Home » Game » Monster Hunter Wilds » [Monster Hunter Wilds] I’m starting Monster Hunter, and do you have any recommended weapon types?

[Monster Hunter Wilds] I’m starting Monster Hunter, and do you have any recommended weapon types?

1: Japan Otaku ReviewsYeahx76

You just want to say “I”!

2: Japan Otaku ReviewsYeahx5

One-handed sword

3: Japan Otaku Reviews

One-handed sword

5: Japan Otaku Reviews

One-handed sword

6: Japan Otaku Reviews

One-handed sword

7: Japan Otaku Reviews

Lance

8: Japan Otaku Reviews

One-handed sword

9: Japan Otaku Reviews

One-handed sword

19: Japan Otaku Reviews

>>9

That’s it! They’re coming in!

That’s Guns!

10: Japan Otaku Reviews

One-handed hammer

11: Japan Otaku ReviewsYeahx35

It’s deeply moving that one-handed swords can now be genuinely recommended for beginners in situations like this.

12: Japan Otaku Reviews

I think it’s better to have a weapon with a guard for now.

13: Japan Otaku Reviews

Raging single-handed sword!

20: Japan Otaku Reviews

>>13

Because this time, a one-handed sword is really good…

14: Japan Otaku Reviews

Is a one-handed sword really okay?

Let’s try a one-handed sword.

Also,

Which is more fun, a female hunter or a male hunter?

15: Japan Otaku Reviews

This time the guard is strong.

16: Japan Otaku Reviews

My recommendation is the heavy bowgun!

There are counterattacks, deflections, and Gatling too!

17: Japan Otaku Reviews

The female hunter has eroticism.

It was a story that felt just right, even if I just made an ordinary uncle hunter.

18: Japan Otaku Reviews

A man silently wields a great sword.

21: Japan Otaku Reviews

I’m sorry, but I can’t imagine that you can wield a one-handed sword effectively.

22: Japan Otaku Reviews

>>21

I’ve cleared Sekiro, you know?

23: Japan Otaku Reviews

Is one of your hands broken?

24: Japan Otaku Reviews

In this game, you can win by slashing, riding, and guarding at random, so it’s fine because that’s what a one-handed sword is all about!

25: Japan Otaku ReviewsYeahx2

It’s not a problem even if it’s a man.

Breasts are replenished with Alma.

26: Japan Otaku Reviews

I want to stick beginners who know nothing with the insect stick and make them not touch other weapons.

27: Japan Otaku ReviewsYeahx8

The broken one is the bow.

28: Japan Otaku ReviewsYeahx16

(I do not know the era when the bow was not broken.)

29: Japan Otaku Reviews

It feels weird to switch to female equipment when I’m male.

I think it’s better to have a female.

32: Japan Otaku ReviewsYeahx4

>>29

The exposure of cross-dressing outfits is amazing… I can really recognize that (while watching a mini-skirted old man with his back completely exposed).

43: Japan Otaku ReviewsYeahx2

>>29

On the contrary, it’s often the case that mixing in some male equipment here and there gives a nice effect for females.

The female version’s unnecessarily mini skirt can be swapped for the male version’s long skirt.

30: Japan Otaku ReviewsYeahx5

This time, I heard that I can participate in a harem of big-breasted older sisters surrounding a shotacon.

31: Japan Otaku Reviews

This game has relatively good weapon balance, and except for the broken bow and the weak hammer, using any weapon doesn’t make much difference.

33: Japan Otaku Reviews

Can even an old man wear women’s clothing?

36: Japan Otaku Reviews

>>33

I will make a breast cup.

It’s tough.

34: Japan Otaku Reviews

The female Rabana gear looks too good.

I really like the assassin octopus’s equipment too.

35: Japan Otaku Reviews

Big-breasted older sisters helping a shota together.

37: Japan Otaku Reviews

But it’s nice that having just the head in female clothing can be cool.

38: Japan Otaku Reviews

One-handed swords are generally all high performance, but the cheatiness of the guard cut stands out particularly.

39: Japan Otaku Reviews

As a lance user, I want to recommend the lance, but for beginners, the one-handed sword is seriously good this time.

40: Japan Otaku Reviews

On the contrary, are there any weapons that are not doing well in this work?

41: Japan Otaku ReviewsYeahx8

>>40

Hammer

42: Japan Otaku Reviews

It’s fun to create outfits with less bulky torso gear for female armor, thinking that shoulder pieces can become too chunky!

