
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!

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It’s common to invite someone to a meal and then find that they’re nowhere to be found.
Even if I’m invited to a meal, if a sandstorm is coming, I won’t be able to come out of the house…
I haven’t seen a pattern where Uncle Tashin isn’t there.
Maki is trash.
>>6
Maybe I invited her because I wanted to see Gemma, but she probably won’t come to the dinner party, so I’m feeling down.
Was the fact that Lance sometimes emitted sparks a bug…?
Maki started to talk to Yaburan and began to provide meals for him.
>>9
If it’s not a festival, it can go like that, but the festival mode is completely shut out.
I don’t really understand the method for collecting local specialty products used for exchange…
It seems that the gravity manipulation will be fixed this time.
Should I use a cast net today?
Should we get the gold crown before overfishing becomes impossible?
It seems that the cheetah appeared right away.
The fact that fish don’t escape was a bug…
I wondered if that was the difficulty adjustment because big things don’t escape.
Please make it a little easier to catch!
I hope that a universal lure will be added to fishing in the future.
The sharing marathon is also not allowed…
I honestly don’t understand fishing very well.
How do I get a bite on this! I kinda got a bite, but I don’t understand why!
>>21
I really don’t understand Garraiva!
I’m practicing sword techniques, but the feeling of lawlessness when I hit the red gauge is intense, yet getting there is tough!
Bugs that are advantageous to users must be eliminated.
>>23
It’s a bug that drastically shortens the lifespan of the game, so it’s better to get rid of it quickly…
>>27
Only the developers are fixated on fishing like that… How many hours are you planning to spend fishing? It’s scary.
The line about guard performance and the effects of chain blades is still on hold because it’s unclear whether it’s a specification or a bug.
Is there a fix for the hammer’s motion value being unusually low?
Maki probably has never fed me even once.
Is this telling me to gather White Goldfish and Night Flower’s Moonlight Powder while I still can…?
I laughed when everyone was cooped up during the sandstorm after inviting them.
Is it okay to take the chain blade’s effect as a feature?
>>30
It feels like we’ll fix things step by step from where we can.
Don’t ignore the bugs that are being fixed which are disadvantageous to users.
I’m worried about what to do on Flower Friday~♤ but I’m really struggling with the adjustments.
>>33
I want to enjoy hunting normally while there are many people around.
I want to secure a research quest while overfishing white goldfish.
I want to secure flowers and save up gold tickets.
I want to hunt Gravimos.
What should I do?
>>38
I’m troubled, huh~ ♤♤♤
If we don’t delete it quickly, there will be disparities among users…
Well, it’s a bug, so fixing it is only natural.
A person who exploits the Pokémon duplication glitch?
Oh, so this time the fish won’t escape when using the net. How convenient!
I was overfishing golden fish and platinum fish…
Please fix the bug where the NPCs at the base camp speak English.
Tritomo! You can’t clear the mission if you don’t fish!
>>41
Are they checking for needle marks and thinking, “Hmm, this is a fishing net!”? It looks like they might be doing that…
>>46
In the first place, using a net might cause scratches on the scales, making it look obvious.
>>41
The NPC I dislike the most in this game is you.
>>48
I dislike environmental biologists.
If you know my name, at least tell me what I look like.
>>55
The two major giants of the useless NPCs in this work.
There are two environmental scientists.
Today, should I take a break from being a hunter and become a fisherman?
I guess I’ll just stick to a hundred flowers.
Well, I guess it’s okay to just casually do gravure since it’s fun…
The loop of overfishing online while taking breaks is collapsing…
When I went to the dinner meeting after receiving the report, was it a bug that no one was there?
By the way, I found out that it wasn’t possible to layer the β gear; it was a system limitation.
>>53
I can create full Gore layered armor only on top of β armor, but is there a bug or some sort of specification that prevents it?
What is everyone so desperate for with gold tickets? Is it for the art?
>>54
Also, armor stones and jewels.
>>58
Hmm, all of the current end content.
