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[Saga] Posting a response that can’t be retorted.

Game Night Talk @gameyawa ・ 9 hours [The first million-seller from Square was…] In fact, it was “Makai Toshi SaGa I,” directed by Akitoshi Kawazu, not the “FFI” series. Tomo Tajiri played “Makai Toshi SaGa I” and realized that RPGs could be made on the Game Boy, which eventually led to the creation of “Pokémon.” “What’s going on!” Further, SaGa From the beginning Continue Piin HP 238/248 Defense HP Let’s go! Pocket Monsters Pocket Monsters Red Akitoshi Kawazu @SaGaSa30kawazu It wasn’t because it was the first RPG on GB that it sold; anyone could have produced the same result. The timing and support provided by then Square president Fumi Motohashi was exceptional. The results were already clear before the competition began. I believe it was the best production work. 10:32 PM ・ April 14, 2024 ・ 23,000 views

1: Japan Otaku ReviewsYeahx126

Well… if someone like you says that…

2: Japan Otaku ReviewsYeahx79

Well, I think it sold well not just because it was the first for GB, but because it was purely an interesting game.

3: Japan Otaku ReviewsYeahx45

I want to retort, but… I can’t send a crappy reply to the person themselves…

37: Japan Otaku Reviews

>>3

They sent the first crap reply themselves!

4: Japan Otaku ReviewsYeahx12

This is what it means to be human.

5: Japan Otaku ReviewsYeahx27

You’re being too humble, aren’t you?

I really think so, but it also feels that way.

6: Japan Otaku ReviewsYeahx24

You wouldn’t expect it to come from the person themselves…

7: Japan Otaku ReviewsYeahx43

If GB’s first RPG had been Cross Hunter, it definitely wouldn’t have sold well…

175: Japan Otaku Reviews

>>7

It was selling, but I think the conclusion was that “RPGs on the GB were really impossible…”

181: Japan Otaku Reviews

>>175

Well, if there’s a foundation for Pokémon to be accepted, there shouldn’t be any problem.

8: Japan Otaku ReviewsYeahx3

Recently, I received an interview where it felt like a divine experience, as it was more about packing in what I want to do rather than worrying about what others think.

But Uematsu’s sound is really good too…

9: Japan Otaku Reviews

In two weeks, Kemco’s RPG selection will be released.

If it were just a little different, this could have gone million.

Is it tough because it’s 3D?

88: Japan Otaku Reviews

>>9

The selection was, how should I put it, too plain.

10: Japan Otaku ReviewsYeahx9

I’ve never seen a comment that tries to make something a personal achievement like this light’s useless reply.

11: Japan Otaku ReviewsYeahx17

It might have been a good timing, but even if the order of the starting lineup was different, it would have been impossible with Selection, Aresa, or ONI.

12: Japan Otaku ReviewsYeahx1

Saga was the first RPG for the Game Boy.

I thought it was made based on the many subtle RPGs.

17: Japan Otaku ReviewsYeahx3

>>12

There should be a story about how creating RPGs was possible on the Game Boy with Saga, which led to the development of Pokémon.

13: Japan Otaku ReviewsYeahx5

However, considering the budget situation in the game industry at the time, whether society would provide funding or not was, without exaggeration, probably the same as saying “Should I commit suicide tomorrow or not?”

It’s not strange at all to have immense gratitude for the god who saved your life.

14: Japan Otaku Reviews

The selection will be released on December 23, almost at the same time.

The subsequent RPG titles like Knight Gundam, Alesa, and ONI have quite a gap until after October of the following year.

15: Japan Otaku ReviewsYeahx12

It feels more like a salaryman than a craftsman.

16: Japan Otaku Reviews

It is the first RPG in GB and the first million-seller for Square.

18: Japan Otaku ReviewsYeahx36

What the hell is this contrarian jerk…

Whoa… if you’re saying that, then…

19: Japan Otaku Reviews

I’m really scared that this person actually seems to think that way.

