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[Monster Hunter Rise] I am intentionally starting to rise as a contrarian man now.

1: Japan Otaku ReviewsYeahx49

I think it’s really interesting and good if it’s your first time seeing it.

2: Japan Otaku Reviews

If you immediately press for a stray rescue, you’ll be immediately transported.

Why are there still people doing this so much…?

4: Japan Otaku ReviewsYeahx20

>>2

It’s purely because it’s interesting.

The level of completion as a game is too high.

88: Japan Otaku ReviewsYeahx8

>>4

No…

3: Japan Otaku ReviewsYeahx13

The embodiment of contrarianism.

5: Japan Otaku Reviews

PS? Steam? Switch?

6: Japan Otaku ReviewsYeahx26

RISE is still here.

Still in the world

XX is still here.

What does that mean…?

40: Japan Otaku ReviewsYeahx4

>>6

Well, each has its own demand.

The only place to experience the pleasure of Brave Style is at XX.

You can also fight against the Gamuto.

7: Japan Otaku ReviewsYeahx8

The vertical movement is refreshing, Rise is.

8: Japan Otaku Reviews

They’re having sales that seem like jokes at a pace of once a month.

10: Japan Otaku ReviewsYeahx1

The influence is so great that even when I’m playing Wilds, I try to fly bugs when going up.

13: Japan Otaku ReviewsYeahx3

>>10

It feels bothersome to take a detour when going to the place of the person whose icon is showing at the main camp…

11: Japan Otaku ReviewsYeahx5

It’s easy to play and good, isn’t it?

I really like shōchū.

12: Japan Otaku ReviewsYeahx6

I just finished the first Beast Night event after progressing in the village quests, and I was surprised by the unexpected tower defense element.

The glimpse of the thigh in the Kamura armor is frustrating for my penis.

15: Japan Otaku Reviews

I want to say that you can rely on people during the Hundred Dragon Night, but I wonder if there are actually people around.

16: Japan Otaku ReviewsYeahx8

To be honest, this is more interesting.

17: Japan Otaku ReviewsYeahx42

Please stop that because it’s bothersome.

18: Japan Otaku ReviewsYeahx3

The village of Kamura is too lewd, you see! Muhoho!

19: Japan Otaku Reviews

The illustration of the female Kamura Hunter is incredibly cute, isn’t she…?

20: Japan Otaku Reviews

With the switch, I can help with anything, even Hyakuryu…

22: Japan Otaku Reviews

>>20

Aim for 10,000 damage with the gong using MR equipment!!!

21: Japan Otaku Reviews

What weapon are you using?

23: Japan Otaku Reviews

Our gal hunter is so cute that I’ve been able to continue for a long time.

24: Japan Otaku ReviewsYeahx3

It will get lively around the time people return from Wiles to join SB, so it’s a smart time to start.

25: Japan Otaku Reviews

There are people who are trapped in P2G too…

27: Japan Otaku Reviews

If I’m blown away, I still instinctively input the command for the bug-catching move.

28: Japan Otaku Reviews

I bought Iceborne yesterday.

I was doing XX all along.

29: Japan Otaku ReviewsYeahx3

It’s quite common for people to return to their previous situations.

30: Japan Otaku ReviewsYeahx6

The dog’s desire to ride is greater.

33: Japan Otaku Reviews

>>30

Secret-kun is also attacking…

32: Japan Otaku ReviewsYeahx8

You can understand the high level of action here after trying out the new work.

34: Japan Otaku ReviewsYeahx15

Stop comparing like that, it’s annoying.

35: Japan Otaku Reviews

The number of people has increased too much since W!

36: Japan Otaku Reviews

Using 3G in a ban on explosive weapons is quite challenging.

44: Japan Otaku Reviews

>>36

The crossbow doesn’t really matter…

The great sword doesn’t really matter much either…

The hammer doesn’t really matter much…

48: Japan Otaku Reviews

>>44

Grond Gigant

53: Japan Otaku Reviews

>>48

That is the strongest hammer because it is strong regardless of the explosion.

Well, it has a strength that rivals the hidden darkness, but it’s slow to create that.

58: Japan Otaku Reviews

>>53

Just by beating the little ganky, poop is amazing and somehow works out.

51: Japan Otaku Reviews

>>44

Isn’t there too many hammers!?

37: Japan Otaku Reviews

I wonder if the historical receptionist outfit will be available for the Hinoe Minoto in the future…

38: Japan Otaku ReviewsYeahx3

Until the DLC comes out, I’ll stick with the factions from the previous game.

