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[Monster Hunter Wilds] Your armor was pretty strong, huh?

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1: Japan Otaku Reviews

If I release my power any further, I will become Le Doud.

2: Japan Otaku Reviews

>>1

Have you forgotten the pride of the master?

3: Japan Otaku Reviews

Did the release of power and the master become strong?

6: Japan Otaku Reviews

>>3

It’s hard to get a critical hit right now, so it’s even stronger.

4: Japan Otaku Reviews

How much power have I unleashed against Arshberd!

5: Japan Otaku Reviews

When you get to this area, it’s simply hard and appreciated.

I need more enhancement materials!

7: Japan Otaku Reviews

Gore that becomes status abnormal, overcoming status abnormalities, and a lord that gains buffs when status abnormal.

8: Japan Otaku Reviews

There is a sense of enjoyment in the release of power.

9: Japan Otaku Reviews

Even while overcoming it, I wasn’t riding on a bug in the midst of death…

10: Japan Otaku Reviews

>>9

I don’t understand!

11: Japan Otaku Reviews

Um… in past works, once I entered the overcome state, I was able to solve it normally, right…?

12: Japan Otaku Reviews

I’m holding a one-handed sword, but since I’m not used to the Full Force Crazy Dragon, can I release my strength?

14: Japan Otaku Reviews

>>12

You will only become a mad dragon amidst death.

13: Japan Otaku ReviewsYeahx2

Is this a bug related to the skill in this work…? It’s too much!

15: Japan Otaku Reviews

Upon closer inspection, this icon is interestingly deformed.

16: Japan Otaku Reviews

I am both Gore and a master…

17: Japan Otaku Reviews

I think it’s unfit for a boss to be defeated in both movies.

23: Japan Otaku ReviewsYeahx4

>>17

I want Tuna to properly settle things with the main character before becoming a stepping stone.

18: Japan Otaku Reviews

It seems like the Redau equipment is the base if the accessories and talismans are ideal, so it feels like a world on a quite advanced level.

22: Japan Otaku Reviews

>>18

At first, you just need to mix essential skills with αβ and add them to the charm.

Firepower skills are included at a minimum in the series skills.

19: Japan Otaku Reviews

You can only tell that the power release is activated from the icon in the upper left, right?

20: Japan Otaku Reviews

Wasn’t there an announcement?

21: Japan Otaku Reviews

Release of power! Release cancellation!

24: Japan Otaku ReviewsYeahx3

Are they really taking information from wikis and YouTubers seriously and making a full firepower build? Every one of them dies so quickly.

25: Japan Otaku Reviews

The initial sand plain role and the orthodox flying dragon motion give it a sense of not being very formidable.

26: Japan Otaku Reviews

I’m really happy when there are three falling rocks in the initial layout.

27: Japan Otaku Reviews

Redau tends to be underrated, but this guy is tougher than a fat person.

I can’t seem to avoid it.

32: Japan Otaku Reviews

>>27

I think that being overweight and having annoying veils and waves makes it quite easy to fight against, as they are soft all over and their preliminary movements are easy to understand.

28: Japan Otaku Reviews

An overt railgun gimmick that feels like a tutorial for exposing weaknesses.

29: Japan Otaku Reviews

I really like Redau’s tactics in the turf battles because they are seriously sneaky.

30: Japan Otaku Reviews

Many random players have terrible DPS because they are specialized in damage output but only hit with weak weapons.

31: Japan Otaku ReviewsYeahx3

If you can’t deal damage with Gore 2 and Redau 3, you won’t be able to deal damage no matter what you wear…

37: Japan Otaku Reviews

>>31

Weak to fire, ice, and dragons, but there are exactly 3 open slots in S1…

Even dying in madness can be easily overcome with Gore’s skill, and the combination is just too perfect.

33: Japan Otaku ReviewsYeahx2

When using the bug stick, the fat one among the four bosses is the most annoying.

