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[Animal Crossing] What I hope for in the new work

Japan Otaku ReviewsYeahx7

I am the revival of Grace Furniture.

Animal Crossing TM

1: Japan Otaku Reviews

Adjustment of layout and shape

2: Japan Otaku ReviewsYeahx3

I want to be able to place buildings sideways or backward.

3: Japan Otaku Reviews

Increase in conversation patterns

Expansion of the island’s size

Reducing load time

4: Japan Otaku ReviewsYeahx4

Increase in the population cap.

6: Japan Otaku Reviews

The candy series is great, isn’t it…?

7: Japan Otaku ReviewsYeahx1

I would like the ground in my design to be able to change sounds like stone or dirt.

8: Japan Otaku ReviewsYeahx12

Please stop adding elements that require multiplayer to fully complete.

9: Japan Otaku Reviews

The number of furniture items you have no intention of completing.

11: Japan Otaku Reviews

I think it’s something that’s already dead in Animal Crossing.

29: Japan Otaku ReviewsYeahx1

>>11

Rather, it’s the biggest hit of the series…

12: Japan Otaku Reviews

Urban elements revival

13: Japan Otaku ReviewsYeahx5

It’s a small detail, but I hope the fruit mountain makes a comeback.

That is just right as a small gift.

14: Japan Otaku Reviews

Increase the late-night ordinance by about 6 hours.

15: Japan Otaku Reviews

Please make it possible to build a character shop on Panie’s Island.

19: Japan Otaku Reviews

>>15

I want an island, you know.

21: Japan Otaku ReviewsYeahx1

>>15

Kaizo wants the island too much.

It’s too much of a hassle to go all the way to Pani’s place just to remake furniture.

16: Japan Otaku Reviews

Make it so that I can place my designs on the ground all at once.

17: Japan Otaku Reviews

Do not increase the fish fishing trophy acquisition to 5000.

Do you think it’s the same burden as 5000 insects?

18: Japan Otaku ReviewsYeahx1

I want to place Hakkeymi in a spot where I can use it right at the beginning of the game.

20: Japan Otaku ReviewsYeahx1

The tool does not break.

23: Japan Otaku ReviewsYeahx4

>>20

It’s quite stressful that you can no longer do what you used to be able to do.

22: Japan Otaku Reviews

I’ve completely settled on Shizue, but I really liked Peliko and Pelimi too.

26: Japan Otaku ReviewsYeahx3

>>22

I want you to release it again.

24: Japan Otaku Reviews

I want you to climb the cliff like a barbarian.

25: Japan Otaku Reviews

I found Zelda tedious too, so I want the tools breaking to stop.

30: Japan Otaku ReviewsYeahx4

>>25

That was easier to understand in terms of gameplay than this.

27: Japan Otaku Reviews

I want to change the side of the cliff to concrete or something.

In a modern-style island, the cliffs really stand out.

28: Japan Otaku Reviews

Slope…

31: Japan Otaku Reviews

Next, I want to create a country, not just an island.

32: Japan Otaku ReviewsYeahx2

I’m really glad that I can put furniture outside now.

Please do your best with the rest.

33: Japan Otaku Reviews

I want facilities from the Happy Home Paradise on Panini Island, of course.

Restaurants where you can get recipes are especially…

34: Japan Otaku Reviews

Sharing a house on my island with myself and the characters, as well as between the characters.

35: Japan Otaku ReviewsYeahx8

There are so many things that were really great and so many aspects that make me go “hmm…” compared to past works, so it’s difficult to make a judgment.

36: Japan Otaku Reviews

Looking back, I think Animal Crossing: New Leaf evolved too much.

37: Japan Otaku Reviews

Importing elements from Tomodachi Collection, maybe?

38: Japan Otaku Reviews

Increase the number of organisms that can be caught by free diving.

39: Japan Otaku Reviews

Make sure the tools don’t actually break…

40: Japan Otaku ReviewsYeahx2

Expansion of the Tanuki Store

This shop is too small.

46: Japan Otaku Reviews

>>40

The presence was such that it seemed to imply that you could also buy furniture and other items in the store, but it was more about relying on other means.

