
– MONSTER HUNTER – Sunbreak – Slinger Shell – Select Open – Blue Light – Dragonroot Fruit – Moonlight Grass – Demon Dust – 351 – One Night Flower Moonlight Powder
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The teacher is endlessly pretending to go octopus hunting…
Because hunters have always unreservedly used specifications that are advantageous to users…
Although the flowers made a fortune,
The problem is that the aunt exchanging the tickets is not giving them out quickly!
How many times do I need to complete the quest for the exchange count to reset?
>>3
Teacher
It’s definitely better to take a break.
>>4
What the heck…
If you don’t fish, you can’t properly exchange tickets…
I’m glad I put the PS5 in offline mode…
Did you have some kind of trick…?
There was a cheat that completely breaks the game’s balance.
I overdid it and was doing it in my dreams today.
Well, being able to do this endlessly depends on whether you have the right aptitude or not…
It’s just too boring…
I was happy to go because you said you’d treat me to a meal, but then you gave me a face like you didn’t know anything about it— that was a bug, wasn’t it?
If you go too far, it was a mechanism that could shorten the game’s lifespan in a negative way.
Well, the Artia equipment that can be gathered now will probably become outdated after a few updates anyway…
>>11
I’m used to it, but when a title is normalized to the complete edition sales method, it really decreases motivation for digging and selecting gear.
>>16
It’s the people who say that if there’s no hack-and-slash element, there’s nothing to do except for being stuck in emptiness that are the problem.
>>16
Strong enemies will likely be added in the update, so it still has meaning.
I won’t do anything, though…
Is the correction confirmed?
I wonder in what direction they’ll fix it…
>>13
Simply make it so that quests do not respawn even if they are accepted again.
I guess it’s like making it so you can’t get multiple things in one full moon.
>>13
There is likely a description mentioning this in the items planned for modification.
What will happen is a mystery.
Teacher
I think the rate for master class fusion will skyrocket, making it feel like a waste to use both upper and lower tier materials.
I wonder if I was desperately doing things like the hundred dragons…
If you leave the ticket, you can use it later.
Hatchet
For the time being, I will disconnect the PS5 from the internet and wait to see what happens.
I always think that creating end content is a struggle every time.
>>23
The difficulties in responding to Artia’s performance show clear signs of struggle.
I never thought that net fishing would be modified…
I did it, but since exchanging gold tickets is a hassle, I went ahead and farmed the desired gems with Albedo.
A hunter who can endure this serious work is a hunter who will be happy no matter how many times they have to redo the selection…
While I was rerolling in the Grand Eika fishing at Forest Cave 8, I kept getting old coins every time. I wonder if that will be fixed too.
If squid fishing is banned like a marathon, it would be hell, wouldn’t it?
Hunter, don’t try to show off by licking the floor…!
Artia isn’t necessarily the strongest!
Well, yeah… if you choose carefully, it might be strong…? That’s the kind of vibe I’m getting.
I feel like there’s no need to get involved.
It’s not the time to be selective yet because the prices are still expected to rise.
I think it’s good if you play with attributes, Artia.
Albedo-kun denies it, but…
Some aspects are better with Artia, but that weak attribute will probably be destroyed with updates anyway.
It’s all because Atlarca isn’t here; if only he had his slow 3 weapon, this wouldn’t have happened.
The Hundred Dragon Weapon-kun is waving over here!
I couldn’t do it unless I was watching radio or anime while doing it.
Even if you try really hard at a higher level with a relatively low ceiling, it’s not going to make much difference…
I’m tired of hunting Arshberd, so please set other monsters to investigation level 8 as well.
>>39
It’s fine to have the rewards for Nushigoa and Albedo together, right?
The masters have specific conditions for their appearance.
Isn’t it generally hard to get through with attributes?
Was it like this every time?
