Home » Game » Dragon Quest » [Dragon Quest VI: Realms of Revelation] It’s okay to talk about the second form of Destamoor.

[Dragon Quest VI: Realms of Revelation] It’s okay to talk about the second form of Destamoor.

1: Japan Otaku ReviewsYeahx5

Looks strong.

28: Japan Otaku ReviewsYeahx4

>>1

It’s actually strong.

A battle master who can use both Buff and Scalara by themselves.

2: Japan Otaku ReviewsYeahx11

It feels like a relative of the Stone Beast.

3: Japan Otaku Reviews

It has a proper body.

4: Japan Otaku ReviewsYeahx3

Ugh!

5: Japan Otaku ReviewsYeahx8

The lower body is tiny♥

10: Japan Otaku ReviewsYeahx8

>>5

Roundhouse kick!

6: Japan Otaku Reviews

It has quite a unique charm, or rather, it feels demonic.

7: Japan Otaku Reviews

It’s an excessively painful body slam and meditation.

Is it Mildras?

12: Japan Otaku Reviews

>>7

A painful body slam uses Destamoor along with Baikilt, Great Defense, and Scala.

Meditation is Mildras.

8: Japan Otaku Reviews

The stupid behavior is quite serious.

9: Japan Otaku Reviews

I have a memory of attacking while using a strong defense with two actions.

Is that really allowed?

11: Japan Otaku ReviewsYeahx2

Coma Nechi

13: Japan Otaku Reviews

Mirdorasu’s meditation is salvation…

14: Japan Otaku ReviewsYeahx5

Scala♪ Scala♪ Baikilt♪

15: Japan Otaku Reviews

In old man form, it starts meditating as well.

16: Japan Otaku Reviews

I thought this was the final one all along because of a typo in the Monsters strategy guide.

17: Japan Otaku Reviews

The annoying mystery ball problem of the old man.

20: Japan Otaku ReviewsYeahx5

>>17

A quietly unavoidable one.

18: Japan Otaku Reviews

Has the aura of a final boss.

19: Japan Otaku Reviews

Unassuming yet strong.

21: Japan Otaku Reviews

Is everything else a dummy at this stage except for the head and wrists?

26: Japan Otaku Reviews

>>21

There seems to be a theory that the ball he had when he was old is the main body.

27: Japan Otaku Reviews

>>26

In SFC, the ball is deformed.

In DS, after the body transforms, the orb gets absorbed and remains for a long time.

22: Japan Otaku Reviews

I thought the enemy animations in 6 were amazing, especially in the thread images.

23: Japan Otaku ReviewsYeahx7

I like trying to retaliate with a barrage of Scala attacks during the Dark Dream battle.

24: Japan Otaku ReviewsYeahx3

It’s not just plain; it’s incredibly powerful.

25: Japan Otaku Reviews

Things that can be made with a shield ogre.

29: Japan Otaku ReviewsYeahx8

After a really strong form, a really strong form comes out, and even if I defeat this one, it turns into an even stronger form, and little me cried.

33: Japan Otaku Reviews

>>29

I think it’s unfair for all forms to be strong.

Usually, old men are weak, or their second forms are just muscle with no real strength.

30: Japan Otaku Reviews

Attacking while defending heavily is too much of a rules violation…

35: Japan Otaku ReviewsYeahx10

>>30

That spirit was inherited in the 3 Remaster.

Don’t inherit such things.

31: Japan Otaku Reviews

In the manga version, this character is set to be the true form of Destamoor, and the final form is an evolved appearance powered by the strength of dreams.

The remake feels similar.

In Monsters+, it was the final form of Destamore that taught Terry about the evil fusion, but I wonder if that was also a form of evolution.

34: Japan Otaku ReviewsYeahx3

>>31

The remake has been subjected to a lot of opinions, but I really liked the transition to the final form.

Is it okay to say that it’s a reverse import of the manga version?

32: Japan Otaku Reviews

The final boss is using Scalara, but Ramias’s sword cast Baikirut instead of Ice Break, which makes it extremely difficult to clear at a low level.

36: Japan Otaku ReviewsYeahx4

It’s nice to tear through the void with claws and appear…

37: Japan Otaku Reviews

Because I am also the creator of the monsters in the world of the sky.

It must have been easy for them to create their own body.

38: Japan Otaku Reviews

The old man form just has a ball that hurts too much…

45: Japan Otaku Reviews

>>38

Wish Ball

39: Japan Otaku Reviews

The old man is meditating.

