
FINAL FANTASY XI ONLINE Final Fantasy XI
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It’s amazing that they might celebrate their 30th anniversary so casually like this.
After spending a few minutes hunting one rabbit, I sit and wait for about the same amount of time.
I never expected that Limbo would become a construction-in-progress content now.
My friend has been wearing a Chocobo mask for about 15 years.
>>5
The period with a mask is longer than being barefaced…
>>8
It should have been a blonde female Hyum…
“Being beaten up by an easy opponent.”
I received chocolate from a friend I made during the game.
I remember the time we got into a conflict with the leader at the first gathering after entering the old Nyzul static party, which led to the disbandment of the group.
>>11
Ascal is cool and strong, and I was happy when they were all together.
>>11
In our fixed group, there are people who can’t participate as we make progress, so we’ve had to start over from the first layer three times…
I’m quite looking forward to the limbus.
The lamp is a tremendous hassle.
The time around the 75 limit was the most fun.
I was able to do PT from a low level as well.
>>17
It was distorted that there was equipment strong enough to be considered endgame even at low to mid levels, but it was fun.
I wonder if we’ll be destroyed by the Citadel Buster in the Reiwa era…
At a time when item levels didn’t exist, everyone in the linkshell was working hard to take on the No Shadow King in a Company Battle!
It seems that someone from another country didn’t like it and ended up bothering the leader in the game server thread, which made them feel bad.
>>19
If you didn’t intentionally make it happen, it couldn’t be done quickly.
Memories of transferring to Sandoria for the Black Prince.
I like Naizeru.
I hate the new Nizele.
I love Welcome to Floor 6.
The time I was most passionate was when I was making empi.
I was calculating the gold every day to predict how many days it would take to complete.
Leave the gukumatsu fishing to me!
Yohimu, stone.
>>25
I bet you’re tearing a lot apart and waiting…
Recently, the adventurer hasn’t come…
Starting the Promathia Missions from Christmas and finishing them on Coming of Age Day after the New Year’s holiday seems like quite a grueling schedule in hindsight.
>>28
I cleared it at a pretty good pace as well.
However, it was a hellish experience because I took off without sufficient planning, and I had to level up in between due to a lack of jobs for progressing through the game.
Recently, Joachim has become a member of the PT and is throwing stones while singing.
>>29
Recently!?
Recently (for over 10 years)
2015 was pretty recent, right?
Ten years ago, I cleared Final Fantasy XI and retired, but even now I still dream of Vana’diel once or twice a year.
A campaign battle has occurred.
>>35
Ma ma ma ma ra ma ra! (↑)
Ma ma ma ma ma ra ma ra! (↓)
Mamma mamma mamma ramma ramma! (↑)
Ma-ma-ma-ma-ra! (↑) Ma-ra! (↑)
I remember asking the friendly uncles for a white subliga, saying I really wanted one! I wanted it so badly!
I wonder if it drops in places like Promibon.
>>36
It was supposed to be like the water supply and the chapel.
Looking back, the level cap was quite annoying…
Experience points accumulated over about an hour are wiped out by a death penalty.
The company event was really fun.
There was a strange sense of immersion.
>>40
It was great that even people who can’t seriously level up could earn experience points in the campaign.
It took an absurd amount of time on Promivaz, and after failing, I said I won’t do it anymore and just quit.
>>41
If a player can withstand three locations in Promivon, then mentally, it was already a high hurdle from the start to complete the mission.
I have a memory of being thanked more than I expected when I raised someone who was rolling around at the camp.
Foreigners replace party members on-site.
The person who has switched usually heals and falls right there.
The risk of the party being disbanded immediately after arrival was too high when being called by foreigners.
I never want to do prom again.
I only like the ending.
The sky and the sea have incredible structures, just like a convenience-based final dungeon.
In an MMO with a death penalty and battles that take a long time, when the structure is like that, party members end up falling asleep!
It seems like a lot of people dropped out of the Voidwatch.
>>49
I was mainly playing as a ninja, so I had a great time during the Abyssea era.
After VW, there were no more seats and it just faded away.
>>49
I believe that the forced name change due to the previous server merger and the extreme congestion in Abyssea have resulted in lasting losses.