39: Japan Otaku Reviews

I’m going to start it too, but for now, I should just use the DLC equipment until I reach G-rank, right?

I intend to make it a lance.

42: Japan Otaku Reviews

>>39

That’s the basics.

If you want to change something, put on ingot legs.

55: Japan Otaku ReviewsYeahx3

>>42

The attack evasion is really impressive…

When it comes to ingots, the image is usually related to things like wind pressure.

61: Japan Otaku Reviews

>>55

Before the arrival of the Open Country Bulk Legs, they were the strongest legs.

59: Japan Otaku Reviews

>>39

If all you need to do is advance, a hammer is the quickest way.

63: Japan Otaku Reviews

>>59

After receiving the weapon hammer from above, it becomes roughly strong.

41: Japan Otaku Reviews

There is quite a lot of pleasure in the action.

43: Japan Otaku ReviewsYeahx1

I think it’s a bit too easy, but I don’t have any complaints other than that…

Yeah, I had it.

It was clearly unsatisfactory that the number of species discovered for the first time in the New World was too excessive.

Also, it was questionable to include only Basal without Gravimos.

To be honest, if you’re going to include Anjanath and Tobikadachi, then you might as well just go with Tetsukabura or Brackydeos.

Anjanath’s waist armor was very useful, but it’s not like other monsters with the same skill setup wouldn’t do just as well.

I don’t understand the meaning of being here other than the fact that both are not using weapons, so they could be repurposed.

45: Japan Otaku Reviews

I’m thinking of starting when it becomes cheaper on Steam.

46: Japan Otaku Reviews

The world is honestly a bad gathering of random players… but even though it’s bad, there are still regular people, and in XX, despite being an old-style room building system, people still gather normally.

47: Japan Otaku ReviewsYeahx5

It’s a game that doesn’t contain the interesting aspects of previous works, but rather has a unique flavor for each individual work.

XX, World, and Rise all have different flavors.

Of course, the works prior to that each have their own unique flavor.

49: Japan Otaku Reviews

XX still has an irreplaceable fun that can be experienced with the latest hardware.

50: Japan Otaku Reviews

I don’t have any game consoles to play Wiles, so I’ll do this instead…

52: Japan Otaku ReviewsYeahx6

Rise Sunrise is so agile that it’s really fun.

54: Japan Otaku Reviews

If you want to go to MR smoothly, then it’s rescue gear.

It’s not bad to intentionally forgo wearing it and enjoy the traditional, chewy hunting experience instead.

56: Japan Otaku Reviews

I understand that XX is the culmination of the old Monster Hunter series and truly irreplaceable.

65: Japan Otaku Reviews

>>56

Also, there are really amazing PR people outside the company, and there are sales happening quite often too…

57: Japan Otaku Reviews

There is a high possibility that you’ll have to fight Shagaru in no-go zones, but the only ones you can fight against it are this one or XX.

60: Japan Otaku Reviews

It’s nice that the field is flat when playing works before 4.

62: Japan Otaku Reviews

I only do solo, so this is the best.

64: Japan Otaku Reviews

Lance is a good choice.

Whatever you do, it’s strong!

66: Japan Otaku Reviews

The physical abilities of the Kamura hunter are ridiculous, aren’t they?

67: Japan Otaku ReviewsYeahx4

The vector of interest is completely different, isn’t it?

68: Japan Otaku ReviewsYeahx1

The hammer’s power was poorly balanced from the beginning, being given the firepower of a one-handed sword and the attack speed of a great sword, but it’s nice that it was roughly doubled in strength later on.

No, it’s not good at all.

The hammer in the early days of Rise was really useless, it was so sad.

It was called an impact crater, not a hammer.

77: Japan Otaku ReviewsYeahx4

>>68

A normal firepower increase of double is quite a strong enhancement, but even with that, it’s not completely broken.

Isn’t it amazing?

80: Japan Otaku ReviewsYeahx1

>>77

It’s the kind of thing that makes you think about how weak you were…

It was really weak, you know, the hammer.

I want to strangle the adjusted guy… that bald dude.

113: Japan Otaku Reviews

>>68

I’m so used to Brave charging and surface hitting that I can’t quite shake the habit in Wilds.

I mean, give me a Brave too over here.

69: Japan Otaku Reviews

In Sunbreak, there are only strong weapons or super strong weapons, so you can pretty much use anything.

