
The dragon knight’s unfolding chapters are well done, so if it’s a standalone work that doesn’t become a series, it shouldn’t end up like Umineko.
The official announcement of Showa Japan Silent Hill “SILENT HILL f.” A rural town inspired by Gifu Prefecture transforms into another world, with new work by Ryukishi07. On March 14, Comi Digital Entertainment announced the latest footage and details of “SILENT HILL f.” It is a psychological horror game set in a rural town in Showa-era Japan. HIDEAKI FUJIWARA / 2025-03-14 07:38 / News Compatible Platforms ・Tags BIT NEWS PC PS5 XBOX SERIES X|S READ TIME 7 MINS KONAMI
I think the tension in human relationships is second to none.
The conversation at the beginning of the PV already feels just right.
The development team for the remake is also working.
I feel like it’s fine for you to do as you please on your end!
Well, to begin with, Silent Hill doesn’t have such a rigid setting…
It turned out to be more of a self-homage to Higurashi than I expected.
I think I am perfectly suited to tell a story about boys and girls getting tangled up in the customs of a rural village.
To be honest, it’s more interesting to have a mediocre old man or aunt write than a story about boys and girls.
>>7
The depiction of abused boys and girls is also skillful!
>>9
This work contains depictions of abuse and violence.
If you feel stressed, please take a break and pause the game.
>>91
It feels like my life has been taken over in a way that resembles a PV (promotional video) vibe.
In that case, I wonder if the one before being replaced was being abused or something like that…
Well, to begin with, it was all trial and error beyond 3 in Silent Hill.
The elements that are picked up often stem from a sense of guilt for the sins committed, and there are many patterns that are based on that.
>>8
Personally, I quite like everything except Ghost, but that vibe doesn’t really get picked up much…
Please skip the depiction of peaceful daily life.
>>10
I don’t think there is that much quantity in this type of game, so you don’t have to worry.
It always drags when summarizing the latter part, but if we have the format of Silent Hill, it shouldn’t get weird.
The negative expectations from the anonymous are too high…
>>15
It’s been a while since the last new entry in Silent Hill, so for Silent Hill fans, that’s definitely something to look forward to.
I want to see a confrontation between adults that looks like the family conference of Umineko.
It’s funny that concerns about Ryu-chan seem to resonate quite well with 3 as well.
Is it okay to expect erotic horror?
>>18
Since it’s a sailor uniform, I hope for at least a glimpse of a panty shot.
The creature’s appearance is crazy, and the protagonist’s outfit is sexy, so it seems promising.
If there is someone who can give constructive criticism, it seems like good things can be created.
The various criticisms were good in the first half, and as long as it doesn’t get weird in the second half, it should work out somehow.
It’s interesting that the protagonist is not a beautiful girl but has a very Japanese face.
Action Higurashi
Your back is already fully exposed, isn’t it?
Is that not wearing a bra?
I quite like the creepiness that encroaches on everyday life on the 4th.
I have a iron pipe, so I’ll be fine.
If Mr. BT were alive, Umineko would not have turned out that way.
The presence of staff who intervene is important.
It’s a series that comes with some disappointing and erotic settings from the very beginning, so you can have high expectations!
These guys are always carrying steel pipes.
>>30
Well then, should I choose a metal bat or a machete?
They are good at creating developments of mutual distrust.
It depends on how you fold it…
It’s Gifu again!
The existence of a higher being and the loop.
>>34
What is it, Silent Hill?
>>34
It has a more siren-like feeling than Silent Hill.
I wonder if the reason for choosing Gifu instead of Shizuoka will be made clear.
>>35
In the first place, it’s not a series set in Shizuoka!
Since it’s Silent Hill, a steel pipe is a must.
Since it’s a game, the way of folding might be rough but it could still work.
It feels like the usual messiness is less pronounced.
The creature seems to be seriously dangerous.
In the Showa era in Gifu, if you mention Ryu-chan and say that the BGM is also from Ryu-chan’s team, I would be surprised if it turns out to be something other than Higurashi.
>>42
Where did the information about BGM being from Ryuu-chan’s team come from…?
What is this Dragon-chan team anyway?
It’s different… Umineko is properly concluded…
I don’t have a good impression of patterns where dragon knights have a higher entity like in Silent Hill 1, so I feel that a base like 2 would be better.
I wonder why, even though it’s a serious Japanese-style horror scenario for boys and girls, the topic of Shukihime, which seems closer to this than Higurashi, isn’t being mentioned…
>>45
It’s probably just a simple difference in recognition.
Was that interesting?
