
It’s strong, but the water layer is thick, so unless you really like the character, it’s not needed.
>>1
But there are jobs where you can push the third ability and immediately leave the stage.
But cute.
The performance that should shine in the old battlefield instead turns out to be a terrible boss, making the water advantageous old battlefield completely miss the mark.
>>4
As expected, no trash worse than Wama would come → It has arrived.
>>4
Even if the conspirator wasn’t that bad, I wonder if it resonated that much.
If you’re a fan of the character, then go for it without hesitation!!
In terms of performance, the water element has too many options in the staff party…
The barbarian occupying my My Page.
Seriously, it had starter-level performance for anything other than water.
It was really unfortunate that it was water…
Was Wama forgiven?
I think you should definitely go for it if you’re a Bikara fan.
Including swimwear and shadow bicolor.
The unwearable bicolor is light, fire, and wind?
The amount of damage itself is large.
Time stretches and stretches.
Despite having strong firepower and fewer turns, it results in a situation where it seems to take a long time when looking only at the results.
Fate was interesting, so it became a topic of conversation.
Recently, I’ve been seeing solo videos of Ten-gen, but I really wish there were some with a party involved.
Well, if it’s this popular, it will probably come out in other attributes as well.
Next is Christmas or Valentine’s Day… that’s quite far away.
It’s quite convenient, but it’s not something you absolutely need.
I wonder if Galleon will also have limited increases like Bikkara.
>>18
If it’s popular, that’s just how it goes…
The fate of social games.
If it had been right after the implementation, it would have really been a starting member…
Right after that, Gabriel and Hira were implemented, and it suddenly became tough.
If you enjoyed Fate and like the characters, it’s good to give it a try.
It constantly adds Abidame and increases in power.
I feel that Bikara’s goodness includes both its light and shadow.
Cute and strong
When asked if something can’t be cleared without them, I don’t feel that way.
The bullets for Furez have finally been completed, but I’m wondering whether to exchange for Krishatra or Water Lucio.
Yachima and Rimi are both here, but even if I get this, it doesn’t mean I can challenge Tengen or Rushi Zero, nor does it make soloing Super Bahamut easy, right?
>>26
Personally, I would recommend Shatra for use in full auto.
Using Lucio is for Bub Kirin, so there’s not much potential for improvement, you know?
I don’t use it for high difficulty, but I use it for full auto in Aruhaba HL.
Quatre has become stronger, so his evaluation has gone up a bit.
Since there are many Anira as well, it’s unlikely that it’s just Bikara.
The anniversary event is, after all, a story about the sun, but Bikara’s individual fate episode depicts the typical experiences of introverts…
Thanks to the recovery in the thread image, I was able to barely get through the Wama fight, so I was really grateful at that time.
I want it for cases where I want to clear in a few turns.
I wonder if the missions disappeared because they were extremely unpopular, like with the towers.
>>31
Because the strong and weak are clearly divided…
The strong have wealth and time accumulated, so it’s fine, right?
The reason she tried to manage on her own in the Fate episode was cute.
The early members, including Anira, have various versions.
Both Veera and Zeta.
It has also become the face of a game that has been ongoing for many years.
Of course, I will also appear in the VS.
While it is strong even at the front and has its own unique role of using the third ability and immediately going out, there is some hesitation about whether it’s worth using a ticket.
I want to get the Ten-Gen solo… I don’t want to trade…
Bikki will likely continue to be available as a seasonal limited edition, and it will be fun to collect them.
I want an Anaza of an introvert, not an R.
I usually buy tickets without hesitation because of their performance, so I cut them based on my preferences.
Water is seriously a battleground…
There are many who want to showcase their performance in other attributes as they are.
The bikini with a shadow pattern is really cute…
>>44
It’s cute, but it’s really disappointing that it changes pretty quickly.
>>49
I’m grateful that important things can now be used with zero clicks thanks to the update…
The operational policy of the Reiwa era clearly solidifies the same attributes with the same performance.
Similar ones group together in the same attribute, and the gap in difficulty widens…
I was quietly hoping for a yukata bicolor.
>>46
No matter what kind of performance it has, it will cap out.
I need to save stones…
Mr. Ochi-chin this and that.
There are a lot of characters like water that are 1.5-tier (or 1-tier depending on their usage), so it’s fun to play with them.
Can you make the averages for the other attributes about this level too?
Don’t make the mistake again, oh great penis.
The seasonal limited offerings have a high success rate lately.
>>52
The recent soil is really fun…
Thanks to Barumakora and the adjusted Salasa, everything has changed again significantly.
That.
What advantage does the next Ancient Battlefield have?
>>54
Light
>>56
Light, huh?
It’s not the time to be digging into Haze’s ideas.
