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Shiba has started a battle!
Handheld
Two Geodudes.
Environment
>>3
But it’s okay to include Pokémon in their pre-evolved forms like Kikuko, and we also had extras like Nyoro-bon and Okorizaru, right?
>>6
It’s my apprentice’s Pokémon…
Woo! Ha!
The martial arts of the time and the resulting favoritism towards espers.
Also, Geodude.
Beedrill
Even if we’re bringing out a rough-looking Pokémon, Golem or Rhydon would be fine too.
>>10
You’re putting those two right at the front of Stadium 2, huh?
Is there anyone in the story who is unmatched as a user of the counter bug?
It’s not that different in interpretation when you say “Onix.”
First of all, it seems like he is an evolved version of Takeshi.
>>12
We don’t need two of them, do we?
Earthquakes, avalanches, and rather, Onix is doing well, isn’t it?
In Shijima three years later and Hara twenty years later.
It seems that Game Freak is reflecting on the fact that they included Okorizaru and Nyoro-bon in the double battles.
Swap the order of Kanna and Jun.
>>16
Upon further consideration, it seems that fighting and rock are well-matched against Kanna, allowing me to gain the upper hand.
But I can’t see a scene where I can win…
>>103
I get hit from above by a water ice esper and it ends.
>>103
Kanna is almost ice water… and without water, Lickitung hunts Psychics and Fighters.
If anything, Slowbro will hunt.
Well, it’s the environment.
If it’s a remake, you can’t escape unscathed.
>>17
Mach Punch, huh…
>>22
Simply put, the technique has improved and durability has also increased significantly.
Surfing and flying are necessary for travel, so it’s like a bullying-type compatibility where everyone has to have water and flying.
That’s the guy who only counters, right?
The specifications of the first generation counter are trash.
The power of ice punch and thunder punch is weak.
It is a Weezing.
The only one motivated is Sawamurā.
Looking at it now, Wave Riding is of course great, but Strength also has quite decent performance.
Because it’s an unerasable move, it seems like he was thinking about it properly.
>>23
Even though the acquisition timing is early, the moves Ai Giri and Flash are a bit… I really don’t need Flash at the very least.
>>23
Iai-giri sounds strong, doesn’t it?
In most games, Iaido is portrayed coolly and is favored.
>>26
I think it would be acceptable to have a normal version surprise attack even now.
>>23
Only Blastoise is being favored.
Nyorobon… Okorizaru…
I don’t think it’s wrong to have a policy of fighting with Kanna, Ice Water, Kikuko, and Spirit Poison even without a restriction on fighting styles.
Geodude is being underestimated.
As a character, it hasn’t really deviated that much.
Maybe it’s because the first generation has a much weaker focus on combat elements in the RPG.
The stats of the early formidable opponent, Onix, are just terrible.
>>30
Using Lucario in the enhanced version of HGSS seems out of place.
Well, I think it looks like it would probably use something like Geodude.
At least a Geodude and a Golem would be fine, right?
While Geodude catches the eye, the crucial fighting types are also quite lacking.
In the end, the rocky ground complex still carries sadness.
At least if it were Geodude, it could use something like Golem and create a fighting vibe.
The physical special of the technique is type-dependent, so the three-color punch is obsolete…
In the first generation, Golem cannot be seen because no one uses it.
But Onix is working hard with its techniques.
What are those guys who only do karate chops and counters?
The anime’s Shiba was talking about catching a really strong Onix…
>>42
What do you mean that Sandpan is stuck in the gaps of Iwark’s body!?
Shall we at least use Oko Rizal and Nyorobon? If that’s not possible, let’s make one of the Iwark into Goleen?
>>40
Well, the moveset is crap…! But it’s better than Geodude.
It seems that there are no trainers that bring out Golem, and since it evolves through trading, many people might end up never seeing it.
>>45
There’s no one to use Nyorobon, but the Tamamushi NPC leaves an impression…
>>45
The user definitely appears starting from the fourth generation, and Takeshi only uses it in the enhanced version of the Gold and Silver remakes, and the trainers using Golem in the wild don’t show up until BW, making it quite rare.
Three strong birds will join just before.
>>40
It’s better than Nassy, right?
