
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!
The noisy PK Freeze γ solves everything.
Don’t call Anna-san by that name.
Use honorifics.
We can only cherish and nurture Anna.
Seriously.
In the beginning, it was weak, so it seemed like I was just letting them guard.
Wasn’t the Snowman Church supposed to be restored?
I have a memory of leveling up there.
By the way, isn’t there any armor in this game?
The damage taken is significant, and the PK Beam makes it really difficult to manage…
>>6
The coins and bracelets sold in Magicant are armor.
>>8
Wasn’t it supposed to be an accessory slot or something?!
I thought about going to buy it, but escaping again seems like a hassle…
>>6
It’s sold in Magicant.
I think it’s good to level up around Magicant while also getting a greeting from the bonus view.
>>7
Now Nintendo 17
Roid-kun 12
Anna-san 11
It seems that the next attraction is a haunted house, but is it too short?
>>11
If you remember Beam β, it should be manageable.
Everyone is made to carry bread, and they warp back and forth through the city using breadcrumbs.
>>14
I just learned about the effectiveness of breadcrumbs, but aren’t they an incredibly useful item?
I wish I had known this during my time at the factory…!
>>30
I’ll use it when I’m at a haunted house, monkey ruins, on the way to Valentine’s, or when I get lost at Hoi Rori Mountain.
>>11
It might be better to go over 20.
I want to strengthen Anna enough so that she can use Beam β.
You can buy armor again if you go to Magicant, right?
It’s only sold there, so that’s the strongest equipment in this game.
Well, even with the strongest armor in Magicant, the damage taken is still insanely painful, haha.
I’m also doing it recently, but it’s a hassle that I have to level up from scratch every time a new member joins…
There are only armors that can be bought in Magicant.
If you buy the sealing coins for everyone, the goddess’s bracelet, and the droplet pendant, there are no armor upgrades other than the sea pendant you can pick up at the end.
One reason for the difficulty is that Lloyd-kun’s performance is hard to describe.
It’s good to get your armor ready soon.
Dimension slip dimension slip dimension slip dimension slip
To be honest, Lloyd is too fragile, so I’ll go buy it.
I also want to level up.
I want to trade Pipipi-chan and Lloyd-kun…
The haunted house is up down up down.
You will understand if you go.
It seems that Pippi-chan is the strongest.
Isn’t Skybeal too toxic???
>>24
Die!
I died.
The accessory slot is for a pendant.
The ones sold in Magicant are those that increase fire resistance, ice resistance, and lightning resistance.
I don’t know how effective it is, but…
>>25
Half reduction
The flames are extremely painful overall, so basically the only option is the fire resistance droplet.
>>25
It will be halved.
In fact, the only choice is the droplet pendant that reduces fire and explosion damage!
Honestly, that Lloyd…
Follow Jeff’s example.
The haunted house is super scary, so it’s either run through it or die.
The growth is random, so it’s even tougher.
If you want to relax, it’s actually better to be selective even about speed.
Speed = It combines defense and agility, so it’s extremely important.
>>32
I just learned for the first time that Lloyd’s growth pattern is easy to manipulate, and if you refine it, he can become quite strong thanks to the rewind feature.
If you learn teleportation, it will make it easier to return from Magicant.
I think it’s good to celebrate Easter first.
The earth pendant is trash.
The thunder we use here is also trash.
Using the flamethrower that drops from enemies in some city will make things somewhat better for Lloyd, so it’s fine to use him as an item specialist until then.
Basically, the difficulty is constantly tough, but the enemy strength increases by about 5 ranks in Holi-Rori Mountain (no exaggeration), so it’s insane.
>>37
It’s strange that there is a group of strength that has existed for about three generations just with mountains.
The system that only has consumables and probability destruction for goods is completely bullying Lloyd.
The old man’s diary and forgetting the train fare lead to a terrible situation.
It’s quite a distance on foot.
>>39
Truck
Super annoying
Problem
Teleport failure, run through!
Horiloli was leveling up while Eve was around, and then just ran away.
If you’re playing on the Switch, since Ninten and Lloyd’s stat growth is directly linked to their strength, it will be easier to reset and select them carefully.
It’s much easier than the rigorous selection to eliminate the wyverns in Fire Emblem: Mystery of the Emblem.
If you realize that the first Mother game has almost no boss battles and instead relies on using buffs and debuffs effectively in enemy encounters, you can succeed.
>>44
🐻 Hello
>>45
Dimension slip
If I could have had Pippi-san help me with leveling, it would have been much easier…
The factory has a volume that really resembles the average RPG dungeon of that time.
It was really tough because I was so weak, so I fixed the D-pad and A button on the GBA Micro to automatically level up.
The balance is collapsing in the final phase, but thanks to the jigen slip.
The clear difficulty isn’t that high, you know.
>>51
The dimension slip is one thing, but being able to notice the teleported charred movement is quite significant.
