
So, who did you want to end up with, Ginko or Maya?
>>1
I am an anomaly who likes Maiya more than Tatsuya and thinks that Katsuya suits her best.
I a i a hasuta
The higher beings are trash…!
I will win something strong in a prize draw.
I say it sometimes, but I see it often in thumbnails.
>>5
Crying face?
Yellow blue… never green…
It seems like there is nothing Tak-chan on the other side can do when talking about who will be bound together.
It seems like the one with the best chance of winning is probably Tatchan and Anna on our side…
Days spent endlessly spinning the slots at the casino to improve my status…
Someone who doesn’t smoke but keeps playing with a Zippo lighter.
The combat system is uniquely subtle.
Cthulhu Game
Nodens is pretty strong, isn’t it?
It’s pretty convenient that only those who want to change their actions can do so in a semi-auto battle at any time.
It takes some effort, but you can also use the method of immediately putting up defenses as soon as you take action.
It seems more likely that rumors will come true now.
So let’s transplant it.
>>15
Not a port, but a remake.
There was some kind of meal system, wasn’t there?
It’s more impactful now that we have something like Twitter, right?
There was an unusually strong sushi in the meal system.
>>19
Engawa?
I wonder if new players will increase.
I want everyone to see Tamaki-chan.
The person who thought of adding an Ishkick to the color variation of Nanako from P4D is amazing.
Maki-chan, who became more beautiful with shorter hair, and… Ellie, who has become like this.
Why is there such a gap…
I wonder if the inability to repair bikes at ED is also due to the rumors; it’s quite frightening to think about.
Well, the protagonist’s side is actively using rumors to turn the ramen shop into a weapon shop…
I think it’s really rare that the reason for defeating the final boss was because of being an adult (a working professional).
I think Ellie has become beautiful too.
It doesn’t seem like a fun game at all when I see the anonymous person talking.
>>28
The story is dark.
>>28
There are many interesting parts, but since the ending is completely determined by the crime alone, there are some areas that feel a bit off…
It feels like nowadays, if something goes viral on social media, it becomes true even if it’s a lie.
Well, that’s pretty terrible…
The persona of Koyasu can be harmed as much as desired.
In modern times, I think that rumors become reality at an incredible pace, and the world will be destroyed.
>>31
The compatibility with conspiracy theories is…
You can’t escape from the radio waves.
The name “Kamen Party” doesn’t look very cool.
>>34
Well, it’s just child’s play.
It’s good that the adults are helping Tatchan, who is being bullied by Nyalu, the super serious one.
Know that there is no meaning in life!
At first, I thought P5’s image color being red and the idea of being a slave, wanting liberation, was about sin and punishment, but it turned out to be different.
I thought so, and I was right.
I like the Holy Lance Knights.
I’m disappointed with the useless punishment.
>>39
Considering the scale of the Nazis and the Self-Defense Forces, it can’t be helped.
If we’re talking about the darkness of the story, to be honest, I feel like it gets dark starting from 3 as well.
>>40
I think that comparatively, 1 is in the bright category.
1 is experiencing youth, for better or worse.
This is a game where these brothers have to somehow deal with the mess that the enemy has created as they please…
Are you watching, Philemon! 11!!!!!!!
I thought the image color for sin was blue and for punishment was red.
What did Da-chan do?
>>46
I broke the world as I wished.
Ah…
The child who rarely shows their inner self finally displayed a weakness, and Nyarlu smiled.
In 6, just go ahead and add Apollo and Vulkanus as DLC Personas already.
>>49
I think it’ll be faster for Tachan to come in the mobile game before that.
If Apollo is released now, there will definitely be some noisy guys coming out with patterns.
No matter which way you go, in Prinstras, you won’t have a good experience…
Shut up, complaining about my coolness… that’s how I feel.
I tried to make Grok write a rescue novel for Tatchan, but the character isn’t stable…
In other words, it’s been so long that the person trying to make me write it doesn’t really remember the character well either.
Close your eyes…
The adults in the punishment group have many problematic individuals, but they are surprisingly responsible and reliable for their age.
>>56
After seeing the sin, when they give punishment, everyone is surprisingly composed despite being young…
I can’t believe that Shimazu and Paofu are just one year apart.