34: Japan Otaku ReviewsYeahx1

Let Sre-gra and Uzu-Tuna fight in a brighter place!

40: Japan Otaku Reviews

>>34

If you are using an SDR monitor, ignore the explanation of black level, white level, and brightness, and lower it from 10.

35: Japan Otaku Reviews

When you reach higher ranks, surprisingly, there are not many gaps.

36: Japan Otaku Reviews

I like the sound when you destroy this guy’s parts.

The one that goes “pakiin.”

38: Japan Otaku Reviews

Is the release of power strong…?

It’s like the position isn’t quite stable depending on the work, right?

47: Japan Otaku Reviews

>>38

After World, it’s generally strong.

The fact that the activation time is shortened based on the number of attacks and that stamina-related skills have become important has combined to make dual blades a relatively viable option for skills.

39: Japan Otaku Reviews

Wasn’t it supposed to take 5 minutes to activate the release of power…?

41: Japan Otaku Reviews

>>39

Wyles has become 2 minutes.

42: Japan Otaku Reviews

Rather than the release of power, it is the lord’s anger.

43: Japan Otaku Reviews

Is the condition for releasing power the passage of time? If that’s the case, maybe it’s okay to use it.

45: Japan Otaku Reviews

>>43

This time, it’s a fixed 2 minutes even if you hit.

44: Japan Otaku Reviews

Is the activation and duration both two minutes?

46: Japan Otaku Reviews

It’s lonely that my hand doesn’t shine.

48: Japan Otaku Reviews

Even though I destroyed the blue part, no materials came out!

49: Japan Otaku Reviews

Does this guy weaken when his horns are broken or parts are destroyed?

50: Japan Otaku Reviews

Since armor doesn’t boost firepower, Gore + α has become the template.

51: Japan Otaku Reviews

This time, the Gore equipment has built-in evasion performance, so even though it’s focused on firepower, I think it can also improve survivability at the same time.

Compared to things like Curia or the flame of demons, the effects of the Mad Dragon Disease are relatively mild disadvantages.

52: Japan Otaku Reviews

Can the thunder armor be able to unleash its power?

53: Japan Otaku Reviews

I still don’t really understand the conditions for the release of power.

63: Japan Otaku ReviewsYeahx2

>>53

Triggered when a total of 2 minutes has passed while being detected by a monster or when receiving a total of over 130 damage.

54: Japan Otaku Reviews

I mean, don’t you think I don’t have any decent survival skills this time…?

I rarely faint, I don’t have much stamina, and maybe some attribute resistance?

56: Japan Otaku Reviews

>>54

If you add fast eating and HP recovery amount, it becomes smooth, but there aren’t enough slots.

55: Japan Otaku Reviews

The YouTuber specializing in firepower doesn’t get into Redau in Gore 4.

The power of the master comes out quickly, but it takes 2 minutes to release the power.

57: Japan Otaku Reviews

I’m playing with Garon 2 and Goar 2.

Is Gore 4 stronger?

58: Japan Otaku Reviews

This guy’s weapons are excellent.

The design and battle BGM are cool, and this is my favorite monster in this game.

59: Japan Otaku Reviews

I used to use Gore, but lately I’ve gotten used to the automatically replenishing health gauge and have become Albedo…

I want to be able to avoid everything~

60: Japan Otaku Reviews

I’m not sure which part of the Gore is good…

67: Japan Otaku Reviews

>>60

I want to verify the 4-part division and 2-part division + boss.

61: Japan Otaku Reviews

At the higher stages, there aren’t really any tough enemy attacks, so I think firepower is better than survival.

What does Rekigoma think about that?

68: Japan Otaku ReviewsYeahx1

>>61

I learned that if you block your vision, you won’t lose.

76: Japan Otaku Reviews

>>68

This sexually transmitted disease bastard…

I’ll bring harmony.

62: Japan Otaku Reviews

I still can’t wrap my head around the fact that there are no dual swords.

64: Japan Otaku Reviews

Paralyzing the enemy might be the best survival skill and damage-dealing skill.

