Home » Game » Uma Musume: Pretty Derby » [Uma Musume: Pretty Derby] I still don’t know the optimal solution for the deck or the optimal solution for the play…

[Uma Musume: Pretty Derby] I still don’t know the optimal solution for the deck or the optimal solution for the play…

1: Japan Otaku Reviews

The optimal solution for the deck is usually the same composition as always.

2: Japan Otaku ReviewsYeahx9

Windy-chan will be on auto until the free period ends, wahaha!

3: Japan Otaku Reviews

It is now the time for automatic factor cycling.

4: Japan Otaku Reviews

I want to make it so that Ai-chan doesn’t use an alarm clock…

14: Japan Otaku Reviews

>>4

You can stop at the event with six options, so I’ll use that.

5: Japan Otaku Reviews

Even though I’ve set a pause in the reserved race, it didn’t stop, and I don’t really understand this automatic mode.

9: Japan Otaku Reviews

>>5

Is it not about physical strength?

16: Japan Otaku Reviews

>>9

It won’t stop unless it’s when my stamina is low…?

I want to take skills before the race to prevent accidents, but it’s a hassle…

6: Japan Otaku Reviews

Automatic play is so comfortable that I’m starting to think this is good enough for my main training, haha.

7: Japan Otaku Reviews

I’m relieved that Ai-chan didn’t appear on the dirt.

8: Japan Otaku Reviews

It’s because of High Seiko’s guidance that Su-te isn’t growing.

12: Japan Otaku Reviews

>>8

Well, it’s just that it’s stable.

10: Japan Otaku Reviews

I want to throw fanservice.

11: Japan Otaku Reviews

First, you need to gather the legendary complete duplicates with Ai-chan.

13: Japan Otaku Reviews

I have no feeling that I can update the team at all, wahaha.

15: Japan Otaku Reviews

Is it worth raising a legendary character to level 1?

17: Japan Otaku Reviews

Is the explosive power really Sensational Light?

20: Japan Otaku Reviews

>>17

Maybe that’s true, but everyone is having trouble dealing with it.

26: Japan Otaku Reviews

>>20

Is it something that boosts motivation through friendship for continuity?

18: Japan Otaku ReviewsYeahx3

Once I try auto just once, I feel like I won’t be able to go back…

The leisure time has drastically increased compared to usual, huh? I was like… this much…?

Well, it’s a story about what it means that game time isn’t leisure time.

19: Japan Otaku ReviewsYeahx1

When I looked at the readings, it turned out that among the top 10, there were 9 High Seiko and 1 Cent Light.

21: Japan Otaku ReviewsYeahx2

I really understood the feeling of the Chinese who can’t stop because the auto is too comfortable.

It’s like the opium of the Reiwa era.

22: Japan Otaku Reviews

The auto is amazing, but the combination of specifying factors and re-drawing is also incredible.

Brain juice is coming out.

23: Japan Otaku Reviews

The report candidate factors are overwhelming and crazy.

24: Japan Otaku Reviews

Both Speed Symbol and Saint Light are too difficult to use.

I want you not to consume guiding turns when you’re not training for target races.

25: Japan Otaku ReviewsYeahx1

I tried it to understand the gimmick, and ended up with something extremely weak.

I think it’s okay to just go with auto.

27: Japan Otaku Reviews

Unlike before, since it ends at the end of December for seniors, I don’t know the timing for finishing the step, haha.

I’m generally feeling a bit down, hahaha.

29: Japan Otaku ReviewsYeahx1

>>27

This is a bit of a thing.

Also, the stats you can get at milestones are significant, so I don’t know how to adjust it, wahaha.

28: Japan Otaku Reviews

Aren’t you going to add the URA even now?

30: Japan Otaku Reviews

The auto-training was smarter than I imagined.

31: Japan Otaku ReviewsYeahx3

Please set up a condition where my character stops at the time of inheriting skills to win the race, and prepare a setting where I won’t continue with cucumbers.

32: Japan Otaku Reviews

During the challenge zone of Spivoli’s guidance, being prohibited from taking a break or going out is quite strict…

It’s really inconvenient that even after a race or recovery, the turns in the challenge zone still pass, but you can only recover the zone through training.