>>59
Both Boga and Haze do it.
>>67
Cosmos… trying to play Granblue during work without getting caught…
Wedding Vicar, come!
The water characters are strong and have one-of-a-kind abilities, making it really fun, right?
The wind is strong from the start, and as expected, it’s darkness and fire…
>>60
Isn’t the character not that great, just because one of the weapons is a bit over the top?
>>68
I hit the jackpot in the after octocime.
The things I can do are completely different compared to the dark Sisyphus.
>>68
The graph of the anniversary luminous acquisition rate was intense…
I wonder how plain bicolor is doing now. Is there a use for it?
I’m still unsure whether to secure it through step-up since it’s not available yet.
>>61
Even if there is an opportunity, it will be quite limited.
>>61
Dispelling is useful in some ways, after all.
I don’t know if I’ll use it in the next ancient battlefield…
You can’t say anything about 250 until you actually try it.
>>61
There is no performance.
>>61
If you want a Disgaea with a full O, it’s not impossible.
Not optimal
>>61
I think they are first-rate, but if it’s really about strength and efficiency, there are often times when they get dropped from the starting lineup.
Personally, I usually include it in dark compositions other than high-difficulty multiplayer.
I can now deploy in the field with my final ultimate move, and it’s convenient to have two uses that grant Disga, healing, and follow-up attacks.
The wind is indeed strong, but there’s nothing different about it, and I feel a sense of dissatisfaction…
>>62
The connections between people are rather weak, huh…
Also, there are fewer triggers like when other characters do 〇〇, so the fun of playing is somewhat diminished.
>>43
Is there a case where you can give up 20% + 90% for a follow-up attack in Reliva and get a 40% follow-up instead?
If the ultimate cavalry is a relic buster at Chatura, then Lucio seems like a better choice.
Yami Bikara was strong right after the final stretch, but I think they will definitely be pushed out now.
I’m struggling between Klinot and Halo Saty, but I’m leaning towards Halo Saty, hoping that the Dark Arcae will have good front performance.
If you want to dispel at the end of the turn, you need a plain Vikara.
Surprisingly, the number of Anti-Li is not increasing.
Su Bikara has dispel, damage recovery, and damage reduction, and it’s versatile, but all its performance is below the front line.
If you like it, you can use it in full auto.
If you have a bare case, I can recommend it.
“The turn doesn’t progress~ so strong~”
I can occasionally enter the dark side.
There used to be something like an invincible ultimate technique loop for everyone back then, right?
With Tsukuyomi and the artifact now here, hasn’t the hurdle been lowered? But isn’t it assumed that Lavina takes damage every turn?
I feel like I might use it at 250, but maybe not. Dark Bikira.
I haven’t heard this type of voice from the person inside for a long time at the anniversary event.
I don’t think it’s optimal even if you use it.
There is no certainty in the dispel, and there is a gap in the use of the second ability.
>>89
Avoiding dispel has a bit of an element of luck, so I can’t worry about it too much.
An ability that reacts to the currently popular enemy types and shoots is ideal, but I like it, so I’ll use it.
If Dark Bikkura’s Sweep Detonation wasn’t guaranteed to hit, it would have definitely shined in Cosmos.
It can definitely be included to some extent or at a hobby level, as it is just the cream on top.
Isn’t it just normal to consider Cosmos Fluo as a candidate to line up with Megas Indra?
>>92
I’m going to die from inhaling a sweep detonation.
The darkness has a thin layer of defense… I wonder how many there are who can use Disga in a full-auto setting.
The water staff artifact is not dropping at all.
>>94
There are too many characters I want to add…
Shubacredo had Vicky included, but it’s just going to be Tira and Harmal… so it’s staying that way.
>>95
Harmar has seriously underwhelming performance, though.
The brain juice is seriously insane when I’m smashing the buff that’s sealing the merge with the third ability.
If you have the capacity, you might as well go all out, but seriously, it’s better not to hype it up too much…
The dark side that I used a lot during the last ancient battlefield.
Easily stabilized
It feels like we’re at the breaking point right now, and since the dark forces have entered a strengthening phase, they will probably be expelled.
I wonder if the 12 divine generals will come to surpass us?
I hope only the Ten Heavenly Ones will go as far as transcending.
It just widens the gap with the others…
>>103
Well, as expected, the wise one will handle it.
Why did the fool Domaus forget to dispel?
Once I can clear the six dragons and the Magna 3 composition, I tend to leave it alone for a while.
If you start to deal damage poorly, it can disrupt the pattern.
>>106
I’ve trained in the water and become incredibly strong, so I’ve been able to clear multiplayer games quickly.
As a price for that, I ended up being paralyzed by Atum for the rest of my life.