65: Japan Otaku Reviews

Redau’s feet are quite impressive, aren’t they?

66: Japan Otaku Reviews

I’m solo-focused, so I’m using destruction impulse for survival skills.

69: Japan Otaku Reviews

I think the Spirit’s Blessing is a strong survival skill for a 1-slot return.

83: Japan Otaku Reviews

>>69

It’s activating more than I expected…

The activation rate isn’t specified, but I wonder if it changes depending on the opponent.

70: Japan Otaku Reviews

There’s a skill that activates over time called “Kensan,” but I wonder how that works.

74: Japan Otaku Reviews

>>70

Hasn’t it been 10 minutes since the attack finally went up?

75: Japan Otaku Reviews

>>70

After 5 minutes, only the defense increases, and it’s not until 10 minutes that the attack starts to rise, so it’s useless…

78: Japan Otaku Reviews

>>75

Seriously?! I was playing because the slot was open, but I think I’ll stop…

79: Japan Otaku Reviews

>>75

After all, it’s just a bonus to the special benefits.

Completely beginner-friendly skills.

71: Japan Otaku Reviews

By using all four pieces of Redau, the duration of power release is extended by one minute compared to using just two pieces, which is quite appealing.

72: Japan Otaku Reviews

Magara comes out from the cliff map and fights.

73: Japan Otaku Reviews

Goshugosh was not the strongest.

77: Japan Otaku Reviews

“Crazy Dragon Stew is prioritized over Redau, but it’s not about challenge; it’s about Jindahado.”

80: Japan Otaku Reviews

The armor skill that has good slot efficiency is Full Charge, I guess.

It’s strong if it’s a weapon type that can heal a lot with Albedo’s series skills.

81: Japan Otaku Reviews

Aren’t there any defensive disadvantages for the gunner?

Rise was doing various things like attribute defense and such.

145: Japan Otaku Reviews

>>81

Recently, in works, the damage calculation formula is adjusted based on the weapon type you possess, so there is no difference in displayed defense power.

82: Japan Otaku Reviews

Is the release of power more cost-effective than the challengers?

84: Japan Otaku Reviews

>>82

The goals and numbers are too different.

85: Japan Otaku Reviews

The design of the weapons and armor has a bit of a Japanese style, doesn’t it?

86: Japan Otaku Reviews

The recovery amount is set by the talisman.

87: Japan Otaku ReviewsYeahx2

The power release was already a decent performance at the time of Rise, but there are too many people who are still stuck with the old image.

92: Japan Otaku ReviewsYeahx1

>>87

You’re the worst, Zinogre.

88: Japan Otaku Reviews

I stacked destruction impulse, accelerated regeneration, and increased recovery amount, but I’m recovering too much and I think I can reduce it a bit more.

89: Japan Otaku ReviewsYeahx6

The protection of spirits is a blessing for a loser like me.

I was thinking of making it really tough, but is it possible that there are no armor pieces this time that have defense skills?

90: Japan Otaku Reviews

I want to add three because the protection also increases the reduction rate, but with the current slot, I want to add something else.

91: Japan Otaku Reviews

If you add a lot of attribute defenses, won’t your defense increase?

93: Japan Otaku Reviews

When told to eat insects, I’ve learned up to that point, but since I’m lazy, I just cram in adaptability if I have one slot left.

94: Japan Otaku Reviews

Before Rise went crazy, there were memories of liberation.

95: Japan Otaku ReviewsYeahx2

I can’t remove the two pieces for the infinite supply anymore…

It’s too precious that even avoiding it doesn’t make the whole effort disappear.

97: Japan Otaku Reviews

It’s too short to be called inexhaustible.

It looks like it’s consuming in a different way than a regular gauge.

98: Japan Otaku Reviews

I was able to equip attack 5, weakness exploit 5, challenger 5, crit boost 4, and flawless 3.

Getting too greedy and overextending can lead to failure.

