
Wow, it’s Ruby Heart!! Ruby Heart!? That Ruby Heart!? She made her debut as a main character on the Capcom side in the fighting game “Marvel vs. Capcom 2”, and about 10 years ago, there was a mobile game with Ruby Heart as the main character, but it ended service. As a result, the character is still not well known. Due to storage limitations, not only were individual ending scenes cut, but even victory messages were eliminated, so we still don’t know much about her personality or even her first-person perspective. There are many unclear points in her character setting.
Aren’t you sad even though you’re the main character?
Isn’t it just a character with empty character design?
>>2
In other words, a nonexistent fighting game character bot…
I was seriously wondering who this person is.
There aren’t many characters in the history of Capcom or the fighting game scene that are this obscure.
Not just a background character that stands out a bit, but a playable character of a lead class.
Even Ingrid was popular at first without really understanding it…
I thought it was a character from Marvel.
>>6
I thought we both felt that way, and somehow treated each other as guests.
After the festival ended, I realized that there were people in the group whom I didn’t know at all…
By the way, it is treated as a secret in the end credits, so the voice actor is also unknown.
It should be better than the two male characters from the 3D version that Ingrid was supposed to appear in…
Moreover, this guy is less known than the cactus.
The MVC2 protagonists whose backgrounds are mostly only revealed for characters like SonSon’s granddaughter, SonSon.
I investigated, but there were nothing but uncertainties and it was no good.
There really is such an impure main character side…
Is there ever a situation where the capacity gets so tight?
>>14
With that many characters, doesn’t it seem likely?
>>14
MVC2 included all the characters from the previous series.
I think it was pretty tight since the slippery-moving character’s animation patterns were cut down.
>>39
Isn’t that more about the memory limit of movable characters rather than capacity?
>>39
The reason was also that Sentinel couldn’t bring in the parts animation program.
Even the Sega Saturn version reproduced a single character animation pattern, but the stiff motion was a bit sad.
On the contrary, it’s so obscure that it has a bit of recognition.
Even Ingrid doesn’t really understand what I’m saying.
>>16
It seems like a typical old lady who looks young.
It’s the thing that makes fan creations progress smoothly.
I feel like they were saying, “Be free!”
Before I can even understand the details, the design, performance, and actions are all so plain that they don’t catch my eye at all and completely fail to leave any impression.
“How about putting it in Street 6?”
Even though Ingrid doesn’t fully understand, there is a story and an ending, so she can grasp a certain degree of the characters.
There is no ending or anything here.
>>23
There were quite a few opportunities with ZERO3 and PXZ2 on PSP as well.
In ZERO3, there was also a story.
It has a Capcom vibe.
Sonsong is so cute, isn’t it?
It’s really a mystery since it doesn’t appear in any subsequent Marvel vs. Capcom related material.
If only there were victory lines…
Unlike the easily movable Sonson Amingo.
A strangely quirky movement!
This character still has a bit of portrayal with the final boss, and since Sonson is connected to old games, I understand.
What is an aminigo…?
There was nothing like secretly inserting hidden characters from our other games, so I really have no idea what they wanted to achieve.
https://game.capcom.com/cfn/sfv/column/130589
Ruby-san, who may or may not be related to Ruby Heart.
It might come in the next season of Street Fighter 6!
>>32
So, even before being happy or not about the revival…
I don’t understand anything about this person!!
Regardless of Sonson,
I really don’t understand why they tried to include completely original characters named Amingo and Ruby Heart in the title Marvel vs. Capcom…
There are plenty of Capcom characters normally…
Poor thing…
The size of this game isn’t maxed out or anything, but I guess it’s about the deadline after all.
Ingrid has officially participated as a playable character in ZERO 3↑↑.
There have been quite a few guest appearances in other games…
It seems that if more people become interested in the Marvel vs. Capcom Collection, there might be a possibility of Ruby and the others coming to Street Fighter 6.
I don’t think there will be any significant storage issues since MvC2 is built on NAOMI.
Even if you’re resurrected, it’s hard to know how to react.
It’s not about being happy or anything.
I don’t understand anything except for defeating the final boss and throwing what seems to be its core into the sea.
By the way, whether a character’s performance is good or bad is not particularly clear.
Please also remember Marrow, a new character from Marvel who, despite being on their side, hasn’t had any gameplay, exposure, or even a revival.
I wonder if it was created as a pirate-like existence that spans various worlds since it was an All-Star Game.
Direct link to the Nico Nico MUGEN wiki?!??!!
>>49
Thank you for the explanation.
If I had become a weak character mascot like Roll-chan or Shuma-tan, I would still have some value.
Everything was just too ordinary.
Although he is technically the protagonist, his position in the opening is relatively good.
The person behind the Touhou Project originally worked at Capcom and was involved in the Marvel series.
They’re sharing various behind-the-scenes stories and development anecdotes on X, so they might talk about these characters someday as well.
It looks like Asagi.
There are many questionable techniques like the water pillar and multi-stage charge attacks that may not be allowed, but the game is so amazing that they get overshadowed.
