
Direct marketing
Moreover, it’s really strong.
My breasts are small, but being concerned about that is also a charm point.
I thought they were wicked, but they turned out to be quite reasonable.
Has the evaluation of Magus gone up that much?
>>4
Even just against Cosmos, the evaluation is amazing, but are you playing Granblue Fantasy?
>>6
I think it’s probably their fault for suddenly provoking.
It has been high since it was released.
That’s naughty.
I’ll take the satyr.
(For being in the dark)
>>8
Dealing with light is basically darkness, and it’s really stupid, this kind of thing.
Before the limit break, the normal expression and the way it’s drawn in the thread are so different that it makes you want to ask what’s going on, and it’s become more erotic, which is kind of interesting.
Am I going to lose to Cosmos despite having both the thread drawing and Dark Satyros?
Meigas Mama somehow helps out in the end and also gives the best advice.
Wasn’t the evaluation of Megas low only for a few days right after their implementation?
>>15
That gacha had all winners, after all…
>>26
I think it was often overshadowed by Horus.
Even with the full auto, I’m still dealing damage.
It’s a bit funny that only one person keeps losing HP.
Characters that always stand in the way when trying to challenge content other than short-term in the dark now.
You need it for both Star Beast formations and Indara formations, and it turns out that using Sregra in the engraving formation is stronger too.
I want them to reduce slip damage a bit more.
The Cosmos Sword can normally be included in an ideal formation.
A smart but slightly silly older sister.
Rather, outside of cosmos, not that much.
Because of this funny sister, the character hurdle for Astarto-sama keeps getting higher and higher.
From now on, self-harm types can become a character that deals non-elemental damage every turn with artifacts.
Is it up to 50 times, or is it 25,000 every turn?
At first, people were wondering where it would be used, but its evaluation steadily increased.
It might be better to prepare two of each for Light Revanse’s defense awakening.
>>28
The sword has one attack and two defenses.
I think one attack on the other side is enough.
I think the research was delayed because Horus had a difficulty level that was easy to understand.
Thanks to this guy, Mosfuruo is going smoothly.
If you change the main stone to a metamorphic one and include Florence, you won’t be too concerned about the slip.
Next, I will consider the AvD and age and bring in swimsuit Magisa.
The AF demand is high, and Cosmos is probably popular enough right now that it could be left unattended and still do well.
I often miss earning 4 million with Furuo.
It was said that the failed version was stronger than the one in the thread.
I feel like there was never a time when the thread image was considered weak.
It was evaluated as something that could be used since then, but… Cosmos, huh?
It feels like multiple partners have come and raised my rating by one level.
It’s harder to find a character stronger than a failure.
For now, Cosmos is clearly stronger than a failed creation.
When everyone in the implementation team is excellent, there will always be someone who gets underestimated.
Well, I understand that Meigas has a rather plain performance.
Strong in Magus Cosmos! To be honest, it’s quite rare for a dark element to have a multi-hit ability damage that ends the turn, which is a big deal…
>>41
That place was rather often said to be lacking because it doesn’t contribute to the prediction at the end of the turn…
Cosmos is useful for gauge adjustments, but…
I want to see the seasonal event, but it didn’t come in the staggered release…
>>42
White Day is like this.
Year 1: Is it just a gift and not poison…? What about Lord Astaroth’s share?
Second year: The only thing I’m looking forward to is the return of Lord Astaroth, but if you thought I was expecting something for White Day, it must be a wonderful gift, right?
Raziel
Satyr
Darkness is lewd.
>>43
Whether I have gotten the name of the Magus wrong or if I am mistaking darkness for earth, I wonder.
I’m curious about it because I don’t have it, but I still can’t quite grasp what will happen if I take it.
If it’s strong enough to be fully automatic until Revens, I feel like I might as well take something else.
>>46
If there are stronger characters like failures available and I don’t have the thread image, I wonder if it would be considered as an option.