This guy is using brute force.

The face and hands have a surprising effect at first glance.

40: Japan Otaku Reviews

Somehow, despite being properly strong, they are at the top level of the final bosses in terms of being overlooked.

42: Japan Otaku ReviewsYeahx15

>>40

The famous Murdraas, which is too stable as air, is at the top.

41: Japan Otaku ReviewsYeahx3

There is no such thing as a time when the wish ball is weak.

43: Japan Otaku Reviews

I have the impression that it consistently ranks among the top in strength among all the final bosses throughout history.

47: Japan Otaku Reviews

>>43

I was able to clear the game thanks to the reckless healing of the hero protagonist.

44: Japan Otaku Reviews

I quite like the pre-final form transformation of Sha Sha Sha Sha Sha Sha.

46: Japan Otaku ReviewsYeahx8

Dark Dream is really at fault, isn’t it…

66: Japan Otaku Reviews

>>46

This is seriously true.

48: Japan Otaku Reviews

I didn’t know that the transformation scene would change in the remake.

49: Japan Otaku Reviews

I’m starting to forget whether it’s boss 5 or 6.

51: Japan Otaku ReviewsYeahx7

>>49

The pink one is 5 and the pink one is 6.

52: Japan Otaku ReviewsYeahx7

>>49

Old man 5 and old man 6

50: Japan Otaku Reviews

The thought ball has a fixed 67, which is too painful.

53: Japan Otaku Reviews

Mildras was also an old man at first, so the characters overlap, right?

54: Japan Otaku Reviews

It’s against the rules for the final boss to use Scalar and Bakihilt, right?

64: Japan Otaku Reviews

>>54

So that’s why I use the legendary sword.

55: Japan Otaku Reviews

Charging forward with shoulders raised.

56: Japan Otaku Reviews

It feels like the second form of Destamoor is evolving into the second form of Murdraas.

57: Japan Otaku Reviews

When I was a child, it was really scary; it was super muscular, devilish, and prickly.

Looking at it now, the legs seem weaker than I thought…

62: Japan Otaku Reviews

>>57

The overall silhouette is big and wide, and it looks muscular at first glance, but once you notice it, it becomes endlessly intriguing…

58: Japan Otaku ReviewsYeahx1

Because up until now, Mudou, Miralgo, and Akubar have been calling for friends and using ZaoRiku.

When enemies are lined up, you try to take down the one that looks like the main body, right?

59: Japan Otaku Reviews

I think its toughness when fought properly is among the strongest class of final bosses in the series.

60: Japan Otaku Reviews

Do you want wings?

61: Japan Otaku ReviewsYeahx2

>>60

It increases the devilish aura, so it exists.

63: Japan Otaku Reviews

What Mirdorase really wanted to become.

65: Japan Otaku ReviewsYeahx2

The enemies are generally strong in 6, aren’t they?

70: Japan Otaku Reviews

>>65

By increasing the enemy’s intent to kill due to the special skill, it balances out.

Hey… what is this stone beast… and it’s been appearing for a while even beyond the underground magic castle…

73: Japan Otaku Reviews

>>70

It seems that, according to the internal data, the monster ID is set later than the other monsters that were first introduced.

67: Japan Otaku Reviews

It’s hard to tell whether this guy uses wave techniques or not.

The differences are too great depending on the form.

68: Japan Otaku Reviews

Stop it, the spinning diarrhea from the Buff spell is too painful.

72: Japan Otaku ReviewsYeahx2

>>68

Did I raise the sphincter muscle too much with Baikiruto…?

69: Japan Otaku Reviews

I had too much trouble with the old man, so this one didn’t put up much of a fight.

Rejuvenate and support before and after attacks with Mireille and Chamoro, and then have the remaining two attack.

71: Japan Otaku ReviewsYeahx2

>>69

Drango and others are strong, but somehow the four main characters, Hamichi, are well-balanced.

74: Japan Otaku Reviews

Barbara’s HP is just too low, isn’t it…

75: Japan Otaku Reviews

I will pour all the life force into Barbara.

76: Japan Otaku Reviews

In a walk, the tripping resistance is so weak that it’s really making the lower body flimsy! I laughed at that.

Well, if I don’t make them fall, the slaughter show just like the original will begin, so I couldn’t laugh…

77: Japan Otaku ReviewsYeahx4

Because of Dark Dream, it gets made fun of, but Destruction Maher is actually really strong when you fight normally.