Holilo is tough, but it’s a hell of a lot easier than the FC version of Dragon Quest 2, so you can relax.
Take this, asthma!
Hori Loli probably thought, “Since that person is around for a while, it’s okay if the enemies are strong…”
>>54
In terms of game progression, Teddy isn’t necessary, but if you include Teddy and don’t do any leveling, it’s incredibly challenging to even reach the required level to clear the game, which shows an astonishing balance.
I entered a haunted house and immediately encountered a bloody zombie, and Ana got killed with the last blow, so I ran away.
Since I’m playing on the Switch, I think I’ll go for some stat training…
I feel like the female robot was surprisingly strong.
The feeling of desperation when similar higher species appear within a slightly limited range of Holirori is intense.
Some are unadjusted, but it seems that DQ2 was used as a reference for making the game.
The only option is to steal a flamethrower from BB Squad until death.
Well, we also have things like Fire Ω and Power Shield here…
The sadness of obtaining a flamethrower after spending several dozen minutes, only for it to break on the first use.
Honestly, the balance is tough and I’m not enjoying the battles, but I really like the atmosphere.
I won’t forgive those who spread colds…
I don’t know if it’s your first playthrough or not, but what’s up with all the spoilers popping up!
>>66
I had heard beforehand that Horirori was bad, so that’s not a problem, but I didn’t expect other things to be bad too…
I remember it was easier to level up while forcefully breaking through Horilori and recruiting Eve.
Isn’t it good to just spend a lot of time leveling up like an idiot?
In fact, even weapons won’t be updated from the boomerang for the foreseeable future…
Why does Teddy, who will soon be leaving, have the strongest equipment, while Lloyd does not?
If we don’t carefully select, there’s a certain balance of randomness in FC.
It’s such a romantic technique that you can’t remember it without really dedicating yourself to it, like with Fire Ω or after clearing the game…
Well, if worst comes to worst, I can just grind for levels and make it work…
Speaking of which, I was also leveling up by fitting the “Buburabu Dan” somewhere and holding down the A button.
Anna will die if touched.
The MOTHER series is interesting because the people living in the story and the combat are captivating.
Be careful not to catch a cold.
Cough… Cough…
If you think of it as a fight between normal children except for their superpowers, it might have a sense of reality.
It may not exist.
It’s strange that all three types of Borg appear in HoliLoli.
Nostalgic
I remember getting to the point where there was an uncle repeatedly saying “don’t mind me.”
If you’ve leveled up to the point where you can remember Fire Ω, then you can properly fight against anything other than a grizzly bear!
If you just activate the power shield, you’ll become invincible.
Anna will be killed before she acts.
It has improved considerably in this new version… it was pretty lukewarm before…
It’s tough right from the first cemetery…
The memory of the last dungeon is overwritten by how tough it was.
Looking back, it feels like it was somehow tough overall…
I’m going to spoil it, but Magicant is magi’s cunt.
It was tough with the zoo, wetlands, and Holy Roller.
The Duncan factory is confusing, but the battles aren’t that tough.
If you don’t choose carefully, Lloyd and Anna will really be slow.
At that time, there were many RPGs that were much more unreasonably difficult, so I didn’t think it was too hard.
The worst-case scenario is to corner some kid from a town against the wall and beat them up all night as a means of leveling up.
I was surprised that I couldn’t unequip my gear except by exchanging it.
That’s the mountain for reference to Rondalquia.
>>94
Aren’t you stupid!?
The zombie-like creatures are too much of a surprise on the first encounter.
Lori Mountain is tough, but it can be cleared even with an elementary school student’s brute force gameplay, so it’s fine!
Alright, let’s buy the final weapon to counter the enemies on that mountain.
No matter how much you level up, it’s not enough on the mountain.
I pray that the target shifts to Lloyd with the prayer dimension slip and prayer pk freeze γ.
Reading the strategy makes it seem like dimension slip is the proper way to proceed.
It’s the worst, just brute-forcing it with teleportation.
It’s a shame that you can only get two Franklin badges.
It seems possible to run while canceling encounters with rapid B button presses, so I will run using teleportation where I can.
This is the mindset for mountain climbing.
If DQ2 is the inspiration, then let the main characters’ growth be fixed too!!
Let’s join together with the Eve buddies in Horirori and level up.
Huh, what’s a Mega Borg?
Huh, is there someone stronger?
Eh, what?
>>110
Well, these guys are safe apart from Last Borg, which is a Horirori.
Defense up and shield can be stacked.
Don’t cry until the ending.
>>112
In the Famicom version, Giygas returns and the staff roll happens right there.
There is no epilogue, and there’s no reason to cry…
>>132
So why did you make such a copy?
>>132
I cried over the true identity of Queen Mary and the disappearance of Magicant.
>>132
If anything, the additional epilogue version also makes me feel like crying…
There are probably many children who cried for a different reason.
Acrustina
Ishinomoto
The robots and aliens in this game are insane.