I have memories of the heyday of anthologies, with 1 and 2, and a little bit like the magic sword X.
That deco glasses are too strong…
I like it, but it seems difficult to transplant because of the little mustaches.
>>63
Fury for that purpose.
>>73
I am a man who is safe in terms of copyright.
>>73
What good does it do to be angry?
Despite being called Nyarl’s rival, I wonder if Philemon in 2 did anything besides donning a persona.
Since my first Persona was 2, I have a strong attachment to it.
A woman named Shiraishi who is toyed with in life for 1000 yen.
While the impression of the anthology is strong, the character is quite silly even at the time of the main story.
Wide shoulders.
The Holy Lance Knights or something like that, everything about them from their appearance, setting, description, dialogue, and BGM is totally geared towards boys.
>>69
The Holy Lance Knights Last Battalion’s Anti-Persona Unit
It’s too cool to have such a title.
The name “Marionette Yager” also represents what the main body is, which is great, isn’t it?
The adults of punishment all have some weaknesses and are made up of characters who cannot fully become adults, which is what’s great about it.
In a crowd filled with seasoned individuals, the presence of the ordinary person, Serizawa, resonates deeply.
For the sake of Tada-kun himself, let’s release a remake without Tada-kun and Tamaki-chan from 1 and 2.
I feel like the X-1, which is a humanoid tank with a transplanted human spinal cord, has some similarities to P3’s Aigis.
Both were made in 1999.
I thought he was in the yankee category, but it seems that’s not the case. Which way will Eikichi’s tomorrow go?
I think Ginko is still understood today.
The fact that you can hear Joji Nakata in top form is one of the good things about this punishment.
Even after turning 30, I still haven’t become a respectable adult like that…
>>81
Alright, then I’ll become one now! A Persona user!
It seems like I might lose various things afterward.
>>86
Let’s call our friends and play Persona!
Eikichi’s gentle voice when speaking to children and the elderly is a high point.
He’s well-liked by his underlings and is more of a gang leader than just a delinquent.
It’s nice that dedicated personas have unique skills…
Dark Young Legend!
I want a high-end Apollo figure.
As long as the scenario remains the same, I want a remake with different voice actors, art, and systems.
Eikichi grew up quite robustly, didn’t he…
Unlike the naked leader and sister complex leader who are called on their own,
The pants boss is properly being a boss.
There are probably many people who were deeply affected by the Satomi style of 1–2.
The BGM of the Holy Lance Knight Order is cool, but…
I prefer the BGM of the boss battle for punishment.
It’s like a bundle of current affairs that thoroughly incorporates the panic of the Great King of Terror.
I think it’s a game where the impressions vary greatly depending on the generation and time period in which you play.
There is, of course, universal goodness, but…
>>91
I cleared it in the 2000s, but the scars of punishment still haven’t healed.
There are still conspiracy theories today, but every summer there are special programs featuring ghost stories and the occult, and I feel like the atmosphere is somehow different in humidity compared to the time when big prophecies were trending.
I think it’s good that P5 is modernized in terms of manipulating the mind and that sort of thing.
The timing of when to play the voice during the boss battle is a nice touch, as it differs between “Sin and Punishment.”
The principal is alive.
>>94
It’s nice to see Jun happy to see the principal return looking beautiful.
I really feel like the Joker was definitely Jun.
The determination to dye hair in the train station restroom every morning is impressive.
If you’re going to restore hit points, use medicine and gems.
>>96
It’s nice that there are various versions.
I like enka style.
Vulcanus and Apollo are still popular.
I think Amen-Ra should also take a lesson from this.
The executives of the Masked Party all summon personas of different colors from party members.
It’s sad that there has been no news at all despite being voted first in the remake poll.
>>101
If you create something after becoming number one, even with positive thinking, won’t it take several years until it’s revealed?
Of course, you’ll release it from the “Strange Tale Chronicle,” right?
I thought the Holy Lance Knights were cool robots, but I was disappointed to find out they were powered suits…
>>104
They have no substance to begin with, so they’re like dolls.
Is there any way to find salvation, like in a collaboration project with juniors?
>>105
The possibility of Tatchan from the world of sin being saved is virtually zero, right?
Joining in the middle of the main story only increases the difficulty later.
>>105
Congratulations, you are scheduled to participate in P5X!
