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[Pokémon] What was wrong?

Shiba has started a battle!

1: Japan Otaku ReviewsYeahx22

Handheld

2: Japan Otaku ReviewsYeahx62

Two Geodudes.

3: Japan Otaku ReviewsYeahx11

Environment

6: Japan Otaku ReviewsYeahx15

>>3

But it’s okay to include Pokémon in their pre-evolved forms like Kikuko, and we also had extras like Nyoro-bon and Okorizaru, right?

9: Japan Otaku Reviews

>>6

It’s my apprentice’s Pokémon…

4: Japan Otaku Reviews

Woo! Ha!

5: Japan Otaku ReviewsYeahx3

The martial arts of the time and the resulting favoritism towards espers.

Also, Geodude.

7: Japan Otaku Reviews

Beedrill

10: Japan Otaku ReviewsYeahx5

Even if we’re bringing out a rough-looking Pokémon, Golem or Rhydon would be fine too.

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>>10

You’re putting those two right at the front of Stadium 2, huh?

11: Japan Otaku Reviews

Is there anyone in the story who is unmatched as a user of the counter bug?

12: Japan Otaku Reviews

It’s not that different in interpretation when you say “Onix.”

First of all, it seems like he is an evolved version of Takeshi.

13: Japan Otaku ReviewsYeahx27

>>12

We don’t need two of them, do we?

14: Japan Otaku ReviewsYeahx2

Earthquakes, avalanches, and rather, Onix is doing well, isn’t it?

15: Japan Otaku ReviewsYeahx2

In Shijima three years later and Hara twenty years later.

It seems that Game Freak is reflecting on the fact that they included Okorizaru and Nyoro-bon in the double battles.

16: Japan Otaku Reviews

Swap the order of Kanna and Jun.

103: Japan Otaku ReviewsYeahx1

>>16

Upon further consideration, it seems that fighting and rock are well-matched against Kanna, allowing me to gain the upper hand.

But I can’t see a scene where I can win…

107: Japan Otaku ReviewsYeahx4

>>103

I get hit from above by a water ice esper and it ends.

110: Japan Otaku Reviews

>>103

Kanna is almost ice water… and without water, Lickitung hunts Psychics and Fighters.

If anything, Slowbro will hunt.

17: Japan Otaku ReviewsYeahx1

Well, it’s the environment.

If it’s a remake, you can’t escape unscathed.

22: Japan Otaku Reviews

>>17

Mach Punch, huh…

24: Japan Otaku Reviews

>>22

Simply put, the technique has improved and durability has also increased significantly.

18: Japan Otaku ReviewsYeahx9

Surfing and flying are necessary for travel, so it’s like a bullying-type compatibility where everyone has to have water and flying.

19: Japan Otaku Reviews

That’s the guy who only counters, right?

20: Japan Otaku ReviewsYeahx3

The specifications of the first generation counter are trash.

The power of ice punch and thunder punch is weak.

It is a Weezing.

21: Japan Otaku ReviewsYeahx5

The only one motivated is Sawamurā.

23: Japan Otaku ReviewsYeahx5

Looking at it now, Wave Riding is of course great, but Strength also has quite decent performance.

Because it’s an unerasable move, it seems like he was thinking about it properly.

25: Japan Otaku ReviewsYeahx9

>>23

Even though the acquisition timing is early, the moves Ai Giri and Flash are a bit… I really don’t need Flash at the very least.

26: Japan Otaku ReviewsYeahx7

>>23

Iai-giri sounds strong, doesn’t it?

In most games, Iaido is portrayed coolly and is favored.

37: Japan Otaku ReviewsYeahx5

>>26

I think it would be acceptable to have a normal version surprise attack even now.

29: Japan Otaku ReviewsYeahx4

>>23

Only Blastoise is being favored.

27: Japan Otaku Reviews

Nyorobon… Okorizaru…

28: Japan Otaku Reviews

I don’t think it’s wrong to have a policy of fighting with Kanna, Ice Water, Kikuko, and Spirit Poison even without a restriction on fighting styles.

Geodude is being underestimated.

30: Japan Otaku ReviewsYeahx6

As a character, it hasn’t really deviated that much.

Maybe it’s because the first generation has a much weaker focus on combat elements in the RPG.

The stats of the early formidable opponent, Onix, are just terrible.

48: Japan Otaku Reviews

>>30

Using Lucario in the enhanced version of HGSS seems out of place.

32: Japan Otaku Reviews

Well, I think it looks like it would probably use something like Geodude.

33: Japan Otaku ReviewsYeahx4

At least a Geodude and a Golem would be fine, right?

34: Japan Otaku ReviewsYeahx6

While Geodude catches the eye, the crucial fighting types are also quite lacking.