I thought it was a bat, but it turned into stone…
Isn’t the haunted house too intense??
The GBA version wasn’t that great, but was it adjusted?
>>117
As far as balance is concerned, I don’t think anything has fundamentally changed.
It’s just that you can withdraw money in Magicant at double speed, and they sell a magic ring that reduces encounters, making things a lot easier on the UI front.
That mountain isn’t based on Rondalquia.
I just wanted to capture the feeling of having come a long way throughout the entire game when we conquered Rondoalcia.
That difficulty is simply due to a lack of balance adjustment.
>>119
Aren’t you just doing the same thing even without reference?
I want to clear it quickly and play Mother 2, but it’s too tough…
>>121
To be honest, you should just give up and play Mother 2.
The climbing experience of that mountain is amazing, isn’t it?
I felt fear even though it was a Famicom.
Everything, but especially…
In my first Magikant, a bear brought a flying bear and it led to a game over due to self-destruction!
At the very beginning, the situation of zombies wandering through the town in human form was incredibly terrifying, and since I was regularly leveling up a lot, I don’t have many memories of struggling against strong enemies.
A cave filled with incredibly troublesome and tricky enemies that constantly confuse you.
Even if you manage to clear the original MOTHER, that’s about it…
The factory is too big!
Enemies that explode when defeated are really frustrating.
Safe escape
Advance allows you to buy guns that are not originally available for Lloyd at department stores and includes minor adjustments.
>>133
It’s soominorei to be able to buy death beams at Reindear…
2 is purely fun.
The Magikant part before the ending is the most tear-jerking in 1.
I prefer the last battle and ending of Mother 1 over Mother 2…
If you want to clear it quickly, the fastest way is to use teleportation and dimension slip to bring yourself to the Ibre leveling area.
I’m really wondering what this last dungeon is with the teddy withdrawal included!
I couldn’t reduce it enough!
Because I’m a C-level copywriter…
After saving at the Horiloli cabin and triggering the teddy event, I burst out laughing when I wiped out and returned to the cabin.
The completion of melodies feels like an ending.
I remember not having any trouble since I leveled up to the max after being torn apart by a grizzly.
>>146
Naso
Nin
A walks through the town scattering bread.
When you want a spare part, B throws out bread and A returns with the bread.
After the auxiliary engine is finished, A will distribute the bread and then resume with B’s bread.
I thought Gigue left after being moved by the song and remembering Maria.
Actually, it’s that I have a hard time with the wavelength of that song or something like that.
>>149
I don’t know.
This is because there is no explanation regarding that area at all.
The overseas version of Mother, which has been shelved without release, has
The rivalry between the final boss and the Ninten family is detailed.
It was supposed to be shelved, but it has turned into a story that those who know, know.
In terms of being memorable, it’s a masterpiece.
The difficulty adjustment, you know…
Go, Flying Man!
It’s great to have events where friends can increase…
There are parts of the story that can be hard to visualize just within the game itself.
I was complementing it with a strategy guide.
>>156
Mother Encyclopedia is great, isn’t it…
When I used to play, I didn’t pay attention to the story at all.
Imagining the blank space is up to the player.
I felt the richness of that era in the strategy guide and the soundtrack.
Pikopiko music is absolutely great.
I remember that Holiloli was able to fight quite well by differentiating between the beam γ for mechanical types and the freeze γ for biological types.
I remember that the experience points were neither particularly good nor anything special.
The text, of course, has excellent dots like peanuts and the melody is simply outstanding.
I don’t know the difficulty level.
Puny Puny
Holy Rollers should just run away as the proper method now.
It may seem like a mother’s love expressed through song.
It sounds like I’m taking a lot of damage, so I might just be really bad at it…
Mother’s strength is definitely the music.
I hope Uncle Buried Treasure can remake 123 before going to iwtkn… especially 1 and 3, which had insufficient explanations and omissions.
I heard from someone anonymous the other day that it says in the English version of Queen Mary’s memories that she disliked lullabies.
Is it really okay to take revenge for Teddyzaemon’s parents or end it like that…?
Now, they are a popular singer at live houses.
I felt like I vaguely remember doing something lewd with Ana, but it wasn’t really like that.
>>171
This kind of thing is usually Kumi Saori’s fault.
>>175
I just danced!
I just danced!
Not immoral!
>>171
Kumi Saori did it!
Thanks to the soundtrack, the first one is just too perfect.
Sorry, I cleared 3 first.
I love the train song from the soundtrack.
Isn’t Katchuu too strong? The only one who lost in a one-on-one with Ninten was the tiger from the zoo, and he got absolutely beaten up.
>>178
Noisy
Defeat with full power using Defense Up, Offense Up, and Beam β.
Wild animals are strong, you know…
It’s amazing how angry Dad got when Teddy kept refusing.
You’re really crazy for saying to push the button quickly.
Insert the unreasonable robot into the nice atmosphere of the mountain cabin!