47: Japan Otaku Reviews

>>40

I guess there has to be a department store that you can only make after your friend goes shopping.

41: Japan Otaku ReviewsYeahx7

At least let the metal tools not break…

49: Japan Otaku ReviewsYeahx1

>>41

What’s terrible about this is that while the normal ones and the ones sold in stores can be remade to restore durability, the gold tools can’t be remade, so it makes you think, why even have gold?

42: Japan Otaku ReviewsYeahx4

I want to play as one of the villagers again.

It is convenient, but… it can do too much of this and that…

57: Japan Otaku ReviewsYeahx2

>>42

In a way, the player isn’t a part of this sandbox community.

As I come to understand the system, I feel a sense of loneliness realizing that everything exists to entertain me and behaves conveniently.

Well, I suppose it’s a game, so it should be like that, but…

43: Japan Otaku Reviews

I realized that being too free isn’t good either.

It’s a hassle to move, but it was just right to be able to keep it open until the desired resident moves out.

44: Japan Otaku Reviews

The gold ore is too sluggish!

45: Japan Otaku ReviewsYeahx5

I just want them to stop slowly and gradually adding elements from past works.

48: Japan Otaku ReviewsYeahx3

>>45

But if we only focus on new ones, the release pace and the pace of additions will slow down even more…

50: Japan Otaku ReviewsYeahx1

Paving of the river.

I want to create a waterway, but passing through the town has an overwhelming earthiness.

51: Japan Otaku Reviews

Can I do today’s island diary here?

52: Japan Otaku ReviewsYeahx1

>>51

Okay.

53: Japan Otaku Reviews

I don’t feel like going back to the inconvenient times, so I want things to be made more convenient.

55: Japan Otaku ReviewsYeahx4

I want everything to be about twice as fast.

56: Japan Otaku Reviews

I feel like I saw it in some Animal Crossing thread before, but I want to change the appearance of the information center.

It’s too rare to meet in a Japanese-style island.

I was able to change it in Animal Crossing: New Leaf, so let me change it in Animal Crossing: New Horizons too…

58: Japan Otaku ReviewsYeahx1

I love the BGM from around 64, so I want something like that again.

60: Japan Otaku ReviewsYeahx9

Make it possible to create multiple items in one DIY session.

Things that are abundant take too much time.

It’s you that I’m using as bait.

66: Japan Otaku Reviews

Forced delay is not something that is linked in real time.

>>60

I think it’s this kind of place.

61: Japan Otaku Reviews

Rather than playing around too freely

It might be better to work as a member of the real estate community for the sake of the islanders.

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>>61

But I also feel like going back there now is a bit…

62: Japan Otaku ReviewsYeahx2

If it’s interesting, people will play it for a long time on their own, so I want the game developers to stop forcing delays in progression.

In the end, it was only the players who didn’t do time travel that ended up suffering from that.

63: Japan Otaku ReviewsYeahx1

Well, Animal Crossing definitely has a forced delay due to its real-time integration…

64: Japan Otaku ReviewsYeahx1

I wish toxic texts would make a comeback, but probably due to the recent trends, it’s impossible.

Personally, I want the so-called resident gacha to be abolished.

69: Japan Otaku ReviewsYeahx3

>>64

It was precisely because of the surreal atmosphere that permeated the subculture scene at the time.

I think it would just be shocking if that kind of conversation vibe were to come back now.

72: Japan Otaku ReviewsYeahx2

>>64

I think there are probably more players who would dislike that.

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>>64

Please buy me an amiibo card.

67: Japan Otaku ReviewsYeahx1

It’s great that we can place a lot of furniture on the island, but I wish there were more animations for the residents to play with.

I thought while playing Pocket Camp.

In Animal Crossing, even if there are outdoor furniture items, they don’t trigger any actions, so the feeling of them being just for show is empty.

68: Japan Otaku Reviews

A conversation selling furniture at an abnormal price.

70: Japan Otaku Reviews

I play instruments and stuff, though.

I hope there will be more.

71: Japan Otaku Reviews

After completing it, I didn’t think much of it anymore, but I was impressed by how they came up with such insidious systems like fixing furniture colors and the ways to obtain recipes.