82: Japan Otaku Reviews

>>77

When things are progressing smoothly, I can manage somehow, but with this, I completely lose strength and end up having to train.

78: Japan Otaku Reviews

In the original work, there’s a character that acts about three times if the rotation luck is bad.

79: Japan Otaku Reviews

I do prefer the manga version as it has a muscular upper body, but overall, it has a sleek look that I like.

80: Japan Otaku Reviews

The first time we fought, even the old man struggled.

81: Japan Otaku Reviews

Wahaha, I had a dream!!

83: Japan Otaku Reviews

Actually, this form is weaker than the old man.

89: Japan Otaku Reviews

>>83

Both are strong, but…

103: Japan Otaku Reviews

>>89

After the strong old man, there’s the thread image! So there’s no point in competing in superiority or inferiority, you know.

84: Japan Otaku Reviews

Old people tend to have many behaviors that are hard to take countermeasures against.

85: Japan Otaku Reviews

It’s ironic that someone who consumes dreams gets crushed by someone who devours nightmares.

91: Japan Otaku Reviews

>>85

It was a work with dreams as its core theme, and it was impossible to win against someone with a straightforward nightmare.

86: Japan Otaku Reviews

I’ve never really struggled against the Stone Beast.

I wasn’t that good at games during my childhood, so I don’t really understand.

I remember struggling with things like Madron’s Zaki and Death Staff.

87: Japan Otaku Reviews

Hehehe… The second form is a complete form that can use Scala, Baikilt, and Rukana…

88: Japan Otaku Reviews

At that time, being young, after finishing Scrult and Baikilt, the protagonist and Terry were just continuously using the Demon Cut.

90: Japan Otaku Reviews

The final boss, Shokaku and Zuikaku, has become significantly stronger without much delay.

94: Japan Otaku ReviewsYeahx1

>>90

Akbar: “Huh?!”

98: Japan Otaku ReviewsYeahx3

>>94

You’re even earlier, right…?

99: Japan Otaku Reviews

>>94

Wasn’t Akbar before Suizukaze and Shokaku?

92: Japan Otaku Reviews

If it weren’t for the chilling wave, the second one might actually be stronger.

93: Japan Otaku Reviews

When Madron is killed with Zaki while lacking ways to be resurrected, it becomes very disappointing.

95: Japan Otaku Reviews

A form that looks small.

96: Japan Otaku Reviews

At that time, I was young and almost got stuck in Shiren the Third.

97: Japan Otaku Reviews

At that time, I somehow thought that overall the straight punches weren’t hitting well, but I had no idea that there were really so many with rock resistance, making them particularly hard to hit…

100: Japan Otaku Reviews

Everyone is making themselves immune to Ruin!

101: Japan Otaku ReviewsYeahx1

All three of the Shirens are strong, aren’t they…?

102: Japan Otaku Reviews

>>101

I feel like 2 was easy.

104: Japan Otaku ReviewsYeahx1

>>101

If you notice that each has its own backhanded approach, things will work out somehow, but basically everyone tends to rely on sheer power…

112: Japan Otaku Reviews

>>104

So, when I casually use AI for an attack, it uses such precise support techniques that I can easily defeat them…

105: Japan Otaku ReviewsYeahx1

I mean, the enemies have been strong since Mudō.

Jamilas is often used as a joke, but is normally quite strong.

107: Japan Otaku Reviews

>>105

I think Barbara, who has low HP, died immediately because most people have become wizards.

108: Japan Otaku ReviewsYeahx3

>>105

Since the time I foolishly stepped out of Lifecod, the enemies have been strong.

109: Japan Otaku ReviewsYeahx2

>>105

If you explore the seabed properly, Gracos is weak.

114: Japan Otaku Reviews

>>109

As for 7…

The Gracos at level 6 is so weak that at that timing and with that number of actions, it’s hardly worth mentioning.

And there, I caught the relaxed player off guard with two Mazingers… like this!

106: Japan Otaku Reviews

Huh? Is there a strategy or something?

I thought I had no choice but to level up and keep beating while recovering.

110: Japan Otaku Reviews

>>106

There is a weakness in status effect resistance.

111: Japan Otaku ReviewsYeahx1

If we’re talking about strength in the game, Destruction is one of the strongest final bosses in the Dragon Quest series.

