
MONSTER HUNTER WILDS
I couldn’t connect to the network, but it worked after I restarted.
I guess presets are fine now.
Can you load the beta test data on the character creation screen…?
>>3
I can do it.
If it doesn’t work, restart it.
>>5
Seriously… I’m going to restart it for the fourth time…
Preset is beautiful, so just messing with her hairstyle, hair color, and body type should be enough…
I was able to load the beta character creation, so I will restart the game for now.
Uncle Tashin!
This time I’m going to talk…
My La Mancha guy is so cool that I can’t stop taking screenshots.
If the network isn’t connected, just restart for now!
I made a raccoon as best as I could.
This is good!
In the beta, I made my companion a weird color, but since we’ll be together for a long time, I think I’ll remake a normal companion.
I’ll speak.
As expected, it’s prettier than beta.
There was no rotation of the light during the test, right?
As announced, the camera pulls back and my hair, which used to look frizzy, has been fixed, so maybe I’ll tweak it a bit…
When I raised my voice to the maximum, it sounded like I inhaled helium gas.
The preset is a beautiful woman and a handsome man…
I tried to steal a character creation recipe from Beta, but it turned out to be a completely different face! Damn it!
>>19
The parameters are different.
>>19
The creator loads the beta character creation recipe → It takes an extra step to output it as the current data, or something like that.
I think I’ll prioritize the graphics for the story.
If you try hard, uncle, you can definitely get through.
I intended to create a character with a dark Latin appearance, but in the darkness of the movie, this looks like a Black person!
You can get a lot of materials.
The tutorial range is smoother than the beta…
Even in the performance mode of the standard PS5, the graphics aren’t too bad, so I might not have needed to buy the Pro.
>>25
A few hours later…
Maybe it’s because I’m using a low voice for the male character, but the protagonist’s voice sounds unusually quiet.
The number of parts is increasing.
Is it lighter than β?
>>28
Considerable
I don’t know how it will be affected by the increase in people or the weather, but the experience feels completely different.
>>32
Seriously?
Hang in there, my 3700X and 3060.
It feels like they really worked hard on the optimization…
So far, I don’t feel any weight.
The power of the Pro that delivers 120 in 4K prioritizing image quality is amazing…
>>33
Can you really go that far!?
There was a response like this above, but can I really trust it…
>>33
I’m sorry, I haven’t decided whether to play on Steam or PS5 Pro, but how is it going?!!!!!!
Nata-kun is a really good kid.
>>36
Once you start getting one defeat, your attitude begins to change, and if you reach three defeats, they will tell you to go back to the beta version if you can’t defeat Arshuberd.
It’s light enough to comfortably play on something like a 1660 on Steam, right?
After all, aren’t hunters monsters?
The bug on the stick in the movie is huge!!
The lance counters are increasing.
The difference between 30 and 60 is clear, but the difference between 40 and 60 is not very noticeable.
If it’s fixed at 40, the balance mode seems good too.
It’s relatively quiet, partly because there are network issues, but I wonder if it’s also because everyone is playing on PC rather than PS5…?
>>43
In Japan, there are probably already more PCs than anything else.
>>48
Dreaming too much.
>>43
Actually, everyone is playing and doesn’t have time to post here.
>>43
Even though I’m playing the highly anticipated new release, the only people who come to the thread are weirdos.
There shouldn’t be any issues.
>>43
Most ordinary people don’t play games late at night on a weekday just because it’s the release date…
>>43
Everyone has become more restrained as they’ve gotten older, so aside from the hard-core types taking paid leave, everyone else is thinking about tomorrow’s work…
The hunting horn has gotten super fast!!!!!!!
Isn’t Alma a bit too indecent?
The beta version had severe performance drops, but did you properly adjust and optimize it?
>>46
The beta version is released because we have reached a point where optimization can be considered, as it is an early stage of development.
In the movie battle, my weapon was a great sword…
Did the hammer strike get a little stronger, seriously?
Has anything else changed?
>>55
The total motion value of the first to fourth hit is 60 or more.
The charge level 3 and the first hit of the spinning attack have slightly increased.
The end
The color is somehow sepia.
The bow’s strong attack bottle has become quite weak.
Well, the magazine capacity has increased, and considering the enhancements to normal firing and the speed-up of motions, it makes perfect sense.
>>58
Yes…
What are you doing by crushing the good parts of the bow…?
>>66
Is it a good thing that the firepower changes dramatically depending on the presence of the strong attack coating…?
>>58
It tends to be overlooked, but Beta’s strong attack is ridiculous.
Recently, there has been a significant increase from 1.35 times to 1.5 times for some reason.
I think it’s really meant only for beta, as it contradicts the description on the bottle.
First of all, the fact that the frame rate can be fixed at 304060 is completely different from the test.
I might spend an entire day just on character creation.
Damn it, I have no choice but to sleep for another 12 hours…
I can’t sleep because I’m so excited, and now that I’ve encountered a spoiler, I’m feeling terrible…
>>62
How about pulling an all-nighter to play Iceborne now?