Especially those who disappeared due to a name change probably haven’t returned.
Are you watching Void?
I wonder what it was, Sandoria Daishoei.
The collaboration with Shoei was so strong that I can only remember that it was overwhelmingly official…
I wonder if they will ease the Empyrean Weapon…
>>52
Relics and mythics are such a hassle to knock…
I want to see what Vana is like during the Welcome Back Campaign, but I’ve lost my security token and I haven’t installed it on my current PC, so I can’t log in.
>>54
The token should have been forcibly released.
>>54
The physical token’s battery was dead, so I asked support to unlink it at night, and by the next morning, it was unlinked.
I used to love riding Chocobo and setting up combos while auto-running.
Didn’t VW have a role in various jobs?
Finding weaknesses
Uchida Maaya was nothing at the time of Vana TV, but she has really risen to prominence…
>>58
It’s Shoei with the high magic cut…
I dreamed of striking it rich by aiming for NM…
I’m steadily trying to craft an Empyrean +3 by soloing sorties.
I also want the main job’s Job Piercing +2.
>>63
I’ve never seen a +2 piercing.
+1 sometimes comes out of the underground box even when solo…
Has the era come when youkai token hiding is forcibly dispelled…?
I was really moved when I was able to buy a level 10 spatha.
Since then, I have acquired various weapons, but none may have surpassed the level of excitement that one gave me.
If you cry out for support, things will work out somehow.
Equipment with low-level hit bonuses is nice, isn’t it?
Beesapata HQ and so on.
Battle Glove Sensei…
If I could start my life over again… I want to do it from the beginning at age 11 again!!
>>71
I want to erase my memory once more, and my heart is torn between the things I want to do and the things I never want to experience again.
>>71
Well, I think it’s enough to experience an era of fighting endlessly for 3-4 hours just to see if my level goes up by 1…
The moment I saw the damage from a barrage, Blue Mage became my main job in my heart.
The battle gloves were the best partner.
Sandoria Daishoei
I’m sorry, I was a beginner red mage who was crazy about posting diary threads for a while.
I sometimes want to show my face, but I’ve become busy and it seems I won’t be able to.
I’m sorry.
The most moving moment among all the games was the farewell scene with Lilicet from Altena: The Heavenly Soldiers.
>>79
There were many things I wished were different, but Altana might be my favorite.
It’s great to learn cooperation for the first time after forming a PT.
Spend a real 15 minutes for one Miratete.
It would be tough if we can’t return to the level of sensations and things like that and play.
But I also have the desire to go back to the past and fully enjoy it with my current abilities…!
Was the play online separable?
But the scenery of leveling up with the teleport stones in Altep is one of a kind.
When I think that only a limited number of people in this world were able to see this.
I did the Kofun guard in the bout, and it was super nostalgic.
Speaking of which, we used to do this every week.
Mandrakes in front of Kazam.
>>88
I loved that even if I got tangled up with goblins, I could run to Kazham and immediately lose the aggro.
If it’s available.
The scenery of Altep is amazing, right?
I still love the desert area in games the most.
The black nest is dim and the enemies are creepy, so I didn’t like it.
If I could start over, I would want to carry over only the knowledge and the pages from the FF11 terminology dictionary to become a crafter!
I’m doing it solo around this time.
It seems that if you proceed efficiently, you can finish the main scenario in no time, but I’ve been wandering around randomly for over a month, defeating mobs in new maps, rummaging through treasure chests, and progressing on side quests that caught my interest, and I still haven’t defeated the Dark Lord even at level 60.
>>93
You’re having fun!
I feel like newcomers these days are more likely to rush through the main story rather than engage with side quests.
The Dark Lord’s 60 solo… can I do it if I have a fellow?
>>97
With a face, I might even be able to win at level 50.
>>97
I was helping out a family like the Nobi family, who live with a scarecrow from Juno, partnering with those kind of phantom thief types.
I went to the castle yesterday, but I lost to a mid-boss that looked like a key to open the gate, which reduced the healer’s MP, and then got hit with Firaga II.
Maybe starting from around here, I have to figure out how to stop strong attacks with stuns or use magic to increase resistance according to the job, but I can’t understand the critical combinations in combat at all.