It used to break beautifully in anticipation, but now…
>>114
The Ennead allocates all unique formation slots.
Without a guard, full auto with a general-purpose formation was still tough.
It’s fun to use when consuming Arcalum’s Mires!
They say Ten-Ten will continue to get stronger, so there’s still more to come.
Sometimes I slack off.
Since I started in the second half of the third part, I have no attachment to the Ten Celestials at all.
>>110
I started getting involved in the monthly events quite a bit later, so I don’t really have any attachment even if I’ve been using it from the beginning.
No, I need Anira to be made into a ridiculously strong ultimate character; otherwise, it would be problematic.
If you want to collect fire attribute AF, it might be realistic to do a thorough run of Wilnas at the beginning of the week?
You’ll grow attached to it if you use it.
It’s heavy just to raise it to the point where it can be used regularly.
I like Bikara because they are the only one who celebrates my birthday.
Whether the means of transcendence is good or not is a separate matter.
As expected, I want enhancements for the Twelve Divine Generals and new illustrations.
And unfortunately, the system that currently matches that desire the most is transcendence.
The plain Anira, Anti-Rama, and Makira are certainly not keeping up with the environment.
Is Vajira included in high difficulty, depending on the situation?
When there is a lack of strength in the battlefield, it can become an option.
The Ten Lords really like Gladiar, which is nice.
I wanted the new standing illustrations for the Twelve Divine Generals and the Basara brothers, rather than using the shota standing illustrations that I won’t use again.
What the heck is with the likelihood of the management here wanting new original works featuring shotacon and lolicon?
Yet, they are the black-painted siblings of Kubira.
How many years have I been using Anchira now?
The new illustrations were appreciated.
There was a time when it was said that Anchiira would never be removed…
>>123
Because I’m 10 years old…
I think Anshira is cute, but it’s sad that when I pulled for her, she had already been left behind in the top tier of the environment.
I’m entering the fourth slot to defeat our Anilara-chan in full auto…
I don’t know what to substitute.
>>125
Anila’s third ability is quite modern in specification.
The reason Anira is not used lies in other abilities.
Full auto that doesn’t press recovery doesn’t match well.
>>127
In the first place, what I’m doing is just spreading buffs and debuffs.
Even without recovery, Anshira is a character that is weak to changes in the times.
The secret art dispel is valuable one way or another.
If there were automatic activation like Chōetsu Funfukura, the recovery abilities would be good too…
Shatra and Hira are good…!
You’ll develop affection…!
>>129
When you combine the bride power with the Kaguya-hime power, it’s incredibly amazing.
I wonder if the Bikini Shatra will come this year.
It was a time when the continuous attack rate was crucial since Anchira couldn’t be released.
Why is Haila so strong at the final remaining stage…?
>>134
I don’t know if Granblue will still be alive until the end.
>>136
Two years leave no room for doubt.
>>136
Is there a prospect that Indara will continue for another three years?
I really want some improvements for characters like Anira, Antira, and Makira… It’s precisely because I like them.
Currently, Bikkara is in a situation where it can either serve as a sacrificial role in the Tengen Rush Zero or be used for short full auto runs to deal turn damage.
I want to let it play a bit more.
>>139
It’s the same with Kuramakira, but for users of permanent and unremovable buffs and debuffs, it’s best to exit after doing their job, so there’s nothing we can do about it here.
If you push Bahomazun with Fluoro, there might have been a chance to enter with a 50% countermeasure for testing.
I want you to make it the latest R era flyer.
From the perspective of the auxiliary gauge for the secret arts, Anira’s third ability is still showing strange numbers even now.
It’s rather strange that Vajira still enters.
Even characters that were strong in the past usually get left behind.
I miss the time when Anira was active.
The water was too much of a wall for Gaburopehai.
I don’t know now.
>>146
Even now, during times when we defeat Bahamut for 375→400, it’s still the ultimate combination where we say, “Strong! Tenacious! Strong!!”
Rope didn’t really get involved much until the very end either.
>>148
Not much, or rather not at all.
In the beginning, I was shining with the water staff, so it’s not that I was unfortunate at all.
>>148
Since it dates back to the early days of the Luci reduction loop or even further back to ancient times, the Kimetsu kids probably don’t really understand it.
The fire is too much of a magic realm, and Anira…
Haira is a mythical creature called a dragon, unlike the other zodiac animals, so its performance is enhanced, I suppose.
If we’re just talking about usage, I haven’t used Halloween Vickey even once since the water advantageous battle after its implementation.
Now it’s a high-end skin slot.
I have a memory that everyone was using all the apostles when they were implemented, after all.
Isn’t it a bit strange that you still use Water Bub-chan? How many years ago was that?
The fire had a long duration with swimsuit Mimmemo and Aranan.
