
Super Mario Brothers 3
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!
Normal difficulty from World 1.
But it would be fun, right?
7 is more difficult than 8, which I’m used to.
World 1245 is without problems even for elementary school students.
3678 is impossible.
In my childhood, I put my heart into doing infinite multiplication without a flute and was satisfied with that.
If I play with 4, an hour will just fly by…
There is a flute.
No flute.
All stages cleared.
There is a significant difference between each.
The difficulty level increases by one rank from the point where you climb the tower at 5.
I remember using the cloud because I couldn’t clear the underwater stage 7.
I want to play the collection edition.
>>10
Isn’t there a real machine?
I played the flute too much when I was a child.
It’s become easier to do 8 rather than doing the second half of 5, like 67.
First of all, I didn’t have the skill or the time to play enough to clear it without a flute.
>>14
There’s no save, you know.
I cleared it when I brought it out during my visit home as an adult.
Remember the place you’ve advanced to, and next, warp with the flute.
The save feature in Marikore really helped me out…
But there are places in 8 that I can’t surpass without using P feathers.
I wonder how many hours it would take to seriously complete all the stages.
The part where it flies while holding a shell of 6 is cramping my fingers.
Can I play the original collection version and even the Mario Advance 4 version on the Switch?
I broke my heart on the slippery stage.
Is it the one where you just keep collecting stars and run over the Black Pakkun?
The excitement of 4 and 5
It’s obvious even before doing it that specializing in underwater on a world scale is something I dislike, right?
>>26
The fact that the frog suit is of no use at all is high in artistic value.
World 4 is my favorite.
By the time of World 2, I can already feel the difficulty starting to increase a little.
The frog is more likely to thrive in the underwater environment of W7.
If you use it suddenly, its mobility is so high that you’ll crash immediately.
I thought I had built up a lot of lives and items in the first half, but the difficulty made me use them all up by level 7.
World 3 is not a suitable difficulty to be released as World 3.
Instant death giant Pukupuku stages and bros with the advantage of terrain are just too merciless, right?
>>32
I honestly think this area has a difficulty level comparable to 2.
I understand that there’s no save feature with warp, but I wished they would at least allow item collection.
In the end, it’s not an immediate warp; it requires accumulating a certain amount of items before warping, right?
If I’m not doing a time attack, I don’t want to skip the world because it’s a waste.
I cleared up to World 2, got the Jugem, and then used the flute.
Since the game is one hour a day… maybe I can clear up to level 2?
But it’s split into two sides, so it’s long…
I wasn’t good at exploration-type stages where it’s hard to find the goal.
Stop the time limit.
I played 3 on the Switch for the first time in a while, but I keep dying from the first level.
It’s probably the controller that’s bad, not because I’m getting old.
The timer doesn’t just decrease in seconds; it goes down really fast.
The unique inertia makes it quite difficult if you’re not used to it.
I think number 2 is more difficult.
It’s strange that some people say that number 3 is harder.
I feel a difficulty level of 2 in some places.
The desert stage is too hard!
The difficulty increases in the sky of World 3 and World 5.
🤚
>>47
🍃
Although 2 was presented as a difficult item, nobody said that 3 is easy…
>>48
At first gentle, but later comes to kill.
If you think about it, it’s really well-made that there’s also an escape route prepared with a warp…
6 and 7 are really difficult in the second half.
Wait, did I actually clear it…?
Isn’t the movement when you clear it in the frog suit kind of creepy?
When I was in elementary school, I got a Marikore, but I couldn’t clear any of them.
I was able to go to the last world because there’s a warp.
It feels like it’s designed to thoroughly and carefully break the player’s spirit from around the middle point.
I want to praise my past self for clearing all the stages properly on the FC real machine.