The key to open the gate… the castle… could it be the top floor of Ozutroya instead of Zvar?
>>116
If you search the internet, you’ll find an incredibly hard-to-read cooperation chart…
The resistance at that level around 11 wasn’t as effective as one might say.
>>93
I think you’re playing in a good way.
Leveling up brings back many fond memories from the 75 era, for better or worse.
I understand that there are many people who dislike me.
I enjoyed the event, and the reason I was able to enjoy it was that it was fun to form a party with everyone nearby and chat together.
I was part of the group that really enjoyed Abyssea, but I can also understand that there are others who didn’t find it enjoyable.
I used to be able to do forced name changes and server mergers back in the day.
Isn’t it a riot?
>>95
There were no riots, but most of the friends who were forced to change their names quietly disappeared…
>>95
There was quite a bit of dissatisfaction, but the people on the disappearing server probably had no choice but to give up.
Having a name as the only unique thing is a significant challenge with 11 major characteristics, isn’t it?
>>95
I am a glorious Boro Saba resident!
ido kari
Our Kokoburi.
The sniper ring is nice, isn’t it?
Although they are revered as a poet, the work itself seems to be quite tough.
>>105
Switch between songs for the front line and rear guard while recovering as a Support White Mage, applying debuff songs, and bringing the next enemy to be defeated, putting them to sleep and keeping them secured!
I went from the grass to Remora and suddenly became Leviathan.
At 50, advancing through Zval might really become a forced march…
I miss being kicked out with over 700 people during the besiege.
It was really exciting back then.
>>108
Because if we lose, the facilities at the main base will no longer operate…
In FF14 terms, it was at a level where the market board disappeared and teleportation became impossible.
I remembered that our server was the only one that hadn’t existed before the merger of the Shadow King.
There were quite a few people who were recruitment leaders in Voidwatch, so I was somewhat enjoying participating in it.
It seemed that there would be many dropouts before the release of Adoulin when there was only that much latest content left.
It may be that Atorga and Abyssea had too many excellent contents side by side.
I’ve been holding onto a bunch of shit for about 15 years.
>>112
I became fully equipped because I have no companions to take Shangor.
When I checked with FFXIAH, it seems that many players retired around 2009 and 2012.
It was 2009 for me too, I wonder what time that was.
I remember doing merit points in Atulgahn.
>>114
The Ishyum Mog Festival took place around the Shantotto Empire, and there was a server merge in March of the following year.
>>114
From 2010, Abyssea begins, followed by the start of FF14 beta and then the Adoulin expansion starting in 2013.
I strangely enjoyed the Walk of Echoes, probably from the dark era of FF11.
Isn’t the aura of the prime weapon the coolest?
I probably won’t be able to get it myself…
>>120
Duban is cost-effective and I want to upgrade to level 3 someday.
I don’t feel like I can develop my weapon until it becomes hazy.
I miss the stone dream…
The content was filled with complaints about the low drop rates for items collected in various places.
Since they played the main theme of Final Fantasy at the end, it probably gave a sense of satisfaction that many people thought was just right.
I wonder if there’s no way to hide the confusion.
I knock on the Excalibur I was using in rock style when I have free time.
It became super uncool when I added the haze.
At the time of implementation, when a full alliance group entered the back (Dynamis), the full alliance linkshell would monopolize the area.
Therefore, the leader of that guild behind the server gathered in-game and conspired to coordinate their timing.
The reason we gathered in the game was that, unlike now, there were no company community spaces (like the Lodestone in FF14 or the Adventurer’s Tavern and Journals in DQX), there were no social media, and the largest community was actually the 2chan’s Online Gaming board.
There was a tense scene where the top leaders of each gang appeared in a Yakuza movie.
Because there are a lot of subordinates.
Are you stupid?
It was interesting.
The release of Abyssia in 2010 means that it was an era where various damage outputs were increased, aiming to elevate the experience of the game and then wrap things up with a launch of version 11.
I think there was a sense of stagnation.
>>126
The level cap was dramatically raised, and they easily unlocked level 99.
If Matsui P had known that it would continue a little further from there…
I probably took more time to fully unlock the upper limits.
It’s nostalgic to think about chatting, “I dealt damage like in FF with inflation in Abyssea, lol.”