35: Japan Otaku Reviews

In the end, the rocky ground complex still carries sadness.

36: Japan Otaku ReviewsYeahx1

At least if it were Geodude, it could use something like Golem and create a fighting vibe.

38: Japan Otaku ReviewsYeahx6

The physical special of the technique is type-dependent, so the three-color punch is obsolete…

39: Japan Otaku Reviews

In the first generation, Golem cannot be seen because no one uses it.

41: Japan Otaku Reviews

But Onix is working hard with its techniques.

What are those guys who only do karate chops and counters?

42: Japan Otaku Reviews

The anime’s Shiba was talking about catching a really strong Onix…

52: Japan Otaku Reviews

>>42

What do you mean that Sandpan is stuck in the gaps of Iwark’s body!?

43: Japan Otaku Reviews

Shall we at least use Oko Rizal and Nyorobon? If that’s not possible, let’s make one of the Iwark into Goleen?

44: Japan Otaku ReviewsYeahx8

>>40

Well, the moveset is crap…! But it’s better than Geodude.

45: Japan Otaku Reviews

It seems that there are no trainers that bring out Golem, and since it evolves through trading, many people might end up never seeing it.

51: Japan Otaku Reviews

>>45

There’s no one to use Nyorobon, but the Tamamushi NPC leaves an impression…

77: Japan Otaku Reviews

>>45

The user definitely appears starting from the fourth generation, and Takeshi only uses it in the enhanced version of the Gold and Silver remakes, and the trainers using Golem in the wild don’t show up until BW, making it quite rare.

46: Japan Otaku Reviews

Three strong birds will join just before.

47: Japan Otaku Reviews

>>40

It’s better than Nassy, right?

49: Japan Otaku ReviewsYeahx1

But if Onix is too strong, it’ll be a dead end with Brock…

50: Japan Otaku ReviewsYeahx1

It’s not solely due to Onix, as they say.

Can even one person leave a mark?

53: Japan Otaku Reviews

The first generation of the Four Heavenly Kings is set up as users of two types, meaning they are ranked higher than Gym Leaders, according to a rumor.

54: Japan Otaku Reviews

Assuming it’s a level 55 Oko Risaru.

Anger, Earth throw, unpleasant sound, rampage.

That’s right!

58: Japan Otaku ReviewsYeahx5

>>54

Terrible move set.

73: Japan Otaku Reviews

>>58

If it were Normal-type fighting, there was a possibility that it would have been strong with the ability Raging.

63: Japan Otaku Reviews

>>54

Red and green chaotic scratching, fierce spirit attack, Earth throw, rampage.

I apologize for what happened.

71: Japan Otaku ReviewsYeahx6

>>63

I feel like it’s quite improved!

55: Japan Otaku ReviewsYeahx3

Iwak is really the perfect choice as a tutorial boss to teach about compatibility.

56: Japan Otaku ReviewsYeahx2

Takeshi

Sakaki (First Battle)

Shiba

The popularity of Onix as a boss character is too high!

57: Japan Otaku Reviews

If you think that the early boss has two trump cards by its side, it seems a bit cool.

59: Japan Otaku Reviews

In Pikachu and Eevee, I forgave Nyoro-boon.

Still a fan of the Oko Rizaru.

70: Japan Otaku Reviews

>>59

Is the Ocorizaru only in the Gold and Silver version of the stadium?

But this guy doesn’t look good as Lucario.

60: Japan Otaku ReviewsYeahx1

It would have been nice if Kairiki was also a martial art.

123: Japan Otaku ReviewsYeahx1

>>60

It was good that it was in a fighting game style surf position.

That’s because the original fighting games didn’t have many decent techniques.

61: Japan Otaku Reviews

It’s probably because you’re using that garbage called Sawamuu.

65: Japan Otaku Reviews

>>61

He’s the only one who is really trying hard…

69: Japan Otaku ReviewsYeahx1

>>61

A response from someone who is rapidly pressing the counter.

62: Japan Otaku Reviews

Somehow, the Shiba gold and silver had a good feel to it on the first encounter.

I think it’s because I was using Chikorita.

68: Japan Otaku ReviewsYeahx3

>>62

It’s gotten fairly good in Oita.

“Being overlooked while flying in the sky is also impactful.”

64: Japan Otaku ReviewsYeahx1

It’s just that there are only those with low special speed, you know.

78: Japan Otaku Reviews

>>64

Well, that’s the kind of concept the member has…

66: Japan Otaku Reviews

I think Onix isn’t bad, but having its Pokédex number too far back isn’t good.

In Saint-Anne, there’s a line about having 100 kinds of Pokémon or more, but it’s just as strange as seeing Snorlax.