But if Onix is too strong, it’ll be a dead end with Brock…
It’s not solely due to Onix, as they say.
Can even one person leave a mark?
The first generation of the Four Heavenly Kings is set up as users of two types, meaning they are ranked higher than Gym Leaders, according to a rumor.
Assuming it’s a level 55 Oko Risaru.
Anger, Earth throw, unpleasant sound, rampage.
That’s right!
>>54
Terrible move set.
>>58
If it were Normal-type fighting, there was a possibility that it would have been strong with the ability Raging.
>>54
Red and green chaotic scratching, fierce spirit attack, Earth throw, rampage.
I apologize for what happened.
>>63
I feel like it’s quite improved!
Iwak is really the perfect choice as a tutorial boss to teach about compatibility.
Takeshi
Sakaki (First Battle)
Shiba
The popularity of Onix as a boss character is too high!
If you think that the early boss has two trump cards by its side, it seems a bit cool.
In Pikachu and Eevee, I forgave Nyoro-boon.
Still a fan of the Oko Rizaru.
>>59
Is the Ocorizaru only in the Gold and Silver version of the stadium?
But this guy doesn’t look good as Lucario.
It would have been nice if Kairiki was also a martial art.
>>60
It was good that it was in a fighting game style surf position.
That’s because the original fighting games didn’t have many decent techniques.
It’s probably because you’re using that garbage called Sawamuu.
>>61
He’s the only one who is really trying hard…
>>61
A response from someone who is rapidly pressing the counter.
Somehow, the Shiba gold and silver had a good feel to it on the first encounter.
I think it’s because I was using Chikorita.
>>62
It’s gotten fairly good in Oita.
“Being overlooked while flying in the sky is also impactful.”
It’s just that there are only those with low special speed, you know.
>>64
Well, that’s the kind of concept the member has…
I think Onix isn’t bad, but having its Pokédex number too far back isn’t good.
In Saint-Anne, there’s a line about having 100 kinds of Pokémon or more, but it’s just as strange as seeing Snorlax.
A waste called anger.
Mankey and Gorillapod
They say something about Onix, but in the first generation, even if you unify fighting types, it just becomes an easier target…
>>74
Anyway, it doesn’t change much since Onix’s absolute performance is low.
It’s that guy who only aims for counters, even though he gets one-punched in the air.
Having two Onixes on the battlefield in Pokémon Special felt like a last resort situation.
It’s just that Onix is too weak, but the image is accurate.
It’s nice that gold and silver have ranked up to hyper power, even if it’s subtle.
The mystery of why a megaton punch and kick are not martial arts is too puzzling.
>>82
The first generation also has karate chops.
>>82
Personally, this was my superhuman strength.
The boulder crusher that appeared in Gold and Silver is even more so because it is a fighting type.
>>94
It’s in the position of being a crush, not a body press.
Isn’t it exciting to have a rematch with the early-game boss in the final battle?
>>83
A mountain guy around there was bringing out an Onix!
Many people underestimate the first-generation Sawamur.
>>84
After all, it’s the strongest fighting type.
The problem is being weak even when you are the strongest.
Two Pidgeys…
If only it had evolved into Onix from the very first generation.
The first generation clearly has an advantage due to its specialized specifications.
The fact that physical moves are mostly useless except for some Normal-type moves and Earthquake is terrible.
Sawamurā is a super favored Pokémon with three exclusive moves.
Why are there five in front instead?
If it’s just physics, then a Normal-type team is still strong, you know.
For me, who relied heavily on Sanders, it was tough to have to somehow manage with Shiba.
>>90
Green’s poor tech configuration is often joked about, but in the fifth match of a 5-match series, having to deal with medicine and limited PP can make it tough, especially for elementary school level play.
>>96
There is a level difference adjustment, and Hypno is strong enough to make a profit on its own.
>>90
But I don’t want to because I have little experience with Iwark!
Being an expert in physics is already quite an unchangeable situation.
In the remake, Kikuco’s evaluation changes completely.
Sawk’s power index: 14535 × 1.5 (High Jump Kick)
Machamp’s power index: 14480×1.5 (Hell Wheel)
The design is wrong because having a limit on inventory but still needing to carry dedicated recovery items for each status ailment until the middle of the game causes too much pressure.