Right after implementation, the drawback of the turn damage is definitely a real disadvantage, so it’s undeniable that the evaluation was lowered at that point.
At that time, the special technique formation in Cosmos was rather a trap, so it didn’t fit into the existing parties, which also contributed to the delayed evaluation.
It seems like the diviners’ group is quietly raising the bar too.
Is Osiris implementation still not done…?
When the limited edition Nyarl comes, darkness should rise to the top.
>>51
The support for Tira is unusually extensive…
The next anniversary ticket will probably be a collaboration with Valor.
It seems that there might be several years of waiting since the Ten Wisdom of the Luminous Flute and the seasonal limits are packed tight, Osiris.
It’s a strength that’s hard to understand until you try using it.
Immediately after implementation, there were areas where the large amount of self-damage became a topic of discussion.
The failed work in version 1 is somehow unsatisfactory.
>>57
Don’t say unreasonable things since they are a v2 special attack character.
That’s a pointless disadvantage since there’s no such setting for the character.
If it were a decorative disadvantage like Mr. Haji, it would have been rated higher.
A failed work is like the light of a silhouette…
Is it subtle in v1?
It just seems like there are no enemies to pierce.
I wonder what attributes the yukata will come with.
>>64
If you’re pairing with Thorn, fire.
>>64
I want to pair with Thorn, so fire or light.
Two members of the Limited Ten Sages are already here, so it’s probably Light.
Considering that it is almost certain that Sis will be in the future, the Light Ten Vows are likely Sis and Siegfried.
It’s the perfect timing right before the old battlefield!
It’s simply a type that deals damage.
There’s no scene like “It’s not really that amazing!”
“I was able to mean something like extreme poison because Indira came.”
I like that appearance, so I hope you don’t change.
Because I’ll be spamming buffs, debuffs, dispels, and high-multiplier ability damage.
Even with 5,000 self-harm, the way it’s been escalated is still giving me change.
Can I hit with Schiète when it comes out with Schiète?
I feel like there were a lot of scenes before Indara came where it had to be Megas.
>>70
Was there anything other than Cosmos Fluoro?
I want the self-harm damage to be reduced to about the level of Zeek-san.
It’s not the light Shiete aligned with the original.
I feel like Cosmos had a low rating in the initial evaluation as well.
Mainly because of Aga.
>>75
I think it was designed with Cosmos in mind!
The relatively low acquisition rate of Cosmos was likely due to it being right after the old battlefield.
Back when it was released, it was one thing, but now, after a whole year has passed, saying something like this feels strange.
It definitely feels like I only played during the Gachapin period.
The cosmos was right after the battlefield.
Originally, my main job was to slap the extreme left Cosmos back to the right at the end of the turn, so there has been high demand for countering Cosmos since before Indara.
I can’t do Abidame 4 times, so it will become a full-on in a shorter time than now.
Cosmos appeared because both light and darkness came out after the battlefield ended.
It’s the best when a higher existence that has never shown even a hint of sexual desire before starts seducing in a swimsuit.
I was originally wearing something quite revealing, more like a leotard, but during the anniversary event, it was said that (generally) star kemono doesn’t have sexual desire.
Cosmos doesn’t have performance specifically suited for ancient battlefields, so it doesn’t really matter.
At that point, it was already in terrible shape even before the battlefield.
Finally, the secret technique has become popular, so it’s just my turn now.
Since it was right after the old battlefield and Agas was strong, there wasn’t much reason to go, and since the highest difficulty was Super Bahamut, there were reasons to avoid pulling for Cosmos.
I think there was an evaluation that it was still strong, though.
>>84
At that time, it definitely seemed strong, but I feel like there was a sense that this character wouldn’t be used in multiplayer, and since it was right after the old battlefield, nobody was going for it here.
I’m curious about what will happen with Cosmos at 250.
>>85
Based on the rotation rate of the 3rd ability, if Cosmos has a party durability that could potentially lead to death, it seems that annihilation is inevitable either way.
With the implementation of Cosmos, some Agas fans were energized.