I’ve said it many times, but instead of worrying about the writers, you should first pay attention to the development studio.
The trailer this time is promising, but looking at the title you’ve presented, I’m only filled with anxiety.
>>47
Well, the ones complaining about the writer are mostly just anti-dragon knights who aren’t interested in Silent Hill.
If you’re a fan of Dragon Knights, then you would probably pay more attention to the writer.
The only ones who will be concerned about the studio are inevitably the Silent Hill fans.
Is the studio a Japanese studio?
The game quality doesn’t seem to be as high as the Resident Evil 2 remake.
>>48
Studio in Taiwan
>>56
On the contrary, I’m starting to feel a bit of anticipation.
Taiwan is really good at making horror that has a gloomy atmosphere.
>>64
Well, I really can’t expect anything regarding achievements.
Well, there is a good possibility this time…
That should be in Shizuoka, not Gifu.
It can be said that it’s quite successful since the writers are more talked about than the development studio.
Rather, personally, I’m not that worried about the writer’s situation right now.
>>51
It’s not a project led by Ryuu-chan, so I suppose the brakes can be applied too.
The UFO ending is definitely better.
If it’s boring, foreigners will say fuck Silent Hill.
In the first place, there are higher beings than 2.
Unless it’s a masterpiece, I really don’t care about the scenario of horror games.
Usually, ordinary people get caught up in some kind of ritual or experiment and end up fleeing for their lives! And that’s how it ends.
If it’s based on Gifu Prefecture, then this is it.
It’s not Silent Hill f, it’s Silent Gifu.
I don’t know anything about Silent Hill, but I like Ryu-chan’s scenario, so I’m interested. What is the difficulty level like?
Are you the type that should do some preparation in advance?
>>61
Each installment has a completely different worldview, so you don’t need to worry about it.
The difficulty is somewhat significant.
>>61
I don’t need anything.
Especially since this work is not set in Silent Hill, there is no connection at all.
>>61
If it’s the same as before, the difficulty can be set separately for action and puzzle-solving, and at the minimum difficulty level, even those who are not good at games can clear it.
Since it is positioned as a side story and the setting has changed completely, I don’t think any prior preparation is necessary.
The development was by a company that was making bio games, but it doesn’t feel like their development capability is low; it just seems they are bad at management.
>>62
Even without that, this is the first time I’ve had a project to create a game from scratch.
Unlike Bloober Team, which has been throwing out various titles for the 2 remake, I can’t imagine at all.
The expectations are high because the remake received a lot of praise.
I’m more excited than I expected because Ryu-chan’s colors are coming out!
The only one asking for a review in Silent Hill is 3, right?
The others are only faintly connected.
>>68
I think it’s a good idea to play the first one because if you start with 2, you might be wondering what this is all about as a first-time player.
There isn’t any explanation in the story as to why it has become such a different world.
The sense of expectation is increasing.
The additional scenario of the remake of “Kamaitachi no Yoru” featuring the Dragon Knight has received good reviews, right?
The problem is that the reputation of the remake itself is so terrible that nobody is playing it.
I’m curious about game engines.
The remake was incredibly beautiful in UE5, so I’m happy it’s in UE5.
I have no idea what kind of inspirations Ryu-chan has that led to modeling Gifu, but I think the sense is really great.
It’s something like bio, right?
>>75
Well, that’s true.
Since it bears the name Silent Hill, there must be some kind of connection, but how do we link it to a setting in Japan?
>>76
It’s a series that hardly has any connections between individual works to begin with!
>>76
Since a convenient word like “Silent Hill phenomenon” came up in a short message, well…
>>76
Someone from the religious group that moved to Japan did something, and you could connect that in so many ways.
Since it’s being released as a game, it has to have a well-structured story of a certain scale.
Perhaps the game scenario writer’s way of handling Ryu-chan is the best possible method.
The concept of BioRebirth is so poorly conceived that it doesn’t seem like a development issue.
I wonder what I’ll do in Gifu.
If KONAMI approached him, I think Ryu-chan would understand what is being asked of him and would present it properly.
The responses from overseas were too noisy and it was no good.
Having a dragoon work while there are others with decision-making power present.
Moreover, this series is allowed not to clearly state the answers to the mysteries.
The feeling of anticipation is amazing.
Is there a theatrical meaning to the Silent Hill elements?
For now, it’s just the countryside of Gifu.
>>89
Were there Silent Hill elements in the stages after 4…?
> ID:RvYgyReU
Well, witches will probably appear.
Will it become a 3D Umineko?
Was it Silent Hill (Gi)F(u)?