44: Japan Otaku Reviews

I’ve heard that women are better.

It seems that if it’s a man, the protagonist becomes somewhat of a social inept.

49: Japan Otaku Reviews

>>44

Doesn’t it become a woman!?

54: Japan Otaku Reviews

>>49

I think it’s significant that women simply don’t stand out at parties.

45: Japan Otaku Reviews

How is Chucks?

48: Japan Otaku Reviews

>>45

It doesn’t seem like something humans would use…

83: Japan Otaku Reviews

>>45

If it’s a PT that can share wounds, it’s enjoyable and strong.

46: Japan Otaku Reviews

If I make her a female hunter, it ends up looking like a harem, and I don’t like it.

47: Japan Otaku Reviews

Do the lines change between a man and a woman?

50: Japan Otaku Reviews

I invited a lone wolf with an impressive background to join the expedition team, and they agreed to come! That’s the setting.

You can create your character to match that vibe.

55: Japan Otaku ReviewsYeahx4

>>50

In other words, it’s Naoko Ken…

58: Japan Otaku Reviews

>>50

Why is it that I’m so skilled yet my initial equipment is like this?

51: Japan Otaku ReviewsYeahx1

Because I will become a mysterious female hunter…

52: Japan Otaku Reviews

Tell me the weapon that is the most fun to use, rather than the strongest one.

53: Japan Otaku ReviewsYeahx2

>>52

I don’t understand.

61: Japan Otaku ReviewsYeahx2

>>53

Because each person is different.

56: Japan Otaku Reviews

>>52

Since you will touch everything from the beginning, decide how you want to live!

59: Japan Otaku ReviewsYeahx14

>>52

This really differs from person to person…

It’s a good idea to try out all the weapons and check them for yourself!

60: Japan Otaku Reviews

>>52

You won’t know unless you try it for yourself to some extent.

62: Japan Otaku Reviews

>>52

The charge axe is fun!

63: Japan Otaku ReviewsYeahx2

>>52

If you act like that, they’ll call you a flute…

68: Japan Otaku Reviews

>>52

It looks like it’s fun to mix the gun with the dragon attack combo.

What’s cool is the katana.

57: Japan Otaku Reviews

Is one hand getting that much better?

I’ve only used it with 4.

64: Japan Otaku Reviews

Is a club with insects difficult for beginners?

71: Japan Otaku ReviewsYeahx1

>>64

The controls are top-class difficult, but if you master them, you’ll have great mobility and firepower, making it incredibly strong.

72: Japan Otaku ReviewsYeahx1

>>64

The operation is difficult, but once you get used to it, it’s the most fun I’ve ever had.

65: Japan Otaku Reviews

A stunning hunter who is strong, dependable, and a seasoned veteran, yet socially awkward.

Nata-kun’s brain is being burned.

69: Japan Otaku Reviews

>>65

They started saying everything looks delicious.

66: Japan Otaku Reviews

Wild has strengths in each weapon, so it really comes down to personal preference.

67: Japan Otaku Reviews

Is it possible that the Artya is stronger than the production weapons?

70: Japan Otaku Reviews

Even though I’m using a great sword, I’m not guarding at all.

85: Japan Otaku ReviewsYeahx1

>>70

When I’m thinking with my head, I guard, but what comes out reflexively is definitely evasion.

73: Japan Otaku Reviews

If it’s my mistake, that’s fine, but isn’t there a vegetation facility in this work?

I want to increase mushroom production.

79: Japan Otaku Reviews

>>73

Since I entered the top tier

74: Japan Otaku Reviews

The flute is great.

You don’t need to think about complicated things like combos.

75: Japan Otaku ReviewsYeahx6

To be honest, if it’s your first time with the Monster Hunter series, any weapon will feel confusing, so I don’t think there’s a huge difference.

76: Japan Otaku Reviews

I can recommend the gunlance.

I can really recommend this work.

77: Japan Otaku Reviews

What about the tachi? Is the tachi no good?

93: Japan Otaku Reviews

>>77

It’s cool!

And I always think that it’s probably strong, or rather, with this evasion ability, there’s no way it’s weak.

80: Japan Otaku Reviews

The flute allows for relatively free skill selection in equipment, which is nice.

81: Japan Otaku Reviews

I’m using the Gunlance for the first time, and it’s really fun!

The guard is solid and easy to use.

90: Japan Otaku Reviews

>>81

The combination of the guard point added to the reload motion and the just guard system is too good.