Behoimazun no longer has any disadvantages under the current standards, right?
>>159
Maria is also saying, “That’s right, that’s right.”
>>159
The downside is not needed, but if you can shoot without restraint, it does feel like it’s not good, doesn’t it?
If you have R for Bikara’s skin, that’s good enough.
Isn’t it crazy that they’re still pulling out swimsuit bros?
>>163
The upper limit damage types are really strong against anything other than multi-hit damage…
If you’re going to strengthen Anira, Anchiramakira, then I want one for Vajira too.
Just add Slow to the ultimate, make the first ability a multi-hit damage dealing ability with around 4 hits, and it’s enough to just add a random attack when using the third ability with 100% gauge.
>>164
If Vajira uses Obache, let’s add an extension to its own enhancement effects!
The image is cute, and there are ways to use it, and Fate is interesting, so I don’t think I’ll regret cutting the anniversary support too much.
I also exchanged it last year, but there’s a clarabub I haven’t used even once. Let’s exchange our favorite characters!
Anchira’s Beho-Mazun intentionally applies debuffs to allies at the start to trigger the back Katz’s buffs.
That was a disadvantage that had its own uses.
I don’t need it right now.
Since it’s a valuable opportunity, I’d like to have at least four of the old Twelve Divine Generals adjusted or transcended.
Without thinking, I immediately exchanged for the swimsuit Horus! It’s me who got the swimsuit Horus in the current gacha!
>>171
Haha!
It’s pretty strong, you know.
>>172
There are many characters that are stronger and more useful than this in water, which is a problem.
I hope they make adjustments to Anira, Anchira, and Makira.
Also, I hope something can be done about Dark Vajira and Wind Makira soon.
If it’s full auto, I might occasionally rely on it.
The third ability is seriously strong, no exaggeration.
But since it’s permanent, it’s inevitable that it would be better to have them move away after using the third ability.
Vajira is actually quite unsatisfying with just one ability each.
I just feel like, since the secret art circulates well and does the bare minimum, I might as well let this slide.
As already mentioned, it would have been perfect if Halobikara had Dispel.
>>179
I think everyone who participated in this battle felt that way.
I was late to get Gabriel, so I used the Halloween Bika until it was completely worn out, but from now on…
It was commonly used right after its implementation, wasn’t it, Halo Bicara?
The impression that it slipped away around the time Gab came.
>>181
Both of them were implemented before the old battlefield!
The swimsuit Vajji is not unusable, which gives the feeling of delaying the adjustments.
Anira, could you at least give me the ability to reactivate my ultimate, ignore attribute resistance, and some self-boost for the 4th ability?
I want to equip an artifact that makes Kurimakki and Halobikara easier to die.
The swimwear Vajira isn’t about being strong or weak.
When you look at the performance, it seems like there’s not much written about it, right!?
It’s a shame that the swimsuit Vajira is just a cute illustration.
If the characters are all set in Cosmos HL, there’s no need to forcefully include them… I realized that.
It’s disappointing that the new character gacha screen is so concise that you can immediately tell what kind of character it is.
I want it to be written in such a complicated way that it’s bothersome.
>>189
I won’t be greedy, but I want a weapon skill description for FEH that is so long it makes me question my eyes.
Many characters have their end at the moment they are born, so even just building an era means that character is fortunate.
The characters that are duplicates and doing the same thing with the skill explanation in the support ability are disappointing.
>>191
Isn’t it the case that there aren’t any recently?
There is often an image that old characters are frequently revised when they are finalized.
>>196
Last year, it was abundantly present as a seasonal limited item of darkness.
There is no impression of adjustments coming for the latest seasonal limited edition.
Hello Azah is a limited-time seasonal adjustment, isn’t it?
In the end, it’s inevitable that the number of dispels becomes important…
The Twelve Guardian Deities do not give up on transcendence.
I wonder what the most common exchange options are for the anniversary supplies.
If you don’t have it, it’s probably a failure.
>>198
If you’re not thinking about the Light Ancient Battlefield, then it’s Razziel, right?
What about the swimsuit Makira?
>>199
For now, I think it’s a skin.
If Lei or Makora were to come with the wind, the story might change again.
>>200
You won’t be granted during the shift change.
I tried it.
>>199
Cute
It’s hard to say which one to exchange, it really depends on what you have on hand…
The darkness is punishing for a while because Ororo is unfair.
>>205
If the third ability can be reactivated, then I’ll reluctantly accept that…
>>205
I’ll give it my all! (Pursuit)
>>205
I asked the same thing during Ilza’s time.
Why did Wind Makira come to a place with so many dispels?
It seems like it might be worth aiming for a swimsuit Luow, which hasn’t come out yet.