20: Japan Otaku Reviews

I love this kind of thing!

21: Japan Otaku ReviewsYeahx4

At that time, there was likely also the rising Square brand from FF.

I think it’s probably a result of Nintendo working hard on promotions to sell the Game Boy.

22: Japan Otaku Reviews

Well, the more capable people are, the less they want to stand out.

23: Japan Otaku Reviews

Well, there is indeed a certain timing involved, but that’s not all…

24: Japan Otaku ReviewsYeahx11

Perhaps the way of life and worldview of salaried workers before 1990 no longer resonates with today’s youth.

Because I was working with my life on the line, my gratitude towards my good boss was truly heavier than life itself.

41: Japan Otaku Reviews

>>24

I want to do this…! Let me do it…!

I’ve prepared the place, let’s go!!!

The relationship no longer exists now.

51: Japan Otaku Reviews

>>41

I’m not in the gaming industry, so I don’t know.

It must be a truly abusive company if it comes down to whether one should live or die in today’s work environment.

I can’t believe that companies like Square Enix have such poor working conditions.

25: Japan Otaku ReviewsYeahx3

I believe Aretha had even more potential.

27: Japan Otaku Reviews

>>25

If my friends find out, it feels like they’ll say he’s a pervert!

26: Japan Otaku ReviewsYeahx5

But after Pokémon, I played Saga and Saga 2, and they were really fun, you know?

29: Japan Otaku Reviews

>>26

If you exclude GB color, 2 is good enough to be in the top 3 battery thieves for AA batteries.

28: Japan Otaku ReviewsYeahx2

Saga is good enough that it’s still fun to play even now.

It was not ordinary for the time, and the UI was easy to understand with a good pace.

30: Japan Otaku ReviewsYeahx3

God is a game creator, yet is also someone I can respect as a working adult.

31: Japan Otaku ReviewsYeahx11

I understand that game development is a team effort, so these words come to me naturally.

44: Japan Otaku Reviews

>>31

The representative person becomes the face of the work, for better or for worse, so when the work is being praised, those who can readily say that it’s not their achievement alone are impressive.

47: Japan Otaku Reviews

>>44

I guess it’s true that if you’re not that kind of person, you won’t be able to keep things together.

32: Japan Otaku ReviewsYeahx4

Saga 1 still feels a bit rough around the edges.

Saga 2 is seriously amazing.

33: Japan Otaku Reviews

Maybe I thought, “Shut up, don’t act so smug and talk like that.”

91: Japan Otaku ReviewsYeahx2

>>33

I think this is quite a lot.

I’ve been seeing related parties directly denying and correcting the rumors surrounding the popular reggae lately.

There’s a theory that the design of Gomander is based on female employees.

163: Japan Otaku Reviews

>>91

But this isn’t just a rumor… everyone respects Kawazu.

Even if he recognizes himself as a director.

34: Japan Otaku Reviews

In elementary school, I thought I couldn’t defeat a final boss like this in Saga 1!

Gave me a chainsaw.

35: Japan Otaku ReviewsYeahx3

I can understand what you’re trying to say.

But I don’t think the same result will happen again…

36: Japan Otaku Reviews

A conclusion that only the author is allowed to have.

38: Japan Otaku ReviewsYeahx3

But that president said to make a game like Tetris…

39: Japan Otaku Reviews

I want to think that it’s really the part about who said what, but if this person says it…

40: Japan Otaku Reviews

If at least the first line of this reply were not there.

I’m still just being modest.

42: Japan Otaku Reviews

What the heck, this guy is criticizing someone else’s success…

I thought they were someone else, but they weren’t.

43: Japan Otaku Reviews

I’m troubled…

45: Japan Otaku ReviewsYeahx2

The assumption that it’s just an ordinary game is rather presumptuous.

46: Japan Otaku ReviewsYeahx1

The production aspect is certainly something the creators can’t do anything about.

48: Japan Otaku ReviewsYeahx2

But I feel like those who are the type to say “me, me” stand out and become more popular.

