
Did you get it?
I was there for Fujita-san, so there’s no problem, but only Fujita-san was left…
I took Saki online after the date changed.
I caught a handball at the game center during the day.
When I returned, the handball had vanished.
The earrings are cut out together with the ears, huh?
Be careful not to tear.
The pattern on the front side is the only part that’s attached with glue.
It was better than the last restock.
If you don’t line up before the store opens, you won’t be able to get that temari at that time.
You’re super cute!
It seems that Fujita is still quite prevalent near our place as well.
It was the first to disappear at the beginning.
>>6
It seems that the production quantity is high because it was the first to run out.
It’s strange that the existing ones remain, but the newly arrived prizes disappear in just one day.
>>8
Well, it’s fairly common in the plushie community.
>>9
There are quite a few prizes in the figure category that can disappear in just one day.
I came back after my sister drank 3000 yen from me without getting anything in return.
>>10
I think the ceiling is probably around 3,000 to 4,000 yen, so it might have been okay to hold out…
There are two stores in the neighborhood, and one of them has a delivery tomorrow.
People who want it probably picked it up at the other store today, so tomorrow should be fine!
Big sister is super cute…
It’s cute, but I won’t go to the live event, so I calm down and think about where to put it.
>>14
It’s fun to take photos when going out for trips or collaborations.
>>14
Shall I take you when I eat rice?
>>14
Just having you on the desk provides a bit of a healing effect, doesn’t it?
After spending a lot of money, the shop assistant helped me and I was able to take the sister.
One store had the temari sold out, and at the second store, both the temari and the older sister were sold out.
Temari is really popular, isn’t it?
I wonder if the shrimp tempura or bee costumes that I often see on Twitter are sold somewhere.
>>19
It should be available for purchase online.
There were three stores in my hometown, but all the handballs are gone.
If you try to take it seriously, the stress is intense.
>>22
This is something to be understood as a probability machine.
When it exceeds 5000 yen and the ceiling doesn’t come, it’s okay to get angry.
>>25
It was 8000 yen.
I won’t forgive you.
I thought it would be there since it’s a Namco game center, but it wasn’t, and I was let down.
Could it be that everything was taken away?
>>23
I will check the stores that handle it.
>>26
There’s something odd; there are two Namco game centers in the neighborhood, but they didn’t have it, whereas GIGO had it in stock.
I should have looked it up before going out…
>>23
Didn’t some stores at Namco not receive stock?
You can search for stores with stock.
>>23
Our neighborhood is done, so the next shipment will arrive on the 20th!
The amount spent is there, but it’s too dear.
I’ve heard that it’s like a status for people going to live events, but it’s disappearing so quickly that it’s kind of scary…!
>>31
I didn’t expect it to be an instant kill all the way to here.
Kotone is within 4000 yen.
Saki couldn’t get it for over 7000 yen.
>>34
What about the handball?
>>35
By the time I went in the afternoon, all the nearest stores were sold out.
The ceiling is unreliable.
The store has too much variation in the ceiling, so crane games are a safe bet.
I won’t be able to sleep for a while starting from midnight on the day of arrival.
Over here, the ceiling was around 3000.
I can’t wait for online crane games!
I saw it written on the box.
Saki 8, Temari 8, Kotone 15, that distribution is definitely strange.
>>42
As expected, there were only leftovers of the plans.
>>43
It’s not really right for a weekday stock of prizes to have an excess…
>>42
I’m the cutest in the world, you know?
I came back with a real effort.
I thought I would do it later, but there are only a few, huh?
It probably doesn’t exist anymore…
The ceiling of a gambling machine, you know.
When the person before me uses a technique to win for less than the ceiling price.
The remaining ceiling amount will be added to the next person.
>>47
Once you pass through the sensor at the exit, the count will be reset…
>>49
That is the case when taken at the regular set amount, for something with a ceiling of 3000 yen that was taken for 1000 yen.
The next person will also have a ceiling of 5000 yen, which includes the 2000 yen that was missed in collection, rather than a ceiling of 3000 yen.
>>54
You’ve come, Tsuranaka…
Who will be the next to take the 15th slot?
I wonder if they’re changing the numbers based on how easy it is to make.
>>50
I think that it’s simply understood that there is demand for it.
They probably produced more during the resale as well.
Last year, because Koto disappeared quickly, it wasn’t wrong to make a lot.
The other two also became popular, so we should have made more.
Volume 2 is coming out in May and July next.