In the old FF11, entering the depths of the Beastman’s stronghold was really nerve-wracking and truly felt like an adventure.
Because if I die, all the earnings from a few hours will be wasted.
The greater the risk, the more the excitement increased.
>>128
The atmosphere in each area was nice.
I was doing merit points for more than half a day.
I was young back then.
If you’re playing solo around level 60, it would be good to either have someone heal you nicely or recover with a support dancer.
Be careful that not wearing a signet increases the damage taken.
Is it time to think of ways to progress by putting on inertia?
Just remember the coordination of penetration cutting, dissolution nuclear heat, and hardening vibration!
A few years ago, I restarted with a new account, but it was also fun to travel with Face.
The offline version of FF11 I was looking for was almost exactly as I had imagined it.
Abyssea was the most fun time because I could do anything with three accounts.
In Abyssea, I could still use the rare equipment I had gathered from the past, but after the gear from Adoulin came with a significant boost to stats and skills, the old gear became worthless.
I think that was also a reason for the consecutive retirements.
>>137
Koichi Domoto’s retirement is probably due to the Adulin shock…
Collaboration doesn’t work if you don’t take a break.
It was an enemy called Likho from the Zvarl Castle.
Both mobs and NPCs have their names in alphabetic notation, so honestly, I can’t remember them.
I suddenly got dozens of followers on Facebook, but since I just started, I have no idea who they are.
Only Valenraal is strong like Orlando from FFT, so I learned it quickly.
>>138
This person is really strong like a hero…
>>138
That guy is much stronger than the Dark King because of the timing of its implementation…
>>138
If it’s too late or too early, it won’t connect, and since it doesn’t tell you anything about the timing, you just have to completely get used to it…
But I think I’ll be able to do it right away if it’s just a one-time collaboration.
If you call Ayame and use a WS, it will toss you a WS that can finish the combo! It’s great!
Oh!
Oh!
Hedyu
Lettuce > Sudden Attack
Fast Blade is great.
Lettuce is also great.
When collaborating, it’s just right to wait about 4 seconds after seeing the previous shot before shooting.
A buggy has appeared!
Right after I started, it was quite a struggle to come up with the teleportation fees, so the accessory that allows me to warp to the event-distributed Three Kingdoms Chocobo stable was extremely useful.
Thanks to the star song, teleportation became almost free, and I got super excited that I could ride a flying ship.
Boro Saba 13-Day War
I think this is the last case where the chaotic adventure romance feeling often depicted in anime and similar works actually happened in reality.
Is that… Shining One!?
I could never clear the rank 5 mission with a level restriction because I was doing a solo challenge…
Number 1! I’m going for the double thrust! <<call3>>
Beep! Beep! Beeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!!!!!!!!!!
>>153
It’s the thing I use to wake up my friends who have fallen asleep…
Boro has merged with the trial.
But I’m still looking at the name I see from the ruins.
It was indeed a shock when Taikobō was blown away while being repaired at the steamship dock.
The trial was also undefeated in the Bijiege.
Pappara Pararara Pap-Pappā
Why did they merge again?
Was it that low at that time?
>>160
At that time, it was considered a decrease in the range of 2,000 people.
>>160
I think there were more than 2000.
>>160
There was speculation that the Voidwatch was intended for a full alliance setup, which is why they wanted to secure a larger number of players on the server.
Well, the truth is a mystery.
Due to being around for many years, there are sometimes strange NM (notorious monsters) or unusually strong enemies placed in the game.
It might be a one-hit kill on first sight.
Sonbarapiniyan
I was a scall because I can be considerate.
The Taisaijin at the mountain pass dropped a refresh.
>>166
Just a true story.
>>166
I really dropped it!
It’s a period when there are around 2,000 players on the Golden server that has 4,000 people.
I found the story of FF14 interesting, but since there was zero sense of adventure, I stopped playing.
Goodbye, Tai Sai.
Goodbye, Tai Sui.
It’s amazing that we’re starting to see a quarter of a century of operation.
The scene where Yoshii ran away.
Pipipipi
We can’t let the numbering die out…
I want to see the flashes that were posted in the peak era ace threads again, but I can’t access the summary sites where they were stored anymore.