176: Japan Otaku ReviewsYeahx1

>>48

Being a team leader requires a certain temperament, after all…

184: Japan Otaku Reviews

>>176

A leader who has to establish a policy and go from 0 to 1 even in the absence of anything.

If we keep listening to various opinions democratically, the conversation won’t progress…

49: Japan Otaku Reviews

Aside from this, the personality described feels like a rigid company employee.

What comes out is somehow amazingly artistic and mysterious.

50: Japan Otaku Reviews

Since around the late 90s, individuals have been getting a lot of exposure…

52: Japan Otaku ReviewsYeahx3

Famous people often become independent, but not everyone has been able to achieve such results afterwards…

56: Japan Otaku Reviews

>>52

This can also be said for anime and movies.

It’s really hard to tell unless it’s something made by an individual…

59: Japan Otaku Reviews

>>56

In other words, those who can create great things even when the environment changes are the real deal.

Director Nakanishi, who revived Biohazard 7, is creating a samurai game at Spike.

After that person left, the spike ended up feeling like a leftover.

53: Japan Otaku Reviews

It’s quite fun even now, the Demon Realm Tower.

I wonder if anyone can make it…

54: Japan Otaku Reviews

I’ve always thought they were an amazing game developer for some reason, but this person is also incredible, isn’t it?

55: Japan Otaku Reviews

You say something like such a game is naturally interesting.

57: Japan Otaku Reviews

I sometimes vaguely think that nowadays the scale of development is no longer about individuality bearing fruit.

60: Japan Otaku ReviewsYeahx3

>>57

Both indie games and Giko are increasingly trending towards big productions, right?

58: Japan Otaku ReviewsYeahx5

It’s not something that our development team accomplished on our own; it was made possible because the company recognized it.

You’re writing this sincerely, not in a humble way.

Among the people who talk about this kind of history, those in the position of managing the budget often don’t get their names mentioned or evaluated very much.

You probably felt a sense of mission to express that in your own words because you felt gratitude.

61: Japan Otaku Reviews

The planner has to pretend that I did it for now, or else it won’t lead to the next step…

62: Japan Otaku ReviewsYeahx11

Mr. Kawazu’s contribution to game sales from the producing side (like President Miyamoto) is being undervalued too much.

It’s often discussed how remarkable the release timing and marketing strategy were in the case of blockbuster games.

Isn’t there a feeling that, including those who are promoting it, they are also creators of this game?

63: Japan Otaku Reviews

The timing of the production was perfect, and it’s also significant that it was made by a company with a solid track record like Square.

It was a game that had a certain level of difficulty to get into as an RPG.

64: Japan Otaku Reviews

The recent long interview with this person was interesting, wasn’t it?

65: Japan Otaku ReviewsYeahx6

Advertising and promotion are universally important in business.

The reality is probably like that, but…

It’s not limited to games, so I find myself wanting to ask about it…

I can’t help but focus on the contents and the system.

67: Japan Otaku ReviewsYeahx2

>>65

Childish otaku usually say things like this.

72: Japan Otaku Reviews

>>67

Talking about selling strategy might feel a bit like discussing it on *Geha*, right?

66: Japan Otaku Reviews

Who is sending this crappy reply?

Don’t you think it’s disrespectful to the developers of that time?

Go and apologize to the director on your knees.

68: Japan Otaku Reviews

But once behind-the-scenes work starts to get attention…

This time, the quality of the behind-the-scenes work will also be evaluated, so I wonder how that will turn out.

Can you endure it when you get carried away and fail or are criticized when the merits and demerits are questioned like in manga editing?

73: Japan Otaku ReviewsYeahx5

>>68

I don’t really understand what you’re saying, but I can’t believe the president’s go-ahead is just behind the scenes…

69: Japan Otaku Reviews
70: Japan Otaku Reviews

I think it’s a good thing if becoming more open can help correct a toxic environment.

71: Japan Otaku Reviews

I want to play more of Kawazu-san’s games, so please keep making games.

