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Super Robot Wars T ©CLAMP・ST / Kodansha・TMS ©Sotsu・Sunrise ©Sotsu・Fields / MBS Neckken・Sunrise・RCTO Head Creator Yoshiyuki Tomino / Go Nagai・o Dynamic Planning Co. ©Sotsu・Sunrise・Dynamic Trading Co. ©SUNRISE/PROJECT GEAR ©Sunrise ©BANANAANAM Corporation™ & ©SOT-‘CAI Song-5s}N・Bandai Namco Entertainment Co., Ltd. ALL RIGHTS RESERVED. / G5 Year 3 Provided by Local Characters ON NETWORK Planning / ©Sotsu・Sunrise
The Black Sarena’s participation is too early!
I like simple and straightforward scenarios.
Yurika, who is riding as an advisor on Nadesico C, thought, “I wanted to see this!”
>>3
In the Dreamcast game, officially, Yurika pilots the Nadesico too…
Nadesico is strong, and Black Sarena is also strong.
Ryoko-chan and Sub-chan are like, yeah.
The vengeance faction is gathered, and for those who will take revenge from now on, revenge is good… Is this what those who do it are like?
>>6
Domon looks at Akito and Van and thinks (They’re the same… as I was in the past…).
On the other hand, the junior high school girl is feeling extremely gloomy because she is the one being avenged.
>>8
I like how, amidst the confusion over Princess Emerald’s actions, characters like Amuro and the Avengers are starting to think, “Could it be…?”
From the beginning, the intuitively cheap Domon was a reliable man.
The contents have also matured.
In the final stage, it really comes across how close it is.
There’s no Love-Love Heavenly Shocking Fist either.
Do you need a Gunbuster?
>>12
Because it’s insanely strong, it’s needed.
He is a rare married main character and is respected by everyone as the representative Gundam fighter Domon from Neo Japan.
>>13
A public broadcast of an embarrassing marriage proposal directed at all colonies around the world.
You all probably can’t win… but even so, I will defeat the magic knight with my own hands! The determination shown by Zagart is really cool…
I really wanted Magic Knight Rayearth to be a bit more exciting.
The enhancements are too minor and they are weak even when applied!!
>>16
It’s better not to bring out the other two characters besides Light, as it makes using combined attacks difficult.
>>19
I really can’t understand why only light can do fusion attacks.
>>16
The problem of Princess Emerald being too strong after her resolve is set.
Armored Trooper Votoms: Paradise Lost is great, isn’t it…
It seems that Kaze-chan is surprisingly weak.
>>22
Well, it’s not that weak; it just feels like it’s simply meant to be used, doesn’t it?
>>22
There is a position as a blessing officer.
The sea’s boundaries are strict.
>>22
The special ability magic is ridiculously weak.
The magic in the previous work was incredibly strong.
>>22
Rather, I think being a magic warrior is of utmost importance.
Cheap foresight is that much greater.
The sea was honestly released out of necessity.
I remember the thread that was posted on Daima.
But I want to show it because I want to see Kazane-chan’s cut-in.
The top may be inconspicuous, but the fact that humanity encountered space monsters in outer space caused a loss of enthusiasm for space development, leading to an age of twilight, which is fundamental to the worldview.
There are really just the Bebop team.
If you have no intention of even recreating the scenario, then why did you release it?
>>29
For guys like me who get lured into buying.
>>29
It’s mostly stories that are too serious for a Super Robot Wars game, where the robots can’t really shine.
>>29
Isn’t it a bit much to suggest that we’re heading towards the climax in the epilogue?
I used it like crazy as a unit, though.
>>29
I think it’s difficult to recreate an anthology-style anime like Bebop.
I felt like Umi-chan had mobility and was using it.
You’re doing the best G Gundam scenario in my mind.
The master born from the true rain!
The Bebop scenario reenactment is mostly live-action, right?
There are plenty of people who offer blessings, but when it comes to support, I realize there are hardly any who remember, so actually, Umi-chan is more important.
Towards the end, I was short on support and was using hope instead.
I like to chip away at things during a counterattack, so I like the demon god Lantis.
>>39
Looks like something has come along that those who know the original are saying, “What’s that? I don’t know…”
>>39
The fuel efficiency was incredibly good and it was easy to use.
>>42
It can reach 0 consumption, has a solid defense, and there’s a blessing on the sub-pilot, so it’s overloaded.
Characters like Toufuu and Andy, who are quite impressive, have appeared to some extent, and I think T is one of the few games in history that lacks a faithfully recreated story.
I think it was mentioned on X as well, but I believe Rayearth should have introduced the combined magical gods as units.
The solo performance is too weak.
>>43
It’s the first participation thread image.
>>44
Is that so?
Is it because I did it after the VXT30?