82: Japan Otaku Reviews

Doesn’t Olivia’s hammer seem to have a different usage than the one we’re using?

It’s not as solid as the lance support hand’s Aresa.

84: Japan Otaku Reviews

Is the Shoryuken still around?

86: Japan Otaku Reviews

I’ve only used the longsword, but which weapon type is strong in this game?

I heard that Rance ultimately wasn’t saved or something like that.

87: Japan Otaku Reviews

The thing that got me most excited as a woman was fishnet tights made from spider silk.

89: Japan Otaku Reviews

Chuck saves up to strengthen the shield.

It’s easy to manage for now by saving up and swinging the concentration axe.

Technical matters will be addressed later.

91: Japan Otaku Reviews

The katana is strong, but since it can’t be instinctively used for defense and evasion, I don’t think it’s something you should grab at the beginning.

Red Bubbly is strong in Chimp Play as well.

109: Japan Otaku Reviews

>>91

I miss the times when I was carefully managing the counter, as my IQ gradually melts away.

You only raise your IQ when you bring it to red for the first time.

125: Japan Otaku Reviews

>>109

You’re using immobilization to counter and bullying weaker opponents to turn red, huh…

The movement up to yellow is too weak!

153: Japan Otaku Reviews

>>125

Even though there are both miscalculation and Iaido, as well as R2 charge…

92: Japan Otaku Reviews

Hearing the rumors, I get the impression that the hammer is clearly the weakest.

94: Japan Otaku Reviews

I upgraded the Geryos to its maximum level for one-handed use, and it’s strong!

95: Japan Otaku ReviewsYeahx2

I just want to confirm, but the Focus Mode is only for the parts that turn red and when using weak point attacks, right?

If you don’t use it, it won’t get damaged, right?

101: Japan Otaku Reviews

>>95

I think it’s fine to keep using focus since you can move your viewpoint.

110: Japan Otaku Reviews

>>101

I see… It’s tough to always have one finger occupied…

113: Japan Otaku Reviews

>>110

You can now switch to concentration mode using a toggle.

114: Japan Otaku Reviews

>>110

You can change it as an option.

116: Japan Otaku Reviews

>>110

You can change it to a toggle style in the settings.

117: Japan Otaku Reviews

>>110

You can choose between a long press or a switch type in the settings.

119: Japan Otaku Reviews

>>110

Hey you over there! There’s a button that allows you to switch modes with a single press, so make sure to check it out!

129: Japan Otaku ReviewsYeahx1

>>119

Shirasan

Is it there? Yay!

127: Japan Otaku Reviews

>>110

You can switch it every time you press the option!

96: Japan Otaku Reviews

I feel that the weapons that can be guarded this time are generally strong… The chakras seem questionable though.

97: Japan Otaku Reviews

Attacking like a sword from Devil May Cry…

98: Japan Otaku Reviews

It seems that Lancelot is strong, but I won’t use him.

99: Japan Otaku Reviews

When I took the great sword into battle without practicing at all, I was able to use it normally, so it might be suitable for beginners.

100: Japan Otaku Reviews

In the past, it was said that great swords were suitable for beginners, but I don’t know how it is now.

102: Japan Otaku Reviews

Isn’t the highest DPS when you become the red blade with the △ swing?

Thanks to the weakness attack, it’s fun to be able to immediately recover the gauge dropped by the helmet break.

115: Japan Otaku Reviews

>>102

Isn’t there a feeling that it’s better to go with this instead of breaking the helmet?

The final kabuto splitting is fun.

103: Japan Otaku ReviewsYeahx1

It’s great that the Full Riri stick has properly become a fun Full Riri stick from beta.

It’s fun to spam full releases after breaking the armor.

111: Japan Otaku ReviewsYeahx1

>>103

The counter slash has a very generous hit detection and both the slash gauge and awakening gauge build up quickly, it’s way too convenient…

105: Japan Otaku Reviews

I’m a lance user, but I’ve been in focus mode the whole time.

106: Japan Otaku Reviews

It’s fun when the sword turns into a red gauge from a weak point attack.

It’s a bit tedious until you break the first weak point.

107: Japan Otaku Reviews

Having focus makes using a great sword quite enjoyable.

108: Japan Otaku Reviews

Can you operate the gyro in this game?

112: Japan Otaku Reviews

One hand isn’t broken, but it’s nice to use and it’s fairly strong.

118: Japan Otaku Reviews

With my one-handed sword, I just swing it around without thinking, and if I see something, a guard slash usually takes care of everything, so it’s good.