73: Japan Otaku Reviews

>>69

I couldn’t help but laugh at how the sword’s helmet-breaking ability became weaker, yet it got more roughly powerful in the Sakura Blossom Armor.

114: Japan Otaku ReviewsYeahx1

>>69

The bug stick isn’t strong or anything…

It’s strong enough that it can’t be said to be too weak.

125: Japan Otaku Reviews

>>114

Surprisingly, he can do it.

Not at the top, but…

127: Japan Otaku Reviews

>>114

The insect rod can fight in mid-air.

That hunter is fighting while flying…

70: Japan Otaku ReviewsYeahx3

The wire action of the soaring bug feels too good.

71: Japan Otaku ReviewsYeahx2

I’ll get it after it gets cheaper.

72: Japan Otaku Reviews

Without a doubt, the frantic struggle that will not emerge from the forbidden area.

74: Japan Otaku Reviews

It makes sense to fight large monsters with high mobility.

76: Japan Otaku ReviewsYeahx6

I feel like it’s fine to have Monster Hunter come after G-rank or Master rank.

That’s exactly what I learned my lesson from in Rise.

83: Japan Otaku Reviews

>>76

Since there are always people around, it doesn’t matter when you start; there won’t be any trouble with the multi.

It’s not a game that’s scary in terms of spoilers.

78: Japan Otaku Reviews

I want the flow slash to be further polished.

A great sword that focuses on flowing slashes and drop thrusts can take on a new shape.

79: Japan Otaku Reviews

Wiles was expecting a large gathering hall, but there isn’t one.

81: Japan Otaku Reviews

The world was interesting on its own from the beginning, you know…

85: Japan Otaku ReviewsYeahx1

>>81

In the first place, the world had the final boss included properly…

It took six months for the conclusion of Rise, which is terrible.

Moreover, the equipment disparity was extreme, and everyone was playing in Rajang gear, making it an incredibly terrible situation of critical hits.

I’m glad it turned out to be a really good game, especially with the addition of Sunbreak.

82: Japan Otaku Reviews

It’s good to fight with your feet firmly on the ground.

It’s good to fight while flying around with high mobility.

Switching styles while fighting is great in the first place.

Everyone has their own unique qualities.

84: Japan Otaku Reviews

The Rise standalone was somewhat unsatisfactory, but it was quite interesting.

I remember thinking, “Is it really okay for Monster Hunter to be this comfortable and smooth?!”

86: Japan Otaku Reviews

I dislike it when things that can be done in the village are finished quickly.

87: Japan Otaku Reviews

Is it okay to say that Sakura’s Iai is roughly strong?

89: Japan Otaku ReviewsYeahx6

I think Rise on its own is not good.

This company might not be good at making unbranded products.

96: Japan Otaku Reviews

>>89

In other words, Ichinose messed up the balance with both P3 and Cross, so it’s his fault.

90: Japan Otaku Reviews

I think the Rise series is not Monster Hunter, but Rise.

91: Japan Otaku Reviews

Sakura Flower Iaido isn’t particularly strong overall, but…

Dealing seriously with the katana from Sanbre can be really exhausting, so I’m okay with Sakura Flower Iaido.

92: Japan Otaku ReviewsYeahx1

After all, it’s insane for Kamura to try to stop a massive migration of monsters.

93: Japan Otaku ReviewsYeahx1

I would start playing again if I could do crossplay between Switch and PC.

100: Japan Otaku Reviews

>>93

The steam…

94: Japan Otaku ReviewsYeahx13

People who can’t play WILDs are criticizing it for having low volume, but they should try playing the game before making such comments.

95: Japan Otaku Reviews

I got hooked on something like oysters and squid and have been playing it for almost a year since its release; I finally reached the max level in MRHR.

97: Japan Otaku ReviewsYeahx1

Monster Hunter is around 80% of the game experience every time without any additions.

98: Japan Otaku ReviewsYeahx1

I want you to try a major incident with high-level equipment at least once.

109: Japan Otaku Reviews

>>98

In a way, it was more difficult than Tokyu 300, so it was worthwhile to fight with four people in the room.

I realized that it’s impossible to fight strong enemies in Monster Hunter like that nowadays, so I thought a gacha element is necessary.

99: Japan Otaku Reviews

It’s probably being evaluated simply because it also includes Switch users, right?