Anyway, it’s all Draymu’s fault.

113: Japan Otaku ReviewsYeahx1

The other than the vanguard in the Duran battle is fairly strong.

115: Japan Otaku Reviews

While it is a remaining conscience to focus on reducing attacks that can be mitigated… even with full buffs, some things still hurt.

116: Japan Otaku Reviews

It seems you can gauge the boss’s strength at an appropriate level up to 5, but from 6 onwards there are special skills, so isn’t it a bit difficult?

122: Japan Otaku Reviews

>>116

There are things that stabilize HP, so in the end, level is justice.

117: Japan Otaku ReviewsYeahx1

The area around Upper Lifecod is already quite challenging.

120: Japan Otaku Reviews

>>117

Onion…

Shield Boy…

146: Japan Otaku ReviewsYeahx2

>>117

There are many enemies that appear when I’m alone over here…!

149: Japan Otaku ReviewsYeahx1

>>146

There are too many characters in 6 that use rest-type moves like licking from the beginning.

It’s unfair when I’m all by myself!

118: Japan Otaku Reviews

I didn’t use my head to think about status abnormalities when I was a kid!

Moreover, it’s Dragon Quest.

119: Japan Otaku Reviews

There are too many hard punchers that anyone can remember, right?

There are quite a few who have Lucanawn too.

121: Japan Otaku Reviews

I think it would have been better if Gracos had removed Mahyado and acted randomly twice.

123: Japan Otaku Reviews

I understand that it was difficult to adjust after Gracos had greatly expanded its range of activities.

What is Mazinger…?

124: Japan Otaku Reviews

The job change is so drastic that I can’t come up with a backup plan with just three companion characters.

Many players suffer tragic outcomes in Gracos.

125: Japan Otaku Reviews

Because the Demon Lord’s Castle is quite easy to earn from.

So, are you properly prepared?

129: Japan Otaku ReviewsYeahx1

>>125

Even after leveling up, I’ll still be taken care of at Moore Castle for the hunt of the Echoing Hat.

144: Japan Otaku ReviewsYeahx2

>>129

The meta king helm too.

126: Japan Otaku Reviews

Mazinger’s AA of that jar is so spot-on that I seriously died.

I can’t believe that soldier is like that.

127: Japan Otaku Reviews

DQ6 was the first to introduce the job system, but even the bosses after changing jobs are challenging, so isn’t the overall completion as an RPG quite high?

131: Japan Otaku ReviewsYeahx1

>>127

It could also be said that they just increased the required number of battles and made growth slower.

128: Japan Otaku Reviews

I hate the weak enemies in Moore Castle.

130: Japan Otaku Reviews

Dragon Quest’s enemy resistances are too hard to understand.

If the Mahoton effect works, there are traps where the attacks become even more intense…

135: Japan Otaku Reviews

>>130

It’s different from resistance, but stop the automatic recovery without any messages or anything.

I don’t know if it was at 6.

132: Japan Otaku Reviews

Booska

Booska

Booska

133: Japan Otaku Reviews

It’s tough to play without earning points in 6.

134: Japan Otaku Reviews

Still, I want my level to be close to 40, after all.

Even with a decent work history, it’s tough in your early 30s.

136: Japan Otaku Reviews

Drango and Hassan are the twin pillars of salvation characters.

138: Japan Otaku Reviews

>>136

Isn’t Hassan’s timing of joining too early to be considered a salvation character?

168: Japan Otaku Reviews

>>138

You won’t be able to defeat Mudo.

173: Japan Otaku Reviews

>>168

The relief measures for Mudo are the Flame Claw and the Broad Sword for Gento…

176: Japan Otaku Reviews

>>173

It feels like they gave up on balancing infinite Heal and infinite Fire.

180: Japan Otaku ReviewsYeahx3

>>176

Isn’t it more of a balance where having that much wouldn’t be a problem?

Anyway, the enemy’s intent to kill is high.

137: Japan Otaku Reviews

If you proceed normally without earning, would the protagonist just about become a hero?

139: Japan Otaku ReviewsYeahx2

>>137

It seems that there is an expectation of how it should be able to be hit in the thread image~.

142: Japan Otaku Reviews

>>137

I think it’s around the middle of the hero’s journey.

It might be tough until you reach Master… it depends on how you progress though.

157: Japan Otaku Reviews

>>137

When I breezed through the Superstar route in the DS remake, I ended up going to the final dungeon with the hero ★1.