33: Japan Otaku ReviewsYeahx1

I want that sense of exhilaration where I can go crazy during the URA period with Tohto and the mecha.

34: Japan Otaku ReviewsYeahx8

Looking back, after being freed from individual goals, the G1 plate and super overdrive were straightforward and easy to finish.

35: Japan Otaku Reviews

In the latter half of the senior year, I will firmly level up.

36: Japan Otaku ReviewsYeahx4

The new scenario feels very lacking in adjustments.

37: Japan Otaku Reviews

If you’re aiming for High Seiko, increase the bond gauge by +2.

Is it okay to use the hint probability for targets other than that?

51: Japan Otaku Reviews

>>37

The bond gauge only needs to increase by +3 with the training of three ☆3 minds.

The reason is that with that amount, the gauge can reach maximum in two training sessions (with a maximum of 20, the base increase value is 7 plus 3, making it 10).

In other words, a bond gauge of +2 is useless and not needed.

In other words, you should work hard to build up bonds in the early stages.

38: Japan Otaku ReviewsYeahx1

I have a feeling that either Seiko-chan or Su-san would be a good guide.

44: Japan Otaku Reviews

>>38

Sue’s has significantly reduced energy consumption, and it feels so good…

39: Japan Otaku Reviews

It’s a hassle because it’s not just a matter of dyeing it with the color you receive guidance about.

40: Japan Otaku Reviews

It’s quite challenging to standardize to a certain extent, and it also requires improvisation skills, which is a high difficulty for Windy-chan’s intellect…

41: Japan Otaku Reviews

I tried Kizuna 4 for Seiko, but it was pointless anyway since it takes 2 turns to fill the friendship gauge completely.

42: Japan Otaku Reviews

Until the classic summer, it is dyed pink, and after that, it is completely dyed green… I don’t know where to use blue.

43: Japan Otaku ReviewsYeahx1

It is a match after listing the strong mindset you can acquire.

45: Japan Otaku Reviews

Children who can run long distances typically have goals like the Japan Cup or Arima.

If there are no individual goals, I would like to participate in races only until the senior training camp, and after the senior training camp, I want to focus solely on training.

46: Japan Otaku ReviewsYeahx4

The exhilaration of a massive stat increase from the activation of guidance! However, I’m so caught up in managing it that I don’t really end up feeling that good, hahaha.

47: Japan Otaku ReviewsYeahx1

If there are many races for seniors, the level won’t rise.

49: Japan Otaku ReviewsYeahx1

>>47

It’s the usual thing.

48: Japan Otaku Reviews

In the early stages, is it good to have a bond +2 and an increase in proficiency rate?

50: Japan Otaku ReviewsYeahx4

The root part being similar to the Gura’s song gacha is not good…

52: Japan Otaku Reviews

Seiko-chan has a friendship level of up to 10, but even if I try hard, it doesn’t go above level 5?

53: Japan Otaku Reviews

Revise the target rotation for Kitassan.

57: Japan Otaku Reviews

>>53

This is also for Donnaf.

56: Japan Otaku ReviewsYeahx2

>>55

In other words, asking the question is pointless.

59: Japan Otaku Reviews

Isn’t it reckless to be without friends?

62: Japan Otaku Reviews

>>59

Isn’t it rather that you can’t put it in?

60: Japan Otaku Reviews

Since there are more options than the Gururai song gacha, well…

I want to recover 15% of my stamina quickly, but that’s about the extent of the significant difference.

61: Japan Otaku ReviewsYeahx2

In the autumn, there are no human rights in the old three crowns, wahaha.

79: Japan Otaku ReviewsYeahx2

>>61

JBC (Nambu Cup) → CC → The dirt horses following the University of Tokyo rotation are the same as well…

90: Japan Otaku Reviews

>>79

It’s Windy-chan’s era!

93: Japan Otaku Reviews

>>90

Isn’t it good to be straightforward and acute?

Windi-chan was puzzled.

63: Japan Otaku Reviews

I want you to stop having races at the times when I need to try my hardest…

64: Japan Otaku Reviews

The fact that the best friend gauge is MAX 20 and the base increase value is 7 is true, so the bond +2 is not normally needed for any guidance.