101: Japan Otaku ReviewsYeahx2

Well, Wiles has the lowest number of monsters in recent times…

110: Japan Otaku Reviews

>>101

It was that few.

Recently, content is devoured down to the bone in an instant.

129: Japan Otaku Reviews

>>101

Even with rough adjustments, it seems like just increasing the number of monsters would lead to a natural excitement, so I wonder why they don’t do it.

102: Japan Otaku Reviews

I have a feeling that I want to try Rise for the sake of the sisters.

What weapon was strong?

107: Japan Otaku ReviewsYeahx2

>>102

In the end, it’s dual swords, but every weapon is strong.

112: Japan Otaku Reviews

>>102

Until the master, it’s a hammer.

From there, the Switch Axe.

If you want to go deeper, use dual swords and a bow.

116: Japan Otaku ReviewsYeahx1

>>102

At that time, armor-piercing slashing was insane.

I can overlook the impact of COVID-19 on Rise, but I was thinking they should quickly fix the crossbow!

103: Japan Otaku Reviews

Considering the final environment, there was no need to nerf the sword from Rise…

I at least wanted the helmet split to be reverted at some point.

104: Japan Otaku Reviews

Wilde seems like it could be a great game, but I clearly think the development time is insufficient.

106: Japan Otaku ReviewsYeahx5

When I’m playing the previous game that has become cheaper after the new release, won’t the expansion for the new game come out?

It means buying it cheaply.

108: Japan Otaku Reviews

Wiles felt the evolution of the Monster Hunter world.

Rise felt like an evolution of Monster Hunter action.

111: Japan Otaku Reviews

Wiles felt a Jurassic Park vibe.

115: Japan Otaku ReviewsYeahx5

If you can wait, buying the final version of Monster Hunter on sale is the most enjoyable.

122: Japan Otaku ReviewsYeahx2

>>115

Capcom’s ability to lower prices immediately if they reach their sales targets is truly impressive.

128: Japan Otaku Reviews

>>115

It’s tough to keep chasing updates for a whole year since the release…

117: Japan Otaku Reviews

Even while playing Wilds, my fingertips still seem to want to move with the Kinsect action.

118: Japan Otaku Reviews

Only Rise can enjoy the true power of the Ninja Sword!!

119: Japan Otaku Reviews

I think the Slash Axe is in its perfect form in Sunbreak.

121: Japan Otaku ReviewsYeahx5

>>119

Just do Wiles already.

Because it’s even more fun.

123: Japan Otaku ReviewsYeahx3

>>121

Don’t lie.

120: Japan Otaku Reviews

I started 3rd.

126: Japan Otaku Reviews

The shield heavy was extremely comfortable.

Because I don’t do anything new, it becomes just work.

130: Japan Otaku Reviews

The strongest are dual swords or bows.

In XX there were actions that countered Bushido, but in Rise: Sunbreak, there are no monsters that can counter the dual blades’ Oboro Flight at all.

The bow is at a safe distance and has too much mobility.

And both of them have broken firepower.

Even if it’s not a pro hunter, a regular monster in Master can finish in about 4 minutes from the start…

131: Japan Otaku Reviews

It would be strange if the strength of the crossbow was adjusted based on the bullet’s flesh quality, but it could still attack with a slicing attribute.

132: Japan Otaku Reviews

It’s not at the top, but isn’t the bug stick normally the worst?

It’s not that I’m weak, but this guy has no strengths at all.

141: Japan Otaku Reviews

>>132

But honestly, I don’t think it’s much different from using one hand.

Proximity clearly involves dual swords and others.

133: Japan Otaku ReviewsYeahx2

The terms “strong weapon” and “super strong weapon” are relatively selective expressions, and when you use the super strong weapons, the gap becomes so significant that everything else seems foolish.

134: Japan Otaku Reviews

The gunlance wasn’t strong, but it could fly…

135: Japan Otaku ReviewsYeahx1

In the sense that there are no weak weapons, Sunbreak has good balance, but when it comes to disparity, the balance is generally poor.

150: Japan Otaku Reviews

>>135

It’s not as much as dual blades or gunners, but I was using the Switch Axe quite a bit as well.

I feel like Wiles is quite strong too.

136: Japan Otaku ReviewsYeahx4

As just a personal circumstance, I tend to get bored and stop playing around the middle of updates, which is something I often do with games, so I’ve started to come back to them later.

167: Japan Otaku Reviews

>>136

It’s tough to return to Monster Hunter after taking a break…

It takes time to remember the operations, but reorganizing what I should do takes even more time.