>>51
To be honest, the thread image is somewhat lacking in power and was relatively adjusted upwards at 30.
I think the firepower is pretty normal if it’s just light.
>>45
So the other two will do the storage duty to make it easier to use the combined attack…
The Swordfish anime is super cool…
>>46
Also, because there’s a lot of enhancement parts slots, it’s pretty strong.
“What’s the deal with not even having a long range?” Wind-chan says.
My legs are super fast, so I can dodge and have good fuel efficiency.
Spike was quite strong, I suppose.
It’s fine that the president is the final boss, but he’s just a clueless man-child! I was like, “Ugh…”
It’s not just about being unconventional.
>>52
It’s self-righteous and distorted, but I do think about it, and it feels really strange to be described as a “ko-do-ji” (a person living with their parents into adulthood).
The middle-aged person who can’t forget that they were a young and doing well in the bubble generation, right?
As for my impression, well, yeah… that’s all I can say.
Isn’t the anime too long for just a Vulcan or beam rifle?
>>54
Which specific one?
Z and ZZ were quite easy to use and strong.
>>58
Isn’t Z quite tricky? The range of the charge has been reduced too much.
>>58
I think ZZ is one of the best in history.
My turn just won’t end.
Santo Kandou and Ruriruri are best friends…
Counterattacks are fine as long as I throw in a long-range gun sword; everyone will cut them down.
With the pirate strategy multi-action, it won’t turn during the enemy’s turn…
>>64
Multi-action is strong, but it’s too strong, so if you want to enjoy the game, it’s better to impose some restrictions on yourself…
An aura battler that seems strong but might not be that strong, or maybe it is a little strong?
>>65
Verbin is definitely strong.
>>65
There are plenty of powerful realistic types to avoid, but the short-range Aura Battlers carry sadness on their backs.
Unable to counterattack unbeatable.
>>65
It’s commendable that, in line with the times, the approach has shifted to unleashing great power with a combination of aura ability and holy warrior double buffs, while leaving the rampaging to the sturdy super type during counterattacks.
…It’s also small, so it doesn’t really give off an impression of being super powerful… It ends up feeling like it might be a bit strong, though.
The enemy is already defeated the moment you dive in to nurture.
It’s still our turn, but… that’s how it feels.
ZZ is great because anyone can ride it and use MAPW.
All the UC characters have been turned into ace by this guy.
Z has become a subtly strong machine again recently.
With extra orders, the MAP weapon users become unstoppable, right?
You shouldn’t instill determination in a battleship.
>>69
As a standalone unit, Yamato is stronger, but when it comes to breaking the game, I think Nautilus and Arcadia are doing it more.
In realistic mode, if the defensive spirit isn’t resilient, it becomes quite difficult to use.
>>75
Tobia is quite convenient.
Isn’t Fullcross kind of weak? Isn’t it more lackluster than Skullheart?
>>79
Tobias thought both V and X were subtle.
It feels like I’m completely being eaten by Kinkedou.
When it comes to Vervin, the MS without MAPW is much more questionable…
>>76
If there’s nothing outstanding, you’ll quickly become a warehouse worker.
During the enemy’s turn, they can use their mental powers as much as they want, completely disregarding balance.
I’m glad the ultimate Gundam cell-produced Master Asia had a happy ending…
The realistic types are too strong with Kiriko and Ahhan.
It’s tough that there’s someone like A-han who also fights back by evading.
Roughly recreated Steel Seven
I like it quite a bit.
Show Zama should also allow Todd to use the aura shoot.
The Super type was indeed stronger with Getter.
The firepower is strange.
>>85
I was really into Mazinger for a while.
I thought this time it would be Musashi all the way to the end, but then suddenly he dies, doesn’t he?
Thanks to Tetsuya-san being there since episode 1, the performance is decent, but he is even more reliable than the performance suggests.
Tetsuya-san has become an adult and received the desirable position of being a married man.
Nadesico was really pumped for the reunion event with both V and T…
It’s too outrageous that you can also level up the sub-pilot SP in pilot training.
I managed to defeat the final boss all by myself with Getter.
ZZ has been continuously appearing with VX and is subtly improving the combat animations.
The Hi-Mega’s cut-in has been added.
It’s a bit of a bad impression when the boss of the enemy aliens makes an appearance after dying so gracefully, isn’t it, President?
Tobiah from X can’t remember whether we were talking before considering performance.
I was using Full Cross.
Regardless of performance, Tobi from Super Robot Wars has always been a junior character in the scenario.
In the end, Kinkedou is a poor value soul, while the cheapest passionate Tobia isn’t that much of a meal, I think.
Well, regarding the storyline… to be honest, I think there’s nothing that can be done about it.
The space monsters are so terrifying that it’s impossible to go into outer space…
In other words, Gundam is weak.