65: Japan Otaku Reviews

I could make it to UD8 if I leave it up to you.

If you try hard, you might be able to win with a Championship B butt, just leave it to me, wahaha!

66: Japan Otaku Reviews

Is the restoration of the throne happening this time?

73: Japan Otaku ReviewsYeahx3

>>66

I want you to tell me why you thought the legendary complete inferior version would make a comeback, wahaha.

67: Japan Otaku Reviews

For now, I somehow understand that the training effect of 20% is strong.

When it comes to motivation effects and friendship effects, they can be significant in numerical terms, but how do they translate into training effects?

68: Japan Otaku Reviews

If you don’t have a participation ticket because it’s a legend, please honestly borrow it for four months.

I don’t know if it’s four months, though.

69: Japan Otaku Reviews

The throne is always being restored.

70: Japan Otaku ReviewsYeahx1

Of course, there are differences due to color, but in the end, it feels stronger about how much can be compensated by strong passives.

Collecting the Saint Light is also quite difficult, and I don’t want to do it myself, but I can feel a strong aura if it all comes together, wahaha.

71: Japan Otaku Reviews

Isn’t it the case that the most advantageous target is something like Mar-chan?

76: Japan Otaku Reviews

>>71

Those with fewer goals, like those who finish races in the fall, also have an advantage.

72: Japan Otaku Reviews

I think the highest firepower is probably with the blue guidance, but I don’t feel like I can master it…

74: Japan Otaku Reviews

It’s bothersome to think about which mindset to choose…

75: Japan Otaku Reviews

The Windy girls are the throne people guided by the progenitor Symboli.

77: Japan Otaku Reviews

If there are five people, it won’t activate unless we add someone else.

78: Japan Otaku Reviews

The training schedule for each character progresses in such a way that when you’re raising busy characters in the latter half of their senior year, it feels more frustrating compared to other scenarios.

80: Japan Otaku Reviews

The efficiency of practice should be fundamentally based on friendship × motivation × training effectiveness.

If I could stretch it, I would want to stretch it.

81: Japan Otaku ReviewsYeahx1

I understand that it’s about being able to skillfully combine and use it, but…

The activation condition being multiple instances of increased motivation is ridiculous.

88: Japan Otaku Reviews

>>81

To avoid activating it, we have to take a level 3 passive, which shows that Centlight is a difficult character, wahaha.

82: Japan Otaku Reviews

I feel like UC would be stable in SP2.

83: Japan Otaku Reviews

I’m thinking about whether it’s possible to automate the early-stage bond setup somehow.

84: Japan Otaku Reviews

The St. Light is clearly a part of your excretion.

Wahaha

85: Japan Otaku Reviews

I was surprised that something like a white distance factor was added along with the red factor.

Is it like a bonus or something?

86: Japan Otaku Reviews

Why isn’t this a character-specific story?

87: Japan Otaku Reviews

Mac-chan also seems strong!

89: Japan Otaku Reviews

I don’t understand what is strong about the guidance that lasts for about 5 turns.

91: Japan Otaku Reviews

It’s easy to make in the latter half of UC.

Is there a Windy-chan that can create UB?

92: Japan Otaku Reviews

If having friendship boosts motivation, that’s strong, but it has a cooldown and is balanced, wahaha…

94: Japan Otaku ReviewsYeahx1

I feel like it’s not Speed 2, but rather Guts 2…

96: Japan Otaku Reviews

>>94

The second one is only Urara-chan.

95: Japan Otaku Reviews

If it’s good for evaluation value development, then it can be done.

If it's good for evaluation value development, then it can be done.

Umamusume Details [Onyx Line] Mejiro Ramone Name: Legend Connecting to the Future Change 47,775 Speed Stamina Power Guts Intelligence 1916 1377 1561 1216 1305 Terrain Adaptability Turf A Dirt F Distance Adaptability Short Distance B Mile A Middle Distance B Long Distance E Running Style Adaptability Escape C Lead A Squeeze C Chase F Skills Inheritance Training Information Support Cards SSR Lv50 SSR Lv50 SSR Lv50 SSR Lv50 SSR Lv50 SSR Lv50 Friend

103: Japan Otaku Reviews

>>95

With such a latest support card, anyone can achieve a UB.

