catch everything!
I don’t remember well, but it seems there were about three large rivers and an area where you could go upstream.
I was wondering how the map would turn out without the pad.
I was impressed that I could smoothly switch to the overall map and NLA Blade Home just by using the right stick.
I haven’t experienced the Xenoblade series, but is Forsaken tough? I only like combinations like knives and guns rather than long swords or dual-wielding…
>>129
There is only one class that is exceptionally strong, but other than that, there isn’t a weak one when compared individually.
Once you master a class, you’ll be able to inherit weapons, arts, and skills, so the real challenge begins when you start combining them.
Hiroshi came out, but is that his voice exactly?
Give it a proper title.
At the time of developing Xenoblade 2, there were 74 development staff at Monolith, but 40 were taken for Zelda…
The release of 2 was particularly strict during the Christmas season, so the UI team had a hard time and some of them collapsed.
The most powerful high-performance robot for humanity! Licenses are only issued to a limited number of people! But there are dolls that were advertised by Rin-chan that are just lying around as debris everywhere…
>>133
I’m being defeated by the guardian…
>>133
The protagonist was found two months after the settlement…
>>142
It seems like they’re wasting veterans with sudden death traps…
>>133
Well, anyway, I’m going to end up building countless pieces of junk with my own hands.
After playing for the first time in a while, I found that Elma-san was more peaceful than I expected.
I don’t think it’s a good idea to directly break through the base for negotiations.
The amount of information is saturated from the beginning.
I’m surprised at how well the players back then understood it…
>>136
I was playing around with a vague understanding without really grasping it at all.
>>136
I couldn’t understand OCG!!!
>>136
There’s no way I’m doing that!
I don’t understand things like the score or Soul Voice, I don’t know how to recover HP, and I didn’t use OCG because it ended in an instant.
I don’t dislike Tatsu, but I want to trade it for a tiger…
Black Tar is really good after all.
Release a soundtrack with proper track names where each song is independent and has more than 2 loops.
>>140
Give up.
All of Sawano’s soundtracks are this.
I haven’t cleared the 3DLC yet, so I need to clear it first.
Urban commonly used by villains
>>144
Well, it’s like a position similar to a gym or a Zaku.
>>152
The price is also very cheap.
>>144
Actually, I’ve only seen Urban besides myself.
>>164
Lyla eventually makes an appearance.
When you zoom in with the camera and switch to a first-person perspective in the city, it really gives you a sense of walking around, and it’s great. If you look closely, you’ll notice that all the residents have different faces.
Could it be that you can equip items other than the basic equipment listed in the class description!?
Aside from Elma, the bio-robots reproduced from genetic information are essentially making it seem like humanity has already perished.
>>154
So what?
I wonder if the Ghostwalker is still strong as ever.
Have any nameless ones been cleared yet?
There are quite a few elements that aren’t properly explained in the work itself.
A typical example of that is the overclock gear.
It’s a simple story, but there are primitive organisms that are stronger than dolls everywhere.
I heard that when a Gatling gun reaches its limit, it becomes incredibly strong.
I met Tatsu again for the first time since the 2’s DLC, but it turns out Tora is an incredibly good-natured Nopon…
>>161
The only one who doesn’t have any malice is probably Tora…
The life of the Blade, including the protagonist, is light…
In RPGs, I usually listen to everyone’s stories before progressing the plot, but I can’t do that with this one…! So I’m just moving on at a certain point.
Does this mean that once you accept a Blade Quest, you can’t take any others until you complete it?
It doesn’t seem like it can be discarded either.
>>165
Let’s do our best to clear it!
There are some things that can be received in the early stages, but they are specified for the later areas!
I seriously wanted President Iwata to see the new Xenoblade Chronicles.
For now, the squad? has been released, but I don’t understand anything!
SCOOOOOOORE!!!!
I have the memory of selecting battle commands almost on a whim, and I didn’t really understand it myself.
I think it’s a game that people who are not good with RPGs that have so-called guides can get hooked on.
It wasn’t a game meant to be replayed, but even from the beginning, there were quite a few behaviors that suggested that.
>>173
Elma is also quite obvious!
I was really surprised that there was no active recovery.
>>176
That’s why recovery arts like Recovery and F-WAVE are extremely rare.
Every time I dash, I find myself laughing like “Fwaha Fwaha.”
Maybe there are quite a few first-timers?
>>179
The WiiU has a bit of a high hurdle to overcome…
Well… I was doing it, though.
Elma is noisy in close combat, but that’s really important, you know?
There are indeed some arts that have recovery effects, just to let you know.
Somehow… I can spam quick casts more than I expected from the beginning, but is it really okay to shoot this much…?
>>185
The biggest change and improvement in the combat aspect is this, right?
Easy to respond to soul voice.
In this game, you can fall off cliffs without mercy even during battles, right?
>>187
Erma, in particular, tends to sway from side to side and slide around, quickly ending up off the cliff.
Looking back at the early statements again,
It’s not that I’m hiding it.
You can clearly see that I’m just not talking.
>>188
It’s common knowledge, after all.
I can’t decide on my voice… I can’t get out of the pod…
>>189
You can change it later, so just do it haphazardly!
I’m a bit disappointed about the milk, but I’m glad that the more important erotic gear is still intact.
Zawinbrow Hardi Diddy Senba Alasfai Do You Remember?
Caution! This is a slippery path.
Zadisgorn Baueyuranmi Nouwei Zaueyunachoremi
Pauline Wine to Mars Uki Battu Wewiwa-
This text appears to be nonsensical or gibberish and does not have a direct English translation.
SHOASZA-IFONAA-U SHOASA-IFOUUE-WIKKEKGO-U
The text appears to be a string of characters that does not correspond to meaningful Japanese language. It may be a form of stylized writing or gibberish. If there’s a specific context or meaning you’re aiming for, please provide additional details.
Do-jan-foro we can’t ride, let’s be nice.
I’m sorry, but the text you provided appears to be in a phonetic style or encoded script that doesn’t translate directly from Japanese. If you have another text or another way to phrase your request, please let me know!
The combat system is uniquely complex, but the sense of teamwork with allies is the best in the series.
Kurosu-kun, what were you feeling while using maintenance…?
In the early stages, if you listen closely to the residents’ stories, you really get a good sense of the hero’s character.
It’s truly limited to the early stages only, but…