From V
>>101
It has no characteristics, does it?
“Not just NT, but there are also many with firepower greater than Gundam that I want to avoid.”
>>101
There are pilots like Aslan and Graham who are exceptionally strong in terms of performance.
Neither of them has a machine that is up to that level.
>>111
Wasn’t the Hermit’s range longer after moving?
I remember that in the playthrough, it was the easiest to use among the species.
>>101
Wasn’t Quanta strong?
>>113
I think the only ones from V that can be considered strong are that one, ZZ, and the God from the thread.
>>116
Isn’t the Nightingale and G-Self also strong?
>>113
ZZ is strong too.
I often end up not being able to use the one with an interesting ability because I want to use the main character too much.
I impulsively bought a Super Robot Wars after a long time; there are so many additional scenarios in the latest Super Robot Wars…
>>103
I like the DLC scenario where Todd goes out on his own with the three main characters’ reunion and the newcomers.
Tobia was using Qusie in V.
It’s fun to boost mobility a lot.
Harlock’s voice is so cool with a rough edge…
I still wonder about having two X1s.
When playing through multiple times, I become concerned about the low firepower of the Gundam faction.
Because Lady Haman is also showing interest in Tobia, the suspicion regarding Jotacon is further intensified.
The reason for not coming to Steam is whether it’s due to “No Game No Life,” “Cowboy Bebop,” or “Baron Ashura”…
It was a game about how to effectively use luck to defeat many enemies, VXT.
There’s nothing more than evasion rates and things like errors that can be obtained through NT skills.
Basically, it feels like I build up my resilience and intentionally take a hit just to finally evade it.
Serverine, please do something to hype it up a bit.
Perhaps because it’s the third installment, the weakened Might Gaine is quite blatant.
Without special skills for damage enhancement, it inevitably feels weaker in terms of firepower.
Graham is too strong for UXBX.
I think the original character was the most distinctive in VXT.
>>124
The protagonist is good, but the others were a bit lacking.
Even the partner role with Ramii-chan is thin.
>>127
In the end, there’s a sad future for Rami-chan who is grouped together with the three girls…
>>133
I thought the technology of my hometown’s star was the enemy’s purpose, but it turned out not to be the case…
>>184
An unemployed old man becomes the final boss after being hired.
I have a strong impression that the third generation was incredibly powerful.
I wonder why V has Camille’s voice mostly from really old libraries like F and Alpha, and not much from what was recorded after Z.
>>126
I think it’s because they’re treating it like Camille from the TV version, where ZZ is also reviving from a mental breakdown.
I wonder how Nightingale is…
The dictator may be strong.
Was it this?
There are quite a few good Aura Battlers, but they can’t be fully utilized because each one has its own special move for Sho.
>>129
Yes
Both Billbine and Verbin’s strongest weapons are exclusive to Show Zama, and in trailers, Verbin had Zion riding it, which led to the saying “Let it go, Show Zama!”
The Gundam series tends to rely on intuition, which can also be a weakness.
The way of fighting in Arcadia is no longer that of battleship units…
>>131
It is a continuation of the assault tactics from Yamato.
The Nightingale is more like a strong determination MAPW than a Nightingale.
For the protagonist, the heroine is essentially Manager Amasaki…
Isn’t the character from “Sgt. Frog”?
>>137
There’s no background music either…
The partner slots are all mentally exceptional…
I was very happy that everyone in the Shuffle Alliance was able to use it.
>>140
It’s nice that everyone is reasonably strong.
I feel that not only the skills but also the weapon stats are generally low in the Gundam series from the Universal Century.
The final boss in V’s Nevanlinna was interesting, but having a quirky one like that three times in a row gets boring.
>>142
I like Nevanlinna and unemployed older men, but Ende really leaves a weak impression.
Speaking of which, the series around this time was kind of like Super Robot Wars…
It’s painful that Gundam series often tends to have a lot of weapons with no firepower.
In the end, even if there are only about three weapons, it’s much stronger if everyone has high firepower.
I wasn’t sure if Verbin was strong or weak, but since I liked Show, I used it without hesitation.
Just the battle animation of the phase transition cannon can overlook all the flaws.
Ende is just a complete opening act for Kuso-Hiri.
G-Gundam fights against other shuffles → trains in the Guiana Highlands → takes an oath → defeats the Undefeated of the East → helps Rain.
It’s interesting how it feels like a second round of the original work.
By crossing Z Gundam and the TV version of Nadesico, I wonder if the nuance of Shirocco’s return from Jupiter has changed a bit…
T features the original elements from Infinite Orbit SSX, which is the allied forces from outer space, and it’s great that it can properly retaliate and send them home.
Please hit the Gundam with Getter Rays.