It feels like we’re just going with the flow and doing Wiles.
>>72
Go to sleep.
Alma-san is too erotic.
When you move a little away from the quest request conversation, you can’t hear it anymore, and the conversation ends—that’s a waste.
I’ll make a ragdoll.
I can’t concentrate on the conversation because they’re too big.
For now, I want to advance to the base camp.
Is there no patch note or something like that?
Hunter is so cool!
A festive atmosphere surrounds the celebration.
I finally finished character creation…
I wonder when this old man will betray me.
They’ve started placing large barrels up to the support hunter, huh?
If we’re making both the male and female equipment, we’ll need materials for two sets…
Well, it’s completely a fashion element, so I guess it’s unavoidable.
Just by not having a shitty receptionist, there’s an incredible sense of liberation.
I’m prioritizing balance and playing on a regular PS5, but the movements are incredibly smooth.
Optimization is amazing!
The Ailou language is cuter, but the subtitles disappear quickly, making it hard to understand the intent!
>>80
At first, I thought, “What is this human language!?” but once I got used to it, I began to think it might actually be cute in its own way.
I’m part of the Steam crowd, but I can’t go to work with feelings like this.
You can get a grooming ticket, so let’s download it from the store.
Since it’s simple in terms of performance, if it can be fixed at 40, then the balance might be good too…
I mean, seriously, this is different from the beta.
Does the usage count of sub weapons accumulate?
Clearly, Pro has become beautiful.
It feels quite different compared to the beta.
The protagonist was originally a loner hunter, wasn’t he?
Arma-chan keeps teasing me with her cleavage…
Lance’s attack, whoa – this is it!
But I still want you to add “nya” to the end.
Alma-chan also has breasts, Alma.
Isn’t it still a minority who have a PC that can properly run heavy games?
I might not be able to do without Gemma’s red inner OFF patch.
My skin is a bit too nice, so it stands out.
Liberated from the discomfort of being unable to change Sword & Shield attacks only in front of me, it’s so comfortable ❤️
The people who are playing now don’t really respond that much anyway.
I’ve been here since before the date changed, so don’t touch me…
Think reasonably, it’s the middle of the night on a weekday…
I worked hard on my character, but something feels off in the movie!!
It didn’t work out at the opening time.
>>102
Uncle can also go through the hole too easily…
I created my cool girl road!
Can you change the name of the β character or readjust it?
>>104
I can do it.
You can also save and load character creation data.
>>111
Thank you for the answer.
The handover process seems to be quite attentive to the details, which is appreciated…
I’m suddenly looking forward to 14 hours later.
>>104
I can do it.
You can also save recipes, so you can edit them and revert back to the original.
I wonder if this is good enough, but I want to refine it a bit more! I can’t get past the character creation screen!
I feel bad for the person I like, but it’s really strange to hear Ailuro speaking human language!!
>>106
People who try to make it resemble their own cats might feel that this isn’t it, especially.
You can use that character from the demo as is, right?
Since I’m part of the Steam community, I just want to confirm: can edits be made during character transfer?
>>108
Load data → Choose to manipulate or not
>>108
Rice cake
After repeatedly restarting for over 20 minutes, I still can’t load character creation.
The hunter is completely default.
The Ailu is remade…
>>109
Did you properly load from the character creation screen?
You can only load the appearance of OTB, but changes can be made from there.
There is a circle feature.
Is Gemma a person related to 4?
>>114
It looks like the blacksmith girl from 4 has grown up significantly.
>>135
Is it that child…?
They said it’s strong in solo or that it gets good numbers in TA, but…
Sorry… the Jasuga axe upgrade is tough after all…
>>118
Become a quiet Otaru man.
The path that the great sword took in the previous work.
>>129
Noooooo!!!!!!!
When I messed with my voice, it ended up sounding like I inhaled helium!?
>>119
Feel free to enjoy Eternal Phalanx to your heart’s content.
Is the mackerel situation really that serious?
I’m feeling anxious about 2 PM…
The NPCs are all beautiful women, a feast for the eyes.
I’m out of honey.
I’ll trust the words that say I can play comfortably in the benchmark and sleep until 2 PM…
When I listened to the sample voice and adjusted the pitch, the sense of incongruity when speaking in the story was amazing!
No matter how you pack it, this hole is only for one person!
>>127
According to Nata-kun, since they could only take out one serving of food for a child, the uncles probably weren’t planning to escape anymore…
>>142
It’s sad…
Anonymous!!!!
It’s shaking!!!!
It will shake!!!!!!
Is it really that different with pro?
I can’t seem to finish customizing my character…
Is mackerel really that bad?
It’s working normally…
>>134
The authentication went through, so maybe it was the Capcom server that seemed suspicious for the first 15 minutes or so.
Please give me honey, uncle…
Isn’t it less solid than Chupacabra β?