I don’t remember any of the techniques I want!

140: Japan Otaku Reviews

In the first battle, since you often fight with the profession you were developing at that time, it tends to leave a strong impression.

141: Japan Otaku Reviews

Without earning, it feels like I’ll be challenging Durand in a high-level job, and Terry becomes just the right fit.

143: Japan Otaku Reviews

Surprisingly, I can talk about it quite a bit.

While 6 may be unpopular, it seems that Nameless hits the generation spot on.

145: Japan Otaku ReviewsYeahx3

>>143

Well, there was also a remake, and I can play it on my smartphone.

147: Japan Otaku Reviews

When multiple onions show up, even if I have a boomerang, I’m ready to face death without any worries.

With Hassan around, we can finally hold our ground, but even so, depending on the opponent’s mood, there could be casualties.

148: Japan Otaku Reviews

It’s normally tough to deal with two Mandragoras at level 1.

150: Japan Otaku Reviews

This guy is really strong.

151: Japan Otaku Reviews

I didn’t struggle too much since I earn quite a bit, but I remember the pain of the old man’s balls, the pain of the slashing technique in the image, and the hassle of using my right and left hands.

152: Japan Otaku Reviews

I often get the impression that in battles against weaker enemies, 6 tends to be wiped out by wave attacks that hit the entire party.

Baby Goil’s Gira, Stone Beast’s Begirama, Death Staff’s Blizzard…

153: Japan Otaku ReviewsYeahx5

Underwater exploration is so much fun, and whoa, the world is expanding! I explore a lot and find shrines! In Dragon Quest, shrines have something good in them! Then when I talk to the gatekeeper, suddenly a strong enemy from the secret dungeon attacks, which is great, right? No, stop, I’m dying!

154: Japan Otaku ReviewsYeahx1

The final form will be easier if I just crush its face for now… Huh? Zauriku?!?

155: Japan Otaku Reviews

>>154

The final boss has a shocking resurrection spell following Behoima.

156: Japan Otaku ReviewsYeahx1

>>154

The highlights of the first playthrough video and stream have come!

159: Japan Otaku Reviews

>>154

A vicious example that elicits a good reaction from someone encountering it for the first time.

“Are you the Sidow of 2?”

158: Japan Otaku ReviewsYeahx1

The hero has quite decent stat boosts as well.

Auto recovery isn’t much at ★1.

161: Japan Otaku ReviewsYeahx1

I had heard from a friend that the hand would come back to life, so I didn’t get caught up in it.

I lost simply because I was strong, regardless of Zaoriku.

162: Japan Otaku Reviews

>>160

Well, if you have knowledge, you’ll manage to get by.

I do things like leveling up in the tower.

163: Japan Otaku Reviews

Since the cost of acquiring the ally’s “Itekutsu Hadou” for 6 is quite heavy, being subjected to lawless moves like Scala + Great Defense + Comaneci is relatively tough.

164: Japan Otaku Reviews

The form of the gale tail.

165: Japan Otaku Reviews

>>160

Especially since the old man is in a completely low-level (low HP cutoff) state…

If you have knowledge that’s superficial and low-level, you’ll struggle quite a bit.

166: Japan Otaku Reviews

As a reflection from Chrono Trigger, I just defeated it from my hands for now.

Even if you knock me down, it’s not over…

167: Japan Otaku Reviews

The power of cutting off with balls and meditation is incredible.

169: Japan Otaku Reviews

I underestimated him because he looked like an old man, thinking he wouldn’t attack too aggressively.

The various attacks using that orb are extremely painful.

170: Japan Otaku Reviews

I really like the scene where this guy in the battle against Dream is shouting “Scala! Scala! Bikiruto!” and charges in with all his might.

171: Japan Otaku Reviews

Just imagining the scenario where Barbara substitutes for Hassan on Mudo’s Island is tough.

172: Japan Otaku ReviewsYeahx5

Hassan’s joining is, in its true sense, a salvation, isn’t it?

Traveling alone is so tough that I truly feel moved when I become part of a group.

182: Japan Otaku Reviews

>>172

It’s rare to find such grateful first companions.

Strong from the beginning to the end…

174: Japan Otaku Reviews

This is the only time I’ve taken such a painful kick like that, both before and after.

Even though my legs are short…

175: Japan Otaku ReviewsYeahx2

No matter how fast the hero is, going for the protagonist’s superstar route is like a restricted play style.