120: Japan Otaku Reviews

This is for beginners of big swords, about the time of the sword-drawing roll.

Well, when asked what is good, since most weapons have become complicated, trying your best with your favorite weapon is probably the best approach.

121: Japan Otaku Reviews

The guard slash was supposed to be a useless attack that beginners who didn’t understand the controls would inadvertently use…

122: Japan Otaku Reviews

Isn’t it common for a lot of people to think that the buddy equipment in Wyrd is a bit too much about the buddies themselves?

123: Japan Otaku Reviews

Does the one-handed sliding slash apply any evasion-type skills?

124: Japan Otaku Reviews

Even though I was following a recipe, I was blown away by how well I could create a character that looks like Keanu Reeves…

126: Japan Otaku ReviewsYeahx1

Thanks to the concentration mode, great sword users have finally become able to aim at their opponents while charging.

128: Japan Otaku Reviews

The katana is indeed an unbeatable weapon if you can master its techniques without complaints.

In this work, the delays and preliminary actions before the attacks land are unusually fast, making it hard to predict them.

To be honest, having a shield offers more stability.

130: Japan Otaku Reviews

The hammer in this installment has a bad reputation, but I quite like it.

Somehow or other, I’m able to use offsets too.

I want the activation of the concentrated weak point to have a longer reach.

133: Japan Otaku ReviewsYeahx3

>>130

Isn’t it just that you are really good at it?

136: Japan Otaku ReviewsYeahx3

>>133

Thank you.

It’s fun.

131: Japan Otaku Reviews

Isn’t it easier to hit with a whistle than with a hammer?

132: Japan Otaku Reviews

The monster’s attack detection is really close to how it looks, so if I try to anticipate it, I feel like I’ll frequently miss.

134: Japan Otaku Reviews

I’m so focused on playing the flute that I can’t see the screen well…

135: Japan Otaku Reviews

The great sword has strong counterattack abilities, but it’s also strong enough even without aiming for counters, so you can just swing it around randomly, and if you injure the enemy, you can keep performing penetrating cuts to hunt down enemies easily.

Because the reach is long, it’s easier to execute a penetrating cut.

137: Japan Otaku Reviews

I feel like the camera sensitivity decreases a bit in focus mode, so when I want to rotate it 180 degrees, I switch back to normal mode once.

Also, when trying to sheathe my weapon, the weak point attack misfires.

138: Japan Otaku Reviews

I wonder which vial is good for this weapon in the current game.

147: Japan Otaku Reviews

>>138

Around here, strong attacks are unpopular, but I personally like strong attacks.

Using the counter frequently makes the difficulty of accumulation less noticeable.

139: Japan Otaku ReviewsYeahx1

Well, I don’t know if it’s strong, but it’s cool, so that’s fine! Is it okay for the double swords to be the favorites to win the division?

148: Japan Otaku Reviews

>>139

Okay.

And you’re really strong, right?

140: Japan Otaku Reviews

You can enable the gyro only while in focus mode from the camera (during L2 input) under Options.

Option L1 All CAMERA Camera Reset Vertical Movement Type Target Camera Vertical Movement Type Target Selection Filtering Linked Target Selection and Self-Selection Monster Initial Discovery Camera Effects Camera Control via Motion Sensor Enable Operation Scene Operation Sensitivity – Normal (Vertical) Operation Sensitivity – Normal (Horizontal) Operation Sensitivity – L2 Input (Vertical) Operation Sensitivity – L2 Input (Horizontal) Operation Sensitivity – Extend Tool Detailed Settings L2 Input with Melee Weapon (Horizontal) L2 Input with Melee Weapon (Vertical) Confirm Back Sub Menu R1 Reset to Horizontal Intermediate Between Target and Horizontal Large Monsters Only Active Only When Targeting ON Active Only When L2 Input 8 8 8 8 ON 19 10 < 4/5 > Camera Reset Vertical Movement Type When resetting the camera, set whether to reset the vertical direction. Reset to Horizontal Resets the camera’s vertical direction when resetting the camera. Do Not Move Does not reset the vertical direction of the camera when resetting, leaving it as is.

You can enable the gyro only while in focus mode from the camera (during L2 input) under Options.

141: Japan Otaku Reviews

Even in Wiles, the edge was really useful.

Holding down while moving the viewpoint is significantly easier.

142: Japan Otaku Reviews

I spent 2 hours on character creation because Alma’s preferences were a perfect match, and then immediately turned the character into a TS.