>>55
Even Storm has things like pillars and multi-step charges.
That guy is crazy…
Since we’re on the team with SonSon, I was wondering if Cactuar and Ruby are descendants of some reggae kids or something.
>>56
There is a theory that this is a tribute to Hige Maru.
What is a cactus…
I had seen the graphics of this character, but I didn’t know it was that kind of character…
I thought she was just a hentai older sister character.
I only remember charging while shouting “Shuvarhea!!”
But it’s a huge hit game, so it’s probably better than Ingrid.
Huh? Was I the protagonist?
By the way, it was a game like this.
Players at that time didn’t gain any knowledge about MARVEL just by playing this game.
I didn’t even know what a black heart was when it comes to heart connections.
>>62
What was the purpose of this collaboration game if it just adds characters without any meaning…?
>>66
No, it had an immense amount of popularity as a game.
There were actually only about 10 characters that existed in reality…
>>66
It hit normally… mainly in America.
Ingrid still gives the impression of occasionally drawing things related to her liking of lolibabas.
More miserable than Ingrid… or is it not much different?
>>67
Ingrid has been in a lot of works, hasn’t she?
This guy only has one appearance, and during battles, there’s no element that helps you understand the character.
Ruby Heart and Amino have no clue at all.
Nothing at all.
I understand why Cable was chosen on the MARVEL side, but honestly, Marrow is a mystery.
>>72
I saw and learned about Maro from the translation published by Shogakukan before that.
I wonder if they matched? It really was a mystery if I didn’t think that.
Well, the balance adjustments were terrible, and it was said to be Marvel vs. Capcom.
It’s like Godzilla’s Bagan.
Ingrid is probably popular.
This guy is unpopular and not recognized.
It may raise a question mark when you call it a fighting game, but it’s a game with a one-of-a-kind enjoyment.
Were the only characters that lived on the Capcom side Ryu, Dhalsim, and perhaps others?
Well, if we go by whether they can breathe, many Marvel characters aside from the top tier can’t breathe…
>>77
I’ve been searching for battle videos on YouTube, and the matches featuring lower-tier characters by advanced players were fresh and incredibly entertaining.
With Silver Samurai, Zangief, and Hulk, we can win this much against MSP…
Even creating a secondary work doujinshi is a high hurdle for this guy…
I think fan art is the limit.
I somehow thought he was a Marvel person, but he’s not…
A game where mutants and Sentinels team up and trample over each other happily.
Even when you see them in action, they really don’t stand out as a character.
Even Sonson’s grandson is at least a little better in that his origin is clear…
>>82
I mean, just bring out Song Song himself.
I thought it was someone who was transformed into a woman by Dimitri…
I actually thought Anacharis was on the Marvel side too.
Americans having an obsession with this game.
I saw this costume of Rose from Street Fighter 5 more than this one.
I love the video of Justin creating an instant death combo with the makeshift team.
I can’t figure out who does the voices in MvC2.
>>89
It seems that Amino was voiced by Suzumura.
They said that the person spoke on the radio.
I liked using Ruby Heart, but…
I thought, why isn’t there a victory line for a capsule character?
It was a 2D Marvel vs. Capcom compilation game that had some wasteful aspects because it included things like cables and some characters that were making their debut.
There is a setting where this guy’s ship is transporting the player characters to the final boss.
At that time, there was neither a victory message nor dialogue in the ending for Real Bout Garou 2, leading to a situation where the personalities of the new characters Shan-Fae and Rick were not understood.
Isn’t having nothing up to this point a form of individuality instead?
I have a great memory of having so much fun using Silver Samurai to assist with the Thunderclap Sword.
Other characters are basically heroes that are established in other games or manga, so they don’t need any explanation, but if they have nothing when they first appear, that is just nothing.
Is there any chance that the development team will release any internal documents from back then?
>>99
Looking at the internal materials of the collection, there might be new pictures, but since there are no lines, I still can’t quite understand the personality or background of the characters.
MVC2 has surprisingly seen some not-so-strong characters from the past being buffed.
Unfortunately, the top players were just too strong…
Fighting games have a character-based aspect, so not knowing what kind of character it is can significantly lower motivation to use it.
Schwarzeer and Supremacion have quite lawless performance to include in Street Fighter 6.
I love it, but when it comes to wanting a game like Street Fighter 6…
I was reminded of the sky pirate character from KOF.
I thought it was the character of a power stone…
If they release Street Fighter 6, they’ll say there are more characters that should come before this one.
If only this were strong.
It’s unclear whether showing anger in response to such remarks is even possible.
Why did you add the original character even though there’s barely any space?
>>110
I think it’s because the original final boss is appearing.
It was an original protagonist in contrast to that, but everything ended up being a mystery.
I somewhat understand that a pirate ship traveling through time and space is something like that.
It was really fun and lively, except that the upper level was just too strong, Marvel vs. Capcom 2.
The thread image is a trap-setting fighter, and it was fun to apply debuffs as a ghost.
I jerked off to SonSon, but this one didn’t resonate with me at all.
The synopsis says that the final boss is evil, so is Abyss explained better than that…?