99: Japan Otaku Reviews

I’m unsure how much I should prioritize Weakness Exploit in this game.

Is the extra damage to wounds only when weaknesses and wounds combine?

101: Japan Otaku Reviews

>>99

Yeah

102: Japan Otaku Reviews

>>99

So ideally, I want to reach 100 without any damage, so putting in my utmost effort is almost essential.

100: Japan Otaku Reviews

I can’t let go of healing because I’m getting hit a lot.

103: Japan Otaku Reviews

I am a mushroom love man.

104: Japan Otaku Reviews

There is a consistent charm in Jump Iron Man.

105: Japan Otaku Reviews

Using a weapon with a secret technique, I find it somewhat reassuring that it isn’t affected by equipment or weapon stats.

107: Japan Otaku Reviews

In this game, when I die, it’s usually because I get attacked while trying to get back up, so even if I have survival skills, it’s about as good as dodge performance, right?

108: Japan Otaku Reviews

When attacking a wound, it disappears quickly, so it’s better to account for critical hits without the wound.

If it’s yellow damage, my understanding is that it’s applicable for a critical hit, is that correct?

I think it’s difficult to deal damage in critical range when you’re outside of critical distance in long-range situations.

113: Japan Otaku Reviews

>>108

Rather, it’s essential because you can always aim and strike.

It has to be like Narga from Rise.

109: Japan Otaku Reviews

What should I put on S3 instead of Weakness Exploit…

110: Japan Otaku Reviews

Believe in the way of shooting.

111: Japan Otaku Reviews

>>106

Huh? Are you going to hit me with a jump iron?

112: Japan Otaku ReviewsYeahx1

There is an infinite gratitude in being able to fully invest in a lance without limit.

114: Japan Otaku Reviews

I understand that Weakness Adjustment is being made, but because Ashbel is excellent, it ends up coming along anyway.

115: Japan Otaku ReviewsYeahx1

May the Weakness Hit Boost Charm become level 3!

116: Japan Otaku Reviews

I made an ice lance, so I’m going to take down that guy that appears in the story of abnormal weather.

117: Japan Otaku Reviews

The cursed gear known as “3 artisans and 1 craft.”

118: Japan Otaku Reviews

I’ve always thought that everyone has Weakness Exploit equipped, but it’s difficult, isn’t it?

119: Japan Otaku Reviews

If you don’t include a 30% calculation for Weakness Benefit, it won’t be stable.

120: Japan Otaku Reviews

I don’t have any slots, so I can only stack Weakness Exploit up to level 3…

121: Japan Otaku Reviews

By the way, doesn’t the Gore equipment’s fierce dragon state buddy get healed? Or is it just my imagination?

126: Japan Otaku Reviews

>>121

Originally, dinosaurs shouldn’t be able to be treated…

But can it be done with purification?

129: Japan Otaku Reviews

>>126

The madness dragon gauge just decreases, but the madness dragon transformation itself does not heal.

134: Japan Otaku ReviewsYeahx1

>>129

I knew it.

Can it be fixed, like a tent?

122: Japan Otaku Reviews

If I’m going to enhance my critical hit even a little, I want to have Critical Boost 3… This is instinct.

123: Japan Otaku Reviews

For gunners, there’s definitely a feeling of just attaching Weakness Exploit for now, but for melee, it’s quite common to question how much that Weakness Exploit is actually doing.

124: Japan Otaku Reviews

If it’s solo, that’s one thing, but can you actually hit in a group? Because it becomes a weakness.

125: Japan Otaku Reviews

The calculation saying that with 25% Overcoming + 30% Selflessness + 15% Challenger + 30% Weakness Special you can earn 100% Critical Hit is correct, right?

127: Japan Otaku Reviews

>>125

It’s correct, but I don’t think there’s any equipment that can provide that, so the weapon’s base critical hit is necessary.

128: Japan Otaku Reviews

Can I pair two parts of Redau and two parts of Goa, and then choose one more part that you like?