>>58
I thought it was whatever between Artia and the armor sphere, but I can’t ignore the armor sphere…
>>54
I’m just an ornament; currently, I don’t need to become obsessed with Artiya, as it’s just a weapon.
I’m currently going for the large fish trophy with 30 catches.
I want to harmonize with the person who thought of this, without any metaphor.
Seriously painful.
I wonder if the one that activates permanently when the challenger is turned on in Tremor will be fixed.
>>60
The training cat, Ailu, might always be secretly angry…
I hope they can quickly fix the issue where quests remain in the rescue tab for 40 minutes after departure or even longer.
>>62
It’s not as bad as it was now, but it might not be fixed since it has always been there in the world…
Is the bug where the NPC’s language is mixed with English, Japanese, and Monster Hunter language not going to be fixed?
Even if I layer β, it becomes α.
>>66
I didn’t know that…
I had the preconceived notion that in a relationship where both men and women are treated equally, alphas and betas look the same.
It’s fine if popular quests exceed participation numbers, but please do something about the connection error.
You just want to create anti-fishing content, don’t you?
Wiles’ fishing is simply boring.
I thought it was strange how quickly Gravimos got an upset stomach, maybe a bug happened or something.
This involves Tsuritomo behind the scenes.
Jewels are coming because the event quest is here, so well.
It may not be that delicious since it’s only a 5-star.
I definitely thought that the gravity was making me go on and on for a lifetime… but was that a bug?
>>76
It’s just weird that you can go around defeating enemies at a faster speed than facing lower-tier large monsters!
Will the speed of the gravity round slow down?
I don’t particularly want any fish anyway, so it’s fine…
I would like NPCs to speak more Japanese.
Suddenly, Nata-kun just says “Hello.”
>>82
It’s a bit concerning that Gemma keeps saying “Yah-Hah” so much.
Is there any benefit to going around Gravimos?
>>83
HR rise
When you reach level 100, the creation of mid-slot decorations and relic refining by specifying parts categories will be unlocked, so that might be the main goal.
Shall I just secure the gold tickets?
Making HR look cool.
>>78
To be honest, even with the tip it’s not much of a point, right? It’s better to take on the heavy challenge in a war-torn situation.
You can farm money because you can complete a Gravimos run in 30 seconds.
What kind of event is a flower marathon?
The skill thing is the one from the training area, right?
Don’t say “next time,” fix that now.
NPC isn’t a term from Monster Hunter language or anything like that.
>>93
When you rise to a higher rank, it becomes English.
Aren’t Beta and Alpha looking the same this time!?
The fact that the Nerscylla layered armor only comes in white is really a bug, isn’t it?
If the one night flower is fixed, should we just blame it on something like Game○U○Z?
The colors are slightly different between α and β.
Was it a bug that an entirely unfamiliar language was heard at base camp?
In KCD2, there was also a bug where merchants and villagers spoke Czech instead of being dubbed in Japanese, but I wonder if it’s just one of those familiar issues that doesn’t apply easily to such detailed conversations.
I’ve been farming Albedo until around HR90, and I haven’t gotten a single paralysis jewel of any rarity. Is this a bug or something?
>>99
I think I only had one, but since only one came out, it might be quite rare.
>>103
It seems like it will come out… I feel like there’s a little less venomous sleep, so maybe it’s being suppressed.
>>109
There’s plenty of poison, but I don’t have sleep.
It’s okay because I’m not using it.
>>99
I may not have a hunter rank of 40, but I think I produced two paralysis jewels.
Fishing isn’t necessary, so you don’t have to do it… but I don’t know if you want a ton of guild points.
Since even high-level players become useless after just one or two updates, I don’t feel like exploiting bugs to earn.
I thought the voices at the camp were in Monster Hunter language…
Even though I’m in solo mode with the voice chat volume set to 0, I’m still hearing Chinese and I’m going crazy. Aren’t you going to fix that?
Please also fix the shortcut response being too poor.
It’s definitely strange that I’m pressing the shortcut to put away my weapon but for some reason I’m not drinking the medicine.
>>106
I wonder what that is… I tend to use it at lightning speed when I make a mistake.
What do you mean by “late”?