113: Japan Otaku ReviewsYeahx4

>>103

I chuckled.

121: Japan Otaku Reviews

>>113

What’s so funny?!

106: Japan Otaku Reviews

>>95

Whoa… it seems like I could imitate that…

97: Japan Otaku Reviews

No, Baba is exactly the one who does the golden rotation at JBCCC University of Tokyo…

98: Japan Otaku Reviews

I think it’s better to submit improvement requests for the goal race while we can.

99: Japan Otaku Reviews

I was troubled.

This is the highest motivation I’ve had since the start of the service…

100: Japan Otaku Reviews

Just when I thought I could finally make something like UC4, now it’s finishing with UE9, what is going on?

115: Japan Otaku Reviews

>>100

It’s generally one without a sharp edge.

101: Japan Otaku Reviews

Wendy-chan is suspecting that her Smart 2 is quite strong.

Rudolph is essential, but…

102: Japan Otaku Reviews

In this scenario, it feels like Orfe will be running in the autumn for the second time, as if it’s doing this.

104: Japan Otaku Reviews

As expected, it’s Ai-chan… I’ll just “watch” until the free 10 consecutive pulls are over.

111: Japan Otaku Reviews

>>104

Windi-chan still can’t show her full potential.

105: Japan Otaku Reviews

Speaking of which, I still haven’t trained Donna in the legend.

Does the forced Arima disappear in this scenario?

107: Japan Otaku Reviews

It’s tough to see this period when my motivation is at its highest.

108: Japan Otaku Reviews

I let it run on auto, and when it stopped at the end, I had only assigned my skills and ended up winning against the Moai.

You’re not bad, Omakase Robo.

109: Japan Otaku Reviews

In auto training, if it’s speed 3, it overflows with speed.

But with Speed 2 and Wisdom 2, I couldn’t fully manage my outings, and my Speed didn’t reach its full potential either.

Finding the right balance is difficult.

110: Japan Otaku ReviewsYeahx3

Because of auto mode, I can’t remember the training at all.

112: Japan Otaku Reviews

Was it necessary to make the goals character-specific even though there was no story?

114: Japan Otaku ReviewsYeahx1

>>112

I feel like the TS method was good.

Well, there will be a disparity in suitability.

116: Japan Otaku Reviews

If you train for a rating value of Sp2 and St2, it is clearly superior to a mech.

The limit is justice.

119: Japan Otaku Reviews

If I were to leave the training to auto, who is the one that increases their stats the most easily? I would like to know who to prioritize for AI settings.

147: Japan Otaku ReviewsYeahx1

>>119

Honestly, make friendship the highest in custom and the others the lowest.

120: Japan Otaku ReviewsYeahx1

Kids who run middle to long distances usually end up having to run in the Senior Arima, and there are other groups that have G1 goals incorporated after the senior training camp.

If you can’t develop a new scenario that clearly looks strong and has skills, then a mech will do.

123: Japan Otaku Reviews

>>120

So this is Mejiro McQueen.

122: Japan Otaku Reviews

Is it true that the attribute for Chanmi is also speed?

I feel like I heard a story that says it seems the acceleration is lacking when it’s close to 2000.

126: Japan Otaku Reviews

>>122

I feel like I don’t need that much if it’s just miles.

I think that spring has the right spring + speed factor.

124: Japan Otaku Reviews

>>118

Rather than that, the difference in evaluation points you receive at 1700 and 1400 is much smaller than the difference in evaluation points you receive at 1900 and 1700.

125: Japan Otaku ReviewsYeahx1

It was disappointing that even though the scenario changed, the fundamental game system remained untouched.

127: Japan Otaku Reviews

Only Seiko-chan can create the UC late-level…

Windi-chan is clumsy…

128: Japan Otaku ReviewsYeahx1

Is it okay to use all new scenarios for a while, even for long distances?

129: Japan Otaku Reviews

It’s originally a punishment game, but some of the out-of-scope Arima participants are crying.

130: Japan Otaku Reviews

It’s only the second day of implementation, so if you can create the latter half of the UC, that’s enough.

Watch YouTuber explanations to deepen your understanding of the gimmicks.