“` MONSTER HUNTER WILDS Large Monster Weakness Quick Reference Chart Chatakabra Kematoris Rabalabarina Babaconga Barohara Doshaguma Unu-Tunna Bufroporu Le-Dau Nerunekyura Hirahami Asharagala Nu-Egudura Thunder Dragon Doshaguma Supreme Thunder Ryoleus Jin-Dahado Thunder Dragon Odogaron Subspecies Shi-Woo Arushubendo Zo-Shia Ian-Kuk Geriyos Rioleia Thunder Thunder Anjanath Subspecies Ryoleus Gravimos Dodoburango Goa-Magala ©GameWith “`
I honestly think that the revision of net fishing is quite a terrible aspect.
It’s really boring that fishing requires all these rituals.
There are many common monsters in Monster Hunter, but when it comes to end content…
Some monsters only have a good flavor, so it’s easy to get bored.
I think it would be fine to have a downward adjustment where the total damage decreases against opponents that are resistant to certain attributes.
I think it would be more fun if everything ultimately ended up side by side, but is that too difficult?
Isn’t collecting armor spheres the hardest part? You only get about one as a reward.
I finally caught a large fish yesterday, but it’s tiring to do this every time…
The armor sphere will come in the event quest the day after tomorrow…
>>48
I understand that I definitely will not receive a Heavy Armor Sphere.
I somehow bugged it and it was a full moon forever, so I made a bit of money.
I think it would be fine to increase the higher-level stamina to at least about 1.5 times, even if G rank is still a ways off.
Isn’t it that the seasoned Albedo-kun still has 20,000?
Please do something about the investigation team ticket too.
If you can’t use a throw net, make fishing more interesting or easier.
>>54
Yes! I have added an intense level of gameplay!
Fishing for anything other than big catches is easy, so it would be nice if they would let me skip the post-catch presentation.
Even with a high-ranking monster from past battles, you can finish in under 10 minutes if you team up with a friend.
>>56
I think it’s pretty smooth even in the wild.
To begin with, fishing in Monster Hunter was just an obligation done for a short time, and after that, it was a content that nobody touched anymore.
I think it was just a momentary shine thanks to the fishing net.
Fishing is something I’m used to, but doing it randomly without thinking too much is quite fun.
Somehow, the secret…
As long as there aren’t any large monsters charging in with a secret attack, anything is fine.
>>59
If you get tangled up with something big, I’ll let you sleep for a breather, so if you come by moderately, I’d be happy to enjoy a slow life.
You could use throw-net fishing since the time of World, right? Are they really going to fix it now?
>>60
In other words, just because it’s going to have the same specs as the World version doesn’t mean that the fishing nets themselves will be unavailable.
>>60
If you use a net to match the world, it will only make them escape.
Isn’t it just that while you can catch fish with the net, the ones you miss will escape?
I hope a fishing app with a design level of a river monster fishing comes out by some mistake…
>>65
I want to fish for Uzutuna with a fishing frog…
So what is it?
Are you saying it’s strange for fish not to run away while splashing around?
I think the feeling of cheating is fun at first.
After all this trouble and waiting for the exchange, if a ticket costs 1200 points, I think it’s faster to just hunt in the regular quests.
Isn’t the flower something to save for G rank?
The seasoned Albedo is a complete feast that includes additional rewards for points materials and the joy of hunting!
>>72
I don’t need artia parts, so I want you to come as a regular Albedo…
If possible, hold a lot of yellow beads.
>>72
It’s definitely fun, but I’ve been consuming it heavily since the trial version, so I’m somewhat fatigued by it…
I want to avoid monotony with the veteran king Nushi.
It’s not that what’s easy is necessarily fun, just like how gravis are flapping around in the water.
>>73
I want to harmonize with you.
Well, I guess another appraisal weapon like MAM or a rare 9 Artia will come.
Yeah, fishing is fun, but the fishing spot rerolling is something else.
It feels like a casual version of FF15.
Fishing itself is quite enjoyable once you have your lures set up.
Big game fishing is not fun.