74: Japan Otaku Reviews

Kawazu has had the experience of struggling to secure a budget since after Romancing SaGa, because he can’t make games without money…

77: Japan Otaku Reviews

>>74

The bearded one who flopped in the movie…

75: Japan Otaku Reviews

Well, if we talk about the basic argument, the RPG market of the 90s itself was…

It is attributed to the imprinting and branding on the junior baby boomer generation that originated from Dragon Quest.

It is clear from the current state of RPGs that the RPG genre itself was not universally popular.

76: Japan Otaku Reviews

>>75

It should be said that it started there at Wiz…

79: Japan Otaku ReviewsYeahx1

>>76

In Japan, it’s definitely Dragon Quest.

The number of people who played while listening to the sound of floppy disks is very small.

80: Japan Otaku ReviewsYeahx1

>>76

The original sources of Dragon Quest, like Wiz, Ultima, and Black Onyx, are not mainstream at all.

It’s like a solo journey in Dragon Quest 1, a simple game that has been ingrained in the jump kids.

In that sense, it’s clear that bringing in an immensely popular manga artist like Akira Toriyama to promote on Shonen Jump is incredibly important.

87: Japan Otaku Reviews

>>80

In the first place, I believe the trigger was Wiz, as it was born, and then the Wiz freak started the brainwashing act to spread the concept of RPGs.

89: Japan Otaku ReviewsYeahx2

>>87

If there is a problem with the expression, then it’s fine to say that Dragon Quest made it mainstream and popular.

99: Japan Otaku Reviews

>>87

If you trace back to that area, Robert and Andrew got too into D&D… and it could go on infinitely.

82: Japan Otaku Reviews

>>76

Although command RPGs have significantly decreased compared to their peak,

Compared to dungeon crawl games, there are still quite a few forces remaining, right?

78: Japan Otaku ReviewsYeahx2

The origin is Wizardry, but if we’re talking about the start of the RPG boom in the ’90s, it would be Dragon Quest.

81: Japan Otaku ReviewsYeahx3

At least the game that spread the awareness of RPGs the most in Japan is Dragon Quest.

83: Japan Otaku Reviews

Given the popularity of Dragon Quest, when it comes to RPG protagonists, “Hero” has been the standard, and referencing the visuals from the third game is a common trope that can still be seen even now.

84: Japan Otaku Reviews

Since I’m on the customer side, it doesn’t quite resonate with me, but when I think about it from the perspective of the creators, I realize that considering the creators, including the public relations aspect, is important.

If that gets divided, the game creator’s actions and what the public relations team says will become a cause of conflict, and there will be no good outcomes from that.

85: Japan Otaku Reviews

If someone else said this, it would be a terrible reply, but it’s actually a really educational conversation!

86: Japan Otaku Reviews

I think game development has aspects similar to a battle of references.

90: Japan Otaku Reviews

In the interview above, they mention that when creating Final Fantasy, they aimed to differentiate it while basing it on Dragon Quest.

The base here is meant to be a development from Wiz.

92: Japan Otaku Reviews

I can see that Kawazu is making the game with a lot of help from the producer.

It might be that they are actually a really passionate fan rather than a producer.

93: Japan Otaku ReviewsYeahx3

It was interesting as an RPG and is also selling well.

In addition, the conversations of the background characters are really unique, aren’t they?

101: Japan Otaku Reviews

>>93

I can’t believe that they say such lines are written with technique rather than sense…

123: Japan Otaku Reviews

>>101

Yes, I wanted to put reasons and feelings behind my answers of yes and no, which makes sense.

103: Japan Otaku Reviews

>>93

Which do you prefer, being a tough guy or a good woman?

94: Japan Otaku Reviews

In Japan, there is a trend where players are highly evaluated, but companies that provide opportunities are rated low.

Every industry

96: Japan Otaku Reviews

>>94

Since we have employees, it’s only natural that we have to create and release games at regular intervals.