67: Japan Otaku Reviews

A waste called anger.

72: Japan Otaku Reviews

Mankey and Gorillapod

74: Japan Otaku ReviewsYeahx1

They say something about Onix, but in the first generation, even if you unify fighting types, it just becomes an easier target…

80: Japan Otaku ReviewsYeahx4

>>74

Anyway, it doesn’t change much since Onix’s absolute performance is low.

75: Japan Otaku Reviews

It’s that guy who only aims for counters, even though he gets one-punched in the air.

76: Japan Otaku ReviewsYeahx1

Having two Onixes on the battlefield in Pokémon Special felt like a last resort situation.

79: Japan Otaku ReviewsYeahx1

It’s just that Onix is too weak, but the image is accurate.

81: Japan Otaku Reviews

It’s nice that gold and silver have ranked up to hyper power, even if it’s subtle.

82: Japan Otaku ReviewsYeahx6

The mystery of why a megaton punch and kick are not martial arts is too puzzling.

89: Japan Otaku ReviewsYeahx4

>>82

The first generation also has karate chops.

94: Japan Otaku ReviewsYeahx1

>>82

Personally, this was my superhuman strength.

The boulder crusher that appeared in Gold and Silver is even more so because it is a fighting type.

98: Japan Otaku Reviews

>>94

It’s in the position of being a crush, not a body press.

83: Japan Otaku Reviews

Isn’t it exciting to have a rematch with the early-game boss in the final battle?

97: Japan Otaku Reviews

>>83

A mountain guy around there was bringing out an Onix!

84: Japan Otaku Reviews

Many people underestimate the first-generation Sawamur.

88: Japan Otaku ReviewsYeahx5

>>84

After all, it’s the strongest fighting type.

The problem is being weak even when you are the strongest.

85: Japan Otaku Reviews

Two Pidgeys…

86: Japan Otaku Reviews

If only it had evolved into Onix from the very first generation.

87: Japan Otaku ReviewsYeahx1

The first generation clearly has an advantage due to its specialized specifications.

The fact that physical moves are mostly useless except for some Normal-type moves and Earthquake is terrible.

91: Japan Otaku ReviewsYeahx5

Sawamurā is a super favored Pokémon with three exclusive moves.

92: Japan Otaku Reviews

Why are there five in front instead?

93: Japan Otaku Reviews

If it’s just physics, then a Normal-type team is still strong, you know.

95: Japan Otaku ReviewsYeahx1

For me, who relied heavily on Sanders, it was tough to have to somehow manage with Shiba.

96: Japan Otaku ReviewsYeahx4

>>90

Green’s poor tech configuration is often joked about, but in the fifth match of a 5-match series, having to deal with medicine and limited PP can make it tough, especially for elementary school level play.

105: Japan Otaku Reviews

>>96

There is a level difference adjustment, and Hypno is strong enough to make a profit on its own.

99: Japan Otaku ReviewsYeahx2

>>90

But I don’t want to because I have little experience with Iwark!

101: Japan Otaku Reviews

Being an expert in physics is already quite an unchangeable situation.

In the remake, Kikuco’s evaluation changes completely.

104: Japan Otaku Reviews

Sawk’s power index: 14535 × 1.5 (High Jump Kick)

Machamp’s power index: 14480×1.5 (Hell Wheel)

106: Japan Otaku Reviews

The design is wrong because having a limit on inventory but still needing to carry dedicated recovery items for each status ailment until the middle of the game causes too much pressure.

108: Japan Otaku ReviewsYeahx1

The four types of Fire, Water, Electric, and Ice have been nearly perfected since the first generation, with hardly any changes to their moves.

There are even strong Psychic types here, so the gap between special and physical is extreme.

109: Japan Otaku ReviewsYeahx3

Kanna is too strong.

124: Japan Otaku ReviewsYeahx1

>>109

This is why Electric-type Pokémon are essential…

I somehow want to defeat only Lickitung in a good way.

111: Japan Otaku Reviews

First, the only decent damage source in martial arts, excluding the fixed damage Earth Throw, is the Hell Wheel.

112: Japan Otaku ReviewsYeahx1

>>111

Jumping kicks and jumping knee strikes are definitely strong!

Special Move!

114: Japan Otaku ReviewsYeahx1

>>112

The first generation’s backlash is too chaotic.

117: Japan Otaku Reviews

>>114

1 damage is a gag.

113: Japan Otaku Reviews

Why are most of the strong moves in the first generation fighting type self-damage abilities?

Since you’re training, you should be able to negate the recoil.

119: Japan Otaku Reviews

>>113

Since I’m training, I guess it means that even if I take some damage from the recoil, I can still win.

