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It’s pretty…
Angels are like that…
I will do fan service with a limbo dance.
Powawa…
I have started getting into something called “dirt rotation.”
…Did you do this manually? Really?
>>5
It’s not a big deal to let it run on dirt.
It was only possible for a madman to add the necessary white to the dirt attributes in order to run on dirt with various characters.
I wondered who this beautiful girl was, and it turned out to be Windy-chan…
The combination of auto training, fixed traits, and re-drawing traits is amazing…
You can loop through this infinitely.
It’s not an angel but a demon! It’s the Demon King! I can just imagine Windy-chan throwing a tantrum about it!
It seems like I can specify red, and the blue can be just whatever, so I only need to worry about the quality of the white factors, which is likely to save a lot of time.
I honestly thought Windy-chan was excessive even for dirt.
But now is different…!
That photo collection of the racing outfit…?
Rather, I thought that focusing solely on increasing the number of G1 victories without considering other factors would make the dirt rotation a relatively easy factor to deal with.
What is a dirt rotation?
>>14
It’s a rotation for factor farming where I’ll participate in all available dirt G1 races.
Nishino’s photo book gives off a bit of a serious vibe.
It’s bothersome to adjust not only for my grandparents but also for my parents to be able to run on the mild dirt!
Has the reason for the new factor being created been revealed?
I can somewhat guess from the name.
>>18
Gene with red factor of 6 or more
I think it will wake up with about 3 wins in the relevant race?
>>21
I see.
If it’s a spring awakening, then you can go for the Satsuki Derby and the Spring Ten.
>>18
It was something like if the total number of reds exceeds a certain amount, it gets attached or something like that.
When I tried to place it on the Oguri ancestor, I no longer worried about the increase in dirt suitability.
Oguri is just too excellent as an ancestor…
It was determined that Windy-chan is a loli…
The girl who absolutely buys the last book.
Windy-chan, looking quite cute while being in front of the poster, is a bit dazed…
Could it be that the era of not racing on dirt is a sign of weakness?
Was Windy-chan an angel?
Because I can easily do the dirt rotation auto, I want to break the target…
When is everyone training…?
>>30
Wahaha
Is it going to the dirt even without suitability?
Or is it a child specifically for running on dirt too?
>>31
If you raise it to D, it will somehow work out.
Sometimes things don’t go as planned.
>>31
To modify so they can run on dirt while making everyone run is what makes Windy-chan a top-notch.
Success! On the success side, we’ve been talking about new characters or new scenarios since the day before yesterday, and it’s interesting that Windy-chan has been talking about genes the whole time.
When done automatically, the clock isn’t smashed on the dirt…?
>>36
If you do it with half-hearted support cards, you should inherit all the desired traits while filling in with strong support cards.
>>41
Hahaha… It will be necessary to make laps for the dirt circuit…
>>41
Does that mean it will temporarily stop at the time of inheritance?
I want to go full auto.
>>36
If it’s Dirt D, then that’s how it is.
If you lose in Dirt C, it’s a problem with the combination of support cards.
Specifically, when you run it at speed 1, you can’t secure the minimum speed and it gets stuck.
It’s a good opportunity, so I’m going to make a dirt dye for my grandparents.
If you master the essence, distance S should effectively become a form of relaxation, so just take it easy, wahaha!
The luck with support cards is incredibly harsh… I did 110 pulls and got 1 legendary and 0 icons.
“I think I had a somewhat questionable SSR.”
I’m producing a large number of 1 and 2 breakthrough levels by slipping through.
Guts Ryan… Wise Oguri… Stata Tamamo Cross… Anshinzawa…
>>40
They are support cards that will never see the light of day again…
>>45
It sounds like something that has already seen the light of day at least once.
Create a parent with dirt suitability or borrow one to ensure at least dirt suitability D for the purpose of factor breeding.
It’s not impossible to win even with a suitability of E, but the clock keeps ticking away, haha.
I will also give the child the genes for dirt to enhance the ancestor’s dirt suitability…
In other words, it is made from my great-grandfather.
Windy-chan is increasing dirt characters with turf genes level 9 for religious reasons, but…
I was really popular with people wanting to make ancestor characters when I created this turf character with a dirt factor of 9?
>>49
It is.
That’s how it is because there is an inheritance rate between characters.
Could it be that the implementation of free exchanges caused them to stop enhancing the old support cards?
>>50
I didn’t really want to do it in the first place, because I only had that experience once in my second year.
Now it’s become an environment where you can extract 100% dirt traits from El, Oguri, and Digital.
It’s an era where anyone can create a dirt rotation from scratch.
The dirt factor for ancestors can be made quickly without a report, as long as the blue type is appropriate.
Attach the essence of the body and the left and right that do not rot.
I want individual event enhancements for each support character, as the support card enhancements are good.
I feel that there is a significant disparity.
>>55
I think the initial support card events are really weak.
Even in the era of 1200 ceilings, it’s like a minor error in step-up.
I think it’s fine to use full auto if it’s not dented and is something like Dirt C and Mile B.
It’s better to simply pause when it comes to things like Dirt D Mile C in operations.
Rather than strengthening an old support card that nobody holds, it’s easier to simply release a new support card with strong performance.
Quickly implement the final limit break for support cards.
>>58
Right now, we have an oversupply of awakening items, so I feel like they will add something soon.
The factor is that even if you are popular, the share taken by the training center is too much, so there’s not much to gain.
If you had made some changes around there, my motivation would have increased more.
The dirt and turf factors are set at 5-6 on the ancestral side, and the parent seems to be convenient for distance.
It’s frustrating that I can’t finish the event because of the stupid old support cards in the random event…
When continuing, let me change my running style.
>>64
Is it unable to be changed…?
>>66
If you continue, it automatically starts right away, so you can’t stop it and you’ll waste it one time.
If auto farming has a lot of stamina, it’s melting clocks for long distances or at the end of the year, so I want to add some kind of support.
Right now, we can only enhance it to 4 stars, but I think it would be better to allow enhancement up to 9 stars soon in order to increase revenue.
>>68
Perhaps the decrease in revenue due to fewer people will outweigh the increased revenue from that.
I thought it would be interesting to strengthen Wise Oguri with that type of support card.
Since then, there has been no news.
There’s a limit of 100 medals, and there’s no use for friend points, so it feels like the benefits of providing popularity factors to gain followers are slim.
I thought, “What the heck is this?” when I saw that Yukino’s guts went up by +10 but stamina went down by -10, resulting in guts +15.
Well, it’s better than King’s thing, wahaha.
When I think about it that way, this time Yukino’s factor round is quite serious, isn’t it?
What should be done about Auto-chan falling apart after six consecutive races following the classic training camp?