Well, I definitely think it will get cloudier.
>>116
Wait, is that true? Do you have a source?
>>127
They mentioned it in an official live broadcast or an interview, but it’s really hard to find that…
It has been said that it will be done after the P5P3P4 collaboration officially ends in China.
>>147
It seems like option 1 would be more popular.
>>153
It has been said that they will do it with other Persona works as well, so I guess they will.
>>147
Thank you for taking the lead over there.
In that case, it seems like I can briefly touch on it when it appears here as well.
>>159
Well, even though it’s been a year since it started and the P5 collaboration is still not over… that said, I would like to see a modern quality Holy Lance Knights or Hitler or Nyarl.
Apollo is super cool!
It’s really not a laughing matter, but the idea of a spaceship almost turning into a microwave and a dad practicing judo, karate, and capoeira is a bit funny.
Afterwards, there were suddenly dead bodies, which left me perplexed by the contrast.
It’s fun to spread rumors and see the townspeople start talking about it, with each person going around to listen.
Anyway, the rumor-generating organization is all being controlled by Nyarlu, so whether it’s a robot or a suit, it’s probably empty inside.
Which is more difficult, P1 or P2?
>>113
Overwhelmingly 1
The sin is at a level bound by an initial persona.
>>113
Overwhelmingly 1
Especially before the remake.
>>113
2 is easy as a game.
Nyar seems to be having more fun with the Holy Lance Knights.
The level of difficulty in terms of gameplay is overwhelmingly 1.
The game that broke my habit.
I became a big fan of parallel world stories.
It’s incredibly thrilling to retort back in the sequel after losing to the final boss’s twisted logic.
If the buildup is too long, I’ll get slammed, so I can’t do it right now.
I thought the penalties for crimes have become much easier to play with compared to 1.
It’s not great at all, or rather, there are no good points.
I think I’m somehow managing well in this world of sin.
>>121
Is it really okay that the sinful world has turned into the Idealians of humanity and the Earth has exploded?
>>134
Megaten is mostly set after the Earth has exploded.
Rather, isn’t 2 on the easier side?
A fish that shoots beams is strong…
Since you used the rumor system to twist someone else’s life without permission, you should also accept an appropriate end.
I understand the reasoning, but a bad ending that implies a sequel just feels off…
The difficulty is low, but the sluggishness hasn’t really improved, right?
The punishment is that you don’t have to keep crying and shooting Managal at the previous dungeon’s weak enemies because the enemy is too strong.
The other day, when I checked the PS Store, both PSP versions were 980 yen, so I ended up buying them.
It’s annoying to have a loading screen every time I encounter something…
I do like 1 and 2, but Tadashi-kun is leaving quite a bit of noise in my brain.
Both 1 and 2 can be played on the VITA version, so if you want to play, make sure to buy them early!
It might be easier to get the PlayStation version and play it now!
The encounter rate is high, but the animations when summoning a persona are quick, so it’s quite comfortable now.
Because there are no marks on the allies for 2.
Experience points are distributed, and since the restrictions on persona creation depend on the protagonist, solo journeys can progress smoothly.
It’s not as smooth as you might think, and the Longinus copy is absolutely unacceptable.
It’s precisely because Tatsuya can’t turn things around no matter how hard he tries alone that it’s better for all the adults to take responsibility for what the children did together.
That’s high level! Let’s do a combined attack together, big brother!
Simply put, I get killed without being able to do anything because the enemies are tough and I’m unlucky.
>>138
Severely injured from a back attack.
The negotiation is too difficult for the mouth fish.
The Persona awakening in Mythical Awakening with BGM burned my brain the most.
Because there are also those who have returned to the world of sin…
Creating a map of punishment is tough.
Why do I have to go out of my way to fall into a pitfall?
The group of toilets had an unusually high level of murderous intent.
It’s fun to play during childhood.
Once you become an adult over 30, starting over can feel a bit melancholy.
Such a game.
I still don’t know the right answer for obtaining the Fool card.
Vishnu is definitely the design of 1.2, isn’t it?
I’ve only committed sins, but should I also receive punishment?
>>150
Rather, I think it’s impressive that it ended at that point…
The characters are all quite vivid, starting with my older brother, and if you’re playing the first one, there are various members and it’s fun, but the difficulty has increased.