137: Japan Otaku Reviews

Today I also played.

I caught 20, but it was unfortunate that I missed the testicles.

138: Japan Otaku Reviews

Leaving aside the disparity of TA (Time Attack), there wasn’t a weapon that was just boring to use!

139: Japan Otaku Reviews

In the end, all Monster Hunter games are the same, so I just play the current popular one.

140: Japan Otaku ReviewsYeahx1

“Let me use the soaring insect Wilds too.”

142: Japan Otaku Reviews

If you only look at the firepower, the Gunlance is by far the worst…

152: Japan Otaku Reviews

>>142

But I think it’s a good adjustment because the people using it are having fun.

154: Japan Otaku Reviews

>>152

It’s also fun for those watching.

143: Japan Otaku ReviewsYeahx2

Please take the defense with the slinger.

144: Japan Otaku Reviews

It’s just something like a Lao-to.

145: Japan Otaku Reviews

It’s ridiculously cheap and there’s always people, so if you haven’t tried the past works, it’s definitely worth a shot.

146: Japan Otaku ReviewsYeahx1

If the bug stick had a bit more power, I wouldn’t complain.

It’s always the case that the extract is too sluggish.

147: Japan Otaku Reviews

Dual swords take time to become powerful with madness, but even so, they are normally strong.

Amatsu, do your best to defeat it.

148: Japan Otaku Reviews

I buy it as a set every time the G rank comes around, but some of the complaints have been resolved to a certain extent after the adjustments.

I’m satisfied because I can participate in the excitement.

149: Japan Otaku ReviewsYeahx4

The disparity in weaponry is always significant.

If you can properly play with even the low-tier weapons, then it’s a well-balanced treatment (for the Monster Hunter series).

162: Japan Otaku Reviews

>>149

Well, if the enemy is weak, that’s fine, but having a weak enemy does create some problems too.

In fact, among the generally lower difficulty of Sunbreak, the formidable enemy Kairoku Barkshagal had quite a noticeable weapon disparity.

151: Japan Otaku Reviews

The dual swords are more about the dragon energy conversion before that, right?

156: Japan Otaku Reviews

>>151

The infinite stamina dual swords are just too comfortable, so I’ll go with Muhoho for now.

Of course, it would be better to have emotional transformation.

159: Japan Otaku ReviewsYeahx1

>>151

The Amatsu is faster than the opening bulk.

153: Japan Otaku Reviews

If you are starting now, you should seriously consider the Steam version.

155: Japan Otaku ReviewsYeahx1

Frenzy can only be properly utilized after unlocking the Kushala jewel, and it can be comfortably operated after obtaining the Frenzy Level 2 decoration, so it’s truly endgame content.

The benefits of attribute refining are much greater.

170: Japan Otaku Reviews

>>155

Even so, it feels like trying hard to raise a score from 150 to 200, so I think the game is pretty much broken by the time you can create Nephilim.

157: Japan Otaku ReviewsYeahx3

I’m suffering from the curse of Rise in Wilds.

158: Japan Otaku Reviews

The gunlance isn’t necessarily low in firepower either.

I think it’s interesting that each character has their own special move, and Lance also has a big hit.

160: Japan Otaku ReviewsYeahx2

I’ve been checking DPS with a multi-tool all this time, but I wonder if there’s really no difference between the one-handed weapon and the insect staff.

161: Japan Otaku Reviews

I suddenly feel like playing Monster Hunter, so maybe I’ll buy it when it goes on sale next time…

164: Japan Otaku Reviews

In the final boss battle with Wiles, I was the one who unconsciously tried to avoid the bugs and ended up failing.

165: Japan Otaku Reviews

I was happy to be able to go hunting with the twin receptionists.

166: Japan Otaku ReviewsYeahx2

Don’t bother with Amatsu from MR10.

173: Japan Otaku Reviews

>>166

However, now at MR10, the maximum upgrade for armor is unlocked, so as long as you have saved up armor stones and money, you can somehow manage to fight.

175: Japan Otaku Reviews

>>166

The fact that it’s not impossible to win somehow creates greedy people.

168: Japan Otaku Reviews

I think the balance of being more fun to use rather than just being strong is really well adjusted.

171: Japan Otaku Reviews

I played 4G for the first time in a while and found that all my settings were deleted, which was a problem.