>>155
I’ve evolved! Quite desperately!
>>155
The heritage of the Sixth Civilization being presented.
Weak children often have a twisted mindset.
Lamy-chan, who is about the same age as Hamaan, is nice, isn’t she?
>>157
(Which one should I be surprised by?)
The final boss is so terrible that I don’t feel like playing through it a second time.
>>158
I went around three times, but I really hope they never make a twisted final boss like this again.
This isn’t the kind of story that involves fighting in a full-scale battle after defeating each copyright boss.
>>170
But when it comes to facing the strongest enemies, I get scolded for prioritizing things over others…
The map with space monsters and invaders was quite fun.
I thought I won the game when the enemies disappeared before reinforcements arrived, and I had to skip my turn myself.
It’s my favorite among the ones featuring Ganso.
However, I wish they had done something about the fact that some of the standing illustrations look a bit ugly.
>>163
Fasarina, you’re so busty!! Even though you’re a beautiful combat anime character…
The enemy’s thinking that Earthlings are just too amazing and they really want them as soldiers was interesting.
The Great Mazinger evades like never before compared to past works.
Isn’t the treatment of the heroine too harsh?
Super Defeat Ship Link!
It became increasingly obvious that VXT was being done more and more carelessly.
A pilot without resilience truly struggles when they cannot avoid a difficult moment.
Amuro, Camille, Sho, and Shion.
>>172
The shutdown notification always appears, so I have to dodge it mentally every time, which is tough.
It’s amazing that the protagonist is Terada and the final boss is Winky and Banpresto.
Mazinger’s finishing move!
I was expecting Iron Cutter or Scrander Cutter, but neither of them is here!
I feel like I say this every year.
>>174
I remember it was rather a timing where I thought it was impressive that they released Mazinger.
For now, I’ll do things the pirate way.
>>177
Whether it’s a space monster or an AT, the captain who boards with his real body is just too amazing.
An unemployed guy feels that personally, having a change of pace like this might be okay just once.
The appearance of the T’s ultimate showdown version of True Dragon is seriously great.
I think the DX version has about 50% of the Can’t Stop adjustment.
I was expecting a super upgraded model to come out, actually.
I feel like this Z Gundam was a sad machine that was nerfed even further from V, which wasn’t that strong to begin with…
Mazinger Z has the same mobility.
It’s the result of the light of the human heart, but putting that aside, it raises the question of whether the steel seven actually have a human heart.
In T’s DLC scenario, there was hope for the final boss V, but the president just increased the number of units without any particular development…
Quark Drive?
I receive it, but that’s not my intention.
Bringing the Zonuda battle to the end really shows how much Gaichan’s body is being pushed to the limit, which I understood well from this and BX.
If he doesn’t take a temporary break, he’s going to die.
>>188
It’s not like you nearly died in your first battle for nothing, right, Brother Gai?
>>197
Every time I come close to dying until the Super Dragon God arrives.
Just because you came doesn’t mean you won’t be on the verge of death.
It seems like there was a flow where they struggled with the scale and strength of the final boss, but I don’t dislike the jobless old man.
The department head is so cool that I’m not against making him the protagonist, but he’s so cool that I would rather have him pilot the Gespenst.
>>190
The Sai Zou Gespenst lacks power and is subtle…
V’s quanta has fairies attached to it, and it has ridiculous firepower…
The relationship with the protagonist you didn’t choose is quite a refreshing one.
It was refreshing to see Judau looking rough in Super Robot Wars.
One point to note is that the Arcadia has no pilots with iron walls.
Ultimately, I became the role of spreading actions driven by determination.
The original story of the Arcadia has a sudden anchor launch right from the first episode! It crashes into the enemy flagship’s bridge! This is how pirates do it! Boom! It pulls you in all at once.
It’s quite interesting that Harlock’s exhibit is not the main story of Harlock.
Well, it is a work of Harlock, but…
It seems that the super-evolved life form has been continuing as the final boss, so I guess they wanted to try it out with humanity soon…
Personally, I had a lot of dissatisfaction with the dragon.
It feels like it’s just a Getter Dragon that has gotten bigger without transforming, rather than a grand battle version.
>>202
It’s a shame that there aren’t any Tomahawks that come out in large numbers or distinctive anime recreations.
I don’t think the unemployed old man’s claims and position are bad at all.
It’s not good that it became boring to fight because it was disrespected too much and its status has fallen drastically.
It’s good, isn’t it?
Rudy Piecezart
Not making a boyfriend/girlfriend → Are you serious!? (chilling)
Getting a boyfriend → Are you serious!!? (very angry)
Getting a girlfriend → Are you serious?!? (Congratulations)
The idea of the Earth becoming the side of the invaders is interesting, but making it a gag somehow feels off.