Well, right now overseas, due to the effects of inflation, things are not going well and studios are closing and development is being halted everywhere.

95: Japan Otaku Reviews

Emesaga was a game that felt like it had various circumstances.

97: Japan Otaku ReviewsYeahx1

>>95

I got the feeling that it’s being made on a limited scale.

98: Japan Otaku ReviewsYeahx1

If I were to say, it might be that it was interesting enough by the standards of the time, so I would like them to be a little more confident.

100: Japan Otaku Reviews

I think marketing is mostly in control, but it’s not just based on rumors from the internet.

102: Japan Otaku ReviewsYeahx3

Well, I think it’s probably humility, but I can understand the feeling of wanting to correct someone when you see a stranger giving a distorted critique of your work.

104: Japan Otaku ReviewsYeahx2

If it is natural for the top leaders to be blamed when some scandal occurs, then…

The top official who gives the go-ahead when there is a result should be praised.

105: Japan Otaku Reviews

Pokémon is still continuing even now, but Saga is not.

It sold just because it was the first time, as the person said.

106: Japan Otaku ReviewsYeahx9

>>105

It’s continuing!

107: Japan Otaku Reviews

>>105

It’s hanging on by a thread, isn’t it?

127: Japan Otaku ReviewsYeahx1

>>105

A new release is out! Saga Emerald Beyond is currently on sale! Let’s buy it!

108: Japan Otaku Reviews

Sagaeme is super fun! Come on over!

110: Japan Otaku ReviewsYeahx1

>>108

I bought Libesaga.

114: Japan Otaku Reviews

>>110

That’s really great over there too…

109: Japan Otaku ReviewsYeahx3

There must be unsung heroes and helpers that only those inside would know about.

I understand the feeling of wanting to correct it if only you are being lifted up.

111: Japan Otaku Reviews

>>109

Moreover, what they are saying is completely unrelated…

113: Japan Otaku Reviews

Considering the length of its history, isn’t Saga quite a rare content that has been continually active even now?

115: Japan Otaku Reviews

It’s quite impressive that they are still releasing new remakes and remastered social games after 2020, despite being treated as if they are done for.

Well, it’s true that there was a blank period, but there’s clearly something like the genes of Saga in The Last Remnant.

116: Japan Otaku Reviews

I want Kawazu to keep working hard until the development of Romancing SaGa 4 is completed.

117: Japan Otaku Reviews

That said, if asked who the key player of the team is, I can only say it’s Kawazu.

125: Japan Otaku Reviews

>>117

It was great that everyone, including the staff and behind-the-scenes people at the time, were all incredible at Square.

128: Japan Otaku Reviews

>>117

Kyon will definitely enter the required.

132: Japan Otaku Reviews

>>128

But it’s been a long time since I left the company…

134: Japan Otaku Reviews

>>132

Actually, Kawazu has already left the company.

118: Japan Otaku Reviews

It’s harsh to compare it to Pokémon, where the comparison object has basically remained the same throughout.

Wow, Pokémon is amazing!

119: Japan Otaku Reviews

It was normal for parents to line up in front of the toy store before it opened on the release date.

I feel that there is some truth to the idea that there are times when if you put something out there, it will sell.

120: Japan Otaku Reviews

The optimistic uncle in Ansagari Master is scary.

Well, I’m already at the level of an old man.

121: Japan Otaku ReviewsYeahx1

It’s a fact that it influences Pokémon…

However, since there is a gap between planning and release, if there had been a title that was released before Saga, it might have been a trigger for that.

158: Japan Otaku Reviews

>>121

The reason Game Freak released a game on the Game Boy has been clearly stated in interviews, so that’s not incorrect.

122: Japan Otaku Reviews

SaGa Emu makes turn-based RPG battles so enjoyable that it’s truly impressive.

124: Japan Otaku Reviews

That’s not a crappy reply.

126: Japan Otaku Reviews

It’s amazing that you can say this yourself.

