
Check □ Super Robot Wars Valzacard Transformation Process HG ① Valguard Transformation Begins Both shoulder shields move to the back Waist axis, detachable Shoulder armor expands at a 95-degree angle, rotating simultaneously Side axis detaches and joins Leg axis jumps up The front skirt moves forward The legs flip up, as well as the thighs Almustra Combat Mode Check □ Super Robot Wars Valzacard Transformation Process HG ② The rear skirt jumps up Chest lower parts Abdomen Arms Chest interior Side skirt Toes Detach armor Almustra’s various parts disassemble, leading to the flying mode (Sword Mode) Almarsuga emerges Check □ Super Robot Wars Valzacard Transformation Process HG ③ The disassembled Almustra surrounds the attached Valguard Shoulder armor attachment Parts at the base of the legs lower Toes attach ④ Complete!
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!
A setting illustration that I don’t recognize has appeared…
New illustration?
>>2
The designer was streaming while explaining by moving their homemade 3D models.
Um… is that sword not an Ariarobo, but the core of Alumstra?
I didn’t notice that Almurstra has Almalarcus in it…
I’m not entirely sure, but AlmAlcus is good with Aria Robbo, right?
The movement of the Vargard parts was pretty much as I imagined.
“You were stored inside the whole time?! That’s the biggest surprise.”
Is the replacement deformation according to the settings?
Wasn’t it also the case that the Alm Arcs didn’t even become a bow?
It’s some kind of cool Sephiroth or magic circle that comes out as a special move.
I knew Valhawk was included, but it’s much bigger than I expected.
>>11
If I stand upright, I’ll be bigger than GaoGaiGar by the height of the corner.
I wonder how it is for a robot that the direction in which the elbows bend reverses before and after combining.
>>12
Isn’t it quite common for transforming robots to have elbows and knees that bend the other way?
>>15
Isn’t this bent in the opposite direction or at a 90-degree angle?
Don’t put too many comments on the products of my father’s delusional notebook.
I get excited remembering the real mode of SD Gundam.
The way of thinking should be close to Macross, yet it moves around normally and engages in hand-to-hand combat, making it an incomprehensible robot…
>>17
In terms of size, isn’t it similar if you think of it as a Macross Quarter?
Well, I can’t understand that…
In order to combine, I had to remove my arm first.
I knew it, but it’s still pretty scary how it separates and combines…
When combined, it just feels like an ordinary robot and lacks a sense of scale.
>>22
I thought it was nice that the Doshiko Robot, with its stout and compact build, was going “Doskoi!!” and throwing things, but it’s actually 85 meters long!
>>31
In terms of size, it’s similar to something like Daitarn 3.
Can it be turned into a toy?
>>23
It doesn’t look like a fun type of transformation and combination that can be recreated with three-dimensional objects…
It’s technology from factions like Bray Syncro, so anything goes.
A magic circle is appearing.
Thumbnail with AOZ
I’ve always wondered where that face came from; it really looked like it suddenly sprouted, which was quite disappointing…
>>26
It was obvious that the parts were not from the Vargard side in terms of color.
>>26
I seriously think just having the neck isn’t that cool, right?
Even if the parts combine in a disjointed way, I wish the chest part could at least be integrated.
First of all, the Valhawk, which looks like a typical fighter jet, is surprisingly big…
It looks like the scattering is similar to making a robot and vehicle with block toys.
In the game, it’s a degraded version where not all functions can be fully utilized due to damage… Can we see its full specs in OG?
Did Yanase have a YouTube channel?
>>32
There are solo camping videos and plastic model chat streams, which are interesting.
Sometimes they share stories from their student days and experiences at the game company, and occasionally there are stories bragging about their wife.
In the depiction within the story, it’s in a state where the battered Valguard is somehow held together with Strah’s parts.
The sense of scale is really insane.
Is the Valhawk about the same size as the Psycho Gundam?
>>36
About 30 meters.
It’s about 200 meters of Dosukoi.
I remember that Almarcus seemed to grow larger, as if its shadow became bigger when light was cast on it.
>>37
Just hearing this sounds like a manga about boiled eggs.
Sounds good, right? I don’t really understand it well, but it’s made with technology that overcomes the collapse of the universe, you know?
When viewed from behind, can you see the face of Almustra?
It’s allowed because it’s ultra-technology…
Let’s fuse like Gadur Vykurun.
Valstoke is smaller than I thought… Valhawk is huge!? It’s a rite of passage.
I thought it was about the same size as MS, but the Valhawk is actually the size of a typical super-type.
What was Almastra again? Was there something like this?
It seems that Aria’s machine was the bright red one.
>>46
The one that mom brought.
I had heard that the combination was quite forced, but it’s so disjointed like this… Speaking of which, Gran Tido D was like this too.
I sometimes watched the stream, but Mr. Yanase’s image in my head…
I think it’s an amazing talent to start designing in 3D and deliver in 3D.
When bending, you normally just rotate the blue armor part back and then bend, right?
I could kind of imagine Valguard, but I kept wondering what happened with The Card!? So I’m relieved to understand the fusion process.
Valalm-kun, a combat machine the same size as the Valzacard.
I couldn’t get any idea because it can’t be used alone.
Even though this comes first, the word “Core Gundam” pops into my head.
>>58
I thought it would be like extending my arms and legs, but the house turned out to be more disassembled than I expected.
Huh? Aren’t the arms connected to the body?
I guess I have to watch the video properly.