I can’t catch anything that looks like ikura or tarako at all.
>>107
If you tilt the stick up and down at a normal speed, it will become slow.
If you don’t shake it vigorously, the fast roll won’t come out.
Some maps are incredibly heavy, so it’s definitely a lack of optimization; I want it fixed.
I like flowers, but it’s a problem when the fish escape… It’s a hassle when I want guild points!
Is it because the paralysis is strong that the paralysis beads don’t come out at all?
I’ll forgive Gemma’s “Yahaa” because it’s cute, but…
I thought Gravity was just overly scared, but it turned out to be a bug.
I thought I had become sensitive.
Is the flower marathon a subject for correction?
>>116
Well, it’s obviously inefficient…
>>116
Well, there should be no room for doubt there.
I think the Artia enhancement stone is more dangerous, to be honest.
You can create beads up to level 2 at HR 100, so it’s fine.
I think Gemma has been saying “hello, hello” all the time because she dislikes me.
It’s probably just the specifications, but I wish the response of the item palette and the strange lag before and after switching weapons while riding a secret could be a bit smoother.
It seems that the full activation while mounted will be adjusted.
Rather than making art or decorations with tickets now
I feel like I should save for DLCs and accessories.
“One-night flowers are drastically cutting down game lifespans, so it can’t be helped.”
The fact that they hinted at it and then gave a grace period over the weekend makes it unlikely for dissatisfaction to arise.
I thought Gravimos was unusually flinching, but it turns out it was a bug.
Right now, I have a really weak image.
I thought it was just a change from the “don’t escape on the internet” world, but it was definitely strange after all.
Let’s all go fishing!
If you’re aiming for the beads in Slots 1 and 2, it was definitely easier to mine for them by spinning at high speed with Gravibell than with Alshubeld.
The game currently only involves collecting gems and Artia, and both can be collected at crazy efficiency…
The lifespan of a game is something determined by the players.
I think it’s okay to leave the decision of whether to run a marathon up to the player.
It’s really inconvenient that after catching a bug, you can’t accept the next input until the motion is completely finished.
I guess it’s not good if the previous input is too effective, though.
How many flowers can you get around a full moon?
>>133
If you do it from the morning, you can do about 40.
>>133
It seems that starting in the afternoon and taking just under 2 hours has an efficiency that puts you around 100th place.
When I did it at 60fps on PC, I could only capture about half.
I feel like the time count is different in fps.
>>140
Are you saying you take on a quest in the afternoon and leave it until the evening?
I thought that gathering flowers isn’t something to do because it reminds me of the time as a coal miner and makes me feel empty.
I gather about 50 flowers, but it’s quite an empty task.
The flower marathon has certainly been properly highlighted.
Thanks to the flowers, I realized that collecting ores in free quests is easy.
I want them to quickly fix the difficulty of pressing the notes of the flute melody simultaneously.
>>142
That’s definitely a bug.
The input recognition for simultaneous button presses is too strict compared to other weapons.
It’s pretty unusual for the end content of a hunting action game to be a flower-gathering marathon…
>>143
There was a long time when the end content of the hunting action was digging for charms in the volcano…
>>149
Coal Miner Marathon… Gunkin Equipment…
>>160
Site supervisors are so nostalgic.
>>160
There was something called the Sakura style…
Even if I seriously collect flowers, it takes too much time for the exchanges…
>>144
That’s why a break marathon for overfishing during the abundance period was necessary, but it seems like that’s going to be crushed this time.
Flowers can be gathered at any time as long as you accept a quest on a full moon day…
>>145
I haven’t tried it yet, but
I saw in a video that you need to wait 1-2 minutes for the morning of abundance.
>>150
I see… I usually do it in the evening, but I’ll give it a try in the morning. Thank you!
I don’t understand the fishing techniques like fast reeling and jerking.
You can also confiscate all the profits made from the flower marathon.
I didn’t have any intention of going around the flowers, but if it’s going to be fixed, I guess I might as well do it… I’m getting that feeling.
Please do not fix the size changes in the arena marathon.
Flowers tend to gather quite a bit, huh?