>>155
I liked that ending because it was an ending, so even after time has passed and punishment comes, I was hesitating.
>>150
A sin exists only with a punishment.
Eikichi and Tacchan are way too muscular.
I think there are quite a few nameless people whose brains get burned by Katsuya, who turned out to be a bundle of cunning due to punishment.
Why is it Michelle, Eikichi?
Since “if” was well-received, we will now target the casual audience with what we’ve released, which includes the first Shin Megami Tensei: Devil Survivor and the dungeons from the first Persona.
Considering the time when I was doing crazy things like this, it’s an astonishing work of compromise.
I really like the sound effect when activating the Persona, that “dohyu” sound.
Both men and women are generally tall in number 2.
Jun, who is 169 cm tall, feels small in comparison.
Well, it’s nice to meet again if we start the world over, but it’s also good to have an ending…
It’s crazy that they reached that level of difficulty, but since they ended up selling half a million copies, it turned out to be the right decision.
I wonder why it sold.
It’s okay to commit sins again after being punished.
You can see hints of foreshadowing here and there.
By the way, when will Persona 5X be available here?
>>166
Well… I hope it will be next month if it’s early.
The malice towards juveniles is incredible.
I am surprised by the number of attributes when I do it after a long time.
Spirit magic? Physical magic? Nucleus?
When it comes to punishment after a crime, the one whose impression is likely to change the most is probably Maya’s older sister.
It’s because the protagonist doesn’t talk much.
>>171
It’s more like my impression has changed; I recognize them as a completely different person.
“The punishment dance Maya has memories of her past life, but she is not the sinful dance sister Maya herself, so she is more beautiful.”
Even now, my favorite theme song is “Next to You” from the series.
If we’re just talking about the story, 1 is salty flavor and 2 is pork bone flavor.
>>174
The flavor changes quite a bit on the route…
Radio radio radio radio radio!!!
I feel like the difficulty of the punishment suddenly breaks like a brake from school.
“Don’t let three girls in strange outfits, along with an active police officer and a civilian, do it.”
>>176
There were some pretty tough moments when playing with a sense of guilt.
The NPCs from before 2 are so intense that they make me laugh.
I think the speeches when called in the Velvet Room and the scenes where Personas speak during certain events should become more of a regular feature in the series, as they are great performances.
I’m reflecting on the fact that I may have overdone the idealism a bit in relation to 1…
I think it’s true to some extent, especially since 4 and 5 depict the more tangled and murky sides of human nature.
A semi-auto-like combat system is too tedious…
>>181
Isn’t it easier to only change the parts you want to change?
It was bothersome that I couldn’t do it in the PSP version of the 2nd crime.
The Great Sin of the Cata.
I’m really happy that I might get to meet Apollo again because he’s my absolute favorite in Persona.
It might be Volcanus.
It’s sad that Apollo, despite its nice design, hasn’t appeared at all in recent works.
It would be nice if they also released the designs from before 3 as DLC, right?
>>167
I was like “Oh…” when I defeated my shadow without acknowledging it.
Somehow, the exchanges between Nanjou and Kandori in the incredibly cool Nanjou-kun route.
The Joker at the Gold’s Gym of punishment is so strong that I almost started to hate Urara… He’s not a boss to be fought at the beginning.
Fusion techniques are almost essential, right?
Urara is too much of a good woman.
>>191
It’s nice, isn’t it, CD girl?
When looking at it as a “Persona,” the fact that the members are mostly adults feels quite unconventional.
The older brother is confused because his younger brother, wearing clothes like a red tracksuit, suddenly brings out a Persona and it’s incredibly strong.
>>193
The older brother, who only has a medium-sized license, is confused as he skillfully maneuvers a strange robot.
Every time the story progresses a bit, all conversations, including those of NPCs, are updated, so it’s hard to collect them.
It seems like I’m going to make various people into enemies, but I don’t know a cooler protagonist than the previous work.
It’s unfortunate that the policewoman received criticism after handing out snacks.
Tachchan, who is guilty, couldn’t forget because he is a child, but I really like the choice that Maya-neesan, who is the punishment, passed by pretending not to notice Tachchan when she saw him at the traffic light, because she is an adult and could make that choice.