The four types of Fire, Water, Electric, and Ice have been nearly perfected since the first generation, with hardly any changes to their moves.
There are even strong Psychic types here, so the gap between special and physical is extreme.
Kanna is too strong.
>>109
This is why Electric-type Pokémon are essential…
I somehow want to defeat only Lickitung in a good way.
First, the only decent damage source in martial arts, excluding the fixed damage Earth Throw, is the Hell Wheel.
>>111
Jumping kicks and jumping knee strikes are definitely strong!
Special Move!
>>112
The first generation’s backlash is too chaotic.
>>114
1 damage is a gag.
Why are most of the strong moves in the first generation fighting type self-damage abilities?
Since you’re training, you should be able to negate the recoil.
>>113
Since I’m training, I guess it means that even if I take some damage from the recoil, I can still win.
I can’t win, but
If I’m going to include one, it should be Golem, not Onix.
It’s not even listed in the encyclopedia because there are no users.
Sawamurā is impressively about 1.5 times faster than Kairikī while having similar firepower.
Still, it’s slow.
Golem is in the same tier as Machamp, so I feel like it might be questionable to use it as an opening act.
>>118
But isn’t it harder not to have any opportunities to perform in the first place?
Fire Punch
Frozen Punch
Thunder Punch
Megaton Punch or Counter
The composition is too appealing for elementary school students.
>>120
“The book that exhausts play: ‘I used it and found it weak… I was disappointed.'”
It seems that a Porygon is stronger than two Geodudes.
>>121
I remembered a strategy guide that was highly rated just because of its high defense.
Thanks to this guy’s sacrifice, the next generation’s fighting attack techniques became stronger and the special defense of fighting types was enhanced.
The flames are also unfortunate.
I thought that the rumored ice user, Kanna-sama, would be striking, but it’s just all water.
>>125
It’s not just a coincidence that it was called bad from the point of being a Fire type in an extremely harsh strategy guide.
It seems I was able to do it faster than I thought thanks to the whirlpool.
There are too few pure Ice-type Pokémon.
It’s a total brawl in black and white, and how should I put it, it’s extreme.
How about using Ocorizaru, Ebiwalar, Sawamurā, and Iwakukairyki?
Sakaki and the rival both use Rhydon, so it would have been nice if one of Sakaki, the rival, or Shiba had used Golem instead.
I think it’s okay to include Gorky.
I was completely underestimating Shiba in an old video where I was doing a solo Spear challenge, and after seeing it get counter-bugged and lose, I thought it was an even more malicious mechanic.
Upon investigation, it turns out that the amount the player takes from the CPU is not significant, and that spear was just extremely unlucky.
The reason the initial flame is weak is simply because there are no opponents to use fire moves against.
>>133
There are cases where the Daimonji is reluctant to be displayed.
>>133
I will shine in the Erika battle!
Well, that’s where the trainer battle ends, giving the overall advantage to fire.
>>139
It’s too harsh that you can get a freeze beam at the department store.
>>142
I wonder if it was consideration for those who started with Squirtle…
The flame is inevitably a journey…
The problem of having too many Water-type Pokémon in the first generation.
Due to the specifications at the time, Porygon became a pretty crazy Pokémon with decent special durability.
Well, since most of the Pokémon in the environment are special types, I wonder what good average durability will do…
>>140
Having a lot of Sanders is also a headwind…
But they are probably the strongest among the current fighting gym leaders.
>>143
I’m not even a Gym Leader.
>>145
There’s no alternative name for the original, so it can’t be helped…
Water also provides thorough care for the techniques.
A bubble beam received from Kasumi that is almost guaranteed to hit and is reliable until the middle of the game.
From hidden machines to capable moves like Surf…
The newly caught Level 30 Menokurage was faster than Sakaki’s Sidon and went down with just one Surf attack…
Also, Porygon.
Box jellyfish too
Together.
Bug flying poison rock fighting has no decent moves, the first generation.
The flames are too few and it’s tough.
Both dragon spirits only have one type in each system, you know.
When talking about durability in the first generation of Pokémon, everyone ends up thinking about H…