The sense of emptiness seems strong too.
How much do the decorations attached to the sub weapon influence things?
Flowers don’t use their heads, so it’s something you do while watching anime.
I think it’s seriously strange that the list of operations for updraft, slow wind, and fast wind are all the same and displayed in the top right corner, so I’m planning to include that in a letter along with other complaints.
If the overfishing of goldfish stops, it means that there will also be no means to make money.
I caught something while spinning the stick, but it seems I have to continue with the side quest, and I felt despair.
>>161
The big fish fishing side quest itself ends there.
I also hope that the reward system will be reviewed so that it does not lean too heavily towards Arshberd.
>>162
I wish the same rewards were applied to the main types as well.
Or hurry up and add star 8.
Exchanging items is such a hassle that it feels ridiculous; sometimes it doesn’t even appear on the list at all.
Isn’t it a bug that X+Y tends to turn into just X or Y?
I tried to charge a counter with the great sword but ended up failing.
I’ve never gotten a Concentrated Artisan Gem in my entire life.
Aren’t there just too many types of weapon gems?
No paralysis correction, seriously?
I will make all types of lava.
It seems that the Artya enhancement materials can be collected without clearing quests, and the end content is too dead.
>>171
It seems like the issue is that the end content only consists of gacha…
>>171
Well, the end content will probably be implemented at the same time as the upper-level final boss.
It seems better for mental health to prioritize running that over the flowers once you have at least the equipment to turn out Albedo.
But it gets boring after a while, so I wish other monsters would also have ⭐︎8 quests.
I want Nushi and Goma-chan to increase the strength level of the rewards by one.
The Sakura style is too nostalgic.
Once I exchange this gold ticket, won’t it be modified so that it won’t come out again?
Even though the overall consumption is modest, I don’t like that picking up local specialties only gives you a meager amount of points.
Aren’t you usually left with excess gold when you run quests?
I wonder if I’ll eventually need a ridiculous amount.
I thought the bow was strong this time too, but it seems like Kazuya can deal an insane amount of damage, so this is…
I didn’t incorporate any maneuvering, but how should I practice?
I was just happily picking flowers…
In the current state, if I exchange about 20 flowers for relics and alchemy tickets, I can create a composition that is quite close to ideal.
I think that when G-rank or additional content comes out, the Macca alchemy will probably continue, so it might be a good idea to save up for that time.
I had said I was fed up with the old dragons, but I’ve come to realize that in the current situation, it’s better to have them than not.
>>185
It’s probably just that the options for selection will change.
>>185
That said, two units are efficient, so with Albedo + something else, it doesn’t get boring to that extent.
It’s more fun than continuously beating the three stupid ancient dragons alone.
Let’s go, Theo.
>>186
Is this the moving one?
It’s great that almost all the stones used in the Artia decomposition come back…
Is this the one that moves?
The rewards can be on par, right?
>>181
It’s such a greedy set… I like it…
I felt the need to collect things besides flowers as well, so I’ll do it on the weekends while I’m at it.
The insect glaive’s invincibility during backward jumps could use a little more.
If I could be greedy, I’d like a backstep with one hand.
Albedo is quite fun to fight, so that’s a relief.
Gore or Star 8 would be fine; they’re way stronger than Albedo.
>>197
It’s not that Gore is strong, it’s the map…
It’s surprising how easy it is when Gore comes out in the arena.
Which is more advantageous, exchanging flowers for relics or for alchemy?
>>198
Armor Sphere
Even if three fools increase, continuing to run the same highest efficiency quest is the usual Monster Hunter.
>>199
At least if the number of opponents increases from 1 type to 4 types, it would be quite different.
Well, since Kush is nice, it’s three types…
It seems that each type of big fish has a specific lure action that corresponds to it.
Tuna and squid are jerky.
Perch is fast-winding.
Swordfish and spikes are slow winders.
Since Kaisers are often strong, I do want Theo.
Nazuchi, who is called one of the “three fools” despite having fewer appearances than the other two fools…
There are no strong enemies that require wearing the equipment obtained from the current gacha.