Wasn’t it hell that vol1 was released for everyone on the same day?
>>53
Better than last December.
>>56
It’s terrifying for everyone to gather at once.
During the on-demand game, the server crashed.
I just happened to stop by the arcade and picked up just the handball.
As expected, the handball was the least.
Even though we understood the demand for temari at the previous stage, what is Kotone thinking about mass-producing them?
>>58
It’s probably because it won’t be possible to increase production in time at the previous stage.
The handball will be the first to disappear.
Next, Saki will disappear.
There were several situations where there was about double the amount available.
Doll clothes 10cm
If you search for it, you’ll find the ones that can be dressed up.
Since it’s targeting Fujita, having a lot of them is appreciated.
I liked Kotone, so I took it first, but if there were circumstances like that, I should have considered the priority since there were many stores nearby.
Among the next three people, who will be the most?
>>65
It’s not Chika.
>>65
Chinami with a provocative expression.
With the winter restock of the arcade prize, the number of Kotone’s acquisitions has exceeded 8,000, and there was enough demand to handle mass production.
>>66
She is the only woman who sold out during the reservation period.
If I go to the ceiling, will the arm keep getting stronger until I catch it?
>>70
It should be fundamentally like that.
>>70
As long as it’s not reset, well…
Once you pick up the gravel below, it’s over.
>>70
un
Some items have a terrible feature that makes them stronger every 100 yen, but basically, the arm is the strongest.
The face of China in that example is definitely dangerous.
I think it’s amazing that today, three people managed to get it in a physical store, knowing how unreliable the ceiling can be.
The arms become stronger on the ceiling, but isn’t the plush too smooth to grab?
>>77
Depending on the item, there are times when it spills from the arm if you don’t catch it with balance.
It would be nice if the arms had non-slip features, but stores that don’t attach non-slip features are a bit terrible.
Too lewd!?
When I used my three-pronged claw, there was a thunking sound when I grabbed something.
Is that the sound of a lock engaging?
From my experience, being in a face-down position is quite difficult to grasp.
It’s even harder to catch when it’s upside down… Stuffed animals shouldn’t be upside down! It was a bit troublesome this time because it happened so quickly while I was taking it.
Even if you lift it, it pops right out, so it can’t be moved even slightly.
It was at a level where it was questionable whether I could move due to the recoil from falling.
Being pushed by the fallen crane, I ended up in a strange place.
I called the staff a lot.
Sometimes, when you grab, lift, and drop something, it flies off somewhere.
I had a faint hope that it would come off like that, but it didn’t work.
>>85
It’s good to do a lever gacha and shake it back and forth before taking it down.
The stores within reach have these types of stuffed animal claw machines, so I don’t feel like I can win.
Thank you, Onkure…
Is it okay?
You press the button yourself to stop it when the arm is descending.
>>87
I think this is a trap that isn’t written on the cabinet.
At a proper establishment, there are usually limits such as one item per person or one type per group.
Today, all three are gathered together.
I can feel at ease…
I don’t want to cling to online crane games for a restock.
I often see people, not just anonymous ones, who are unfamiliar with arcade games and don’t know the mechanics of probability machines complaining.
It is the game center’s fault for not regulating the probability machine or informing about its specifications.
>>92
Since we can’t make a big appeal, we have no choice but to understand it here.
If an amateur can’t make judgments that far and thinks it’s easy to win prizes, then that’s naive!
>>92
Setting the price for this stuffed animal at ●● yen is awful… Even kids want it and play with it, so I can’t say anything.
Popular products of this type tend to become ceiling games because they often close off unfair means with high shields.
The arcade I visited today probably had a maximum cost of around 3000 yen, which is about the same as or slightly cheaper than on-kré, so it felt easier mentally.
Not long ago, I would have thought it was insane to pay 6000 yen for two, but I guess I’ve gotten used to it.
>>95
When considering the second-hand market, I start to think it’s reasonably priced.
In the first place, if you’re a beginner, you might not even win a single item for 6000 yen, so it’s clear that a probability machine is definitely suitable for beginners.
>>98
The three claws are better compared to the bridge.
>>100
Bridging stuffed animals is really difficult… sometimes the people creating the setting don’t understand it well and it can be terrible.
I wonder if they’ll really do a resale.
If you don’t know how to finish off bridging or the perawheel, beginners will struggle even more and end up failing there.
>>101
It’s sad to see someone who either can’t bring the game to a winning position or ends up creating a losing position even when they do.