Before the regulation on cast net fishing, I buried the golden crown of Escanite, but I wonder if these guys are affected by seasonal weather even in the cave lake.
Atelier, at least let me change the colors.
>>79
When you have multiple ones, you can’t judge which one you’re holding just by looking at them…
>>81
I wonder if there’s a way to deal with the fact that the My Set registration judgement is the same as well.
>>81
There is a way to attach separate charms, but it’s a bit difficult to understand.
In terms of performance, something like the Artia would be sufficient, but in terms of design, I was overwhelmingly more motivated to excavate the weapons.
Collecting these flowers is actually quite enjoyable, and there are elements to make it more efficient.
Exchange is true nihilism.
You want to pay attention to your appearance, right?
If you take out pollen like that, you’ll lose the points…
Regarding this, I’m concerned that it might be best to leave it as is in its original form.
I’m the only one trying to hit Albedo with a large barrel bomb.
>>89
A slope map that’s just difficult to navigate.
If you don’t roll a bomb, you’re missing out!
The big catch fishing ended without knowing the correct input for the jump.
Please show me a demonstration performance.
>>90
If you look at the direction of the fish’s head, you can tell, and there is also quite a bit of time to spare.
The one who keeps the fish away from obstacles really has no idea how to do it at all.
You can escape whether you input in reverse or forward.
The desired accessories come out rather easily.
It’s nice that it’s easy to complete equipment around 95 points.
I think it’s not very good that I don’t feel motivated to craft Artia weapons because there’s only Albedo that tastes good.
>>93
It’s frustrating that with attributes not working at all, if I end up with something like paralysis or sleep, I just think, “Forget it…”
Alshuberd wants the top predators to share their delicious taste.
For now, I’ve secured enough Nanairo Kane for four Artia weapons.
I see, so that’s when to use a charm…
No way to know during the battle!
>>99
Well, during battle, you can just look at the attack effects…
I think it was a wise decision to set Artia’s slot to 333.
If even one or two were mixed in, it would have become truly worthless.
I feel like it’s good enough to be able to make art.
There’s no need to make them at all since Gunlance and Artia are weaker.
>>101
No matter how much the freedom of skills increases, the barrier of being ordinary and slightly strong is still too high.
I think the design of Artya itself is cool.
It’s boring because everything becomes the same.
It seems like the design of ancient weapons includes colors resembling bronze, but at least the color of the glowing parts should change with the attributes!
I’m happy because I liked Alto Ellegan.
Since production weapons will have a future when the MR comes, but Artia weapons will become trash.
It’s probably just a matter of digging moderately and then finishing.
>>107
If it’s a flow where you can strengthen the weapons you currently have, then it wouldn’t be a waste, you know?
Well, it’s almost a certainty that it’s going to be an addition of high-rarity parts.
>>111
I wish they could let me determine the enhanced gacha with parts.
Since the seasoned Albedo and the other two are filled up quickly, it might be better to go for one during the reload time…
Knife
The one who has been having fun as a miner and a supervisor is the hunter.
>>109
If it’s the Hunter I know
I am pleased with things like this.
By the way, I wonder if there isn’t going to be a weapon design contest this time.
A world where having the ultimate enhanced swordfish sword makes you really cool!
>>112
How much suffering…
>>112
Personally, I think it’s probably the giant agito as well.
The investigation team ticket is strange, right?
I’m going to make various things from the paralysis one-handed sword! I thought about holding onto the Artia, but having just the paralysis one-handed sword is fine…
>>115
Sleep and poison are acceptable.
By the way, Artea’s shield is too flimsy and uncool.
This time, it’s really difficult to continuously deal damage to the monster when it’s angry.
A paralyzed hand has become an all-purpose weapon, and it might be the strongest it’s ever been.
Hatchet
Can we consolidate the page for bartering?
“Also, you can receive it all at once.”
Effective attributes? That sounds annoying… paralysis or sleep should be enough, right? I feel like that’s not a very good mindset.