143: Japan Otaku Reviews

I feel like the gun and lance are ridiculously strong in this game.

163: Japan Otaku Reviews

>>143

Thanks to the small attack hitbox of the monsters, I can become a bomber that keeps exploding right at my feet.

Strong even when guarded.

144: Japan Otaku Reviews

I reviewed the flute from this work.

The initial weapon has a cool saxophone-like appearance.

151: Japan Otaku Reviews

>>144

Is it a weapon?

I don’t think it’s something that humans can handle.

145: Japan Otaku Reviews

The katana’s timing is easy to use with short attacks like thrusts or forward input blade cuts, but it’s rare for the iai draw to connect…

157: Japan Otaku Reviews

>>145

It’s not that tough, so all you need to do is practice.

171: Japan Otaku Reviews

>>157

I’m not sure if this is a common experience, but there are times when I sheathe my weapon too early to distract my opponent, but usually, it doesn’t work in time and I end up getting hit.

187: Japan Otaku Reviews

>>171

If it were the Rise sheathing technique, I might have made it in time.

The sheathing technique in this work is not fast enough to be used for adjusting the timing of the parry.

It feels like a speed sufficient to anticipate and be ready for the pattern.

Failing to cut losses can only be honestly avoided.

146: Japan Otaku Reviews

Even though I’m pushing for the scattershot, the recoil is so strong that I don’t feel like I can use it effectively.

149: Japan Otaku ReviewsYeahx2

I just found out while researching that the PS5 controller has a gyro function.

150: Japan Otaku Reviews

I don’t have enough materials for the special medicine and honey overall!

152: Japan Otaku Reviews

The monsters in this game are all friendly, so when you ask for a weapon, they come to stack the attack hitboxes while you’re doing a great sword counterattack.

154: Japan Otaku Reviews

Gunplay is a golden era that is fun and strong, isn’t it?

155: Japan Otaku Reviews

I feel like the crossbow in this work has been tinkered with too much to even want to touch it.

156: Japan Otaku Reviews

It looks like guns are fun, so I want to try them, but they seem difficult.

158: Japan Otaku ReviewsYeahx1

I miss the days when one-handed swords were weak yet versatile.

In the past, they were used for status ailments or as healers.

If Wyles is all messed up, he’ll take damage.

159: Japan Otaku Reviews

Remove the charge time for the big sword’s counter slash! I want to counter more and more!

160: Japan Otaku Reviews

I’m doing it as a cute girl.

In terms of story, the seasoned old man fits better, right…

Conversations with Nata-kun and such.

170: Japan Otaku Reviews

>>160

Even if a woman has lines that are manly, making it a soft and fluffy style feels out of place.

No, could it be the opposite…?

173: Japan Otaku Reviews

>>160

I ended up creating a colorful, flashy makeup gal who is really upbeat, so the gap is incredible.

161: Japan Otaku Reviews

There is someone using a gun next to me, and it keeps making a grinding noise.

162: Japan Otaku Reviews

I felt like the Charge Blade was somewhat stupidly strong.

168: Japan Otaku ReviewsYeahx1

>>162

You can’t become strong without taking a Jasuk, so it’s not casual.

I wish GP had perfect guard judgment.

172: Japan Otaku Reviews

>>168

I wonder why there isn’t a GP, really…

175: Japan Otaku Reviews

>>162

I thought it was an amazing weapon when my friend kept getting stunned and falling over while carrying it.

164: Japan Otaku Reviews

I managed to take down Gore Magala with the crossbow, but it felt tough this time.

I just think I’m the only one who’s bad at it.

165: Japan Otaku Reviews

The great sword is quite easy to handle, and thanks to the upper attacks and countering other than the true charge, the sense of exhilaration has increased, but conversely, that’s all there is to it.

166: Japan Otaku Reviews

It might be because I don’t have G rank yet, but everything is strong.

167: Japan Otaku Reviews

A large amount of discarded rags.

169: Japan Otaku Reviews

Those who want to use a one-handed sword just remember ⚪︎→⚪︎→△+⚪︎!

174: Japan Otaku Reviews

One hand is repeatedly performing guard cuts while observing, which looks like Sekiro and is a bit uncool from the side, but other than that, I have nothing else to say.

183: Japan Otaku Reviews

>>174

Let’s equip evasive performance and keep doing sliding slashes!

This is cool… no, but the movement is annoying.