129: Japan Otaku Reviews

Since they also have connections to Nintendo, there’s a possibility they might be hearing something from that side…

130: Japan Otaku Reviews

I think it’s amazing that each remaster of the Saga series includes additional features.

131: Japan Otaku Reviews

The current saga is just like a child of Romancing SaGa!

135: Japan Otaku Reviews

>>131

What are you talking about? The system hasn’t been continued at all since Romancing SaGa.

136: Japan Otaku ReviewsYeahx4

>>131

Extracting one work from the lineage of the Connected series.

What is the point of saying that everything from here on is this guy’s child?

139: Japan Otaku Reviews

>>136

Well, but actually there is a founder of the revival.

It’s a series, but the early ones have a different feel; this phenomenon occurs in various series.

167: Japan Otaku Reviews

>>136

If you say that, then everything is a child of the Demon World Tower.

133: Japan Otaku ReviewsYeahx3

Sagaeme is interesting, but if you’re someone who hasn’t noticed its existence, you might want to buy Revenge of Seven first…

137: Japan Otaku ReviewsYeahx1

Sagasuka is Romancing SaGa, but Emesaga is more like Saga.

157: Japan Otaku Reviews

>>137

The world view is similar, but isn’t the system of Saga Scarlet completely devoid of Romancing SaGa elements?

165: Japan Otaku Reviews

>>157

On the system side, that’s right.

The approach to the map might be similar to AnSaga, but I haven’t played it, so…

168: Japan Otaku Reviews

>>165

An Saga is a type that is clearly leaning towards TRPG, so it feels different.

138: Japan Otaku ReviewsYeahx1

The worldview suddenly shifted from the Romancing SaGa line to the Tower of the Black Mage line…

140: Japan Otaku Reviews

The funding from the “Romancing SaGa Uncle,” who is like a social game version of the “Long-Legged Uncle,” is astonishing…

141: Japan Otaku Reviews

It’s like Megaten and Persona, huh…

142: Japan Otaku Reviews

The reverse version of “It’s ◯◯ who is amazing, not you.”

143: Japan Otaku Reviews

Sagaimé is a work that makes you drink rich Kawadu broth in its concentrated form…

145: Japan Otaku Reviews

>>143

Is it a lineage of wild cards and AnsaGa?

148: Japan Otaku Reviews

>>145

The boldness of not needing things like dungeon maps from Saga Scarlet or Saga Emerald is undoubtedly part of that lineage.

144: Japan Otaku Reviews

Because I am the type of person who respects deadlines, I find it even harder to argue back when it comes to timing.

147: Japan Otaku Reviews

Sagaeme is super concentrated, so if you don’t have experience with the series, it’ll probably be hard on your stomach.

151: Japan Otaku Reviews

>>147

Even with experience, I still wanted some stomach medicine!

149: Japan Otaku ReviewsYeahx4

>>146

Don’t howl.

150: Japan Otaku Reviews

I want to try the WonderSwan version.

152: Japan Otaku Reviews

Considering selling widely, it seems good to develop the Libesaga route.

153: Japan Otaku Reviews

I think the children from Romancing SaGa are more like those from SaGa: Scarlet Grace.

>>146

123 is all interesting.

The presence of unique professions like Espers and mechanics was also super attractive.

154: Japan Otaku Reviews

I think Libesaga is a different kind of work because it has no blatant restrictions on budget or supported platforms.

161: Japan Otaku Reviews

>>154

The SaGa 2 remake is developed by the same producer and team as the Secret of Mana 3 remake.

It’s mysterious how suddenly there’s a pop with a different producer apart from the remakes of Sacred Sword 1 and 2.

The Holy Sword and Saga have become part of the old social game division, specifically the 4th and 5th departments, and the internal workings are quite unclear.

155: Japan Otaku Reviews

The atmosphere of that message has aspects that can only be achieved with that capacity.

156: Japan Otaku Reviews

>>146

Eating meat and transforming was a big hit for my childhood imagination.

159: Japan Otaku ReviewsYeahx1

>>146

It was super interesting.