>>119
Albedo is bad.
>>120
I think the specifications of the weapon skills are also bad…
Artia can be fixed, but the others can’t be…
Unless a charm that can attach weapon orbs comes…
Albedo is recommended for the dragon attribute!
>>121
This isn’t a lie, but…
Goma-chan was definitely faster with one hand on fire, but Albedo surprisingly takes little damage from elemental attacks, so paralysis is really the only option.
This time, the meat quality is extremely tough and the attributes have been downgraded as well.
I wonder what kind of adjustment it is.
I understand you hate the gunner, but it’s not good that the attributes don’t apply…
>>123
Since the previous work had its attributes completely broken, it’s understandable that this one is a bit subdued…
Regarding status ailments, paralysis goes without saying.
Even if you enter sleep mode, you can keep attacking without worrying, and it can immobilize you almost to the point of paralysis.
Poison explosions just don’t seem to keep up with the damage inflation since World…
Goma-chan prefers fire.
>>125
Speaking of Yuta, he tends to burn well.
Hatchet
Any monster is fine with a poison bind.
>>126
Teacher
As expected, that made sense only up to Dos.
>>130
Machete
How old are you?
>>126
Teacher
Since there are no more poison bundles, please use Venom Bane.
It’s really tough that Labara’s one-handed skills are excellent in everything except weapon skills, making it difficult to surpass in Artia.
Why are the weapon skills so weak?
>>127
I want you to enjoy the composite skill jewel gacha…!
Why am I struggling so much to gather armor spheres?
>>133
An event quest where you can earn armor spheres is coming around the 12th.
Fishing is too painful.
I think it’s a trap to say that hitting your head without thinking is not good because it’s too hard.
>>136
Even if you just go about normally, you can somehow notice that chains are a weakness…
Even though there’s a Geryos… there’s no Poison Bind…!?
I tried my hand at collecting gold crowns, and it turned out to be quite tough.
It’s true that it’s become easier since I can check in advance with binoculars, but…
>>143
Can you tell just by looking!?
>>149
I understand.
The monster name and icon are displayed, but below that, there’s a gold crown.
>>149
When you look through the binoculars, you can see gold and silver crowns next to the monster names.
>>161
Binoculars are that high-tech now…
Teacher
From now on, it’s the era of Venombane!
Please stop automatically targeting the head with counter-attacks.
Albedo is not good against that.
>>145
Activate concentration mode and swing left when a pursuit occurs.
I’m using an Artia with one paralyzed hand, but if there are other paralysis weapons available, I’m switching to a monkey with one hand.
Having three built-in defensive traits is amazing!
I wish I had known earlier that throwing a net while doing squats would shorten the motion, long before the end of net hunting.
Give it back…! Return my beloved Poison Tabaljin!
>>148
If the Geryos were here, I wanted this one…
Tabarujin feels special because it’s an axe…
I heard that when you apply an elemental attack to Albedo’s chain, it accumulates separately from physical damage, causing elemental energy to peak and release, but did I get lied to by someone unnamed?
>>152
It feels like even if you hit with paralysis, something explodes, so it seems like damage is accumulating normally.
They say it breaks the game mechanics, but I didn’t really feel that way.
It’s not like only one old jewel comes out all the time; quite a few drop.
The Blango weapon looks exceptionally good when you check its expected value.
But the granted skill is garbage…!
Since the head is 45, it’s not hard as a rock.
Teacher
Since it will lose value anyway when a level equivalent to MR comes, it’s okay.
If anything, there’s also the achievement of seeing a gold crown through binoculars.
Hatchet
I just entered the higher rank, but please recommend some equipment for great swords.
>>162
It’s kind of wrong for a teacher to ask that to a disciple.
The Buster Sword is a solid choice.
>>162
For now, it’s a heavy downpour, teacher.
>>162
I’m not sure if I could make it right after I raised it, but Buster Sword 3.
