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I grabbed this thing and thought, isn’t it quite strong? So I reconsidered.
But when I thought I was strong, I couldn’t win anymore.
I understand.
At times like that, I’m playing a game of luck with 52 gallons.
It all comes down to the ability to avoid getting hit and kill speed.
Hmm… Should I hold the Garon too!
I love using the yagura.
The paint and barrier somehow help allies.
Sounds good… it’s a splat bomb and an ultra shot, right!?
The higher you go, the less effective the weapon becomes.
Because we cannot fight face-to-face, considerable ingenuity is necessary.
The kill time with two shots is the fastest for blasters!
It’s so noisy and annoying!!
Bang bang bang bang
It’s a sad weapon in which the theoretical value is extremely low, and if one can reach that theoretical value, it’s honestly better to just use another short-range weapon.
People say you can’t win with such weapons, but the level at which you can’t do anything with a Clash Blaster is quite high, and considering the ease of use and sub-abilities, it might actually be a good weapon.
No matter how many kills I get, this guy isn’t going to become advantageous.
To put it bluntly, I’m stuck in a loop at the end of my slump.
In the end, sushi is good enough…!
I think the joy of using it is truly one of a kind.
A lewd act of slapping against a girl.
The weapon I primarily use is one that I can’t forget the success I experienced when I managed the game well.
Once the direct hits become stable at 2 kills, it’s terrible that switching to Sushi becomes stronger.
I recommend Hokusai-Hyu for those who are terrible at aiming.
It’s out… you can tell right away because it’s noisy.
There are situations where you need to hit twice, so you’ll end up needing aim after all.
It’s been a while, so I’ll play Splatoon, but even when I go into a match…
People who are still playing Splatoon are generally pretty good, so you get crushed by them.
>>22
Moreover, it’s right after the change of season.
It’s even easier for matching to become a hellish experience than usual.
There are probably fewer people now.
“Why would someone like you match with someone like me!?”
I feel like I can keep this thing for life because I can’t reach a level where it would want to be used.
The most exhilarating moment is when I secretly approach a charger or hydra on an uneven surface and hit them with four blasts from directly below, defeating them.
>>25
Struggle… suffer… don’t die! It’s good to do…
I think this guy should get a special treatment.
To be honest, it has a lot of similarities with a washing machine, so unless it’s strengthened to the level of a washing machine, it will be tough.
It’s nice to have a weapon that can easily achieve a decent score.
It’s a game with a pop and light taste.
The slasher type weapon that can easily achieve high scores regularly.
>>31
I can’t quite handle the Bakesuro.
Hissen is a favorite of mine.
It’s true that it’s statistically weak, but I think it will still hold up until 2000.
I mean, until 2000, you can manage with any weapon through physical skill and overall strategy.
>>32
Shut up!!
Things like that.
I understand!!!!
Since turning 3, there have been more stages that are hard to enjoy.
Paint my feet!
Paint my feet!
Paint your feet!
I lost because you didn’t cover my feet, so I couldn’t get any kills!!!
So it means I reverted the weapon back to 52.
This is how we’ll stroll around.
I rarely hear it, clanging and clashing.
Sloshers are inherently strong due to the nature of the projectiles, so just minor buffs to subs or their turf and kill performance can turn them into the strongest weapons.
Bang bang bang bang bang
It’s a low-tier 2300, but you rarely see the Clabbles on the tower; they don’t appear in other rules.
I’m seriously lacking weapon power.
The benefit of not having to turn my head to face the aim is too great for me.
If the direct hit damage was 70…
If the direct hit damage is 70…!
What it needs is a High Pressure of 2.
And the painting.
Even though it’s fine with sushi, the presence or absence of the crunching sound when it directly hits is significant.
That said, if the club has specs that allow it to compete reasonably well even at a high level, the frustration level of the game might reach its limit, so I hope it stays around this level.
If you’re just getting hit by blast waves, you really can’t get any kills.
However, targeting a direct hit only hinders you tremendously due to the slow kill speed and short direct hit range.
I was able to reach the X rank, but to be honest, I think I enjoyed using a different weapon more.
>>48
Honestly, weapons that are strong to use have less stress than weapons that are just fun to use…
I was able to go to X with 2, but it stopped being effective beyond that point.
I understand that I’m weak if I think about it deeply, but it’s so satisfying to get consecutive kills in tight spaces while just focusing on character control that I can’t let go of it.
A weapon that extracts the pleasurable aspects of the blaster.
If there were an auto-aim pod-like support squid that always follows me and provides assistance, I would want it to have a Club.
I thought it wouldn’t make sense at first, but seeing that Soppi is mass-producing quilt tops in the club makes me think, isn’t it ultimately all about human performance?
In other words, if my human performance is low, then weapons like this might suit me better! I end up dreaming about it!
>>55
Well, at least if you’re bad at aiming, it’s much stronger to use something like a Clash Blaster, Hokusai, or a Bucket rather than a Splash Shooter that won’t hit.
>>60
With aim at a level that doesn’t even hit sushi at effective range, I feel like I’d miss even with a Crab Tank.
Well, trying out various things to find what suits you can change your mood and be nice.
Isn’t Hissen stronger even in the beginner ranks?
Well, in this game, the player’s power is more important than weapon power.
I think the weapon power starts to resonate after you surpass 3000, even though I’ve never reached 3000.
Hissen is good… I like it.
If you can’t aim, then use the Hissen.
I chose Pablo because my aim is not good.
Hissen Club Hokusai
My ally…!
You’ll understand when you use it, but this is more suited for defense than offense.
Like hitting someone coming in from a blind spot with an explosive blast, or something along those lines.
Shallow territories aside, it’s not a weapon that can be categorized under serious rules other than the tower.
>>64
If the match becomes one where we can turn the tables with a strong ally.
In a match like that, it’s already strong even with other weapons.
It seems to be very uplifting.
Don’t recommend a weapon like the Hissen, which has about 70% range if you don’t have good aim, to bad aimers.
What you should recommend to someone who can’t aim is a brush.
>>65
At that level, it might not even hit with a brush…
>>69
As expected, it hits.
The source is me.
I’m a weak finger when it comes to brush techniques, even Hokusai makes me…!
I gathered people and we had a match at the club, it was noisy but fun.
>>68
Next, bring your pencil and gather together.
It’s a fun weapon to use myself, but the level of frustration when getting killed by it is off the charts.
As expected, using a weapon with range makes it just a snack.
When you hold a Bold, you can’t even win against a Clabral.
Because everyone around you becomes strong, Bold is good.
>>74
Don’t hold something like that.
I have no basis for it, but I think an era of Super Clabber will come when it gets strengthened in version 4.
>>75
I think now, with Urusho attached, is the strongest.
Beginners should hold a young leaf!
You can tell from practice shots, but with the Hokusai, you can aim roughly within range, whereas with the Hissen, you really need to aim properly or the range becomes short.
At the end of February, there was S +10, but the opposing team was getting dominated by the red bra.
If you can perform well with the S10, then isn’t it fine to say it’s already a strong weapon?
Wakaba is a weapon for advanced users.
However, the fact that it can be used with a double spool makes it easy, so in that sense, it could be said to be beginner-friendly.
Somehow, if you get two splats in a row, you can rack up kills easily.
I’m looping between this, the bath, and the silver model.
Wakaba is easier for beginners because its painting and bomb mechanics make it easier to grasp the enemy’s position.
If your teammate can’t get kills with the kill weapon, no matter how many kills you get, you’ll still lose in terms of coverage, so it’s still weak.
Since it has an Ultra Shot and a Splash Bomb, the rating is something like this.
This can be enhanced with the update!
When is the update?