I would like you to refrain from doing the frustrating game of short messages over here as well.
Well, it has more of a resemblance to Zero than SIREN, right?
>>97
The key visual makes it look like a familiar face from Koe Tech, which makes it feel even more like Zero.
I don’t really know much about Silent Hill, but is it okay if it turns into a battle scenario?
>>100
Well, it depends on how much, but I will fight normally.
>>100
It’s a work where you battle evil gods right from the start.
>>100
To be frank, the main focus is on demons, religion, and facing one’s inner self, so as long as that’s protected, there’s quite a bit of freedom.
It’s nice how the sailor uniform, which is like a symbol of innocence, is getting torn apart and linked to the protagonist’s feelings.
Every time someone says, “The dragon knight anti will end up introducing higher beings, witches, or local gods that only they can see, right?” it’s honestly too funny to watch as the response is already, “It already exists…”
Ugh! It’s going to turn into some kind of higher being, alien, loop, or a dream ending in a mental world!
>>103
The dog has a black curtain ending added too!
The spoiler reveals that the main character dies in the preview.
It’s about accepting one’s own death or something like that.
>>106
It’s more of a series that has a strong nuance of the suffering of living, so I don’t think it will end just there.
If anything, I’m the type of writer that could be forgiven for an ending with UFOs, Dragon Knight.
It feels like a new SIREN rather than Silent Hill.
In other words, is it the UFO ending…?
>>112
Aren’t you already tired of it?
It’s a game where you transform into a magical girl and fight against a summoned evil god with beams, Silent Hill.
In the end, the twist is that the protagonist’s mind was actually unhinged, right…?
I wonder why the rural Japan of the Showa era feels scary.
Basically, it’s a series where you bash monsters with a stick.
Let’s all sing the song of Silent Hill.
Is “Hotarubi no Mori e” the closest in terms of genre?
Because it’s Ryu-chan, they’re probably going to put her in a tough costume and throw in some cute lines…
>>120
This is just like a princess heart.
>>120
It looks like I’m about to shoot a Heather Beam.
>>120
I want you to go all out and have fun with the post-clear elements.
Honestly, this is about as perfect as it gets for the right person in the right place…
In the Japanese countryside, even if you do parallel worlds, aliens, upper tiers, or meta developments, won’t it just end up being SIREN?
>>122
Rather, that siren is completely a Silent Hill tribute work, isn’t it?
>>133
SIREN was originally created by the director who made the first Silent Hill.
>>133
There’s no respect or anything; we’re both directors, right?
But aren’t you all tired of the UFO ending?
>>125
It’s unsatisfying without it!
I’m anxious that I can’t rely on guns in a setting based in Japan; at most, it’s about getting a New Nambu or a hunting rifle from a police officer.
Will there be erotic costumes in the DLC?
If a story is written about a countryside girl who is troubled and becomes a witch in the future, fighting and reconciling with her best friend who knows this, it would still feel somewhat believable at that level of reality.
By the way, the music in the surface world is Akira Yamaoka, and in the shadow world, it’s Kensuke Inage…
>>131
Is the table Akira Yamaoka?
I feel like they’re the kind of person who would rather do things behind the scenes, surprisingly.
It seems that people from Inage played games like Sengoku Musou, so I guess this means the background music will have a Japanese horror theme.
It’s not Shizuoka, it’s Gifu…
Which area is Gifu Prefecture located in…?
>>132
Around the uterus in Japan.
>>145
Uterus!?
>>132
Center
I’m really looking forward to the Japanese stage.
It already looks completely different from SIREN, so I tilt my head when I’m told it can’t be SIREN.
>>137
The biggest characteristic of SIREN is that it’s an ensemble drama set in a closed space, so I feel like it diverges quite a bit right from the point of having a single protagonist.
I’m really curious about the sound team.
>>138
I’m really happy that it seems like you are participating!
>>149
(A song that feels like flowing you)
It’s not Silent Hill; it’s a dragon knight instead.
>>139
Who is Silent Hill?
Remake 2 couldn’t really mess around with costumes that much.
I want you to have plenty of fun here.
It looks like returning to school has turned into 3D.
Silent Hill gives the impression that it wraps up with a somewhat nice atmosphere in the end.
In a dragon knight scenario, it seems like it would become something completely different.
>>147
I have memories of Higurashi and Umineko folding together with a pretty good atmosphere…
>>147
Isn’t it about 2…?
I think the other scenarios are relatively straightforward horror game types and not particularly elaborate.
Isn’t SIREN something that was created after the original staff left, out of respect?