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>>71

I wanted players to enjoy playing with each other online, but there were times when I got discouraged because I couldn’t easily get what I was after.

73: Japan Otaku Reviews

Personally, I want a feature that allows me to place furniture at an angle…

74: Japan Otaku Reviews

Multi-element has been different in past works, and while department store conditions are similar, having two memory cards and two switches is just too different…

75: Japan Otaku Reviews

Alright, let’s incorporate DIY elements, recipes, and furniture in limited island colors to facilitate interaction among other players.

I understand the intention, but there are too many parts that are just not thorough enough.

76: Japan Otaku ReviewsYeahx6

I don’t think a slow life is about forcing inconvenience.

83: Japan Otaku ReviewsYeahx2

>>76

Moreover, if you eliminate inconvenience, it may also be a truth that it doesn’t lead to a slow life…

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>>76

But if it’s too convenient, you start to wonder if this is really a slow life?

92: Japan Otaku ReviewsYeahx7

>>87

At least the island renovation and this poor pace are a terrible match.

78: Japan Otaku Reviews

I wanted to exchange 5 unnecessary recipes for 1 new one in DIY.

80: Japan Otaku ReviewsYeahx7

It’s fine if you can summon them just by using your favorite resident amiibo.

It’s gross to see things like face tiers in the resident gacha.

81: Japan Otaku Reviews

It’s okay to be a little more relaxed.

Everything.

82: Japan Otaku ReviewsYeahx1

Make Tanuki Shop 24 hours.

It’s tough because we usually do it at night…

85: Japan Otaku Reviews

>>82

Isn’t there a night owl ordinance?

88: Japan Otaku ReviewsYeahx2

>>85

I don’t have enough… time…

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>>85

It closes at 11 o’clock…

84: Japan Otaku Reviews

The tempo makes me wonder if it’s sane, like the process until gathering on the island with eight people.

86: Japan Otaku Reviews

It’s nice that the flowers no longer disappear when running, but I have to dig them up with a shovel… I thought about it, but what I really dislike is the shovel breaking, so it might come down to hoping that the tools don’t break…

89: Japan Otaku ReviewsYeahx4

I think there are aspects of the UI where we can’t even say it’s inconvenient or anything like that.

95: Japan Otaku Reviews

>>89

I can see that it draws from past works, but it’s not something so distinctive that you could say, “This is the flavor of it…”

110: Japan Otaku Reviews

>>95

I haven’t drawn any water!?

91: Japan Otaku ReviewsYeahx4

However, I do not forget the achievement of having implemented cooking with that type and quality.

Well, I thought this was definitely not going to be ready by the time of the release because the quality is just too high…

93: Japan Otaku Reviews

There was a game called “Town Forest” where the convenience store was open until 1 o’clock and you could change things back and forth from the department store.

94: Japan Otaku ReviewsYeahx3

The tools that are mentioned above, which are DIY one by one or break without knowing their durability…

I don’t think it’s even at the level of turning into something that’s not a slow life if I fix this…

96: Japan Otaku Reviews

When renovating the island, having to open my phone and put on a helmet that I don’t really understand is quite a hassle.

97: Japan Otaku ReviewsYeahx2

Don’t call yourself a night owl just because you stayed up late for an hour.

98: Japan Otaku Reviews

Isn’t it fine to let go of the slow life idea?

Let’s shape it to seek more efficiency.

101: Japan Otaku Reviews

>>98

To make it possible to catch insects and fish all year round.

104: Japan Otaku ReviewsYeahx3

>>101

I think it’s good.

I think it would be better to make it so that everything can be done from the very beginning.

102: Japan Otaku Reviews

>>98

Isn’t it good to just play Sims or Cities: Skylines?

99: Japan Otaku Reviews

Island crafting is tiresome, but I guess they didn’t expect to modify it on such a large scale.

100: Japan Otaku ReviewsYeahx1

Being able to do what you want, at your own pace, whenever you want is a kind of slow life in gaming, isn’t it?

Even though I have a clear idea of how I want to approach what’s in front of me, a wall unrelated to my play style arises at that point.

On the contrary, isn’t that already unrelated to a slow life?