I can’t win, but

115: Japan Otaku Reviews

If I’m going to include one, it should be Golem, not Onix.

It’s not even listed in the encyclopedia because there are no users.

116: Japan Otaku Reviews

Sawamurā is impressively about 1.5 times faster than Kairikī while having similar firepower.

Still, it’s slow.

118: Japan Otaku ReviewsYeahx1

Golem is in the same tier as Machamp, so I feel like it might be questionable to use it as an opening act.

127: Japan Otaku ReviewsYeahx2

>>118

But isn’t it harder not to have any opportunities to perform in the first place?

120: Japan Otaku ReviewsYeahx3

Fire Punch

Frozen Punch

Thunder Punch

Megaton Punch or Counter

The composition is too appealing for elementary school students.

134: Japan Otaku ReviewsYeahx2

>>120

“The book that exhausts play: ‘I used it and found it weak… I was disappointed.'”

121: Japan Otaku ReviewsYeahx2

It seems that a Porygon is stronger than two Geodudes.

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>>121

I remembered a strategy guide that was highly rated just because of its high defense.

122: Japan Otaku Reviews

Thanks to this guy’s sacrifice, the next generation’s fighting attack techniques became stronger and the special defense of fighting types was enhanced.

125: Japan Otaku ReviewsYeahx2

The flames are also unfortunate.

I thought that the rumored ice user, Kanna-sama, would be striking, but it’s just all water.

135: Japan Otaku ReviewsYeahx1

>>125

It’s not just a coincidence that it was called bad from the point of being a Fire type in an extremely harsh strategy guide.

It seems I was able to do it faster than I thought thanks to the whirlpool.

126: Japan Otaku ReviewsYeahx1

There are too few pure Ice-type Pokémon.

128: Japan Otaku Reviews

It’s a total brawl in black and white, and how should I put it, it’s extreme.

129: Japan Otaku ReviewsYeahx1

How about using Ocorizaru, Ebiwalar, Sawamurā, and Iwakukairyki?

130: Japan Otaku Reviews

Sakaki and the rival both use Rhydon, so it would have been nice if one of Sakaki, the rival, or Shiba had used Golem instead.

131: Japan Otaku ReviewsYeahx2

I think it’s okay to include Gorky.

132: Japan Otaku Reviews

I was completely underestimating Shiba in an old video where I was doing a solo Spear challenge, and after seeing it get counter-bugged and lose, I thought it was an even more malicious mechanic.

Upon investigation, it turns out that the amount the player takes from the CPU is not significant, and that spear was just extremely unlucky.

133: Japan Otaku ReviewsYeahx2

The reason the initial flame is weak is simply because there are no opponents to use fire moves against.

136: Japan Otaku Reviews

>>133

There are cases where the Daimonji is reluctant to be displayed.

139: Japan Otaku Reviews

>>133

I will shine in the Erika battle!

Well, that’s where the trainer battle ends, giving the overall advantage to fire.

142: Japan Otaku ReviewsYeahx1

>>139

It’s too harsh that you can get a freeze beam at the department store.

152: Japan Otaku Reviews

>>142

I wonder if it was consideration for those who started with Squirtle…

137: Japan Otaku ReviewsYeahx1

The flame is inevitably a journey…

The problem of having too many Water-type Pokémon in the first generation.

140: Japan Otaku Reviews

Due to the specifications at the time, Porygon became a pretty crazy Pokémon with decent special durability.

Well, since most of the Pokémon in the environment are special types, I wonder what good average durability will do…

144: Japan Otaku Reviews

>>140

Having a lot of Sanders is also a headwind…

143: Japan Otaku Reviews

But they are probably the strongest among the current fighting gym leaders.

145: Japan Otaku ReviewsYeahx1

>>143

I’m not even a Gym Leader.

150: Japan Otaku Reviews

>>145

There’s no alternative name for the original, so it can’t be helped…

146: Japan Otaku Reviews

Water also provides thorough care for the techniques.

A bubble beam received from Kasumi that is almost guaranteed to hit and is reliable until the middle of the game.

From hidden machines to capable moves like Surf…

147: Japan Otaku Reviews

The newly caught Level 30 Menokurage was faster than Sakaki’s Sidon and went down with just one Surf attack…

148: Japan Otaku Reviews

Also, Porygon.

Box jellyfish too

Together.

149: Japan Otaku Reviews

Bug flying poison rock fighting has no decent moves, the first generation.

The flames are too few and it’s tough.

Both dragon spirits only have one type in each system, you know.

151: Japan Otaku Reviews

When talking about durability in the first generation of Pokémon, everyone ends up thinking about H…

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