130: Japan Otaku Reviews

>>128

Please read the explanation of the series skills on the corporate wiki and think about it.

132: Japan Otaku Reviews

>>128

Since the purpose is to live amidst death, another one of the Nushi type.

The Jindahad legs and such should be easy to use.

140: Japan Otaku Reviews

>>132

If you’re going to adopt Redau, wouldn’t it be better to unleash your power?

131: Japan Otaku Reviews

If you look at those numbers, Gore is seriously questionable.

133: Japan Otaku ReviewsYeahx1

>>131

Isn’t there quite rarely a skill that has an effect greater than a 25% critical hit rate with high activation frequency on two parts?

135: Japan Otaku ReviewsYeahx4

The fact that Mugai itself is a 1-slot is impressive.

144: Japan Otaku Reviews

>>135

For now, I can just go ahead and dive in, and there are a lot of 1-slot openings in this area of armor.

136: Japan Otaku ReviewsYeahx2

Aren’t you responding with a sense of nostalgia, talking about YouTuber gear and being ambiguous?

137: Japan Otaku Reviews

When I saw the power release with Redau’s equipment, I became convinced that Zinogre wouldn’t be coming in this game.

139: Japan Otaku Reviews

>>137

Look at this evasive skill of mine… Elder Dragon Rathalos equipment.

138: Japan Otaku Reviews

Currently, the attack jewel is essentially dead due to putting my heart and soul into it.

143: Japan Otaku ReviewsYeahx3

>>138

The attack is only decent if it’s 4 or higher, but it’s limited to weapon slots.

141: Japan Otaku Reviews

Looking at the recipe, it seems that the meat quality is softer than I expected, and weak points are likely to appear in most monster parts, so it might be quite effective.

As long as the recipe is correct.

142: Japan Otaku Reviews

Would you like to become a Redau too?

149: Japan Otaku Reviews

>>142

I wanted to become a Zinogre, but I ended up as a Ledau.

146: Japan Otaku Reviews

There are too many skills I want to put in the weapon slot, but there are too few spaces!

It already comes with production weapons from the start, but there’s a disparity there too.

147: Japan Otaku Reviews

Some of the eyelashes had turned into Zinogre.

Will the bird person become Le Dau?

148: Japan Otaku Reviews

When in trouble, just put in the expert orb.

150: Japan Otaku Reviews

“The crazy resistance orb doesn’t come out at all.”

151: Japan Otaku ReviewsYeahx1

>>150

Like something that can be made through alchemy.

161: Japan Otaku Reviews

>>151

Can’t you make it…?

152: Japan Otaku Reviews

Is it just me, or are there many cases where it feels like this should be a 1-slot item because of the way weapons and armor are divided?

That being said, I can’t fit it all in.

155: Japan Otaku Reviews

>>152

If it were 1 slot earplugs, I would have wanted to prioritize that, but reason is kicking in and it’s properly 2 slots…

153: Japan Otaku Reviews

I’m honestly not a fan of all the slots for the final enhancement of production weapons being uniform.

154: Japan Otaku Reviews

>>153

The attack power and sharpness feel similar, after all.

I’m differentiating with weapon skills, but…

156: Japan Otaku Reviews

>>154

It’s a bit off-putting when there’s only one weapon skill that’s only half-formed, like when only one of the three maximum attribute criticals is filled.

158: Japan Otaku Reviews

>>156

I feel grateful for those kinds of things because they can be filled in as a bonus with a 3-slot.

157: Japan Otaku ReviewsYeahx1

The Artia equipment has three slots of three, so they probably unified the slots roughly.

Thanks to that, it feels really mismatched, like who would use something like prolonged enhancement with an insect glaive!

162: Japan Otaku Reviews

Anjasshu is fairly… fairly good, so… it stops at blue.

163: Japan Otaku Reviews

The armor looked too uncool, so I ignored it, but it’s actually strong…

Why is your armor barbarian-type?

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