103: Japan Otaku ReviewsYeahx4

Animal Crossing has very thin text, anyway.

Before Easter, everyone started saying only template-like things, and I suddenly lost the sense of living within that.

105: Japan Otaku Reviews

I feel like I’ve started to talk about various things quite a bit with the update.

Well, it’s just a bunch of stories that are neither a poison nor a medicine.

106: Japan Otaku Reviews

At the initial release, all residents are player surveillance bots.

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When you hit the door of a closed shop with a shovel or an axe, surprisingly!

108: Japan Otaku Reviews

>>107

The shovel is broken.

109: Japan Otaku Reviews

I wonder if it’s possible to increase conversation patterns with AI.

111: Japan Otaku ReviewsYeahx4

It’s really exhausting when rock smashing, which was just a bonus with money and the reset monitoring center, becomes almost mandatory.

112: Japan Otaku ReviewsYeahx3

When the text is thin, I think, “They’ll probably just use a template line anyway…” and then I stop trying to talk to them.

Gradually, I start to wonder why I’m playing this game… so I really want you to focus on that part.

141: Japan Otaku Reviews

>>112

I’ve heard that quite a lot was added in the update.

I mean, I have to talk to them twice to get them to talk about something else.

145: Japan Otaku ReviewsYeahx2

>>141

Why…

113: Japan Otaku ReviewsYeahx3

It’s tedious to gather stones and wood, and it gets even more tedious because the tools break.

114: Japan Otaku Reviews

Even if they say that convenient money-making schemes should be stopped for a slow life, it’s not that simple.

115: Japan Otaku Reviews

I wonder how necessary it is to align with seasonal events and real-time situations.

124: Japan Otaku Reviews

>>115

As long as it’s a simulated life, isn’t that okay…?

137: Japan Otaku Reviews

>>115

Rather, games like that are more mainstream.

Let’s set aside the fact that even combined sales might not surpass Animal Crossing: New Horizons.

116: Japan Otaku ReviewsYeahx2

It was convenient, but I don’t think the compatibility of the tools breaking down and the rings was very good…

117: Japan Otaku Reviews

There is a cave in the village that has turned into a roguelike dungeon.

120: Japan Otaku Reviews

>>117

Nice.

“I will also make it possible to marry a resident.”

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>>120

Should we also include unscrupulous entrepreneurs aiming for urban development?

126: Japan Otaku Reviews

>>122

I want to gather pig-like residents to go truffle hunting.

118: Japan Otaku Reviews

Nostalgia bias

119: Japan Otaku ReviewsYeahx7

I’m really done with stuff like Daily.

130: Japan Otaku ReviewsYeahx5

>>119

Don’t make me do social game-like things in CS… that’s really true.

136: Japan Otaku ReviewsYeahx1

>>130

Digging up three fossils a day, putting them in letters, and sending them to the museum… something like that still strongly remains, and in a way, that’s impressive.

121: Japan Otaku ReviewsYeahx1

This game started from a sense of emptiness, thinking “Isn’t time travel meaningless? Even though this game is so sparsely made, it still includes elements of regret.”

123: Japan Otaku Reviews

Increasing the motivation to save money and adding more engaging elements will make it easier to continue.

It’s a casual-oriented title, so balancing it is difficult, isn’t it?

128: Japan Otaku Reviews

>>123

Well, there are, right? It’s just that many people gave up.

131: Japan Otaku ReviewsYeahx1

>>123

I think they did quite well in getting us hooked.

As a result, the complaints have gotten really bad.

125: Japan Otaku ReviewsYeahx2

If you want to facilitate interaction between users, the online environment really needs to be properly organized.

127: Japan Otaku ReviewsYeahx1

Even light gamers enjoy games like Minecraft and Stardew Valley, so maybe moderation isn’t really necessary.

133: Japan Otaku ReviewsYeahx1

>>127

Even though Minecraft isn’t on the easiest difficulty and it’s not permadeath these days, it’s quite a design choice for a game to have the possibility of losing everything.

129: Japan Otaku ReviewsYeahx3

Speaking of seasons, I want them to stop the random acquisition of seasonal recipe balloons.

It feels really laborious…

132: Japan Otaku ReviewsYeahx1

>>129

I want the stuff you get from otters to stop being random.