131: Japan Otaku Reviews

>>117

For those who want to bring out a character through heavy modifications, that can be tougher.

It was tough.

132: Japan Otaku Reviews

How can I boost my stamina…?

134: Japan Otaku Reviews

Is this scenario originally for 4 months? Or is it for 6 months?

135: Japan Otaku ReviewsYeahx2

I still don’t understand it well, and my stats aren’t improving at all, but I think it’s fine to have a legendary status across all distances because the experience points are overwhelmingly higher than before.

157: Japan Otaku Reviews

>>135

Is this good thanks to the scenario rather than the latest support card like Ai-chan?

162: Japan Otaku Reviews

>>157

Strong training means that both special skill points and skill points can be increased, so if you are able to increase skill points without doing strong training, then you should be able to increase them even more with optimal moves.

136: Japan Otaku Reviews

It’s fine because it’s a turn to make horses for the competition venue and have fun.

If you try to pick up hints properly, it seems like it would be quite difficult, huh? Wahaha!

137: Japan Otaku ReviewsYeahx1

I felt this during the mecha as well, but honestly, isn’t Shaka’s performance a bit suppressed?

I wanted it to have a bit more exciting performance.

144: Japan Otaku ReviewsYeahx1

>>137

My friend’s expiration date was four months, and Shaka was just a quasi-friend with a four-month shelf life.

153: Japan Otaku Reviews

>>144

I feel that as a stamina support, I wanted them to properly overcome the wall.

What Windy-chan is seeking is overwhelming next-generation stamina.

138: Japan Otaku ReviewsYeahx2

If you win G1, you get Ai-chan points.

In the race where Ai-chan participated, it’s also Ai-chan’s points.

If Ai-chan’s points exceed a certain threshold, there will be a purge.

Is that the kind of understanding we should have?

140: Japan Otaku Reviews

Who is the strong character in spring?

148: Japan Otaku Reviews

>>140

It’s McQueen.

Recently, Blast One Piece received an early long-distance enhancement.

141: Japan Otaku Reviews

This probably means that in the end, the stats can be adjusted in any way, so the one that can break through the limits with speed is the strong one.

I know Windy-chan.

142: Japan Otaku ReviewsYeahx2

Windy-chan becomes increasingly dissatisfied as a generic optimal solution is found and wishes for a scenario adjustment.

143: Japan Otaku Reviews

It’s a hassle to set up the long-distance Stella.

But if I don’t take care of it now, it will become even more troublesome later.

150: Japan Otaku Reviews

>>143

Isn’t it just a matter of setting up a rotation to participate in all the long-distance events and then sleeping automatically until it’s over?

158: Japan Otaku Reviews

>>150

Windy-chan’s head had become quite stiff…

152: Japan Otaku Reviews

>>143

If you just book long-distance races and run them automatically, it will be quick.

149: Japan Otaku Reviews

The era of distance-based URA3 turns is super! Exciting!!!! The period of growth has ended.

It feels like I want to steadily improve over three years instead, but I don’t really understand how to go about that.

163: Japan Otaku Reviews

>>149

The basic principle is to maximize everyone’s gauge, broaden the options, and acquire strong insights.

Junior can be casual, but it’s better to be careful with classical.

151: Japan Otaku Reviews

The scenario itself is extremely interesting, at a level that surpasses the past.

The only current dissatisfaction is that I can’t pile up my food.

160: Japan Otaku Reviews

>>151

The event chart is overflowing with UB Mayano, so it’s not going well with the budget management.

161: Japan Otaku ReviewsYeahx3

>>151

It’s a bit cliché, but it’s nice that more people are gathering in front of the monitor little by little.

154: Japan Otaku Reviews

You can see the deck by looking at the rankings.

…Is this the same deck?

155: Japan Otaku ReviewsYeahx1

>>146

When I receive the motivation effects from Monster-chan and two others, I can shine alone and get scores like 80/100, wahaha!

156: Japan Otaku Reviews

I thought raising bonds was useless, but there are people saying it should be taken first, so it seems like it’s going to be chaotic.

166: Japan Otaku Reviews

>>156

If it’s Seiko-chan, it won’t become garbage.