181: Japan Otaku Reviews

>>175

The Battle Master aside, skipping the Warrior and Martial Artist is just too painful.

187: Japan Otaku Reviews

>>175

Even though it’s the main force, it doesn’t have firepower, and the time as a jester is too tough.

191: Japan Otaku Reviews

>>187

First, the dancer goes ahead and endures the time of the playboy with Amu-san.

177: Japan Otaku Reviews

Mudou is really tough.

I thought it would be easy after getting past Mudo, but the boss that keeps spamming Medapani Dance won’t be forgiven (remake version).

178: Japan Otaku ReviewsYeahx1

I think it’s strange that even with Hassan using claws and having a staff ready, if he’s in a bad mood, he can still kill you with a double hit and a pinpoint sleep attack.

179: Japan Otaku Reviews

During my first playthrough, I couldn’t land any punches with a straight punch, I didn’t know the effect of Gento’s staff, and I had no idea about rummaging through Mudoh’s castle, so I didn’t have the Flame Claw either.

183: Japan Otaku Reviews

The optimal actions for Chamoro and Mireille are defense, but kids won’t understand that.

184: Japan Otaku Reviews

Metaphorically and within the story, Chamoro’s relief measures from Rubis.

193: Japan Otaku Reviews

>>184

A companion with no complaints except for not liking my face.

203: Japan Otaku Reviews

>>184

Hassan is a strong man, but Chamoro is also capable… he has stability.

205: Japan Otaku ReviewsYeahx1

>>203

It’s really tough without Zaoral.

Also, being able to recover 3 cards with Mireille Chamorro (Gento’s staff) is really strong.

185: Japan Otaku ReviewsYeahx1

In any case, the enemy’s group attack in level 6 is fierce, so naturally the front four become really tough.

186: Japan Otaku Reviews

Hey! Ice + Thunder is not allowed!

208: Japan Otaku Reviews

>>186

I laughed when I saw someone get completely wiped out on the first turn in some video, looking stunned…

188: Japan Otaku ReviewsYeahx1

In the end, the path to becoming a hero mostly follows the Battle Master route on the first playthrough, right?

194: Japan Otaku ReviewsYeahx8

>>188

I can’t forgive you, V Jump, for making me a magical warrior with a cool illustration…

197: Japan Otaku ReviewsYeahx1

>>194

This is seriously unforgivable… and also, the ranger…

189: Japan Otaku Reviews

What exactly was remade in the “remake” that retains the same level of intelligence as before…?

195: Japan Otaku ReviewsYeahx1

>>189

I worked hard on the group conversation.

199: Japan Otaku ReviewsYeahx3

>>195

I truly appreciate that part.

204: Japan Otaku ReviewsYeahx4

>>199

Also, Hassan in the commercial is cool.

190: Japan Otaku Reviews

When I’m in a good mood, I don’t really use sleep moves or overall attacks, so it’s strange, right? While crying and challenging, I often end up winning against Mudo.

192: Japan Otaku ReviewsYeahx1

The protagonist has high frontline suitability thanks to their specialized equipment, so it’s almost a waste to use them as a superstar.

If you want to play it safe, I think it ultimately comes down to the Battle Master.

196: Japan Otaku ReviewsYeahx1

The Craft Demon is stronger than Mudo at his best, so it would be wise to be cautious.

198: Japan Otaku Reviews

The player is amazed by the system, not even realizing that about half of the advanced job requirements are incorrect.

Do you want me to buy a strategy guide?

200: Japan Otaku Reviews

The remake has reduced enemy HP and increased the experience points and money earned, making it somewhat easier to progress compared to the original, so it seems that the difficulty of the final boss battle, which doesn’t allow for any tricks, has increased for newcomers.

201: Japan Otaku Reviews

When thinking calmly, why is the path to becoming a hero fixed…?

The protagonist should have been able to choose their favorite advanced job for the main class and a lower master job along with their favorite advanced jobs for the other four.

202: Japan Otaku Reviews

Thanks to Dragon Quest VI, I have underestimated Rangers for a long time, both in games and in reality.

207: Japan Otaku Reviews

I feel it would be a waste to change Chamoro’s job to a priest because of the spells he can learn.

209: Japan Otaku Reviews

Even if packed in, Mudou, who doesn’t stabilize with forced hypnosis, is too much of a demon lord.

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