I think it’s not bad because the weak point boost works.
It’s true that others are better, but if I’m going to mess up and lose my timing, I’d rather hit my head.
I mean, Albedo’s head isn’t hard at all, right?
The top-tier greatsword setup is already extremely stable with the Buster Sword and Doshaguma armor.
The golden crown confirmation trophy can be obtained for sure from the mission’s boss, Doshu Guma!
Well, since aiming for the gold crown means I’ll have to do it anyway, it doesn’t really matter…
It’s so unfortunate in terms of attributes that it’s as if you don’t remember what happened in the world.
>>172
I feel like the level is different because that one has the strongest attribute-less enhancement.
I made a great sword, and halfway through, I switched to an octopus and nostalgically cooked it, also making three fire attribute ones.
This time there are around 50 to 70 easy spots to hit (of course without any injuries) lying around, so there’s no point in carrying attributes.
It’s better to stretch it physically.
>>173
There are no monsters responsible for non-elemental weapons in this game, so non-elemental is weak…
Axe
Where is the Union ore?
Aside from Albedo, attributes work properly, right?
Is Albedo’s front leg a wing (42)? Or a chain wing blade (50)?
Hitting the head with a shield works pretty well, at least for now.
I gathered a decent amount of flowers, but I probably don’t think I’ll use them that much.
I think Wiles’ attribute misfortune is quite rare because it mainly stems from its meat quality.
Even Gore is Fire 20.
The moonlight blooming queen of the night is a wonderful event, but it’s too tainted by desire.
I’m contemplating making an Artea with a lightning single-handed sword, but I guess Zinogre will come anyway…
Pollen must have been collected to the point of death, but winter dragon summer grass has probably not been collected at all.
Attribute-less weapons have performance that is mostly like attribute weapons with the attribute removed.
It’s amazing that even outside of injuries or weaknesses, it’s great if they can manage to reach 20.
Although it passes through 25, it’s just a veil of being overweight.
Ordinary weapons can be created after a few harmonizations, so it’s not a problem if they overlap.
Considering MR, we will need to prepare production weapons for now…
Since MR will take a year anyway, there’s no point in thinking about it now.
Is there any point in doing paralysis with one hand in Arty?
>>193
If you don’t like having a sword-drawing technique with a rubber in one hand, I think it’s fine to create something else, teacher.
I’ve mostly gathered enough accessories and Artia to use, so feel free to make adjustments.
Well, mastering weapon decoration is quite difficult, but…
At least until the weapon layering comes out, Artia won’t touch it.
Well, given the current weakness of monsters, there’s no need to be overly aggressive about packing firepower.
If anything, the lack of attribute enhancement in this game is just right because the non-attribute weapons themselves are weak…
Ultimately, the strong ones are the weapons with high physical performance.
>>197
Even under that environment, you are a weak hammer…
For now, it’s safe to gather production weapons, jewels, and notable talismans.
Before the MR, additional monsters will be updated one after another, so focusing on Aetia right now seems pointless no matter how you think about it…
It’s like Nata is deliberately suggesting the hard armor stones as exchange candidates.
Given the current situation, using armor spheres wouldn’t be bad, you know…
I understand that interaction is key, but I still want to decorate my home with environmental specimens, plant my favorite plants in the garden, and catch a lot of fish using a seine net.
If you can insert weapon jewels into the upcoming guard stone slots, Artia might also transform.
Even if I obtain a large amount of pollen, I have to take breaks to exchange it for tickets, making that task feel extremely pointless.
By the way, I’ll select some good investigation quests, but by the time I can use up 10 tickets, I’ll finally be at the point where the two-monster quest, including the tempered Albedo, might show up, so no matter how many guild points I have, it won’t be enough.
After all, even if the pollen exchange is gone, I’ll still be doing quest farming.
The production of additional monsters, especially ones like Mitsune, may not differ much from existing production.
Albedo doesn’t go through dragons…