>>138
I feel like I’m getting weaker.
>>138
Isn’t it based on the weapon?
It feels kind of soft and weak.
The dual swords simply have about a 20% increase in firepower…
How does it feel to use the lance?
Please give me honey.
That’s some impressive adjustment you’ve made.
>>144
The hammer, charge axe, and light are not included.
Help me.
>>151
No way… I was a candidate for Hammer.
>>151
It feels like the Rise Hammer has been made easier to swing, as if the impact has been taken away.
>>165
Isn’t it lacking good points…?
>>173
It’s become easier to swing around!
Is it true that it’s lighter than β?
Do you think it might work even if the specs don’t meet the benchmark numbers?
My benchmark was something like this.
You can play comfortably SCORE 19261 Average 56.44 FPS Resolution 1920×1080 Graphic preset Minimum CPU AMD Ryzen 5 3600X 6-Core Processor GPU NVIDIA GeForce RTX 2060 SUPER RAM 16GB GPU driver version 560.94 Return to Steam Store title End benchmark
Felichita-chan has such a Japanese face.
It’s a hammer wake.
>>148
Well… that was somewhat to be expected…
>>148
Well, if there hasn’t been any adjustments since that beta, then of course…
The PS5 version seems to run at around 2K 60fps in terms of balance.
Geoh… Please open the store quickly.
Steam requires downloading high-resolution texture packs as well, so I’m really anxious about server crashes.
>>150
Huh…?
>>166
It’s just a nameless writer, but it’s not essential.
Capcom says that for those who just want to play in high quality, you should free up 150GB.
>>194
Naso
Uncle…!?
Smiling
Since I can’t play, I’m just savoring the excitement.
Isn’t it possible to go?
I don’t know what the Steam version is like.
I heard that the hammer received a silent adjustment at the time of the early play.
Hey! What’s up with the sub weapons’ usage count?
Has the dual sword changed?
>>162
The damage value is a bit high.
>>162
I don’t remember it exactly, but the gaps in the details should have decreased.
I bought a cassette at GEO! Set up the hair!
>>163
Cassette!?
After all, it’s all about stripping materials in Monster Hunter.
Fun
Was the camera pulled back this much?
It’s been so long since I’ve experienced a world-style that I don’t understand it anymore.
I am the Light Bowgun Uncle.
Well, I guess this is what early weapons are like…
Where is the head?
>>172
Stand up.
Is there already a bulletin board circle even though there is some kind of circle function?
I only know that Alma is too erotic for me right now.
Even if it’s not the pro version, the experience with the visuals is better than the trial version, so I’m thinking I might not need to force myself to buy the pro, but I feel like I might end up buying it after a while.
>>177
It’s fine as long as you can return steadily.
I laughed because the nearby GEO was sold out of PS5s.
Monster Hunter is amazing!
Is there a girl named Felicita? There’s a super cute girl.
Has the operation of the bug stick changed?
Playing alone is enough with the regular PS5.
Since I’m not subscribed to PS Plus, the server issues don’t matter to me, so I can just play normally, right?
>>184
It seems like it’s from Capcom.
Well, it was only that the initial authentication was a bit off.
I haven’t touched it yet, but the light adjustment isn’t included…
Well, it’s a weapon with a lot of potential for growth in terms of skills, so I don’t know how it will ultimately turn out.
Was the protagonist of Wiles Botchi…?
I don’t have a regular PS5, so I don’t know, but the pro version is really beautiful.
Does the character creation come after this initial movie?
As expected.
Thank you.
It’s tough.
Isn’t 4k120 a tough level even for the 4070?
I had the impression that he was just a brat spouting abusive words, but this kid is actually going through something awful.
>>192
Of course!
>>192
However, considering the treatment given to the players, it still feels more negative than positive.
>>201
I’m not doing anything! At the moment!
>>192
“Those who can’t defeat Arshverd should stay away from the full version; it was a statement made to reduce the suffering of people like me.”
Has the Gunlance become easier to backstep? Or is it just my imagination?
Even looking at the faces of the main members, it’s kind of funny that only the local kids have such obvious Negroid features.
Well, I guess I’ll have fun with pro.
There were people who tested and said that the motion value of the attack has only slightly increased, but is that a lie?
“Please hold on, my 2070s!”
I want to edit the item ring commands, but where can I do this?
I was a lone wolf…
It seems that the dual sword stiffness has decreased, and my voice was properly conveyed.
For now, I’ve reached the scene where the hunter business is a total turn-off, so I’ll go to sleep…
Is the issues with jagged edges in the performance mode of the standard PS5 properly addressed?
It’s okay to go!
The PS5 was sold out, but I wonder what people who were planning to buy it today will do.
The conversation with Nata has a wonderfully awkward distance, making it interesting.
I was hoping that the Charge Axe would at least get faster with shield posing, but it’s still as sluggish as ever.
I’m too tired of using Jyasuga, so I’ll use a different weapon…