High difficulty has weak attributes, and it’s not useful outside of the ancient battlefield.
How about digging up the videos or logs from when Cosmos came?
It’s tough, but the old battlefield is over, so I think it’s just being said that now isn’t the right time to summon for light enhancement.
>>89
I remember, I remember.
Well, I know it’s strong, but why now…? Everyone was confused.
It was quite a rare reaction, wasn’t it?
It’s really erotic or rather like a perverted swimsuit.
Like a center man.
>>90
Since I only have a swimsuit, it can’t be helped, but it’s kind of silly and makes me laugh that I have such a lewd swimsuit for all the seasonal conversations.
Come quickly, Limit Magus.
Thinking that Symmetria is weak means you’re probably a Magna.
>>94
What kind of thought process is it to equate “not very strong” with “weak”!
>>106
I see how it is.
I’m using Concordia a lot.
I don’t think there’s much point in comparing it to other Revens weapons.
I wonder if Limimeigas will appear around the time of the Astaroth revival event.
Meigus has a relatively favorable attitude towards the culture of the empty world for Astarot.
Why is there a need to compare with weapons of other attributes?
There were hardly any contrarians regarding the performance of Cosmos itself, right?
>>99
The complaints were almost entirely about the timing of the emissions…
Concordia is a good dagger for holding the main hand.
There’s no way it’s useless, especially with solid defense, the awakening of relevance, and even an additional bonus…
Symmetria is instead included in serious divine stone formations.
The rise of Magus is largely due to the addition of Indara, but I believe the implementation of Dark Magna 3 is also a significant factor.
If you’re going to do durability, Seraph is stronger than Hades now in the darkness.
There are no means to increase consecutive attacks, so it can’t be used in end content.
You’re just forcing excuses because you don’t want to do it.
When the cosmos was released, everyone was waiting for the Limijique.
Ah, I wonder if a girl wearing a swimsuit like in the thread image will come.
>>91
I think being able to reduce one of the Rinne Limitation weapons is already a significant advantage, Symmetria.
I’m thinking that since we both want to go to space and are wearing swimsuits, maybe we won’t interact with Makira.
Combining Linne and Symmetria creates a nice feeling with no waste.
Rather, if it’s Magna, it’s definitely a slot you want to have one of, Concordia!
What are you holding with the mana diver?
>>114
Isn’t the hero weapon coming at the end of this month?
>>116
I don’t want to be greedy, but I hope a effect that doubles the number of Abidame hits comes.
>>114
Right now, I guess the Polar Star staff is okay… but I think it’s better to just use Concordia normally.
The environment is changing now, and weapons that were said to be weak last year or the year before are now highly regarded.
Well, the fact that you’re throwing a tantrum about not wanting to go to Cosmos at this point is quite telling.
You could just do anything like in Tenpa.
Well, it’s true that saying “not very strong” = “weak” wasn’t a good way to put it.
If you just play as Zeus, you should be able to understand how well the skills of Symmetria work together.
It’s unfair that there are skill enhancements for Dark Magna.
>>119
When it comes to unfairness, for some reason, the fire Magna with a bamboo spear compatibility is…
The fire is popping impressively because of the divine stone, so its presence is weak.
>>119
Yami: “It’s unfair that Light Maguna has three moves.”
It’s like a character that just changed attributes from this game.
Since there are almost none, comparing attributes is meaningless.
As for the non-attribute boss
>>120
The second “Revence” really feels like that.
>>128
It’s not really my character, and the second Revanche is a bit off because the Exceed part is different, so what are you talking about?
I thought the era of Mitama Diver would come with the luminous adjustment.
>>122
For now, it’s the fastest in the light.
It’s thanks to Ororo, not adjustments.
The evaluation that Symmetria is strong came from the awakening and the return of the dual-sided environment with the God Stones’ transcendence, and it’s thanks to having one Linne Symmetria each that things feel good.
It was said to be too heavy, but the 5000 damage per turn that used to bother me so much doesn’t really matter anymore; inflation is amazing.