159: Japan Otaku Reviews

>>145

Putting aside whether there will be an opportunity soon, the strong ones in Chanmi and Riguhi were Marchan, Ayabe-san, and Ace.

It seems that it is said to be strong in the future, and it seems to be related to CB.

164: Japan Otaku ReviewsYeahx1

What I thought in this scenario was

Around the training center academy, a distortion in space-time is definitely occurring.

165: Japan Otaku Reviews

I can’t help but watch the fan service every time.

The person in charge is cute… wow, their breasts are huge…!

169: Japan Otaku Reviews

>>165

This guy is a gorilla keeper.

167: Japan Otaku ReviewsYeahx1

If it’s the factor round, I don’t mind, but for the main training, it depends on whether I can draw this improvement and self-discipline early… ?

170: Japan Otaku Reviews

If it’s possible to target them in horse racing, I want to aim for a remarkable record of three wins in the autumn G1 races with older horses!

I think it’s better to address the adjustment that continues to suggest that not doing it makes you stronger.

Or I want you to greatly increase the return of the target race.

175: Japan Otaku Reviews

>>170

In reality, it’s about earning returns through breeding rather than the Triple Crown for older horses, wahaha.

171: Japan Otaku Reviews

When Sue-san is on the screen, I somehow get a sweet erection.

172: Japan Otaku Reviews

I don’t dislike the feeling of collecting things along the way.

173: Japan Otaku Reviews

If you’re going with the route of St. Light or Speed Symbol, I think it’s fine to include Tsurugi-san.

Increasing motivation and the appearance rate of support horse girls is effective.

174: Japan Otaku ReviewsYeahx2

Wendy-chan likes the robot girl scenario the most.

The project is not progressing solely based on the personal dreams of the doctor; it is well-organized and compact, avoiding unnecessary expansion despite being for everyone’s benefit.

176: Japan Otaku Reviews

It seems like something is being pushed quite hard, and there’s a possibility that Mamechin will come before the Spring Festival.

185: Japan Otaku Reviews

>>176

There are almost no stayers left, so it seems likely they’ll come in the immediate previous frame.

178: Japan Otaku Reviews

I think it’s not good for the race to become a hindrance, even if being too strong in a race is questionable.

186: Japan Otaku Reviews

>>178

Is there actually an increase in the SP we can earn compared to usual?

179: Japan Otaku Reviews

It’s unrelated, but GameWith’s access has drastically decreased and it’s on its last legs…

182: Japan Otaku Reviews

>>179

It’s the consequence of the strategy articles being haphazard every time.

181: Japan Otaku Reviews

Symboli has a weak judgment for going out, so it’s difficult.

187: Japan Otaku Reviews

>>181

With Symboli Rudolf, going out is not necessary at all.

Reduce stamina consumption and recover 11 times to manipulate the odds of winning in pachinko.

183: Japan Otaku Reviews

Ricky’s fan service is so intense that I was shocked.

188: Japan Otaku ReviewsYeahx1

The fan service in swimsuits just looks like bad marketing…

193: Japan Otaku Reviews

>>188

The vaccine hit my head.

I like that fan service because it’s elaborate.

189: Japan Otaku Reviews

I honestly enjoyed seeing the early crappy company wiki engaging in a ranking war under its banner.

190: Japan Otaku Reviews

GameWith was merely a place to experience joy and sorrow through gacha simulations.

191: Japan Otaku Reviews

It seems that Taiho-kun will also become a member of the disciplinary committee once implemented.

192: Japan Otaku Reviews

It seems that Windy-chan has been unable to properly read the explanation of the guidelines for a while, and it’s quite amusing… haha!

195: Japan Otaku Reviews

>>192

The Windy-chan who can read the explanation is the top-tier Windy-chan.

196: Japan Otaku Reviews

>>192

The text is usually strong when it’s short at level 3.

I feel like things that seem small are not really that strong.

194: Japan Otaku Reviews

I don’t really understand the specifications of the symbol.

Anyway, keep going, haha!

197: Japan Otaku Reviews

It feels somewhat like a setup where you take the ones that easily raise bonds first and then swap them with different ones at the end.

In the first place, the explanations from others are oddly detailed, making it hard to know which one is good.

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