I’m looking forward to a lot of creepy visual enemies.
The fusion of the dolls that appeared for a moment feels great.
If this hits, won’t there be more Japanese horror games?
>>152
I don’t really have the impression that there is a lack of Japanese horror because Chira’s Art is creating so much.
It’s what you call a spiritual sequel.
It’s not Shizuoka, it’s Gifu.
This is David Hill.
When is the release? I have to save money.
Even if I say it, the setting of Silent Hill 2 is that a person who bears a sin becomes trapped in a labyrinth when they visit the town.
Numbers 1, 3, and 4 are just unrelated ordinary people who inadvertently got caught up in the nuisance cult’s rituals…!
>>158
If anything, the reason for even number 2 becoming that way is because of the cult…
Whether good or bad, I’m simply looking forward to how it will turn out since it has a strong personality and a distinctive charm.
What would happen to the Bubble Head Nurse if it were performed on a Japanese stage?
>>160
Soap Bubble Head Nurse
Huh?
Will Mr. Yamaoka from BGM also be in charge?
I completely thought I could leave it up to you.
4 is really unrelated, you know…
I wonder if the arcade could somehow be picked up in this Silent Hill-related trend.
That’s actually pretty good. The protagonists were just really caught up in it.
>>168
Isn’t 1 and 2 and the arcade all at the same time?
I’m expecting that Higurashi, which doesn’t need a mystery-solving part, will be the most interesting part.
I want to hear Akira Yamaoka’s ending song again.
In Japanese sung by that cool old man.
It seems that there’s a trend where picking up themes like abuse or suicide feels somewhat acceptable as long as a warning message is included before and after gameplay.
I appreciate it, so I want you to go all out and do something intense.
It’s not hard to imagine that some characters would snap.
Since it’s an action game, there doesn’t seem to be much of a modern dialogue drama.
The initial acclaim for Silent Hill was based on its visual aspects.
The scenario is rated around 2.
>>176
It’s more of a series with an atmosphere game vibe, isn’t it?
Show me more creatures.
I thought it was horror, but special forces might appear.
Somehow, I have the impression that Biohazard is more about science or sci-fi, while Silent Hill leans more towards the occult.
>>180
……Seems like I have good compatibility with Ryu-chan.
The visuals are quite good at this point.
>>181
The creepiness of the creatures and atmosphere might be at the highest level of the series, if not the best.
It’s just a judgment based on the trailer, but…
In respect to Stephen King’s “The Mist,” it would also be acceptable for the military to suppress the creatures in the end.
Well, to be blunt, the scenario is only rated about a 2.
The dragon knight excels at depicting grim descriptions and pathetic human relationships.
The arcade is a story about a boat accident on the lake, set on the same stage as 2.
It seems unlikely that firearms will appear.
It seems like something like a Heather Beam can be used after clearing it.
It’s basically just a story about getting caught up in the troublesome issues caused by the Kasu cult.
A character that is being abused by their uncle seems likely to appear.
I thought the writer was just an accessory, but after watching the PV, I got excited because it’s more dragoons-themed than I expected.
>>190
You took everything! The part with the dragon knight was so amazing that I got a little excited.
I was wondering where in Gifu it was, is it Shirakawa-go again? But it turns out it’s Kanayama-cho in Gero City.
Gero City… I see, so it’s Gero City, huh~~~
>>191
I only have an image of a hot spring location.
>>193
Actually, that’s all there is.
By the way, there’s also Kamiguro!
>>193
Well, actually, yes.
That said, hot springs have a clear strength, making them something like the cream of the crop in Gifu.
Suddenly the atmosphere of the conversation went bad, and I couldn’t help but chuckle.
The insults are sharp.
I thought it was the SIREN side.
Why does Ryu-chan love Gifu so much?
>>196
It feels like the Japanese countryside…
Isn’t Shizuoka not a work that features many living humans in the first place?
When I was playing with the 2 remake headphones, I almost leaked, so I hope the sound quality here gets better too.
If this succeeds, I will step up a level as a writer, Dragon Knight.
Can we bring out Bubble Head Nurse in this world setting?
For now, it would be nice to create a Japanese horror that gaijin would like.
The stories of 1 and 3 are, for better or worse, classic.
The quite elaborate scenario is 2.
The dragon knight is quite busy with work, isn’t he?
As for the gun, it’s good to have the NPC fisherman old man come out and teach you.
I think there are differences in the hurdles between fans who only followed up to 2, fans who have played up to 4, and fans who have generally played through the current series.
If you’re doing things like shattered memory, it’s generally safe.