Well, I just have a longer survival time, but I’m still going to die, you know.
>>125
I thought it would be impossible to solo since I can’t lower my divine power without light! But the inflation is incredible.
In the first place, Cosmos can rotate without using Symmetria.
(The secret technique + ability damage at the secret level + dispel) × 2 is certainly not weak.
Casually, the 3rd ability is a group buff.
A new skill has come out with the Yuel sword, so I’ll change the topic again.
Right now, I want a weapon with strong skills attached to any attribute and a small technique.
It’s not about mana divers, but two weapons will be coming, right?
>>130
Should I add a shield to the unknown old man?
As for the non-elemental boss, if a character can’t contribute to this attribute, it’s because of the character themselves.
I’ve been struggling for a long time because there are no key parts other than the Magus.
I never thought Eva would come in here and resolve things…
The skills in Revan’s Enforce are somewhat half-baked, to put it that way.
I think there are definitely differences because the required weapon types for each attribute are quite different.
>>139
I thought that even though it’s a bit lazy, the distribution effectively meets the demand for each attribute.
I never expected the Schiete axe to make such a comeback in evaluation.
I don’t really understand the use of the Schiete axe.
I wonder if it can be used as a substitute for the Limishal sword.
>>141
You can put a skin on the Viking axe side to create a double-sword.
At that time, there were no recovery characters at all, only bikara and Yukata Ansuria, both of which are somewhat outdated.
Now I’ve been able to slightly boost durability even in AF.
Activate barrier for damage reduction during revival!
Looking back, perhaps it was because last year was the 10th anniversary that all the limited characters were strong…
>>147
Speaking of anniversaries, the gacha at the time of Uni-chan’s implementation was quite good too.
The recovery is just that Luci is too much of a monster, this guy is incredible.
All attributes are included.
I think it’s a bit much to say that Manada is the only strong one in terms of firepower.
I thought it would be fine to just touch Sworn and Boogeyman with a Mana Diver…
>>149
Extra Abilities are indeed strong, aren’t they?
Magna 3 is often praised for its short-term boosts, but it truly becomes strong when you seriously equip it.
It’s impressive how they’ve managed the balance by providing a slight deficiency on top of the strong elements, ensuring that the divine stones maintain their value.
There are some situations that go a bit beyond Hades in darkness…
The Boogeyman has a special reaction pseudo-dispel, so he can be active in the ancient battlefield…
>>154
When narrowing it down with a light bowgun, there aren’t many that seem strong when held with a main grip, and it’s bothersome.
It seems like the best option, so it will end up being a Breglera weapon.
>>174
The Harushiesis technique has an ability cooldown reduction, so it’s quite strong.
Swimsuit innkeeper Halosatyukurimu is here.
You four, huh…
There are too many cases where it would be fine to just use a mana diver, right?
The appearance of the rebuild is more frustrating than the second-hand skill of the Revens weapon.
Isn’t the problem that dark short-term is stronger with Maguna?
>>160
Honestly, I haven’t properly raised my Magna after going to Hades, so I can’t compare them!
>>160
In all short-term battles that end in one turn, Magna is stronger, not just in darkness.
>>160
Isn’t Magna stronger in the short term now that no attribute is at its peak?
>>167
I’m not playing Magna anymore, but is it still all about maxing out the boost?
>>172
Boost is fine at 3.
>>172
You can stack boost guns or put in various amounts like the Agazhan staff in darkness.
>>167
With this number of clicks on the divine stone, it’s just barely not enough… I managed to reach it with the Magna… I have a few instances like that, so I feel like a weakling.
>>160
As mentioned above, even in a long-range battle like Levens, Magna is stronger now in the darkness.
There are weapons with strong defense and innate abilities.
The problem is that it’s quite difficult for Tengen Rush Zero, which requires a trial release, because it can’t build up consecutive attacks at all.
During anniversaries and the end of the year, good performance characters tend to come out, no matter what.