134: Japan Otaku Reviews

I want the Kinmirai series.

135: Japan Otaku Reviews

Let’s develop the island so that we can automatically gather plenty of materials.

Let’s also make the residents work.

142: Japan Otaku Reviews

>>135

If I could leave flower pollination and agriculture to someone, I would want to.

138: Japan Otaku ReviewsYeahx2

I know it’s absolutely impossible, but I wish I could bring furniture from Pocket Camp…

I know it’s impossible…

144: Japan Otaku Reviews

>>138

If you do it, you’ll understand, but the graphic quality is like that of Animal Crossing: New Leaf.

149: Japan Otaku Reviews

>>144

I know… but I want to see the residents freely playing with that cute furniture…

139: Japan Otaku Reviews

The DLC HHP was fun, so please go in this direction for the next installment.

140: Japan Otaku ReviewsYeahx4

I think there’s a tendency to want to lock the daily progression of users, even when playing a similar game like Splatoon 3.

143: Japan Otaku Reviews

>>140

I wonder what it is.

It may be to prevent excessive play due to parental consideration.

146: Japan Otaku Reviews

>>143

It’s named in such a way that it gets cleared immediately and isn’t sold as used.

147: Japan Otaku ReviewsYeahx2

>>146

Aren’t both of them espers?

148: Japan Otaku ReviewsYeahx2

I think the intention behind collecting miles in small missions is to provide users with something to do.

There were times when it felt like I was solely focused on it while it was running, balancing the amount obtained and the amount consumed, which made it feel very laborious.

150: Japan Otaku Reviews

I want to go to a hot spring.

It got in due to a bug, but there’s no sign of it being fixed, huh?

151: Japan Otaku ReviewsYeahx3

From watching videos, you can see that you can create elaborate islands.

But I have no sense or motivation, so I wanted to live in a town that was created moderately from the beginning.

154: Japan Otaku Reviews

>>151

Why would you go out of your way to prepare a custom design for the water surface…? That’s what confuses me.

162: Japan Otaku ReviewsYeahx2

>>154

I cannot float the boat in the river.

→Well, this is a game for people who can think of drawing a river and placing it on top.

152: Japan Otaku Reviews

The small missions are limited to 5 displayed at a time, so I don’t want to do the usual daily elements until they show up…

153: Japan Otaku ReviewsYeahx1

It was a hassle that the first loan was fixed in miles for the second person and beyond.

If they could pay with money, the first person could just hand over the money and it would be over quickly.

155: Japan Otaku Reviews

The one who can wake up Tanukichi in the middle of the night to shop.

It was interesting and a bit expensive, but convenient.

156: Japan Otaku ReviewsYeahx2

I couldn’t accept that they abolished the series furniture and implemented a lot of half-heartedly realistic furniture instead…

160: Japan Otaku Reviews

>>156

Are you mocking the Ironwood Series?

175: Japan Otaku Reviews

>>160

Well… that’s still okay, but that’s not what I mean…

157: Japan Otaku Reviews

If updates were released as frequently as in Animal Crossing, it could progress smoothly.

I think there are many people who continue to play, but I wonder how it really is…

159: Japan Otaku ReviewsYeahx2

>>157

I feel like Nintendo has become a company that really makes poor judgments.

164: Japan Otaku ReviewsYeahx2

>>159

It feels like I don’t trust the basic users.

166: Japan Otaku Reviews

>>164

Well, that’s exactly like a ban on time travel, isn’t it?

165: Japan Otaku ReviewsYeahx2

>>159

I think this is a bad point of Nogami-san.

It’s not like Aonuma’s Zelda or anything.

169: Japan Otaku Reviews

>>165

That’s why Pokémon is really special, just like Zelda.

There isn’t really a line like FE or former Platinum, but it’s not impossible either.

180: Japan Otaku Reviews

>>165

Games like Zelda tend to overlook some user-friendly cheats.

The proliferation bug that disrupts balance was not good.

158: Japan Otaku Reviews

The influx of new people has been tremendous, and those who have been doing it for a long time are also growing up, so the real-time, time-linked elements can simply be tough.