The strategy book from back then is once again well-made by NTT Publishing.

160: Japan Otaku Reviews

I couldn’t get into Saga 1 at all because it just didn’t feel strong, but I was deeply immersed in Saga 2.

162: Japan Otaku Reviews

The Paradise Defense System is a tribute after many decades, and I was a bit moved.

164: Japan Otaku Reviews

There is an even greater expansion of the world compared to SaGa 2 and SaGa 1.

Especially around the characters.

166: Japan Otaku Reviews

Even though he has created massive hits, when he makes what he wants, only fans can keep up with it, which is similar to Director Tomino.

169: Japan Otaku Reviews

What does it mean to have the “Saga-like” quality? I don’t have the confidence to answer that…

172: Japan Otaku Reviews

>>169

The deterioration of public safety in all aspects.

178: Japan Otaku Reviews

>>169

Challenging morality?

170: Japan Otaku ReviewsYeahx1

The original post of the thread image is the type that frequently gets commented on.

185: Japan Otaku Reviews

>>170

Well, being positive is better than nothing, but it’s tough to see so many really terrible people in today’s world…

The Saga series is dead!! Let’s make a video and rack up views.

I wonder if those who pretend to act casually and continue making videos after the remake announcement aren’t embarrassed as humans…

171: Japan Otaku Reviews

Recently, on social media, an unrelated amateur of unknown origin has been…

The trend of pretending to be knowledgeable and talking about the development process or circumstances of a work is…

I understand the feeling of wanting to keep a check as a stakeholder.

173: Japan Otaku Reviews

Rather, Kawazu is aware that he is creating things that do not appeal to the masses.

Isn’t there an awareness that the success was thanks to the times and the production?

174: Japan Otaku ReviewsYeahx1

>>173

Well, the evil is really strong…

177: Japan Otaku Reviews

I think it’s amazing that Kawazu never complains in old stories.

We talk a lot about our differences in taste.

179: Japan Otaku Reviews

It seems that Kawazu-san tries to make a regular game every time…

180: Japan Otaku Reviews

I think Kawazu is in a position to complain as much as he wants about FF12, but he never says anything at all.

183: Japan Otaku Reviews

The used prices rarely dropped below half, and it was quite popular back then, right? Saga.

193: Japan Otaku ReviewsYeahx1

>>183

When it comes to interesting games on the Game Boy, there was a trend that said Saga.

186: Japan Otaku Reviews

Kawazu-san is famous, but they don’t try to step forward, do they?

Even when the staff tried to persuade him to include the move name “Kawazu Gake,” he didn’t nod in agreement for half a month.

187: Japan Otaku Reviews

I want to say that Saga is interesting, but…

If Kawazu says it, then I can’t retort anymore.

188: Japan Otaku Reviews

Most explanatory videos are just regurgitating content pulled from somewhere else…

I never would have imagined being punched by the person involved.

189: Japan Otaku Reviews

By the way, who was the director of FF during the SFC era?

I can only remember Nobiyo.

191: Japan Otaku Reviews

>>189

4 and 5 have beards, 6 has a scenario by Kitase and a battle by Hiroyuki Ito.

According to Takashi-kun, the beard of 4 is what we now call a producer, and he was essentially doing the work of a director.

190: Japan Otaku ReviewsYeahx1

This is definitely crossing the line from modesty into being unpleasant.

192: Japan Otaku ReviewsYeahx1

“The result is already determined before the match” ← This is one of the top phrases I want to hear.

194: Japan Otaku Reviews

I think the reason this series has continued this long is because it has been interesting, but it’s also true that it had a fortunate start…

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    I received an email from Shoko with acting guidance, but what does it mean to speak using phrases like ‘Ah…’ or ‘〇〇 is doing 〇〇…’…?

    • March 17, 2025
    I received an email from Shoko with acting guidance, but what does it mean to speak using phrases like ‘Ah…’ or ‘〇〇 is doing 〇〇…’…?