172: Japan Otaku Reviews

Moreover, it’s the weakest among all the Chaos Goas in history, isn’t it, Sunbre?

It’s easy to take down, but the equipment is broken.

174: Japan Otaku Reviews

I did equip and operate the guns, just in case.

I realized that it’s impossible for me to use this even though I understood how to use it.

If it’s a somewhat easy opponent in a multiplayer setting, it wasn’t impossible to do.

178: Japan Otaku ReviewsYeahx1

>>174

It’s nice to feel like bringing out gear that you don’t use much, like it’s a toy, against a weak opponent…

176: Japan Otaku Reviews

I quit before the real transformation into a supernatural being came.

The last thing I did was keep killing virgin Magados.

Will you return?

183: Japan Otaku Reviews

>>176

The enemies in the late phase of the DLC are quite satisfying and fun to face.

However, we have become so strong ourselves that it feels like we measure strength mostly by HP, except for a few specific monsters.

179: Japan Otaku Reviews

I’m thinking of starting over again when the XX sale comes next time.

Remembering some of the solo-rejection quests is tough, and digging for charms is also hard, but…

180: Japan Otaku Reviews

Just randomly transmuting Nephilim won’t work out, you know…

181: Japan Otaku ReviewsYeahx3

It’s always the case, but it’s the best until you enter the end content.

It’s taking too long from 🐚🦑, and it’s tiring.

196: Japan Otaku Reviews

>>181

It would have been nice if leveling up was easy.

When I went away and came back, it was so intense that I broke…

182: Japan Otaku ReviewsYeahx2

I’m grateful that I can enjoy it fully solo.

184: Japan Otaku Reviews

I really love the Amatsu battle.

185: Japan Otaku Reviews

The original Melzena was said to be the strongest by Inoue of the duo Next Head and College.

I can’t keep up with the movements because of my age.

190: Japan Otaku ReviewsYeahx1

>>185

The speed is quite overwhelming in Monster Hunter… We can defeat it because we’re strong too, but for those who just can’t keep up with it visually, there might not be much they can do.

186: Japan Otaku Reviews

Only hunters at a high level can say that guns are weak…

If you’re a regular player, it’s stronger to fortify your guard with a gun and keep shooting.

195: Japan Otaku Reviews

>>186

I think each of them has their own normal line.

I don’t think it’s a game where you just defend and only strike when there’s a rare opportunity.

187: Japan Otaku Reviews

In the end, it’s not like there are opponents to fight only there, so it’s not something that should be done forcefully by Tokyu.

193: Japan Otaku ReviewsYeahx1

>>187

If you do Tokyu, you can keep getting stronger!

Great sharpness! Great attack! Great attributes!

188: Japan Otaku ReviewsYeahx1

I think the strongest is the opening country Shagaru, but even if I say that, in terms of IB, it’s about as strong as Critical Brachydios, and not to mention it’s not even as strong as Mirabou or Sunio, so it’s pretty easy.

199: Japan Otaku Reviews

>>188

The difficulty can change more than double depending on whether or not you use the madness equipment that can be made up to that point.

It’s not like I can’t defeat it without it, though.

189: Japan Otaku Reviews

Flying in the air with a gun, doing full bursts and smashing down with Kuirilo.

191: Japan Otaku ReviewsYeahx1

The sadness of the artillery damage is something even a normal player can understand, right…?

192: Japan Otaku Reviews

I never got used to using guns, but I remember that full loops felt good.

194: Japan Otaku Reviews

I want to show the flying gun to the guy who developed the principles of the Dragon Cannon…

197: Japan Otaku Reviews

I’m curious about what the last monster will be in Wilds, especially after seeing Amatsu and Velkhana in IB.

198: Japan Otaku Reviews

What should someone who has never played Monster Hunter do now?

200: Japan Otaku Reviews

>>198

Stories

203: Japan Otaku ReviewsYeahx3

>>200

That’s a masterpiece in its own way.

201: Japan Otaku Reviews

>>198

The movements are slow, and the latest work is Wyles.

202: Japan Otaku Reviews

>>198

P2G

204: Japan Otaku Reviews

>>198

I would recommend Iceborne for now.

After that, it’s fine in Sunbreak.

205: Japan Otaku Reviews

>>198

Isn’t the latest work by Wilds good?

If we’re talking about price, the World and Rise during sales offer the best cost performance.

206: Japan Otaku ReviewsYeahx2

>>198

It’s okay to just be honestly excited about the latest work.

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