161: Japan Otaku Reviews

Variations of spills for all characters.

163: Japan Otaku ReviewsYeahx1

I wanted to do more combinations of store-bought furniture and DIY, and I just wish I had more of the furniture from my past works.

167: Japan Otaku ReviewsYeahx2

If DIY continues, make it possible to create all the furniture on-site.

Please also take care of the fourth-dimensional pocket.

168: Japan Otaku ReviewsYeahx2

Reimporting Pocket Camp furniture

170: Japan Otaku ReviewsYeahx1

Zelda really doesn’t adhere to deadlines at all, and because it’s a game that gets special treatment, there are moments when it can be a bit frustrating if you like other Nintendo games.

189: Japan Otaku ReviewsYeahx1

>>170

Even if we’re betting the company’s future on it, putting in resources from other games is a bit much…

191: Japan Otaku Reviews

>>189

First of all, I feel that it hasn’t sold enough to stake the company’s fate on it, right?

193: Japan Otaku Reviews

>>191

Because it is also popular abroad…

171: Japan Otaku Reviews

These days, it’s fine for individuals to do it, but when it comes to time travel right after a release, it can be disappointing even if it’s communicated.

I think it’s okay to have that.

The newly released threads on the secondary market are basically criticizing the traveler.

181: Japan Otaku Reviews

>>171

It feels like someone could post a video of completing all elements by time traveling in just seconds right now.

187: Japan Otaku Reviews

>>181

I think it’s good to have a ban on posting pre-release videos for seasonal events until a year after their release.

172: Japan Otaku ReviewsYeahx2

Give me a glass partition.

174: Japan Otaku Reviews

>>172

I thought it was a waste that there wasn’t that really great furniture…

173: Japan Otaku Reviews

All kinds of fish and seafood can be prepared!

176: Japan Otaku ReviewsYeahx1

I thought it was pretty good to make the big seasonal events in an update-style.

177: Japan Otaku Reviews

Give me monochrome furniture.

178: Japan Otaku ReviewsYeahx3

If there is a concept of color variation in DIY, I wish the feature to change the color variation of furniture was included from the beginning.

If you can’t get the items you want on your own island, you first have to search for other players who have the color variations you’re looking for, and that’s just too much hassle.

179: Japan Otaku Reviews

Please continue Happy Home Paradise.

There aren’t many decoration games that don’t have collectible elements.

182: Japan Otaku Reviews

I want them to create a museum with a high quality like Animal Crossing on the positive side!

Since they have prepared detailed comments for the bug and fish animals, it would be great if not only the occasional visitors could come, but also people could come with their favorite ones and listen to those conversations!

183: Japan Otaku Reviews

I wish there were more variations in the residents’ conversation patterns.

184: Japan Otaku ReviewsYeahx1

I want to make sushi with tuna and salmon.

195: Japan Otaku ReviewsYeahx1

>>184

I want to serve food to the residents.

It would be interesting if there were settings for favorite foods.

196: Japan Otaku Reviews

>>195

That’s great!

185: Japan Otaku ReviewsYeahx2

I feel that if Kaizo had been there from the beginning, the color variation would have been different.

188: Japan Otaku Reviews

>>185

Wasn’t it good with Kaizo?

I felt like changing my color was kind of dull.

186: Japan Otaku ReviewsYeahx3

I mean, it’s a game titled Animal Crossing, yet there’s hardly any conversation with the villagers and I’m just overwhelmed with work; isn’t that strange?

190: Japan Otaku ReviewsYeahx1

I’m happy if they could increase the number of personality slots a little more, because it only leaves me with 2 free slots after using 8 just to fill all the villagers’ personalities.

198: Japan Otaku Reviews

>>190

On the contrary, I want my personality to be enhanced within the framework.

The personality overlap that always comes up talks about exactly the same content…

192: Japan Otaku ReviewsYeahx2

I feel like I’m becoming more lively.

194: Japan Otaku ReviewsYeahx1

I was envious of how the residents play with the furniture they placed in Pocket Camp, so let the players play too.

197: Japan Otaku ReviewsYeahx3

It was supposed to be fun, but looking back, all I can remember are the points that seem strange no matter how I think about it.

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