176: Japan Otaku Reviews

I made the character into a handsome guy like Ansbach from Elden Ring, so he was at a level of coolness that could fry your brain in the story.

177: Japan Otaku ReviewsYeahx1

The guard cut can seriously connect from anywhere; this is just lawless.

185: Japan Otaku Reviews

>>177

It’s funny that even if an attack comes at a timing I don’t understand, just spamming the button will result in a perfect guard.

178: Japan Otaku Reviews

How have you been lately?

179: Japan Otaku Reviews

Was the one-handed sword such a weapon that had no gaps between attacks?

181: Japan Otaku Reviews

The sword requires sheathing level 3 in certain areas.

If you don’t get greedy with your attacks and sheathe your weapon frequently, you’ll be fine.

If you do that, the foresight will succeed.

189: Japan Otaku Reviews

>>181

I’m failing…

If you wait and make a mistake, the damage is painful, and so is the heart.

182: Japan Otaku Reviews

Chucks is strong in solo because it’s easy to perform perfect guards, rides, and weak point attacks.

When it’s multiplayer, everything becomes difficult and I can’t enhance my axe, so I end up lacking firepower.

184: Japan Otaku ReviewsYeahx1

I worked hard on character creation, so every time I pose cool in a key scene, I’m like, “Wow… my hunter’s too good-looking… Natakun’s preferences are done for…”

186: Japan Otaku Reviews

I found a character creation asset that looked like Takemura from Cyberpunk 2077, so I adjusted it for use, but it felt off when I put on the headgear…

188: Japan Otaku Reviews

Is the one-handed guard slash not constantly producing GP?

The reach seems longer than it appears.

191: Japan Otaku Reviews

>>188

Yes… that’s why I’m being envied by the Charge Axe users.

190: Japan Otaku Reviews

I’m really glad I got the fix from beta with one hand.

If it had that clunky motion, it wouldn’t be this popular.

192: Japan Otaku Reviews

It’s helpful that the sheathing ability is included in the early game equipment.

199: Japan Otaku Reviews

>>192

Alois is great…

I got carried away with the good handling and kept progressing the story without strengthening my armor, and ended up getting schooled by a squid.

193: Japan Otaku Reviews

Is the one-handed sword that strong now?!

At the time of beta, it was in complete wake mode.

200: Japan Otaku Reviews

>>193

I think it was significant that all the weapons that were at the wake raised their voices.

201: Japan Otaku Reviews

>>200

The hammer users who did not raise their voices with half-hearted strength…

203: Japan Otaku Reviews

>>193

High physical firepower.

Guard slash that can be executed from anywhere is GP + Just Guard.

Concentrated attacks on white wounds cause a strong slash that becomes a red wound.

It’s an amazing weapon, even if its shield bashing is a bit weak.

208: Japan Otaku Reviews

>>203

It’s said that it deals more damage than a dual-wielded sword without a shield, and that’s just not good.

205: Japan Otaku Reviews

>>193

The speed has increased, firepower has grown, and thanks to just guard, I’ve become tougher and can close the distance with the opponent without consuming stamina, along with a high-damage sliding slash with invincibility frames and a guard slash that has a constant guard hitbox.

194: Japan Otaku Reviews

One hand wanted a guard slash upward! But everyone just started doing guard slashes instead.

195: Japan Otaku Reviews

The guard slash is just a normal guard even if you fail the just guard, so it’s really worth using.

196: Japan Otaku Reviews

I heard that insect rods are difficult, but I wonder how it is.

197: Japan Otaku ReviewsYeahx1

This time, the light is quite uninteresting.

198: Japan Otaku Reviews

I feel that the judgment for iai-mikiri is stricter compared to normal mikiri, but it’s a bit sad that the return is only one level of the ki blade gauge.

It’s not that the motion value is particularly high, right?

204: Japan Otaku Reviews

>>198

It’s cool and a step ahead to move forward, so there might be fewer openings?

Also cool.

202: Japan Otaku Reviews

The power and evasion performance of the second hit of the one-handed sliding slash is really good!

It can also be used for adjusting distance and movement.

207: Japan Otaku Reviews

>>202

I was surprised to see damage around 60 to 80.

206: Japan Otaku Reviews

One hand is slicing through the void and dealing damage, which makes me chuckle a little.

209: Japan Otaku Reviews

When I was told that adjustments related to the gauge would make the cycle of shooting more enjoyable, it felt like a wake.

I really adjusted it properly, and it’s become fun for full recycling, so I’ve reviewed it.

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