The darkness was outdated at that time, but it has improved considerably over the past year.
Yadamo and Roberia
Isn’t the Yuel sword kind of like the Diathisia?
In short, it won’t come to other attributes.
Isn’t it strange to say that the Magna or the Agastaff is odd?
Brother Basa is excited about the extreme compatibility.
>>170
The light with Diateshia and Cosmos Horus has the least damage, huh?
>>170
Drop dead.
In Light, Abidamage is greater even in Full Cheroup.
Even now, I think all the boost weapons would have been simpler and better if they were all assault blades.
It becomes easier to roughly calculate the hits, which is a big deal…
Boosted complete divine stone > Magna > divine stone
Isn’t it like this for a short term?
Compared to the ultimate techniques, even the ultimate breaks are subtle.
If it’s a debuff, it can activate with either a special move or a normal attack, depending on the character.
There is a setup that wants to avoid using normal attacks and skills as much as possible.
It’s often the case that when a strong character comes out first, they end up being subtly nerfed when other attributes get compatible characters.
>>181
Did you just mock the Kaguya dagger that brought the boost first?
It was only Kurihamu.
There are some weapons that are looked down upon, but basically, all the skills attached to the OP Boo weapons are strong, so if you have completed two of them, you can’t win in a short term against Magna.
Some attributes are not cost-effective, so isn’t it better to just use Magna?
The weapons feel stagnant due to the limited slots.
It’s like a margin of error even if you slack off for 1-2 years.
>>186
It’s better than having updates too frequent.
>>186
If anything, the area around the contract and resonance was too turbulent.
>>186
I can feel the effort to try to update recently.
A new skill would be nice, but it would also be great to have a convenient sword for the main onmyoji.
>>187
I’m shining as a swordsman, but to be honest, I want to do a full chain loop with Raifor and Onmyoji.
The swordsman is weak…
Bashara brother is a main weapon holder, right? He hasn’t come to the light yet.
>>189
Both the spirit and the Kimoken are strong, but it’s also subtle.
>>189
The only main character handed over to me right now is Luminous, who is weak in fire and wind.
>>202
Is it because the boost wasn’t widespread…?
In Dark Magna, it’s really tough without Assault and Triple Attack, to the point of dying, but other than that, it has a level comparable to divine stones, which is amazing.
>>190
I’ve already transitioned to the divine stone, but I’m using a full-auto cosmos with a select.
I don’t want to transcend in Celere, and I thought maybe I could try it in Hades once, but when I did, my ultimate couldn’t reach 3 million and I got hit by Final Detonation right away, so I realized this isn’t going to work.
Now that Ferripan has awakened, it might be okay.
So you mean to say that the dark limit break weapons are pathetic?
The Limemain weapons are not available for all attributes, so it’s hard to say which one is prioritized for Light.
It looks super strong even as a weapon compatible with Andromeda for swordsmen, but being compatible with Bansho makes it easier to earn hits with special moves, so it’s not bad at all.
I’m too lazy to make Magna 3.
I don’t want to use anima or quicksand!
I got the lynch ticket from the thread image, but if I don’t guard against Cosmos at 75%, I’ll get blown away, and if I do guard, Indara will fall asleep… it’s tough.
Magna is stronger in the short term than the divine stones, but I really don’t understand what that means.
Isn’t it impossible to win?
>>201
Hurry up and get back to the work of the gathering; do you have time to respond?
>>201
Not understanding the meaning is simply due to a shallow understanding of the game.
As a beginner who hardly goes to the God Stones, I’m really grateful that I can do various things thanks to Magna 3.
>>203
There’s nothing problematic about Magna being strong, you know.
If I had to say, it’s that the threshold for moving the divine stone has increased.
If there were a Feddy spear and Roger sword compatibility in Magna as well.
I don’t need that kind of provocation, so can you tell me how Magna is stronger than the divine stones?
First, there’s the premise of ultra-short term (single-sided or both-sided Kaguya)…